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      1 /*
      2 Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.
      3 
      4 The Weather Channel (TM) funded Tungsten Graphics to develop the
      5 initial release of the Radeon 8500 driver under the XFree86 license.
      6 This notice must be preserved.
      7 
      8 Permission is hereby granted, free of charge, to any person obtaining
      9 a copy of this software and associated documentation files (the
     10 "Software"), to deal in the Software without restriction, including
     11 without limitation the rights to use, copy, modify, merge, publish,
     12 distribute, sublicense, and/or sell copies of the Software, and to
     13 permit persons to whom the Software is furnished to do so, subject to
     14 the following conditions:
     15 
     16 The above copyright notice and this permission notice (including the
     17 next paragraph) shall be included in all copies or substantial
     18 portions of the Software.
     19 
     20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     27 
     28 **************************************************************************/
     29 
     30 /*
     31  * Authors:
     32  *   Keith Whitwell <keith (at) tungstengraphics.com>
     33  */
     34 
     35 #include "main/glheader.h"
     36 #include "main/imports.h"
     37 #include "main/mtypes.h"
     38 #include "main/enums.h"
     39 #include "main/colormac.h"
     40 #include "main/light.h"
     41 
     42 #include "vbo/vbo.h"
     43 #include "tnl/tnl.h"
     44 #include "tnl/t_pipeline.h"
     45 
     46 #include "r200_context.h"
     47 #include "r200_state.h"
     48 #include "r200_ioctl.h"
     49 #include "r200_tcl.h"
     50 #include "r200_swtcl.h"
     51 #include "r200_maos.h"
     52 
     53 #include "radeon_common_context.h"
     54 
     55 
     56 
     57 #define HAVE_POINTS      1
     58 #define HAVE_LINES       1
     59 #define HAVE_LINE_LOOP   0
     60 #define HAVE_LINE_STRIPS 1
     61 #define HAVE_TRIANGLES   1
     62 #define HAVE_TRI_STRIPS  1
     63 #define HAVE_TRI_STRIP_1 0
     64 #define HAVE_TRI_FANS    1
     65 #define HAVE_QUADS       1
     66 #define HAVE_QUAD_STRIPS 1
     67 #define HAVE_POLYGONS    1
     68 #define HAVE_ELTS        1
     69 
     70 
     71 #define HW_POINTS           ((!(ctx->_TriangleCaps & DD_POINT_SMOOTH)) ? \
     72 				R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS)
     73 #define HW_LINES            R200_VF_PRIM_LINES
     74 #define HW_LINE_LOOP        0
     75 #define HW_LINE_STRIP       R200_VF_PRIM_LINE_STRIP
     76 #define HW_TRIANGLES        R200_VF_PRIM_TRIANGLES
     77 #define HW_TRIANGLE_STRIP_0 R200_VF_PRIM_TRIANGLE_STRIP
     78 #define HW_TRIANGLE_STRIP_1 0
     79 #define HW_TRIANGLE_FAN     R200_VF_PRIM_TRIANGLE_FAN
     80 #define HW_QUADS            R200_VF_PRIM_QUADS
     81 #define HW_QUAD_STRIP       R200_VF_PRIM_QUAD_STRIP
     82 #define HW_POLYGON          R200_VF_PRIM_POLYGON
     83 
     84 
     85 static GLboolean discrete_prim[0x10] = {
     86    0,				/* 0 none */
     87    1,				/* 1 points */
     88    1,				/* 2 lines */
     89    0,				/* 3 line_strip */
     90    1,				/* 4 tri_list */
     91    0,				/* 5 tri_fan */
     92    0,				/* 6 tri_strip */
     93    0,				/* 7 tri_w_flags */
     94    1,				/* 8 rect list (unused) */
     95    1,				/* 9 3vert point */
     96    1,				/* a 3vert line */
     97    0,				/* b point sprite */
     98    0,				/* c line loop */
     99    1,				/* d quads */
    100    0,				/* e quad strip */
    101    0,				/* f polygon */
    102 };
    103 
    104 
    105 #define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx)
    106 #define ELT_TYPE  GLushort
    107 
    108 #define ELT_INIT(prim, hw_prim) \
    109    r200TclPrimitive( ctx, prim, hw_prim | R200_VF_PRIM_WALK_IND )
    110 
    111 #define GET_MESA_ELTS() TNL_CONTEXT(ctx)->vb.Elts
    112 
    113 
    114 /* Don't really know how many elts will fit in what's left of cmdbuf,
    115  * as there is state to emit, etc:
    116  */
    117 
    118 /* Testing on isosurf shows a maximum around here.  Don't know if it's
    119  * the card or driver or kernel module that is causing the behaviour.
