1 Color conversions {#imgproc_color_conversions} 2 ================= 3 See cv::cvtColor and cv::ColorConversionCodes 4 @todo document other conversion modes 5 6 @anchor color_convert_rgb_gray 7 RGB \f$\leftrightarrow\f$ GRAY 8 ------------------------------ 9 Transformations within RGB space like adding/removing the alpha channel, reversing the channel 10 order, conversion to/from 16-bit RGB color (R5:G6:B5 or R5:G5:B5), as well as conversion 11 to/from grayscale using: 12 \f[\text{RGB[A] to Gray:} \quad Y \leftarrow 0.299 \cdot R + 0.587 \cdot G + 0.114 \cdot B\f] 13 and 14 \f[\text{Gray to RGB[A]:} \quad R \leftarrow Y, G \leftarrow Y, B \leftarrow Y, A \leftarrow \max (ChannelRange)\f] 15 The conversion from a RGB image to gray is done with: 16 @code 17 cvtColor(src, bwsrc, cv::COLOR_RGB2GRAY); 18 @endcode 19 More advanced channel reordering can also be done with cv::mixChannels. 20 @see cv::COLOR_BGR2GRAY, cv::COLOR_RGB2GRAY, cv::COLOR_GRAY2BGR, cv::COLOR_GRAY2RGB 21 22 @anchor color_convert_rgb_xyz 23 RGB \f$\leftrightarrow\f$ CIE XYZ.Rec 709 with D65 white point 24 -------------------------------------------------------------- 25 \f[\begin{bmatrix} X \\ Y \\ Z 26 \end{bmatrix} \leftarrow \begin{bmatrix} 0.412453 & 0.357580 & 0.180423 \\ 0.212671 & 0.715160 & 0.072169 \\ 0.019334 & 0.119193 & 0.950227 27 \end{bmatrix} \cdot \begin{bmatrix} R \\ G \\ B 28 \end{bmatrix}\f] 29 \f[\begin{bmatrix} R \\ G \\ B 30 \end{bmatrix} \leftarrow \begin{bmatrix} 3.240479 & -1.53715 & -0.498535 \\ -0.969256 & 1.875991 & 0.041556 \\ 0.055648 & -0.204043 & 1.057311 31 \end{bmatrix} \cdot \begin{bmatrix} X \\ Y \\ Z 32 \end{bmatrix}\f] 33 \f$X\f$, \f$Y\f$ and \f$Z\f$ cover the whole value range (in case of floating-point images, \f$Z\f$ may exceed 1). 34 35 @see cv::COLOR_BGR2XYZ, cv::COLOR_RGB2XYZ, cv::COLOR_XYZ2BGR, cv::COLOR_XYZ2RGB 36 37 @anchor color_convert_rgb_ycrcb 38 RGB \f$\leftrightarrow\f$ YCrCb JPEG (or YCC) 39 --------------------------------------------- 40 \f[Y \leftarrow 0.299 \cdot R + 0.587 \cdot G + 0.114 \cdot B\f] 41 \f[Cr \leftarrow (R-Y) \cdot 0.713 + delta\f] 42 \f[Cb \leftarrow (B-Y) \cdot 0.564 + delta\f] 43 \f[R \leftarrow Y + 1.403 \cdot (Cr - delta)\f] 44 \f[G \leftarrow Y - 0.714 \cdot (Cr - delta) - 0.344 \cdot (Cb - delta)\f] 45 \f[B \leftarrow Y + 1.773 \cdot (Cb - delta)\f] 46 where 47 \f[delta = \left \{ \begin{array}{l l} 128 & \mbox{for 8-bit images} \\ 32768 & \mbox{for 16-bit images} \\ 0.5 & \mbox{for floating-point images} \end{array} \right .\f] 48 Y, Cr, and Cb cover the whole value range. 49 @see cv::COLOR_BGR2YCrCb, cv::COLOR_RGB2YCrCb, cv::COLOR_YCrCb2BGR, cv::COLOR_YCrCb2RGB 50 51 @anchor color_convert_rgb_hsv 52 RGB \f$\leftrightarrow\f$ HSV 53 ----------------------------- 54 In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and 55 scaled to fit the 0 to 1 range. 