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README.md

      1 
      2 <!---
      3 
      4 This README is automatically generated from the comments in these files:
      5 paper-button-behavior.html  paper-checked-element-behavior.html  paper-inky-focus-behavior.html  paper-ripple-behavior.html
      6 
      7 Edit those files, and our readme bot will duplicate them over here!
      8 Edit this file, and the bot will squash your changes :)
      9 
     10 The bot does some handling of markdown. Please file a bug if it does the wrong
     11 thing! https://github.com/PolymerLabs/tedium/issues
     12 
     13 -->
     14 
     15 [![Build Status](https://travis-ci.org/PolymerElements/paper-behaviors.svg?branch=master)](https://travis-ci.org/PolymerElements/paper-behaviors)
     16 
     17 _[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behaviors)_
     18 
     19 
     20 <!-- No docs for Polymer.PaperButtonBehavior found. -->
     21 
     22 ##Polymer.PaperCheckedElementBehavior
     23 
     24 Use `Polymer.PaperCheckedElementBehavior` to implement a custom element
     25 that has a `checked` property similar to `Polymer.IronCheckedElementBehavior`
     26 and is compatible with having a ripple effect.
     27 
     28 
     29 
     30 ##Polymer.PaperInkyFocusBehavior
     31 
     32 `Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboard focus.
     33 
     34 
     35 
     36 ##Polymer.PaperRippleBehavior
     37 
     38 `Polymer.PaperRippleBehavior` dynamically implements a ripple
     39 when the element has focus via pointer or keyboard.
     40 
     41 NOTE: This behavior is intended to be used in conjunction with and after
     42 `Polymer.IronButtonState` and `Polymer.IronControlState`.
     43 
     44 
     45