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      1 <?xml version="1.0"?>
      2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
      3 
      4 <!-- Note: no GLX protocol info yet. -->
      5 
      6 
      7 <OpenGLAPI>
      8 
      9 <category name="GL_ARB_texture_storage" number="117">
     10 
     11   <enum name="TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/>
     12 
     13   <function name="TexStorage1D" offset="assign">
     14     <param name="target" type="GLenum"/>
     15     <param name="levels" type="GLsizei"/>
     16     <param name="internalFormat" type="GLenum"/>
     17     <param name="width" type="GLsizei"/>
     18   </function>
     19 
     20   <function name="TexStorage2D" offset="assign">
     21     <param name="target" type="GLenum"/>
     22     <param name="levels" type="GLsizei"/>
     23     <param name="internalFormat" type="GLenum"/>
     24     <param name="width" type="GLsizei"/>
     25     <param name="height" type="GLsizei"/>
     26   </function>
     27 
     28   <function name="TexStorage3D" offset="assign">
     29     <param name="target" type="GLenum"/>
     30     <param name="levels" type="GLsizei"/>
     31     <param name="internalFormat" type="GLenum"/>
     32     <param name="width" type="GLsizei"/>
     33     <param name="height" type="GLsizei"/>
     34     <param name="depth" type="GLsizei"/>
     35   </function>
     36 
     37   <function name="TextureStorage1DEXT" offset="assign">
     38     <param name="texture" type="GLuint"/>
     39     <param name="target" type="GLenum"/>
     40     <param name="levels" type="GLsizei"/>
     41     <param name="internalFormat" type="GLenum"/>
     42     <param name="width" type="GLsizei"/>
     43   </function>
     44 
     45   <function name="TextureStorage2DEXT" offset="assign">
     46     <param name="texture" type="GLuint"/>
     47     <param name="target" type="GLenum"/>
     48     <param name="levels" type="GLsizei"/>
     49     <param name="internalFormat" type="GLenum"/>
     50     <param name="width" type="GLsizei"/>
     51     <param name="height" type="GLsizei"/>
     52   </function>
     53 
     54   <function name="TextureStorage3DEXT" offset="assign">
     55     <param name="texture" type="GLuint"/>
     56     <param name="target" type="GLenum"/>
     57     <param name="levels" type="GLsizei"/>
     58     <param name="internalFormat" type="GLenum"/>
     59     <param name="width" type="GLsizei"/>
     60     <param name="height" type="GLsizei"/>
     61     <param name="depth" type="GLsizei"/>
     62   </function>
     63 
     64 </category>
     65 
     66 
     67 </OpenGLAPI>
     68