56 57 \f[V \leftarrow max(R,G,B)\f] 58 \f[S \leftarrow \fork{\frac{V-min(R,G,B)}{V}}{if \(V \neq 0\)}{0}{otherwise}\f] 59 \f[H \leftarrow \forkthree{{60(G - B)}/{(V-min(R,G,B))}}{if \(V=R\)}{{120+60(B - R)}/{(V-min(R,G,B))}}{if \(V=G\)}{{240+60(R - G)}/{(V-min(R,G,B))}}{if \(V=B\)}\f] 60 If \f$H<0\f$ then \f$H \leftarrow H+360\f$ . On output \f$0 \leq V \leq 1\f$, \f$0 \leq S \leq 1\f$, 61 \f$0 \leq H \leq 360\f$ . 62 63 The values are then converted to the destination data type: 64 - 8-bit images: \f$V \leftarrow 255 V, S \leftarrow 255 S, H \leftarrow H/2 \text{(to fit to 0 to 255)}\f$ 65 - 16-bit images: (currently not supported) \f$V <- 65535 V, S <- 65535 S, H <- H\f$ 66 - 32-bit images: H, S, and V are left as is 67 68 @see cv::COLOR_BGR2HSV, cv::COLOR_RGB2HSV, cv::COLOR_HSV2BGR, cv::COLOR_HSV2RGB 69 70 @anchor color_convert_rgb_hls 71 RGB \f$\leftrightarrow\f$ HLS 72 ----------------------------- 73 In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and 74 scaled to fit the 0 to 1 range. 75 76 \f[V_{max} \leftarrow {max}(R,G,B)\f] 77 \f[V_{min} \leftarrow {min}(R,G,B)\f] 78 \f[L \leftarrow \frac{V_{max} + V_{min}}{2}\f] 79 \f[S \leftarrow \fork { \frac{V_{max} - V_{min}}{V_{max} + V_{min}} }{if \(L < 0.5\) } 80 { \frac{V_{max} - V_{min}}{2 - (V_{max} + V_{min})} }{if \(L \ge 0.5\) }\f] 81 \f[H \leftarrow \forkthree {{60(G - B)}/{(V_{max}-V_{min})}}{if \(V_{max}=R\) } 82 {{120+60(B - R)}/{(V_{max}-V_{min})}}{if \(V_{max}=G\) } 83 {{240+60(R - G)}/{(V_{max}-V_{min})}}{if \(V_{max}=B\) }\f] 84 If \f$H<0\f$ then \f$H \leftarrow H+360\f$ . On output \f$0 \leq L \leq 1\f$, \f$0 \leq S \leq 85 1\f$, \f$0 \leq H \leq 360\f$ . 86 87 The values are then converted to the destination data type: 88 - 8-bit images: \f$V \leftarrow 255 \cdot V, S \leftarrow 255 \cdot S, H \leftarrow H/2 \; \text{(to fit to 0 to 255)}\f$ 89 - 16-bit images: (currently not supported) \f$V <- 65535 \cdot V, S <- 65535 \cdot S, H <- H\f$ 90 - 32-bit images: H, S, V are left as is 91 92 @see cv::COLOR_BGR2HLS, cv::COLOR_RGB2HLS, cv::COLOR_HLS2BGR, cv::COLOR_HLS2RGB 93 94 @anchor color_convert_rgb_lab 95 RGB \f$\leftrightarrow\f$ CIE L\*a\*b\* 96 --------------------------------------- 97 In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and 98 scaled to fit the 0 to 1 range. 99 100 \f[\vecthree{X}{Y}{Z} \leftarrow \vecthreethree{0.412453}{0.357580}{0.180423}{0.212671}{0.715160}{0.072169}{0.019334}{0.119193}{0.950227} \cdot \vecthree{R}{G}{B}\f] 101 \f[X \leftarrow X/X_n, \text{where} X_n = 0.950456\f] 102 \f[Z \leftarrow Z/Z_n, \text{where} Z_n = 1.088754\f] 103 \f[L \leftarrow \fork{116*Y^{1/3}-16}{for \(Y>0.008856\)}{903.3*Y}{for \(Y \le 0.008856\)}\f] 104 \f[a \leftarrow 500 (f(X)-f(Y)) + delta\f] 105 \f[b \leftarrow 200 (f(Y)-f(Z)) + delta\f] 106 where 107 \f[f(t)= \fork{t^{1/3}}{for \(t>0.008856\)}{7.787 t+16/116}{for \(t\leq 0.008856\)}\f] 108 and 109 \f[delta = \fork{128}{for 8-bit images}{0}{for floating-point images}\f] 110 111 This outputs \f$0 \leq L \leq 100\f$, \f$-127 \leq a \leq 127\f$, \f$-127 \leq b \leq 