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      1 //===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements the CallGraphSCCPass class, which is used for passes
     11 // which are implemented as bottom-up traversals on the call graph.  Because
     12 // there may be cycles in the call graph, passes of this type operate on the
     13 // call-graph in SCC order: that is, they process function bottom-up, except for
     14 // recursive functions, which they process all at once.
     15 //
     16 //===----------------------------------------------------------------------===//
     17 
     18 #include "llvm/Analysis/CallGraphSCCPass.h"
     19 #include "llvm/ADT/SCCIterator.h"
     20 #include "llvm/ADT/Statistic.h"
     21 #include "llvm/Analysis/CallGraph.h"
     22 #include "llvm/IR/Function.h"
     23 #include "llvm/IR/IntrinsicInst.h"
     24 #include "llvm/IR/LLVMContext.h"
     25 #include "llvm/IR/LegacyPassManagers.h"
     26 #include "llvm/Support/CommandLine.h"
     27 #include "llvm/Support/Debug.h"
     28 #include "llvm/Support/Timer.h"
     29 #include "llvm/Support/raw_ostream.h"
     30 using namespace llvm;
     31 
     32 #define DEBUG_TYPE "cgscc-passmgr"
     33 
     34 static cl::opt<unsigned>
     35 MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4));
     36 
     37 STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC");
     38 
     39 //===----------------------------------------------------------------------===//
     40 // CGPassManager
     41 //
     42 /// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
     43 
     44 namespace {
     45 
     46 class CGPassManager : public ModulePass, public PMDataManager {
     47 public:
     48   static char ID;
     49   explicit CGPassManager()
     50     : ModulePass(ID), PMDataManager() { }
     51 
     52   /// Execute all of the passes scheduled for execution.  Keep track of
     53   /// whether any of the passes modifies the module, and if so, return true.
     54   bool runOnModule(Module &M) override;
     55 
     56   using ModulePass::doInitialization;
     57   using ModulePass::doFinalization;
     58 
     59   bool doInitialization(CallGraph &CG);
     60   bool doFinalization(CallGraph &CG);
     61 
     62   /// Pass Manager itself does not invalidate any analysis info.
     63   void getAnalysisUsage(AnalysisUsage &Info) const override {
     64     // CGPassManager walks SCC and it needs CallGraph.
     65     Info.addRequired<CallGraphWrapperPass>();
     66     Info.setPreservesAll();
     67   }
     68 
     69   const char *getPassName() const override {
     70     return "CallGraph Pass Manager";
     71   }
     72 
     73   PMDataManager *getAsPMDataManager() override { return this; }
     74   Pass *getAsPass() override { return this; }
     75 
     76   // Print passes managed by this manager
     77   void dumpPassStructure(unsigned Offset) override {
     78     errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
     79     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
     80       Pass *P = getContainedPass(Index);
     81       P->dumpPassStructure(Offset + 1);
     82       dumpLastUses(P, Offset+1);
     83     }
     84   }
     85 
     86   Pass *getContainedPass(unsigned N) {
     87     assert(N < PassVector.size() && "Pass number out of range!");
     88     return static_cast<Pass *>(PassVector[N]);
     89   }
     90 
     91   PassManagerType getPassManagerType() const override {
     92     return PMT_CallGraphPassManager;
     93   }
     94 
     95 private:
     96   bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
     97                          bool &DevirtualizedCall);
     98 
     99   bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
    100                     CallGraph &CG, bool &CallGraphUpToDate,
    101                     bool &DevirtualizedCall);
    102   bool RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG,
    103                         bool IsCheckingMode);
    104 };
    105 
    106 } // end anonymous namespace.
