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      1 #ifndef _GLWENUMS_HPP
      2 #define _GLWENUMS_HPP
      3 /*-------------------------------------------------------------------------
      4  * drawElements Quality Program OpenGL Utilities
      5  * ---------------------------------------------
      6  *
      7  * Copyright 2014 The Android Open Source Project
      8  *
      9  * Licensed under the Apache License, Version 2.0 (the "License");
     10  * you may not use this file except in compliance with the License.
     11  * You may obtain a copy of the License at
     12  *
     13  *      http://www.apache.org/licenses/LICENSE-2.0
     14  *
     15  * Unless required by applicable law or agreed to in writing, software
     16  * distributed under the License is distributed on an "AS IS" BASIS,
     17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18  * See the License for the specific language governing permissions and
     19  * limitations under the License.
     20  *
     21  *//*!
     22  * \file
     23  * \brief OpenGL Enumeration Values
     24  * \note Do not include this anywhere where you'd like to include native
     25  *		 GL headers or otherwise preprocessor will be rather unhappy about
     26  *		 duplicate declarations.
     27  *
     28  * \todo [2013-04-08 pyry] This is .hpp just for consistency. Should we make
     29  *						   it .h instead since it doesn't contain anything
     30  *						   C++ -specific.
     31  *//*--------------------------------------------------------------------*/
     32 
     33 #include "deDefs.hpp"
     34 
     35 #include "glwEnums.inl"
     36 
     37 #endif // _GLWENUMS_HPP
     38