    120  */
    121 #define GET_MAX_HW_ELTS() 300
    122 
    123 #define RESET_STIPPLE() do {			\
    124    R200_STATECHANGE( rmesa, lin );		\
    125    radeonEmitState(&rmesa->radeon);			\
    126 } while (0)
    127 
    128 #define AUTO_STIPPLE( mode )  do {		\
    129    R200_STATECHANGE( rmesa, lin );		\
    130    if (mode)					\
    131       rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |=	\
    132 	 R200_LINE_PATTERN_AUTO_RESET;	\
    133    else						\
    134       rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &=	\
    135 	 ~R200_LINE_PATTERN_AUTO_RESET;	\
    136    radeonEmitState(&rmesa->radeon);			\
    137 } while (0)
    138 
    139 
    140 #define ALLOC_ELTS(nr)	r200AllocElts( rmesa, nr )
    141 
    142 static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
    143 {
    144    if (rmesa->radeon.dma.flush == r200FlushElts &&
    145        rmesa->tcl.elt_used + nr*2 < R200_ELT_BUF_SZ) {
    146 
    147       GLushort *dest = (GLushort *)(rmesa->radeon.tcl.elt_dma_bo->ptr +
    148 				    rmesa->radeon.tcl.elt_dma_offset + rmesa->tcl.elt_used);
    149 
    150       rmesa->tcl.elt_used += nr*2;
    151 
    152       return dest;
    153    }
    154    else {
    155       if (rmesa->radeon.dma.flush)
    156 	 rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
    157 
    158       r200EmitAOS( rmesa,
    159 		   rmesa->radeon.tcl.aos_count, 0 );
    160 
    161       r200EmitMaxVtxIndex(rmesa, rmesa->radeon.tcl.aos[0].count);
    162       return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
    163    }
    164 }
    165 
    166 
    167 #define CLOSE_ELTS() 				\
    168 do {						\
    169    if (0) R200_NEWPRIM( rmesa );		\
    170 }						\
    171 while (0)
    172 
    173 
    174 /* TODO: Try to extend existing primitive if both are identical,
    175  * discrete and there are no intervening state changes.  (Somewhat
    176  * duplicates changes to DrawArrays code)
    177  */
    178 static void r200EmitPrim( struct gl_context *ctx,
    179 		          GLenum prim,
    180 		          GLuint hwprim,
    181 		          GLuint start,
    182 		          GLuint count)
    183 {
    184    r200ContextPtr rmesa = R200_CONTEXT( ctx );
    185    r200TclPrimitive( ctx, prim, hwprim );
    186 
    187    //   fprintf(stderr,"Emit prim %d\n", rmesa->radeon.tcl.aos_count);
    188 
    189    r200EmitAOS( rmesa,
    190 		rmesa->radeon.tcl.aos_count,
    191 		start );
    192 
    193    /* Why couldn't this packet have taken an offset param?