    107 
    108 char CGPassManager::ID = 0;
    109 
    110 
    111 bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
    112                                  CallGraph &CG, bool &CallGraphUpToDate,
    113                                  bool &DevirtualizedCall) {
    114   bool Changed = false;
    115   PMDataManager *PM = P->getAsPMDataManager();
    116 
    117   if (!PM) {
    118     CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P;
    119     if (!CallGraphUpToDate) {
    120       DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
    121       CallGraphUpToDate = true;
    122     }
    123 
    124     {
    125       TimeRegion PassTimer(getPassTimer(CGSP));
    126       Changed = CGSP->runOnSCC(CurSCC);
    127     }
    128 
    129     // After the CGSCCPass is done, when assertions are enabled, use
    130     // RefreshCallGraph to verify that the callgraph was correctly updated.
    131 #ifndef NDEBUG
    132     if (Changed)
    133       RefreshCallGraph(CurSCC, CG, true);
    134 #endif
    135 
    136     return Changed;
    137   }
    138 
    139 
    140   assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
    141          "Invalid CGPassManager member");
    142   FPPassManager *FPP = (FPPassManager*)P;
    143 
    144   // Run pass P on all functions in the current SCC.
    145   for (CallGraphNode *CGN : CurSCC) {
    146     if (Function *F = CGN->getFunction()) {
    147       dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
    148       {
    149         TimeRegion PassTimer(getPassTimer(FPP));
    150         Changed |= FPP->runOnFunction(*F);
    151       }
    152       F->getContext().yield();
    153     }
    154   }
    155 
    156   // The function pass(es) modified the IR, they may have clobbered the
    157   // callgraph.
    158   if (Changed && CallGraphUpToDate) {
    159     DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
    160                  << P->getPassName() << '\n');
    161     CallGraphUpToDate = false;
    162   }
    163   return Changed;
    164 }
    165 
    166 
    167 /// Scan the functions in the specified CFG and resync the
    168 /// callgraph with the call sites found in it.  This is used after
    169 /// FunctionPasses have potentially munged the callgraph, and can be used after
    170 /// CallGraphSCC passes to verify that they correctly updated the callgraph.
    171 ///
    172 /// This function returns true if it devirtualized an existing function call,
    173 /// meaning it turned an indirect call into a direct call.  This happens when
    174 /// a function pass like GVN optimizes away stuff feeding the indirect call.
    175 /// This never happens in checking mode.
    176 ///
    177 bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC,
    178                                      CallGraph &CG, bool CheckingMode) {
    179   DenseMap<Value*, CallGraphNode*> CallSites;
    180 
    181   DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
    182                << " nodes:\n";
    183         for (CallGraphNode *CGN : CurSCC)
    184           CGN->dump();
    185         );
    186 
    187   bool MadeChange = false;
    188   bool DevirtualizedCall = false;
    189 
    190   // Scan all functions in the SCC.
    191   unsigned FunctionNo = 0;
    192   for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end();
    193        SCCIdx != E; ++SCCIdx, ++FunctionNo) {
    194     CallGraphNode *CGN = *SCCIdx;
    195     Function *F = CGN->getFunction();
    196     if (!F || F->isDeclaration()) continue;
    197 
    198     // Walk the function body looking for call sites.  Sync up the call sites in
    199     // CGN with those actually in the function.
    200 
    201     // Keep track of the number of direct and indirect calls that were
    202     // invalidated and removed.
    203     unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0;
    204 
    205     // Get the set of call sites currently in the function.
    206     for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
    207       // If this call site is null, then the function pass deleted the call
    208       // entirely and the WeakVH nulled it out.
    209       if (!I->first ||
    210           // If we've already seen this call site, then the FunctionPass RAUW'd
    211           // one call with another, which resulted in two "uses" in the edge
    212           // list of the same call.
    213           CallSites.count(I->first) ||
    214 
    215           // If the call edge is not from a call or invoke, or it is a
    216           // instrinsic call, then the function pass RAUW'd a call with
    217           // another value. This can happen when constant folding happens
    218           // of well known functions etc.
