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AsmParser/06-Dec-2016
CMakeLists.txt06-Dec-20161.2K
Disassembler/06-Dec-2016
InstPrinter/06-Dec-2016
LLVMBuild.txt06-Dec-20161K
Makefile06-Dec-2016836
MCTargetDesc/06-Dec-2016
README.txt06-Dec-20164.1K
SystemZ.h06-Dec-20165.1K
SystemZ.td06-Dec-20162.2K
SystemZAsmPrinter.cpp06-Dec-201610.8K
SystemZAsmPrinter.h06-Dec-20161.5K
SystemZCallingConv.cpp06-Dec-2016680
SystemZCallingConv.h06-Dec-20162.9K
SystemZCallingConv.td06-Dec-20164.9K
SystemZConstantPoolValue.cpp06-Dec-20161.7K
SystemZConstantPoolValue.h06-Dec-20161.7K
SystemZElimCompare.cpp06-Dec-201615.8K
SystemZFrameLowering.cpp06-Dec-201619.1K
SystemZFrameLowering.h06-Dec-20162.7K
SystemZInstrBuilder.h06-Dec-20161.6K
SystemZInstrFormats.td06-Dec-201686K
SystemZInstrFP.td06-Dec-201619.3K
SystemZInstrInfo.cpp06-Dec-201645.5K
SystemZInstrInfo.h06-Dec-201610.1K
SystemZInstrInfo.td06-Dec-201667.9K
SystemZInstrVector.td06-Dec-201651.4K
SystemZISelDAGToDAG.cpp06-Dec-201645.5K
SystemZISelLowering.cpp06-Dec-2016231.2K
SystemZISelLowering.h06-Dec-201621.3K
SystemZLDCleanup.cpp06-Dec-20164.8K
SystemZLongBranch.cpp06-Dec-201615.7K
SystemZMachineFunctionInfo.cpp06-Dec-2016480
SystemZMachineFunctionInfo.h06-Dec-20162.8K
SystemZMCInstLower.cpp06-Dec-20163.1K
SystemZMCInstLower.h06-Dec-20161.2K
SystemZOperands.td06-Dec-201621.3K
SystemZOperators.td06-Dec-201634.7K
SystemZPatterns.td06-Dec-20168.1K
SystemZProcessors.td06-Dec-20163.5K
SystemZRegisterInfo.cpp06-Dec-20165.1K
SystemZRegisterInfo.h06-Dec-20161.9K
SystemZRegisterInfo.td06-Dec-201610.7K
SystemZSelectionDAGInfo.cpp06-Dec-201613.3K
SystemZSelectionDAGInfo.h06-Dec-20163.1K
SystemZShortenInst.cpp06-Dec-20168.5K
SystemZSubtarget.cpp06-Dec-20162.6K
SystemZSubtarget.h06-Dec-20164.2K
SystemZTargetMachine.cpp06-Dec-20166.5K
SystemZTargetMachine.h06-Dec-20161.7K
SystemZTargetTransformInfo.cpp06-Dec-20168.3K
SystemZTargetTransformInfo.h06-Dec-20162K
TargetInfo/06-Dec-2016

README.txt

      1 //===---------------------------------------------------------------------===//
      2 // Random notes about and ideas for the SystemZ backend.
      3 //===---------------------------------------------------------------------===//
      4 
      5 The initial backend is deliberately restricted to z10.  We should add support
      6 for later architectures at some point.
      7 
      8 --
      9 
     10 SystemZDAGToDAGISel::SelectInlineAsmMemoryOperand() is passed "m" for all
     11 inline asm memory constraints; it doesn't get to see the original constraint.
     12 This means that it must conservatively treat all inline asm constraints
     13 as the most restricted type, "R".
     14 
     15 --
     16 
     17 If an inline asm ties an i32 "r" result to an i64 input, the input
     18 will be treated as an i32, leaving the upper bits uninitialised.
     19 For example:
     20 
     21 define void @f4(i32 *%dst) {
     22   %val = call i32 asm "blah $0", "=r,0" (i64 103)
     23   store i32 %val, i32 *%dst
     24   ret void
     25 }
     26 
     27 from CodeGen/SystemZ/asm-09.ll will use LHI rather than LGHI.
     28 to load 103.  This seems to be a general target-independent problem.
