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      1 // NOTE: In BulletDynamics/Vehicle/btRaycastVehicle.h on line 22 the global class btVehicleTuning must be removed,
      2 // It is never used by bullet (btVehicleTuning is a subclass of btRaycastVehicle),
      3 // but it conflicts with swig because swig can't handle nested structs.
      4 
      5 %module btRaycastVehicle
      6 
      7 %{
      8 #include <BulletDynamics/Vehicle/btRaycastVehicle.h>
      9 %}
     10 %include "BulletDynamics/Vehicle/btRaycastVehicle.h"
     11