    219           !CallSite(I->first) ||
    220           (CallSite(I->first).getCalledFunction() &&
    221            CallSite(I->first).getCalledFunction()->isIntrinsic() &&
    222            Intrinsic::isLeaf(
    223                CallSite(I->first).getCalledFunction()->getIntrinsicID()))) {
    224         assert(!CheckingMode &&
    225                "CallGraphSCCPass did not update the CallGraph correctly!");
    226 
    227         // If this was an indirect call site, count it.
    228         if (!I->second->getFunction())
    229           ++NumIndirectRemoved;
    230         else
    231           ++NumDirectRemoved;
    232 
    233         // Just remove the edge from the set of callees, keep track of whether
    234         // I points to the last element of the vector.
    235         bool WasLast = I + 1 == E;
    236         CGN->removeCallEdge(I);
    237 
    238         // If I pointed to the last element of the vector, we have to bail out:
    239         // iterator checking rejects comparisons of the resultant pointer with
    240         // end.
    241         if (WasLast)
    242           break;
    243         E = CGN->end();
    244         continue;
    245       }
    246 
    247       assert(!CallSites.count(I->first) &&
    248              "Call site occurs in node multiple times");
    249 
    250       CallSite CS(I->first);
    251       if (CS) {
    252         Function *Callee = CS.getCalledFunction();
    253         // Ignore intrinsics because they're not really function calls.
    254         if (!Callee || !(Callee->isIntrinsic()))
    255           CallSites.insert(std::make_pair(I->first, I->second));
    256       }
    257       ++I;
    258     }
    259 
    260     // Loop over all of the instructions in the function, getting the callsites.
    261     // Keep track of the number of direct/indirect calls added.
    262     unsigned NumDirectAdded = 0, NumIndirectAdded = 0;
    263 
    264     for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
    265       for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
    266         CallSite CS(cast<Value>(I));
    267         if (!CS) continue;
    268         Function *Callee = CS.getCalledFunction();
    269         if (Callee && Callee->isIntrinsic()) continue;
    270 
    271         // If this call site already existed in the callgraph, just verify it
    272         // matches up to expectations and remove it from CallSites.
    273         DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
    274           CallSites.find(CS.getInstruction());
    275         if (ExistingIt != CallSites.end()) {
    276           CallGraphNode *ExistingNode = ExistingIt->second;
    277 
    278           // Remove from CallSites since we have now seen it.
    279           CallSites.erase(ExistingIt);
    280 
    281           // Verify that the callee is right.
    282           if (ExistingNode->getFunction() == CS.getCalledFunction())
    283             continue;
    284 
    285           // If we are in checking mode, we are not allowed to actually mutate
    286           // the callgraph.  If this is a case where we can infer that the
    287           // callgraph is less precise than it could be (e.g. an indirect call
    288           // site could be turned direct), don't reject it in checking mode, and
    289           // don't tweak it to be more precise.
    290           if (CheckingMode && CS.getCalledFunction() &&
    291               ExistingNode->getFunction() == nullptr)
    292             continue;
    293 
    294           assert(!CheckingMode &&
    295                  "CallGraphSCCPass did not update the CallGraph correctly!");
    296 
    297           // If not, we either went from a direct call to indirect, indirect to
    298           // direct, or direct to different direct.
    299           CallGraphNode *CalleeNode;
    300           if (Function *Callee = CS.getCalledFunction()) {
    301             CalleeNode = CG.getOrInsertFunction(Callee);
    302             // Keep track of whether we turned an indirect call into a direct
    303             // one.
    304             if (!ExistingNode->getFunction()) {
    305               DevirtualizedCall = true;
    306               DEBUG(dbgs() << "  CGSCCPASSMGR: Devirtualized call to '"
    307                            << Callee->getName() << "'\n");
    308             }
    309           } else {
    310             CalleeNode = CG.getCallsExternalNode();
    311           }
    312 
    313           // Update the edge target in CGN.
    314           CGN->replaceCallEdge(CS, CS, CalleeNode);
    315           MadeChange = true;
    316           continue;
    317         }
    318 
    319         assert(!CheckingMode &&
    320                "CallGraphSCCPass did not update the CallGraph correctly!");
    321 
    322         // If the call site didn't exist in the CGN yet, add it.