127\f$ . The values 112 are then converted to the destination data type: 113 - 8-bit images: \f$L \leftarrow L*255/100, \; a \leftarrow a + 128, \; b \leftarrow b + 128\f$ 114 - 16-bit images: (currently not supported) 115 - 32-bit images: L, a, and b are left as is 116 117 @see cv::COLOR_BGR2Lab, cv::COLOR_RGB2Lab, cv::COLOR_Lab2BGR, cv::COLOR_Lab2RGB 118 119 @anchor color_convert_rgb_luv 120 RGB \f$\leftrightarrow\f$ CIE L\*u\*v\* 121 --------------------------------------- 122 In case of 8-bit and 16-bit images, R, G, and B are converted to the floating-point format and 123 scaled to fit 0 to 1 range. 124 125 \f[\vecthree{X}{Y}{Z} \leftarrow \vecthreethree{0.412453}{0.357580}{0.180423}{0.212671}{0.715160}{0.072169}{0.019334}{0.119193}{0.950227} \cdot \vecthree{R}{G}{B}\f] 126 \f[L \leftarrow \fork{116 Y^{1/3}}{for \(Y>0.008856\)}{903.3 Y}{for \(Y\leq 0.008856\)}\f] 127 \f[u' \leftarrow 4*X/(X + 15*Y + 3 Z)\f] 128 \f[v' \leftarrow 9*Y/(X + 15*Y + 3 Z)\f] 129 \f[u \leftarrow 13*L*(u' - u_n) \quad \text{where} \quad u_n=0.19793943\f] 130 \f[v \leftarrow 13*L*(v' - v_n) \quad \text{where} \quad v_n=0.46831096\f] 131 132 This outputs \f$0 \leq L \leq 100\f$, \f$-134 \leq u \leq 220\f$, \f$-140 \leq v \leq 122\f$ . 133 134 The values are then converted to the destination data type: 135 - 8-bit images: \f$L \leftarrow 255/100 L, \; u \leftarrow 255/354 (u + 134), \; v \leftarrow 255/262 (v + 140)\f$ 136 - 16-bit images: (currently not supported) 137 - 32-bit images: L, u, and v are left as is 138 139 The above formulae for converting RGB to/from various color spaces have been taken from multiple 140 sources on the web, primarily from the Charles Poynton site <http://www.poynton.com/ColorFAQ.html> 141 142 @see cv::COLOR_BGR2Luv, cv::COLOR_RGB2Luv, cv::COLOR_Luv2BGR, cv::COLOR_Luv2RGB 143 144 @anchor color_convert_bayer 145 Bayer \f$\rightarrow\f$ RGB 146 --------------------------- 147 The Bayer pattern is widely used in CCD and CMOS cameras. It enables you to get color pictures 148 from a single plane where R,G, and B pixels (sensors of a particular component) are interleaved 149 as follows: 150 151 ![Bayer pattern](pics/bayer.png) 152 153 The output RGB components of a pixel are interpolated from 1, 2, or 4 neighbors of the pixel 154 having the same color. There are several modifications of the above pattern that can be achieved 155 by shifting the pattern one pixel left and/or one pixel up. The two letters \f$C_1\f$ and \f$C_2\f$ in 156 the conversion constants CV_Bayer \f$C_1 C_2\f$ 2BGR and CV_Bayer \f$C_1 C_2\f$ 2RGB indicate the 157 particular pattern type. These are components from the second row, second and third columns, 158 respectively. For example, the above pattern has a very popular "BG" type. 159 160 @see cv::COLOR_BayerBG2BGR, cv::COLOR_BayerGB2BGR, cv::COLOR_BayerRG2BGR, cv::COLOR_BayerGR2BGR, cv::COLOR_BayerBG2RGB, cv::COLOR_BayerGB2RGB, cv::COLOR_BayerRG2RGB, cv::COLOR_BayerGR2RGB 161