1 # This file is based off of the Platform/Darwin.cmake and Platform/UnixPaths.cmake 2 # files which are included with CMake 2.8.4 3 # It has been altered for iOS development 4 5 # Options: 6 # 7 # IOS_PLATFORM = OS (default) or SIMULATOR 8 # This decides if SDKS will be selected from the iPhoneOS.platform or iPhoneSimulator.platform folders 9 # OS - the default, used to build for iPhone and iPad physical devices, which have an arm arch. 10 # SIMULATOR - used to build for the Simulator platforms, which have an x86 arch. 11 # 12 # CMAKE_IOS_DEVELOPER_ROOT = automatic(default) or /path/to/platform/Developer folder 13 # By default this location is automatcially chosen based on the IOS_PLATFORM value above. 14 # If set manually, it will override the default location and force the user of a particular Developer Platform 15 # 16 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder 17 # By default this location is automatcially chosen based on the CMAKE_IOS_DEVELOPER_ROOT value. 18 # In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT path. 19 # If set manually, this will force the use of a specific SDK version 20 21 # Standard settings 22 set (CMAKE_SYSTEM_NAME Darwin) 23 set (CMAKE_SYSTEM_VERSION 1) 24 set (UNIX True) 25 set (APPLE True) 26 set (IOS True) 27 28 # Required as of cmake 2.8.10 29 set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FORCE) 30 31 # Determine the cmake host system version so we know where to find the iOS SDKs 32 find_program (CMAKE_UNAME uname /bin /usr/bin /usr/local/bin) 33 if (CMAKE_UNAME) 34 exec_program(uname ARGS -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION) 35 string (REGEX REPLACE "^([0-9]+)\\.([0-9]+).*$" "\\1" DARWIN_MAJOR_VERSION "${CMAKE_HOST_SYSTEM_VERSION}") 36 endif () 37 38 # Force the compilers to gcc for iOS 39 include (CMakeForceCompiler) 40 CMAKE_FORCE_C_COMPILER ("clang" Clang) 41 CMAKE_FORCE_CXX_COMPILER ("clang++" Clang++) 42 43 # Skip the platform compiler checks for cross compiling 44 set (CMAKE_CXX_COMPILER_WORKS TRUE) 45 set (CMAKE_C_COMPILER_WORKS TRUE) 46 47 # All iOS/Darwin specific settings - some may be redundant 48 set (CMAKE_SHARED_LIBRARY_PREFIX "lib") 49 set (CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") 50 set (CMAKE_SHARED_MODULE_PREFIX "lib") 51 set (CMAKE_SHARED_MODULE_SUFFIX ".so") 52 set (CMAKE_MODULE_EXISTS 1) 53 set (CMAKE_DL_LIBS "") 54 55 set (CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") 56 set (CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") 57 set (CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") 58 set (CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") 59 60 # Hidden visibilty is required for cxx on iOS 61 set (CMAKE_C_FLAGS_INIT "") 62 set (CMAKE_CXX_FLAGS_INIT "-headerpad_max_install_names -fvisibility=hidden -fvisibility-inlines-hidden") 63 64 set (CMAKE_C_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") 65 set (CMAKE_CXX_LINK_FLAGS "-Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") 66 67 set (CMAKE_PLATFORM_HAS_INSTALLNAME 1) 68 set (CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -headerpad_max_install_names") 69 set (CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -headerpad_max_install_names") 70 set (CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") 71 set (CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") 72 set (CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a") 73 74 # hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old build tree 75 # (where install_name_tool was hardcoded) and where CMAKE_INSTALL_NAME_TOOL isn't in the cache 76 # and still cmake didn't fail in CMakeFindBinUtils.cmake (because it isn't rerun) 77 # hardcode CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did before, Alex 78 if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL) 79 find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool) 