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      1 <?xml version="1.0"?>
      2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
      3 
      4 <OpenGLAPI>
      5 
      6 <category name="GL_EXT_texture_array" number="329">
      7     <enum name="TEXTURE_1D_ARRAY_EXT"                      value="0x8C18"/>
      8     <enum name="PROXY_TEXTURE_1D_ARRAY_EXT"                value="0x8C19"/>
      9     <enum name="TEXTURE_2D_ARRAY_EXT"                      value="0x8C1A"/>
     10     <enum name="PROXY_TEXTURE_2D_ARRAY_EXT"                value="0x8C1B"/>
     11 
     12     <enum name="TEXTURE_BINDING_1D_ARRAY_EXT"   count="1"  value="0x8C1C">
     13         <size name="Get" mode="get"/>
     14     </enum>
     15 
     16     <enum name="TEXTURE_BINDING_2D_ARRAY_EXT"   count="1"  value="0x8C1D">
     17         <size name="Get" mode="get"/>
     18     </enum>
     19 
     20     <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT"   count="1"  value="0x88FF">
     21         <size name="Get" mode="get"/>
     22     </enum>
     23 
     24     <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E">
     25         <size name="Get" mode="get"/>
     26     </enum>
     27 
     28     <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"   count="1" value="0x8CD4">
     29         <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/>
     30     </enum>
     31 
     32     <function name="FramebufferTextureLayerEXT" offset="assign">
     33         <param name="target" type="GLenum"/>
     34         <param name="attachment" type="GLenum"/>
     35         <param name="texture" type="GLuint"/>
     36         <param name="level" type="GLint"/>
     37         <param name="layer" type="GLint"/>
     38 	<glx rop="237"/>
     39     </function>
     40 </category>
     41 
     42 </OpenGLAPI>
     43