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      1 ///////////////////////////////////////////////////////////////////////////
      2 //
      3 // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
      4 // Digital Ltd. LLC
      5 //
      6 // All rights reserved.
      7 //
      8 // Redistribution and use in source and binary forms, with or without
      9 // modification, are permitted provided that the following conditions are
     10 // met:
     11 // *       Redistributions of source code must retain the above copyright
     12 // notice, this list of conditions and the following disclaimer.
     13 // *       Redistributions in binary form must reproduce the above
     14 // copyright notice, this list of conditions and the following disclaimer
     15 // in the documentation and/or other materials provided with the
     16 // distribution.
     17 // *       Neither the name of Industrial Light & Magic nor the names of
     18 // its contributors may be used to endorse or promote products derived
     19 // from this software without specific prior written permission.
     20 //
     21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     24 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     25 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     26 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     27 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     28 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     29 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     30 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     31 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     32 //
     33 ///////////////////////////////////////////////////////////////////////////
     34 
     35 
     36 
     37 #ifndef INCLUDED_IMF_HUF_H
     38 #define INCLUDED_IMF_HUF_H
     39 
     40 
     41 //-----------------------------------------------------------------------------
     42 //
     43 //	16-bit Huffman compression and decompression:
     44 //
     45 //	hufCompress (r, nr, c)
     46 //
     47 //		Compresses the contents of array r (of length nr),
     48 //		stores the compressed data in array c, and returns
     49 //		the size of the compressed data (in bytes).
     50 //
     51 //		To avoid buffer overflows, the size of array c should
     52 //		be at least 2 * nr + 65536.
     53 //
     54 //	hufUncompress (c, nc, r, nr)
     55 //
     56 //		Uncompresses the data in array c (with length nc),
     57 //		and stores the results in array r (with length nr).
     58 //
     59 //-----------------------------------------------------------------------------
     60 
     61 namespace Imf {
     62 
     63 
     64 int
     65 hufCompress (const unsigned short raw[/*nRaw*/],
     66          int nRaw,
     67          char compressed[/*2 * nRaw + 65536*/]);
     68 
     69 
     70 void
     71 hufUncompress (const char compressed[/*nCompressed*/],
     72            int nCompressed,
     73            unsigned short raw[/*nRaw*/],
     74            int nRaw);
     75 
     76 
     77 } // namespace Imf
     78 
     79 #endif
     80