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      1 /**************************************************************************
      2  *
      3  * Copyright  2010 Jakob Bornecrantz
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      9  * and/or sell copies of the Software, and to permit persons to whom the
     10  * Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     22  * DEALINGS IN THE SOFTWARE.
     23  *
     24  **************************************************************************/
     25 
     26 
     27 #include "i915_reg.h"
     28 #include "i915_context.h"
     29 #include "i915_state.h"
     30 #include "i915_resource.h"
     31 #include "i915_screen.h"
     32 
     33 
     34 /***********************************************************************
     35  * Update framebuffer state
     36  */
     37 static unsigned translate_format(enum pipe_format format)
     38 {
     39    switch (format) {
     40    case PIPE_FORMAT_B8G8R8A8_UNORM:
     41    case PIPE_FORMAT_B8G8R8A8_SRGB:
     42    case PIPE_FORMAT_B8G8R8X8_UNORM:
     43    case PIPE_FORMAT_R8G8B8A8_UNORM:
     44    case PIPE_FORMAT_R8G8B8X8_UNORM:
     45       return COLOR_BUF_ARGB8888;
     46    case PIPE_FORMAT_B5G6R5_UNORM:
     47       return COLOR_BUF_RGB565;
     48    case PIPE_FORMAT_B5G5R5A1_UNORM:
     49       return COLOR_BUF_ARGB1555;
     50    case PIPE_FORMAT_B4G4R4A4_UNORM:
     51       return COLOR_BUF_ARGB4444;
     52    case PIPE_FORMAT_B10G10R10A2_UNORM:
     53       return COLOR_BUF_ARGB2101010;
     54    case PIPE_FORMAT_L8_UNORM:
     55    case PIPE_FORMAT_A8_UNORM:
     56    case PIPE_FORMAT_I8_UNORM:
     57       return COLOR_BUF_8BIT;
     58    default:
     59       assert(0);
     60       return 0;
     61    }
     62 }
     63 
     64 static unsigned translate_depth_format(enum pipe_format zformat)
     65 {
     66    switch (zformat) {
     67    case PIPE_FORMAT_Z24X8_UNORM:
     68    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
     69       return DEPTH_FRMT_24_FIXED_8_OTHER;
     70    case PIPE_FORMAT_Z16_UNORM:
     71       return DEPTH_FRMT_16_FIXED;
     72    default:
     73       assert(0);
     74       return 0;
     75    }
     76 }
     77 
     78 static inline uint32_t
     79 buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)
     80 {
     81    uint32_t tiling_bits = 0;
     82 
     83    switch (tiling) {
     84    case I915_TILE_Y:
     85       tiling_bits |= BUF_3D_TILE_WALK_Y;
     86    case I915_TILE_X:
     87       tiling_bits |= BUF_3D_TILED_SURFACE;
     88    case I915_TILE_NONE:
     89       break;
     90    }
     91 
     92    return tiling_bits;
     93 }
     94 
     95 static void update_framebuffer(struct i915_context *i915)
     96 {
     97    struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
     98    struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
     99    unsigned x, y;
    100    int layer;
    101    uint32_t draw_offset, draw_size;
    102 
    103    if (cbuf_surface) {
    104       struct i915_texture *tex = i915_texture(cbuf_surface->texture);
    105       assert(tex);
    106 
    107       i915->current.cbuf_bo = tex->buffer;
    108       i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK |
    109                                  BUF_3D_PITCH(tex->stride) |  /* pitch in bytes */
    110                                  buf_3d_tiling_bits(tex->tiling);
    111 
    112       layer = cbuf_surface->u.tex.first_layer;
    113 
    114       x = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksx;
    115       y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy;
    116    } else {
    117       i915->current.cbuf_bo = NULL;
    118       x = y = 0;
    119    }
    120    i915->static_dirty |= I915_DST_BUF_COLOR;
    121 
    122    /* What happens if no zbuf??