80 endif () 81 82 # Setup iOS platform unless specified manually with IOS_PLATFORM 83 if (NOT DEFINED IOS_PLATFORM) 84 set (IOS_PLATFORM "OS") 85 endif () 86 set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform") 87 88 # Check the platform selection and setup for developer root 89 if (${IOS_PLATFORM} STREQUAL "OS") 90 set (IOS_PLATFORM_LOCATION "iPhoneOS.platform") 91 92 # This causes the installers to properly locate the output libraries 93 set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphoneos") 94 elseif (${IOS_PLATFORM} STREQUAL "SIMULATOR") 95 set (IOS_PLATFORM_LOCATION "iPhoneSimulator.platform") 96 97 # This causes the installers to properly locate the output libraries 98 set (CMAKE_XCODE_EFFECTIVE_PLATFORMS "-iphonesimulator") 99 else () 100 message (FATAL_ERROR "Unsupported IOS_PLATFORM value selected. Please choose OS or SIMULATOR") 101 endif () 102 103 # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT 104 # Note Xcode 4.3 changed the installation location, choose the most recent one available 105 set (XCODE_POST_43_ROOT "/Applications/Xcode.app/Contents/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer") 106 set (XCODE_PRE_43_ROOT "/Developer/Platforms/${IOS_PLATFORM_LOCATION}/Developer") 107 if (NOT DEFINED CMAKE_IOS_DEVELOPER_ROOT) 108 if (EXISTS ${XCODE_POST_43_ROOT}) 109 set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_POST_43_ROOT}) 110 elseif () 111 set (CMAKE_IOS_DEVELOPER_ROOT ${XCODE_PRE_43_ROOT}) 112 endif () 113 endif () 114 set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform") 115 116 # Find and use the most recent iOS sdk unless specified manually with CMAKE_IOS_SDK_ROOT 117 if (NOT DEFINED CMAKE_IOS_SDK_ROOT) 118 file (GLOB _CMAKE_IOS_SDKS "${CMAKE_IOS_DEVELOPER_ROOT}/SDKs/*") 119 if (_CMAKE_IOS_SDKS) 120 list (SORT _CMAKE_IOS_SDKS) 121 list (REVERSE _CMAKE_IOS_SDKS) 122 list (GET _CMAKE_IOS_SDKS 0 CMAKE_IOS_SDK_ROOT) 123 else () 124 message (FATAL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAKE_IOS_SDK_ROOT or install the iOS SDK.") 125 endif () 126 message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}") 127 endif () 128 set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK") 129 130 # Set the sysroot default to the most recent SDK 131 set (CMAKE_OSX_SYSROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Sysroot used for iOS support") 132 133 # set the architecture for iOS 134 # NOTE: Currently both ARCHS_STANDARD_32_BIT and ARCHS_UNIVERSAL_IPHONE_OS set armv7 only, so set both manually 135 if (${IOS_PLATFORM} STREQUAL "OS") 136 set (IOS_ARCH armv7) 137 # set (IOS_ARCH armv6 armv7 armv7s) 138 set (DE_CPU "DE_CPU_ARM") 139 else (${IOS_PLATFORM} STREQUAL "SIMULATOR") 140 set (IOS_ARCH i386) 141 set (DE_CPU "DE_CPU_X86") 142 endif () 143 144 set (CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE string "Build architecture for iOS") 145 146 # Set the find root to the iOS developer roots and to user defined paths 147 set (CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_IOS_SDK_ROOT} ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root") 148 149 # default to searching for frameworks first 150 set (CMAKE_FIND_FRAMEWORK FIRST) 151 152 # set up the default search directories for frameworks 153 set (CMAKE_SYSTEM_FRAMEWORK_PATH 154 ${CMAKE_IOS_SDK_ROOT}/System/Library/Frameworks 155 ${CMAKE_IOS_SDK_ROOT}/System/Library/PrivateFrameworks 156 ${CMAKE_IOS_SDK_ROOT}/Developer/Library/Frameworks 157 ) 158 159 # only search the iOS sdks, not the remainder of the host filesystem 160 set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY) 161 set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) 162 set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) 163 164 # dE Defines - DE_CPU is set earlier 165 set(DE_PTR_SIZE 4) 166 set(DE_OS "DE_OS_IOS") 167 set(DE_COMPILER "DE_COMPILER_CLANG") 168