    194     */
    195    r200EmitVbufPrim( rmesa,
    196 		     rmesa->tcl.hw_primitive,
    197 		     count - start );
    198 }
    199 
    200 #define EMIT_PRIM(ctx, prim, hwprim, start, count) do {         \
    201    r200EmitPrim( ctx, prim, hwprim, start, count );             \
    202    (void) rmesa; } while (0)
    203 
    204 #define MAX_CONVERSION_SIZE 40
    205 /* Try & join small primitives
    206  */
    207 #if 0
    208 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
    209 #else
    210 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM )			\
    211   ((NR) < 20 ||							\
    212    ((NR) < 40 &&						\
    213     rmesa->tcl.hw_primitive == (PRIM|				\
    214 			    R200_VF_TCL_OUTPUT_VTX_ENABLE|	\
    215 			        R200_VF_PRIM_WALK_IND)))
    216 #endif
    217 
    218 #ifdef MESA_BIG_ENDIAN
    219 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
    220 #define EMIT_ELT(dest, offset, x) do {                          \
    221         int off = offset + ( ( (uintptr_t)dest & 0x2 ) >> 1 );     \
    222         GLushort *des = (GLushort *)( (uintptr_t)dest & ~0x2 );    \
    223         (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x);	\
    224 	(void)rmesa; } while (0)
    225 #else
    226 #define EMIT_ELT(dest, offset, x) do {				\
    227 	(dest)[offset] = (GLushort) (x);			\
    228 	(void)rmesa; } while (0)
    229 #endif
    230 
    231 #define EMIT_TWO_ELTS(dest, offset, x, y)  *(GLuint *)((dest)+offset) = ((y)<<16)|(x);
    232 
    233 
    234 
    235 #define TAG(x) tcl_##x
    236 #include "tnl_dd/t_dd_dmatmp2.h"
    237 
    238 /**********************************************************************/
    239 /*                          External entrypoints                     */
    240 /**********************************************************************/
    241 
    242 void r200EmitPrimitive( struct gl_context *ctx,
    243 			  GLuint first,
    244 			  GLuint last,
    245 			  GLuint flags )
    246 {
    247    tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
    248 }
    249 
    250 void r200EmitEltPrimitive( struct gl_context *ctx,
    251 			     GLuint first,
    252 			     GLuint last,
    253 			     GLuint flags )
    254 {
    255    tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
    256 }
    257 
    258 void r200TclPrimitive( struct gl_context *ctx,
    259 			 GLenum prim,
    260 			 int hw_prim )
    261 {
    262    r200ContextPtr rmesa = R200_CONTEXT(ctx);
    263    GLuint newprim = hw_prim | R200_VF_TCL_OUTPUT_VTX_ENABLE;
    264 
    265    radeon_prepare_render(&rmesa->radeon);
    266    if (rmesa->radeon.NewGLState)
    267       r200ValidateState( ctx );
    268 
    269    if (newprim != rmesa->tcl.hw_primitive ||
    270        !discrete_prim[hw_prim&0xf]) {
    271       /* need to disable perspective-correct texturing for point sprites */
    272       if ((prim & PRIM_MODE_MASK) == GL_POINTS && ctx->Point.PointSprite) {
    273 	 if (rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE) {
    274 	    R200_STATECHANGE( rmesa, set );
    275 	    rmesa->hw.set.cmd[SET_RE_CNTL] &= ~R200_PERSPECTIVE_ENABLE;
    276 	 }
    277       }
    278       else if (!(rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE)) {
    279 	 R200_STATECHANGE( rmesa, set );
    280 	 rmesa->hw.set.cmd[SET_RE_CNTL] |= R200_PERSPECTIVE_ENABLE;
    281       }
    282       R200_NEWPRIM( rmesa );
    283       rmesa->tcl.hw_primitive = newprim;
    284    }
    285 }
    286 
    287 /**
    288  * Predict total emit size for next rendering operation so there is no flush in middle of rendering
    289  * Prediction has to aim towards the best possible value that is worse than worst case scenario
    290  */
    291 static GLuint r200EnsureEmitSize( struct gl_context * ctx , GLubyte* vimap_rev )
    292 {
    293   r200ContextPtr rmesa = R200_CONTEXT(ctx);
    294   TNLcontext *tnl = TNL_CONTEXT(ctx);
    295   struct vertex_buffer *VB = &tnl->vb;
    296   GLuint space_required;
    297   GLuint state_size;
    298   GLuint nr_aos = 0;
    299   int i;
    300   /* predict number of aos to emit */
    301   for (i = 0; i < 15; ++i)
    302   {
    303     if (vimap_rev[i] != 255)
    304     {
    305       ++nr_aos;
    306     }
    307   }
    308 
    309   {
    310     /* count the prediction for state size */
    311     space_required = 0;
    312     state_size = radeonCountStateEmitSize( &rmesa->radeon );
    313     /* vtx may be changed in r200EmitArrays so account for it if not dirty */
    314     if (!rmesa->hw.vtx.dirty)
    315       state_size += rmesa->hw.vtx.check(rmesa->radeon.glCtx, &rmesa->hw.vtx);
    316     /* predict size for elements */
    317     for (i = 0; i < VB->PrimitiveCount; ++i)
    318     {
    319       if (!VB->Primitive[i].count)
    320 	continue;
    321       /* If primitive.count is less than MAX_CONVERSION_SIZE
    322          rendering code may decide convert to elts.