     29 
     30 --
     31 
     32 The tuning of the choice between LOAD ADDRESS (LA) and addition in
     33 SystemZISelDAGToDAG.cpp is suspect.  It should be tweaked based on
     34 performance measurements.
     35 
     36 --
     37 
     38 There is no scheduling support.
     39 
     40 --
     41 
     42 We don't use the BRANCH ON INDEX instructions.
     43 
     44 --
     45 
     46 We might want to use BRANCH ON CONDITION for conditional indirect calls
     47 and conditional returns.
     48 
     49 --
     50 
     51 We don't use the TEST DATA CLASS instructions.
     52 
     53 --
     54 
     55 We only use MVC, XC and CLC for constant-length block operations.
     56 We could extend them to variable-length operations too,
     57 using EXECUTE RELATIVE LONG.
     58 
     59 MVCIN, MVCLE and CLCLE may be worthwhile too.
     60 
     61 --
     62 
     63 We don't use CUSE or the TRANSLATE family of instructions for string
     64 operations.  The TRANSLATE ones are probably more difficult to exploit.
     65 
     66 --
     67 
     68 We don't take full advantage of builtins like fabsl because the calling
     69 conventions require f128s to be returned by invisible reference.
     70 
     71 --
     72 
     73 ADD LOGICAL WITH SIGNED IMMEDIATE could be useful when we need to
     74 produce a carry.  SUBTRACT LOGICAL IMMEDIATE could be useful when we
     75 need to produce a borrow.  (Note that there are no memory forms of
     76 ADD LOGICAL WITH CARRY and SUBTRACT LOGICAL WITH BORROW, so the high
     77 part of 128-bit memory operations would probably need to be done
     78 via a register.)
     79 
     80 --
     81 
     82 We don't use the halfword forms of LOAD REVERSED and STORE REVERSED
     83 (LRVH and STRVH).
     84 
     85 --
     86 
     87 We don't use ICM or STCM.
     88 
     89 --
     90 
     91 DAGCombiner doesn't yet fold truncations of extended loads.  Functions like:
     92 
     93     unsigned long f (unsigned long x, unsigned short *y)
     94     {
     95       return (x << 32) | *y;
     96     }
     97 
     98 therefore end up as:
     99 
    100         sllg    %r2, %r2, 32
    101         llgh    %r0, 0(%r3)
    102         lr      %r2, %r0
    103         br      %r14
    104 
    105 but truncating the load would give:
    106 
    107         sllg    %r2, %r2, 32
    108         lh      %r2, 0(%r3)
    109         br      %r14
    110 
    111 --
    112 
    113 Functions like:
    114 
    115 define i64 @f1(i64 %a) {
    116   %and = and i64 %a, 1
    117   ret i64 %and
    118 }
    119 
    120 ought to be implemented as:
    121 
    122         lhi     %r0, 1
    123         ngr     %r2, %r0
    124         br      %r14
    125 
    126 but two-address optimisations reverse the order of the AND and force:
    127 
    128         lhi     %r0, 1
    129         ngr     %r0, %r2
    130         lgr     %r2, %r0
    131         br      %r14
    132 
    133 CodeGen/SystemZ/and-04.ll has several examples of this.
    134 
    135 --
    136 
    137 Out-of-range displacements are usually handled by loading the full
    138 address into a register.  In many cases it would be better to create
    139 an anchor point instead.  E.g. for:
    140 
    141 define void @f4a(i128 *%aptr, i64 %base) {
    142   %addr = add i64 %base, 524288
    143   %bptr = inttoptr i64 %addr to i128 *
    144   %a = load volatile i128 *%aptr
    145   %b = load i128 *%bptr
    146   %add = add i128 %a, %b
    147   store i128 %add, i128 *%aptr
    148   ret void
    149 }
    150 
    151 (from CodeGen/SystemZ/int-add-08.ll) we load %base+524288 and %base+524296
    152 into separate registers, rather than using %base+524288 as a base for both.
    153 
    154 --
    155 
    156 Dynamic stack allocations round the size to 8 bytes and then allocate
    157 that rounded amount.  It would be simpler to subtract the unrounded
    158 size from the copy of the stack pointer and then align the result.
    159 See CodeGen/SystemZ/alloca-01.ll for an example.
    160 
    161 --
    162 
    163 If needed, we can support 16-byte atomics using LPQ, STPQ and CSDG.
    164 
    165 --
    166 
    167 We might want to model all access registers and use them to spill
    168 32-bit values.
    169