1 //===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the FileSystemStatCache interface. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "clang/Basic/FileSystemStatCache.h" 15 #include "clang/Basic/VirtualFileSystem.h" 16 #include "llvm/Support/Path.h" 17 18 using namespace clang; 19 20 void FileSystemStatCache::anchor() { } 21 22 static void copyStatusToFileData(const vfs::Status &Status, 23 FileData &Data) { 24 Data.Name = Status.getName(); 25 Data.Size = Status.getSize(); 26 Data.ModTime = Status.getLastModificationTime().toEpochTime(); 27 Data.UniqueID = Status.getUniqueID(); 28 Data.IsDirectory = Status.isDirectory(); 29 Data.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file; 30 Data.InPCH = false; 31 Data.IsVFSMapped = Status.IsVFSMapped; 32 } 33 34 /// FileSystemStatCache::get - Get the 'stat' information for the specified 35 /// path, using the cache to accelerate it if possible. This returns true if 36 /// the path does not exist or false if it exists. 37 /// 38 /// If isFile is true, then this lookup should only return success for files 39 /// (not directories). If it is false this lookup should only return 40 /// success for directories (not files). On a successful file lookup, the 41 /// implementation can optionally fill in FileDescriptor with a valid 42 /// descriptor and the client guarantees that it will close it. 43 bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile, 44 std::unique_ptr<vfs::File> *F, 45 FileSystemStatCache *Cache, vfs::FileSystem &FS) { 46 LookupResult R; 47 bool isForDir = !isFile; 48 49 // If we have a cache, use it to resolve the stat query. 50 if (Cache) 51 R = Cache->getStat(Path, Data, isFile, F, FS); 52 else if (isForDir || !F) { 53 // If this is a directory or a file descriptor is not needed and we have 54 // no cache, just go to the file system. 55 llvm::ErrorOr<vfs::Status> Status = FS.status(Path); 56 if (!Status) { 57 R = CacheMissing; 58 } else { 59 R = CacheExists; 60 copyStatusToFileData(*Status, Data); 61 } 62 } else { 63 // Otherwise, we have to go to the filesystem. We can always just use 64 // 'stat' here, but (for files) the client is asking whether the file exists 65 // because it wants to turn around and *open* it. It is more efficient to 66 // do "open+fstat" on success than it is to do "stat+open". 67 // 68 // Because of this, check to see if the file exists with 'open'. If the 69 // open succeeds, use fstat to get the stat info. 70 auto OwnedFile = FS.openFileForRead(Path); 71 72 if (!OwnedFile) { 73 // If the open fails, our "stat" fails. 74 R = CacheMissing; 75 } else { 76 // Otherwise, the open succeeded. Do an fstat to get the information 77 // about the file. We'll end up returning the open file descriptor to the 78 // client to do what they please with it. 79 llvm::ErrorOr<vfs::Status> Status = (*OwnedFile)->status(); 80 if (Status) { 81 R = CacheExists; 82 copyStatusToFileData(*Status, Data); 83 *F = std::move(*OwnedFile); 84 } else { 85 // fstat rarely fails. If it does, claim the initial open didn't 86 // succeed. 87 R = CacheMissing; 88 *F = nullptr; 89 } 90 } 91 } 92 93 // If the path doesn't exist, return failure. 94 if (R == CacheMissing) return true; 95 96 // If the path exists, make sure that its "directoryness" matches the clients 97 // demands. 98 if (Data.IsDirectory != isForDir) { 99 // If not, close the file if opened. 100 if (F) 101 *F = nullptr; 102 103 return true; 104 } 105 106 return false; 107 } 108 109 MemorizeStatCalls::LookupResult 110 MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile, 111 std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) { 112 LookupResult Result = statChained(Path, Data, isFile, F, FS); 113 114 // Do not cache failed stats, it is easy to construct common inconsistent 115 // situations if we do, and they are not important for PCH performance (which 116 // currently only needs the stats to construct the initial FileManager 117 // entries). 118 if (Result == CacheMissing) 119 return Result; 120 121 // Cache file 'stat' results and directories with absolutely paths. 122 if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path)) 123 StatCalls[Path] = Data; 124 125 return Result; 126 } 127