    123     */
    124    if (depth_surface) {
    125       struct i915_texture *tex = i915_texture(depth_surface->texture);
    126       unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level,
    127                                             depth_surface->u.tex.first_layer);
    128       assert(tex);
    129       if (offset != 0)
    130          debug_printf("Depth offset is %d\n",offset);
    131 
    132       i915->current.depth_bo = tex->buffer;
    133       i915->current.depth_flags = BUF_3D_ID_DEPTH |
    134                                   BUF_3D_PITCH(tex->stride) |  /* pitch in bytes */
    135                                   buf_3d_tiling_bits(tex->tiling);
    136    } else
    137       i915->current.depth_bo = NULL;
    138    i915->static_dirty |= I915_DST_BUF_DEPTH;
    139 
    140    /* drawing rect calculations */
    141    draw_offset = x | (y << 16);
    142    draw_size = (i915->framebuffer.width - 1 + x) |
    143                ((i915->framebuffer.height - 1 + y) << 16);
    144    if (i915->current.draw_offset != draw_offset) {
    145       i915->current.draw_offset = draw_offset;
    146       i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
    147       i915->static_dirty |= I915_DST_RECT;
    148    }
    149    if (i915->current.draw_size != draw_size) {
    150       i915->current.draw_size = draw_size;
    151       i915->static_dirty |= I915_DST_RECT;
    152    }
    153 
    154    /* we also send a new program to make sure the fixup for RGBA surfaces happens */
    155    i915->hardware_dirty |= I915_HW_STATIC | I915_HW_PROGRAM;
    156 
    157    /* flush the cache in case we sample from the old renderbuffers */
    158    i915_set_flush_dirty(i915, I915_FLUSH_CACHE);
    159 }
    160 
    161 struct i915_tracked_state i915_hw_framebuffer = {
    162    "framebuffer",
    163    update_framebuffer,
    164    I915_NEW_FRAMEBUFFER
    165 };
    166 
    167 static const struct
    168 {
    169    enum pipe_format format;
    170    uint hw_swizzle;
    171 } fixup_formats[] = {
    172    { PIPE_FORMAT_R8G8B8A8_UNORM, 0x21030000 /* BGRA */},
    173    { PIPE_FORMAT_R8G8B8X8_UNORM, 0x21030000 /* BGRX */},
    174    { PIPE_FORMAT_L8_UNORM,       0x00030000 /* RRRA */},
    175    { PIPE_FORMAT_I8_UNORM,       0x00030000 /* RRRA */},
    176    { PIPE_FORMAT_A8_UNORM,       0x33330000 /* AAAA */},
    177    { PIPE_FORMAT_NONE,           0x00000000},
    178 };
    179 
    180 static uint32_t need_target_fixup(struct pipe_surface* p, uint32_t *fixup)
    181 {
    182    enum pipe_format f;
    183    /* if we don't have a surface bound yet, we don't need to fixup the shader */
    184    if (!p)
    185       return 0;
    186 
    187    f = p->format;
    188    for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
    189       if (fixup_formats[i].format == f) {
    190          *fixup = fixup_formats[i].hw_swizzle;
    191          return f;
    192       }
    193 
    194    *fixup = 0;
    195    return 0;
    196 }
    197 
    198 static void update_dst_buf_vars(struct i915_context *i915)
    199 {
    200    struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
    201    struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
    202    uint32_t dst_buf_vars, cformat, zformat;
    203    uint32_t early_z = 0;
    204    uint32_t fixup = 0;
    205    int need_fixup;
    206 
    207    if (cbuf_surface)
    208       cformat = cbuf_surface->format;
    209    else
    210       cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */
    211    cformat = translate_format(cformat);
    212 
    213    if (depth_surface) {
    214       struct i915_texture *tex = i915_texture(depth_surface->texture);
    215       struct i915_screen *is = i915_screen(i915->base.screen);
    216 
    217       zformat = translate_depth_format(depth_surface->format);
    218 
    219       if (is->is_i945 && tex->tiling != I915_TILE_NONE
    220             && !i915->fs->info.writes_z)
    221          early_z = CLASSIC_EARLY_DEPTH;
    222    } else
    223       zformat = 0;
    224 
    225    dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */
    226                   DSTORG_VERT_BIAS(0x8) | /* .5 */
    227                   LOD_PRECLAMP_OGL |
    228                   TEX_DEFAULT_COLOR_OGL |
    229                   cformat |
    230                   zformat |
    231                   early_z;
    232 
    233    if (i915->current.dst_buf_vars != dst_buf_vars) {
    234       if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH))
    235          i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
    236 
    237       i915->current.dst_buf_vars = dst_buf_vars;
    238       i915->static_dirty |= I915_DST_VARS;
    239       i915->hardware_dirty |= I915_HW_STATIC;
    240    }
    241 
    242    need_fixup = need_target_fixup(cbuf_surface, &fixup);
    243    if (i915->current.target_fixup_format != need_fixup ||
    244          i915->current.fixup_swizzle != fixup) {
    245       i915->current.target_fixup_format = need_fixup;
    246       i915->current.fixup_swizzle = fixup;
    247       i915->hardware_dirty |= I915_HW_PROGRAM;
    248    }
    249 }
    250 
    251 struct i915_tracked_state i915_hw_dst_buf_vars = {
    252    "dst buf vars",
    253    update_dst_buf_vars,
    254    I915_NEW_FRAMEBUFFER | I915_NEW_FS
    255 };
    256