    323         CallGraphNode *CalleeNode;
    324         if (Function *Callee = CS.getCalledFunction()) {
    325           CalleeNode = CG.getOrInsertFunction(Callee);
    326           ++NumDirectAdded;
    327         } else {
    328           CalleeNode = CG.getCallsExternalNode();
    329           ++NumIndirectAdded;
    330         }
    331 
    332         CGN->addCalledFunction(CS, CalleeNode);
    333         MadeChange = true;
    334       }
    335 
    336     // We scanned the old callgraph node, removing invalidated call sites and
    337     // then added back newly found call sites.  One thing that can happen is
    338     // that an old indirect call site was deleted and replaced with a new direct
    339     // call.  In this case, we have devirtualized a call, and CGSCCPM would like
    340     // to iteratively optimize the new code.  Unfortunately, we don't really
    341     // have a great way to detect when this happens.  As an approximation, we
    342     // just look at whether the number of indirect calls is reduced and the
    343     // number of direct calls is increased.  There are tons of ways to fool this
    344     // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a
    345     // direct call) but this is close enough.
    346     if (NumIndirectRemoved > NumIndirectAdded &&
    347         NumDirectRemoved < NumDirectAdded)
    348       DevirtualizedCall = true;
    349 
    350     // After scanning this function, if we still have entries in callsites, then
    351     // they are dangling pointers.  WeakVH should save us for this, so abort if
    352     // this happens.
    353     assert(CallSites.empty() && "Dangling pointers found in call sites map");
    354 
    355     // Periodically do an explicit clear to remove tombstones when processing
    356     // large scc's.
    357     if ((FunctionNo & 15) == 15)
    358       CallSites.clear();
    359   }
    360 
    361   DEBUG(if (MadeChange) {
    362           dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
    363           for (CallGraphNode *CGN : CurSCC)
    364             CGN->dump();
    365           if (DevirtualizedCall)
    366             dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n";
    367 
    368          } else {
    369            dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
    370          }
    371         );
    372   (void)MadeChange;
    373 
    374   return DevirtualizedCall;
    375 }
    376 
    377 /// Execute the body of the entire pass manager on the specified SCC.
    378 /// This keeps track of whether a function pass devirtualizes
    379 /// any calls and returns it in DevirtualizedCall.
    380 bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
    381                                       bool &DevirtualizedCall) {
    382   bool Changed = false;
    383 
    384   // Keep track of whether the callgraph is known to be up-to-date or not.
    385   // The CGSSC pass manager runs two types of passes:
    386   // CallGraphSCC Passes and other random function passes.  Because other
    387   // random function passes are not CallGraph aware, they may clobber the
    388   // call graph by introducing new calls or deleting other ones.  This flag
    389   // is set to false when we run a function pass so that we know to clean up
    390   // the callgraph when we need to run a CGSCCPass again.
    391   bool CallGraphUpToDate = true;
    392 
    393   // Run all passes on current SCC.
    394   for (unsigned PassNo = 0, e = getNumContainedPasses();
    395        PassNo != e; ++PassNo) {
    396     Pass *P = getContainedPass(PassNo);
    397 
    398     // If we're in -debug-pass=Executions mode, construct the SCC node list,
    399     // otherwise avoid constructing this string as it is expensive.
    400     if (isPassDebuggingExecutionsOrMore()) {
    401       std::string Functions;
    402   #ifndef NDEBUG
    403       raw_string_ostream OS(Functions);
    404       for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
    405            I != E; ++I) {
    406         if (I != CurSCC.begin()) OS << ", ";
    407         (*I)->print(OS);
    408       }
    409       OS.flush();
    410   #endif
    411       dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
    412     }
    413     dumpRequiredSet(P);
    414 
    415     initializeAnalysisImpl(P);
    416 
    417     // Actually run this pass on the current SCC.
