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      1 // Copyright 2014 PDFium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
      6 
      7 #include "barcode.h"
      8 #include "BC_UtilCodingConvert.h"
      9 CBC_UtilCodingConvert::CBC_UtilCodingConvert() {}
     10 CBC_UtilCodingConvert::~CBC_UtilCodingConvert() {}
     11 void CBC_UtilCodingConvert::UnicodeToLocale(const CFX_WideString& src,
     12                                             CFX_ByteString& dst) {
     13   dst.ConvertFrom(src);
     14 }
     15 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src,
     16                                          CFX_ByteString& dst) {
     17   CFX_WideString unicode = CFX_WideString::FromLocal(src, src.GetLength());
     18   dst = unicode.UTF8Encode();
     19 }
     20 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src,
     21                                          CFX_ByteArray& dst) {
     22   CFX_WideString unicode = CFX_WideString::FromLocal(src, src.GetLength());
     23   CFX_ByteString utf8 = unicode.UTF8Encode();
     24   for (int32_t i = 0; i < utf8.GetLength(); i++) {
     25     dst.Add(utf8[i]);
     26   }
     27 }
     28 void CBC_UtilCodingConvert::Utf8ToLocale(const CFX_ByteArray& src,
     29                                          CFX_ByteString& dst) {
     30   CFX_ByteString utf8;
     31   for (int32_t i = 0; i < src.GetSize(); i++) {
     32     utf8 += src[i];
     33   }
     34   CFX_WideString unicode = CFX_WideString::FromUTF8(utf8, utf8.GetLength());
     35   dst.ConvertFrom(unicode);
     36 }
     37 void CBC_UtilCodingConvert::Utf8ToLocale(const uint8_t* src,
     38                                          int32_t count,
     39                                          CFX_ByteString& dst) {
     40   CFX_WideString unicode = CFX_WideString::FromUTF8((const char*)src, count);
     41   dst.ConvertFrom(unicode);
     42 }
     43 void CBC_UtilCodingConvert::UnicodeToUTF8(const CFX_WideString& src,
     44                                           CFX_ByteString& dst) {
     45   dst = src.UTF8Encode();
     46 }
     47