    323 	 In that case we have to make pessimistic prediction.
    324 	 and use larger of 2 paths. */
    325       const GLuint elt_count =(VB->Primitive[i].count/GET_MAX_HW_ELTS() + 1);
    326       const GLuint elts = ELTS_BUFSZ(nr_aos) * elt_count;
    327       const GLuint index = INDEX_BUFSZ * elt_count;
    328       const GLuint vbuf = VBUF_BUFSZ;
    329       if ( (!VB->Elts && VB->Primitive[i].count >= MAX_CONVERSION_SIZE)
    330 	  || vbuf > index + elts)
    331 	space_required += vbuf;
    332       else
    333 	space_required += index + elts;
    334       space_required += AOS_BUFSZ(nr_aos);
    335     }
    336   }
    337 
    338   radeon_print(RADEON_RENDER,RADEON_VERBOSE,
    339       "%s space %u, aos %d\n",
    340       __func__, space_required, AOS_BUFSZ(nr_aos) );
    341   /* flush the buffer in case we need more than is left. */
    342   if (rcommonEnsureCmdBufSpace(&rmesa->radeon, space_required + state_size, __FUNCTION__))
    343     return space_required + radeonCountStateEmitSize( &rmesa->radeon );
    344   else
    345     return space_required + state_size;
    346 }
    347 
    348 
    349 /**********************************************************************/
    350 /*                          Render pipeline stage                     */
    351 /**********************************************************************/
    352 
    353 
    354 /* TCL render.
    355  */
    356 static GLboolean r200_run_tcl_render( struct gl_context *ctx,
    357 				      struct tnl_pipeline_stage *stage )
    358 {
    359    r200ContextPtr rmesa = R200_CONTEXT(ctx);
    360    TNLcontext *tnl = TNL_CONTEXT(ctx);
    361    struct vertex_buffer *VB = &tnl->vb;
    362    GLuint i;
    363    GLubyte *vimap_rev;
    364 /* use hw fixed order for simplicity, pos 0, weight 1, normal 2, fog 3,
    365    color0 - color3 4-7, texcoord0 - texcoord5 8-13, pos 1 14. Must not use
    366    more than 12 of those at the same time. */
    367    GLubyte map_rev_fixed[15] = {255, 255, 255, 255, 255, 255, 255, 255,
    368 			    255, 255, 255, 255, 255, 255, 255};
    369 
    370 
    371    /* TODO: separate this from the swtnl pipeline
    372     */
    373    if (rmesa->radeon.TclFallback)
    374       return GL_TRUE;	/* fallback to software t&l */
    375 
    376    radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s\n", __FUNCTION__);
    377 
    378    if (VB->Count == 0)
    379       return GL_FALSE;
    380 
    381    /* Validate state:
    382     */
    383    if (rmesa->radeon.NewGLState)
    384       if (!r200ValidateState( ctx ))
    385          return GL_TRUE; /* fallback to sw t&l */
    386 
    387    if (!ctx->VertexProgram._Enabled) {
    388    /* NOTE: inputs != tnl->render_inputs - these are the untransformed
    389     * inputs.
    390     */
    391       map_rev_fixed[0] = VERT_ATTRIB_POS;
    392       /* technically there is no reason we always need VA_COLOR0. In theory
    393          could disable it depending on lighting, color materials, texturing... */
    394       map_rev_fixed[4] = VERT_ATTRIB_COLOR0;
    395 
    396       if (ctx->Light.Enabled) {
    397 	 map_rev_fixed[2] = VERT_ATTRIB_NORMAL;
    398       }
    399 
    400       /* this also enables VA_COLOR1 when using separate specular
    401          lighting model, which is unnecessary.