    418     Changed |= RunPassOnSCC(P, CurSCC, CG,
    419                             CallGraphUpToDate, DevirtualizedCall);
    420 
    421     if (Changed)
    422       dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
    423     dumpPreservedSet(P);
    424 
    425     verifyPreservedAnalysis(P);
    426     removeNotPreservedAnalysis(P);
    427     recordAvailableAnalysis(P);
    428     removeDeadPasses(P, "", ON_CG_MSG);
    429   }
    430 
    431   // If the callgraph was left out of date (because the last pass run was a
    432   // functionpass), refresh it before we move on to the next SCC.
    433   if (!CallGraphUpToDate)
    434     DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
    435   return Changed;
    436 }
    437 
    438 /// Execute all of the passes scheduled for execution.  Keep track of
    439 /// whether any of the passes modifies the module, and if so, return true.
    440 bool CGPassManager::runOnModule(Module &M) {
    441   CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
    442   bool Changed = doInitialization(CG);
    443 
    444   // Walk the callgraph in bottom-up SCC order.
    445   scc_iterator<CallGraph*> CGI = scc_begin(&CG);
    446 
    447   CallGraphSCC CurSCC(&CGI);
    448   while (!CGI.isAtEnd()) {
    449     // Copy the current SCC and increment past it so that the pass can hack
    450     // on the SCC if it wants to without invalidating our iterator.
    451     const std::vector<CallGraphNode *> &NodeVec = *CGI;
    452     CurSCC.initialize(NodeVec.data(), NodeVec.data() + NodeVec.size());
    453     ++CGI;
    454 
    455     // At the top level, we run all the passes in this pass manager on the
    456     // functions in this SCC.  However, we support iterative compilation in the
    457     // case where a function pass devirtualizes a call to a function.  For
    458     // example, it is very common for a function pass (often GVN or instcombine)
    459     // to eliminate the addressing that feeds into a call.  With that improved
    460     // information, we would like the call to be an inline candidate, infer
    461     // mod-ref information etc.
    462     //
    463     // Because of this, we allow iteration up to a specified iteration count.
    464     // This only happens in the case of a devirtualized call, so we only burn
    465     // compile time in the case that we're making progress.  We also have a hard
    466     // iteration count limit in case there is crazy code.
    467     unsigned Iteration = 0;
    468     bool DevirtualizedCall = false;
    469     do {
    470       DEBUG(if (Iteration)
    471               dbgs() << "  SCCPASSMGR: Re-visiting SCC, iteration #"
    472                      << Iteration << '\n');
    473       DevirtualizedCall = false;
    474       Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall);
    475     } while (Iteration++ < MaxIterations && DevirtualizedCall);
    476 
    477     if (DevirtualizedCall)
    478       DEBUG(dbgs() << "  CGSCCPASSMGR: Stopped iteration after " << Iteration
    479                    << " times, due to -max-cg-scc-iterations\n");
    480 
    481     if (Iteration > MaxSCCIterations)
    482       MaxSCCIterations = Iteration;
    483 
    484   }
    485   Changed |= doFinalization(CG);
    486   return Changed;
    487 }
    488 
    489 
    490 /// Initialize CG
    491 bool CGPassManager::doInitialization(CallGraph &CG) {
    492   bool Changed = false;
    493   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
    494     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
    495       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
    496              "Invalid CGPassManager member");
    497       Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
    498     } else {
    499       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
    500     }
    501   }
    502   return Changed;
    503 }
    504 
    505 /// Finalize CG
    506 bool CGPassManager::doFinalization(CallGraph &CG) {
    507   bool Changed = false;
    508   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
    509     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
    510       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
    511              "Invalid CGPassManager member");
    512       Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
    513     } else {
    514       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
    515     }
    516   }
    517   return Changed;
    518 }
    519 
    520 //===----------------------------------------------------------------------===//
    521 // CallGraphSCC Implementation
    522 //===----------------------------------------------------------------------===//
    523 
    524 /// This informs the SCC and the pass manager that the specified
    525 /// Old node has been deleted, and New is to be used in its place.
