1 // NOTE: In BulletDynamics/Vehicle/btRaycastVehicle.h on line 22 the global class btVehicleTuning must be removed, 2 // It is never used by bullet (btVehicleTuning is a subclass of btRaycastVehicle), 3 // but it conflicts with swig because swig can't handle nested structs. 4 5 %module btRaycastVehicle 6 7 %{ 8 #include <BulletDynamics/Vehicle/btRaycastVehicle.h> 9 %} 10 %include "BulletDynamics/Vehicle/btRaycastVehicle.h" 11