    402          FIXME: OTOH, we're missing the case where a ATI_fragment_shader accesses
    403          the secondary color (if lighting is disabled). The chip seems
    404          misconfigured for that though elsewhere (tcl output, might lock up) */
    405       if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
    406 	 map_rev_fixed[5] = VERT_ATTRIB_COLOR1;
    407       }
    408 
    409       if ( (ctx->Fog.FogCoordinateSource == GL_FOG_COORD) && ctx->Fog.Enabled ) {
    410 	 map_rev_fixed[3] = VERT_ATTRIB_FOG;
    411       }
    412 
    413       for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
    414 	 if (ctx->Texture.Unit[i]._ReallyEnabled) {
    415 	    if (rmesa->TexGenNeedNormals[i]) {
    416 	       map_rev_fixed[2] = VERT_ATTRIB_NORMAL;
    417 	    }
    418 	    map_rev_fixed[8 + i] = VERT_ATTRIB_TEX0 + i;
    419 	 }
    420       }
    421       vimap_rev = &map_rev_fixed[0];
    422    }
    423    else {
    424       /* vtx_tcl_output_vtxfmt_0/1 need to match configuration of "fragment
    425 	 part", since using some vertex interpolator later which is not in
    426 	 out_vtxfmt0/1 will lock up. It seems to be ok to write in vertex
    427 	 prog to a not enabled output however, so just don't mess with it.
    428 	 We only need to change compsel. */
    429       GLuint out_compsel = 0;
    430       const GLbitfield64 vp_out =
    431 	 rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
    432 
    433       vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0];
    434       assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS));
    435       out_compsel = R200_OUTPUT_XYZW;
    436       if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) {
    437 	 out_compsel |= R200_OUTPUT_COLOR_0;
    438       }
    439       if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) {
    440 	 out_compsel |= R200_OUTPUT_COLOR_1;
    441       }
    442       if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
    443          out_compsel |= R200_OUTPUT_DISCRETE_FOG;
    444       }
    445       if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
    446 	 out_compsel |= R200_OUTPUT_PT_SIZE;
    447       }
    448       for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) {
    449 	 if (vp_out & BITFIELD64_BIT(i)) {
    450 	    out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0);
    451 	 }
    452       }
    453       if (rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] != out_compsel) {
    454 	 R200_STATECHANGE( rmesa, vtx );
    455 	 rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = out_compsel;
    456       }
    457    }
    458 
    459    /* Do the actual work:
    460     */
    461    radeonReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
    462    GLuint emit_end = r200EnsureEmitSize( ctx, vimap_rev )
    463      + rmesa->radeon.cmdbuf.cs->cdw;
    464    r200EmitArrays( ctx, vimap_rev );
    465 
    466    for (i = 0 ; i < VB->PrimitiveCount ; i++)
    467    {
    468       GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
    469       GLuint start = VB->Primitive[i].start;
    470       GLuint length = VB->Primitive[i].count;
    471 
    472       if (!length)
    473 	 continue;
    474 
    475       if (VB->Elts)
    476 	 r200EmitEltPrimitive( ctx, start, start+length, prim );
    477       else
    478 	 r200EmitPrimitive( ctx, start, start+length, prim );
    479    }
    480    if ( emit_end < rmesa->radeon.cmdbuf.cs->cdw )
    481      WARN_ONCE("Rendering was %d commands larger than predicted size."
    482 	 " We might overflow  command buffer.\n", rmesa->radeon.cmdbuf.cs->cdw - emit_end);
    483 
    484    return GL_FALSE;		/* finished the pipe */
    485 }
    486 
    487 
    488 
    489 /* Initial state for tcl stage.