    526 void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) {
    527   assert(Old != New && "Should not replace node with self");
    528   for (unsigned i = 0; ; ++i) {
    529     assert(i != Nodes.size() && "Node not in SCC");
    530     if (Nodes[i] != Old) continue;
    531     Nodes[i] = New;
    532     break;
    533   }
    534 
    535   // Update the active scc_iterator so that it doesn't contain dangling
    536   // pointers to the old CallGraphNode.
    537   scc_iterator<CallGraph*> *CGI = (scc_iterator<CallGraph*>*)Context;
    538   CGI->ReplaceNode(Old, New);
    539 }
    540 
    541 
    542 //===----------------------------------------------------------------------===//
    543 // CallGraphSCCPass Implementation
    544 //===----------------------------------------------------------------------===//
    545 
    546 /// Assign pass manager to manage this pass.
    547 void CallGraphSCCPass::assignPassManager(PMStack &PMS,
    548                                          PassManagerType PreferredType) {
    549   // Find CGPassManager
    550   while (!PMS.empty() &&
    551          PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
    552     PMS.pop();
    553 
    554   assert(!PMS.empty() && "Unable to handle Call Graph Pass");
    555   CGPassManager *CGP;
    556 
    557   if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager)
    558     CGP = (CGPassManager*)PMS.top();
    559   else {
    560     // Create new Call Graph SCC Pass Manager if it does not exist.
    561     assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
    562     PMDataManager *PMD = PMS.top();
    563 
    564     // [1] Create new Call Graph Pass Manager
    565     CGP = new CGPassManager();
    566 
    567     // [2] Set up new manager's top level manager
    568     PMTopLevelManager *TPM = PMD->getTopLevelManager();
    569     TPM->addIndirectPassManager(CGP);
    570 
    571     // [3] Assign manager to manage this new manager. This may create
    572     // and push new managers into PMS
    573     Pass *P = CGP;
    574     TPM->schedulePass(P);
    575 
    576     // [4] Push new manager into PMS
    577     PMS.push(CGP);
    578   }
    579 
    580   CGP->add(this);
    581 }
    582 
    583 /// For this class, we declare that we require and preserve the call graph.
    584 /// If the derived class implements this method, it should
    585 /// always explicitly call the implementation here.
    586 void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
    587   AU.addRequired<CallGraphWrapperPass>();
    588   AU.addPreserved<CallGraphWrapperPass>();
    589 }
    590 
    591 
    592 //===----------------------------------------------------------------------===//
    593 // PrintCallGraphPass Implementation
    594 //===----------------------------------------------------------------------===//
    595 
    596 namespace {
    597   /// PrintCallGraphPass - Print a Module corresponding to a call graph.
    598   ///
    599   class PrintCallGraphPass : public CallGraphSCCPass {
    600     std::string Banner;
    601     raw_ostream &Out;       // raw_ostream to print on.
    602 
    603   public:
    604     static char ID;
    605     PrintCallGraphPass(const std::string &B, raw_ostream &o)
    606       : CallGraphSCCPass(ID), Banner(B), Out(o) {}
    607 
    608     void getAnalysisUsage(AnalysisUsage &AU) const override {
    609       AU.setPreservesAll();
    610     }
    611 
    612     bool runOnSCC(CallGraphSCC &SCC) override {
    613       Out << Banner;
    614       for (CallGraphNode *CGN : SCC) {
    615         if (CGN->getFunction())
    616           CGN->getFunction()->print(Out);
    617         else
    618           Out << "\nPrinting <null> Function\n";
    619       }
    620       return false;
    621     }
    622   };
    623 
    624 } // end anonymous namespace.
    625 
    626 char PrintCallGraphPass::ID = 0;
    627 
    628 Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &O,
    629                                           const std::string &Banner) const {
    630   return new PrintCallGraphPass(Banner, O);
    631 }
    632 
    633