Home | History | Annotate | Download | only in ir
      1 ((function smoothstep
      2    (signature float
      3      (parameters
      4        (declare (in) float edge0)
      5        (declare (in) float edge1)
      6        (declare (in) float x))
      7      ((declare () float t)
      8       (assign (x) (var_ref t)
      9               (expression float max
     10 	                  (expression float min
     11 	                              (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
     12 	                              (constant float (1.0)))
     13 	                  (constant float (0.0))))
     14       (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))
     15    (signature vec2
     16      (parameters
     17        (declare (in) float edge0)
     18        (declare (in) float edge1)
     19        (declare (in) vec2 x))
     20      ((declare () vec2 t)
     21       (assign (xy) (var_ref t)
     22               (expression vec2 max
     23 	                  (expression vec2 min
     24 	                              (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
     25 	                              (constant float (1.0)))
     26 	                  (constant float (0.0))))
     27       (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
     28 
     29    (signature vec3
     30      (parameters
     31        (declare (in) float edge0)
     32        (declare (in) float edge1)
     33        (declare (in) vec3 x))
     34      ((declare () vec3 t)
     35       (assign (xyz) (var_ref t)
     36               (expression vec3 max
     37 	                  (expression vec3 min
     38 	                              (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
     39 	                              (constant float (1.0)))
     40 	                  (constant float (0.0))))
     41       (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
     42 
     43 
     44    (signature vec4
     45      (parameters
     46        (declare (in) float edge0)
     47        (declare (in) float edge1)
     48        (declare (in) vec4 x))
     49      ((declare () vec4 t)
     50       (assign (xyzw) (var_ref t)
     51               (expression vec4 max
     52 	                  (expression vec4 min
     53 	                              (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
     54 	                              (constant float (1.0)))
     55 	                  (constant float (0.0))))
     56       (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
     57 
     58    (signature vec2
     59      (parameters
     60        (declare (in) vec2 edge0)
     61        (declare (in) vec2 edge1)
     62        (declare (in) vec2 x))
     63      ((declare () vec2 t)
     64       (assign (xy) (var_ref t)
     65               (expression vec2 max
     66                           (expression vec2 min
     67                                       (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
     68                                       (constant float (1.0)))
     69                           (constant float (0.0))))
     70       (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
     71 
     72    (signature vec3
     73      (parameters
     74        (declare (in) vec3 edge0)
     75        (declare (in) vec3 edge1)
     76        (declare (in) vec3 x))
     77      ((declare () vec3 t)
     78       (assign (xyz) (var_ref t)
     79               (expression vec3 max
     80                           (expression vec3 min
     81                                       (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
     82                                       (constant float (1.0)))
     83                           (constant float (0.0))))
     84       (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
     85 
     86    (signature vec4
     87      (parameters
     88        (declare (in) vec4 edge0)
     89        (declare (in) vec4 edge1)
     90        (declare (in) vec4 x))
     91      ((declare () vec4 t)
     92       (assign (xyzw) (var_ref t)
     93               (expression vec4 max
     94                           (expression vec4 min
     95                                       (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
     96                                       (constant float (1.0)))
     97                           (constant float (0.0))))
     98       (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
     99 ))
    100 
    101