    490  */
    491 const struct tnl_pipeline_stage _r200_tcl_stage =
    492 {
    493    "r200 render",
    494    NULL,			/*  private */
    495    NULL,
    496    NULL,
    497    NULL,
    498    r200_run_tcl_render	/* run */
    499 };
    500 
    501 
    502 
    503 /**********************************************************************/
    504 /*                 Validate state at pipeline start                   */
    505 /**********************************************************************/
    506 
    507 
    508 /*-----------------------------------------------------------------------
    509  * Manage TCL fallbacks
    510  */
    511 
    512 
    513 static void transition_to_swtnl( struct gl_context *ctx )
    514 {
    515    r200ContextPtr rmesa = R200_CONTEXT(ctx);
    516    TNLcontext *tnl = TNL_CONTEXT(ctx);
    517 
    518    R200_NEWPRIM( rmesa );
    519 
    520    r200ChooseVertexState( ctx );
    521    r200ChooseRenderState( ctx );
    522 
    523    _tnl_validate_shine_tables( ctx );
    524 
    525    tnl->Driver.NotifyMaterialChange =
    526       _tnl_validate_shine_tables;
    527 
    528    radeonReleaseArrays( ctx, ~0 );
    529 
    530    /* Still using the D3D based hardware-rasterizer from the radeon;
    531     * need to put the card into D3D mode to make it work:
    532     */
    533    R200_STATECHANGE( rmesa, vap );
    534    rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~(R200_VAP_TCL_ENABLE|R200_VAP_PROG_VTX_SHADER_ENABLE);
    535 }
    536 
    537 static void transition_to_hwtnl( struct gl_context *ctx )
    538 {
    539    r200ContextPtr rmesa = R200_CONTEXT(ctx);
    540    TNLcontext *tnl = TNL_CONTEXT(ctx);
    541 
    542    _tnl_need_projected_coords( ctx, GL_FALSE );
    543 
    544    r200UpdateMaterial( ctx );
    545 
    546    tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;
    547 
    548    if ( rmesa->radeon.dma.flush )
    549       rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
    550 
    551    rmesa->radeon.dma.flush = NULL;
    552 
    553    R200_STATECHANGE( rmesa, vap );
    554    rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
    555    rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;
    556 
    557    if (ctx->VertexProgram._Enabled) {
    558       rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_PROG_VTX_SHADER_ENABLE;
    559    }
    560 
    561    if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
    562       == R200_FOG_USE_SPEC_ALPHA) &&
    563       (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
    564       R200_STATECHANGE( rmesa, ctx );
    565       rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
    566       rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
    567    }
    568 
    569    R200_STATECHANGE( rmesa, vte );
    570    rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
    571    rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;
    572 
    573    if (R200_DEBUG & RADEON_FALLBACKS)
    574       fprintf(stderr, "R200 end tcl fallback\n");
    575 }
    576 
    577 
    578 static char *fallbackStrings[] = {
    579    "Rasterization fallback",
    580    "Unfilled triangles",
    581    "Twosided lighting, differing materials",
    582    "Materials in VB (maybe between begin/end)",
    583    "Texgen unit 0",
    584    "Texgen unit 1",
    585    "Texgen unit 2",
    586    "Texgen unit 3",
    587    "Texgen unit 4",
    588    "Texgen unit 5",
    589    "User disable",
    590    "Bitmap as points",
    591    "Vertex program"
    592 };
    593 
    594 
    595 static char *getFallbackString(GLuint bit)
    596 {
    597    int i = 0;
    598    while (bit > 1) {
    599       i++;
    600       bit >>= 1;
    601    }
    602    return fallbackStrings[i];
    603 }
    604 
    605 
    606 
    607 void r200TclFallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
    608 {
    609 	r200ContextPtr rmesa = R200_CONTEXT(ctx);
    610 	GLuint oldfallback = rmesa->radeon.TclFallback;
    611 
    612 	if (mode) {
    613 		if (oldfallback == 0) {
    614 			/* We have to flush before transition */
    615 			if ( rmesa->radeon.dma.flush )
    616 				rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
    617 
    618 			if (R200_DEBUG & RADEON_FALLBACKS)
    619 				fprintf(stderr, "R200 begin tcl fallback %s\n",
    620 						getFallbackString( bit ));
    621 			rmesa->radeon.TclFallback |= bit;
    622 			transition_to_swtnl( ctx );
    623 		} else
    624 			rmesa->radeon.TclFallback |= bit;
    625 	} else {
    626 		if (oldfallback == bit) {
    627 			/* We have to flush before transition */
    628 			if ( rmesa->radeon.dma.flush )
    629 				rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
    630 
    631 			if (R200_DEBUG & RADEON_FALLBACKS)
    632 				fprintf(stderr, "R200 end tcl fallback %s\n",
    633 						getFallbackString( bit ));
    634 			rmesa->radeon.TclFallback &= ~bit;
    635 			transition_to_hwtnl( ctx );
    636 		} else
    637 			rmesa->radeon.TclFallback &= ~bit;
    638 	}
    639 }
    640