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      1 
      2 /*
      3  * Copyright 2015 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 // This test only works with the GPU backend.
     10 
     11 #include "gm.h"
     12 
     13 #if SK_SUPPORT_GPU
     14 
     15 #include "GrContext.h"
     16 #include "GrTest.h"
     17 #include "SkBitmap.h"
     18 #include "SkGradientShader.h"
     19 #include "SkImage.h"
     20 
     21 namespace skiagm {
     22 class ImageFromYUVTextures : public GM {
     23 public:
     24     ImageFromYUVTextures() {
     25         this->setBGColor(0xFFFFFFFF);
     26     }
     27 
     28 protected:
     29     SkString onShortName() override {
     30         return SkString("image_from_yuv_textures");
     31     }
     32 
     33     SkISize onISize() override {
     34         return SkISize::Make(50, 135);
     35     }
     36 
     37     void onOnceBeforeDraw() override {
     38         // We create an RGB bitmap and then extract YUV bmps where the U and V bitmaps are
     39         // subsampled by 2 in both dimensions.
     40         SkPaint paint;
     41         static const SkColor kColors[] =
     42             { SK_ColorBLUE, SK_ColorYELLOW, SK_ColorGREEN, SK_ColorWHITE };
     43         paint.setShader(SkGradientShader::CreateRadial(SkPoint::Make(0,0), kBmpSize / 2.f, kColors,
     44                                                        nullptr, SK_ARRAY_COUNT(kColors),
     45                                                        SkShader::kMirror_TileMode))->unref();
     46         SkBitmap rgbBmp;
     47         rgbBmp.allocN32Pixels(kBmpSize, kBmpSize, true);
     48         SkCanvas canvas(rgbBmp);
     49         canvas.drawPaint(paint);
     50         SkPMColor* rgbColors = static_cast<SkPMColor*>(rgbBmp.getPixels());
     51 
     52         SkImageInfo yinfo = SkImageInfo::MakeA8(kBmpSize, kBmpSize);
     53         fYUVBmps[0].allocPixels(yinfo);
     54         SkImageInfo uinfo = SkImageInfo::MakeA8(kBmpSize / 2, kBmpSize / 2);
     55         fYUVBmps[1].allocPixels(uinfo);
     56         SkImageInfo vinfo = SkImageInfo::MakeA8(kBmpSize / 2, kBmpSize / 2);
     57         fYUVBmps[2].allocPixels(vinfo);
     58         unsigned char* yPixels;
     59         signed char* uvPixels[2];
     60         yPixels = static_cast<unsigned char*>(fYUVBmps[0].getPixels());
     61         uvPixels[0] = static_cast<signed char*>(fYUVBmps[1].getPixels());
     62         uvPixels[1] = static_cast<signed char*>(fYUVBmps[2].getPixels());
     63 
     64         // Here we encode using the NTC encoding (even though we will draw it with all the supported
     65         // yuv color spaces when converted back to RGB)
     66         for (int i = 0; i < kBmpSize * kBmpSize; ++i) {
     67             yPixels[i] = static_cast<unsigned char>(0.299f * SkGetPackedR32(rgbColors[i]) +
     68                                                     0.587f * SkGetPackedG32(rgbColors[i]) +
     69                                                     0.114f * SkGetPackedB32(rgbColors[i]));
     70         }
     71         for (int j = 0; j < kBmpSize / 2; ++j) {
     72             for (int i = 0; i < kBmpSize / 2; ++i) {
     73                 // Average together 4 pixels of RGB.
     74                 int rgb[] = { 0, 0, 0 };
     75                 for (int y = 0; y < 2; ++y) {
     76                     for (int x = 0; x < 2; ++x) {
     77                         int rgbIndex = (2 * j + y) * kBmpSize + 2 * i + x;
     78                         rgb[0] += SkGetPackedR32(rgbColors[rgbIndex]);
     79                         rgb[1] += SkGetPackedG32(rgbColors[rgbIndex]);
     80                         rgb[2] += SkGetPackedB32(rgbColors[rgbIndex]);
     81                     }
     82                 }
     83                 for (int c = 0; c < 3; ++c) {
     84                     rgb[c] /= 4;
     85                 }
     86                 int uvIndex = j * kBmpSize / 2 + i;
     87                 uvPixels[0][uvIndex] = static_cast<signed char>(
     88                     ((-38 * rgb[0] -  74 * rgb[1] + 112 * rgb[2] + 128) >> 8) + 128);
     89                 uvPixels[1][uvIndex] = static_cast<signed char>(
     90                     ((112 * rgb[0] -  94 * rgb[1] -  18 * rgb[2] + 128) >> 8) + 128);
     91             }
     92         }
     93         fRGBImage.reset(SkImage::NewRasterCopy(rgbBmp.info(), rgbColors, rgbBmp.rowBytes()));
     94     }
     95 
     96     void createYUVTextures(GrContext* context, GrBackendObject yuvHandles[3]) {
     97         GrGpu* gpu = context->getGpu();
     98         if (!gpu) {
     99             return;
    100         }
    101 
    102         for (int i = 0; i < 3; ++i) {
    103             SkASSERT(fYUVBmps[i].width() == SkToInt(fYUVBmps[i].rowBytes()));
    104             yuvHandles[i] = gpu->createTestingOnlyBackendTexture(fYUVBmps[i].getPixels(),
    105                                                                  fYUVBmps[i].width(),
    106                                                                  fYUVBmps[i].height(),
    107                                                                  kAlpha_8_GrPixelConfig);
    108         }
    109         context->resetContext();
    110     }
    111 
    112     void deleteYUVTextures(GrContext* context, const GrBackendObject yuvHandles[3]) {
    113 
    114         GrGpu* gpu = context->getGpu();
    115         if (!gpu) {
    116             return;
    117         }
    118 
    119         for (int i = 0; i < 3; ++i) {
    120             gpu->deleteTestingOnlyBackendTexture(yuvHandles[i]);
    121         }
    122 
    123         context->resetContext();
    124     }
    125 
    126     void onDraw(SkCanvas* canvas) override {
    127         GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
    128         GrContext* context;
    129         if (!rt || !(context = rt->getContext())) {
    130             skiagm::GM::DrawGpuOnlyMessage(canvas);
    131             return;
    132         }
    133 
    134         GrBackendObject yuvHandles[3];
    135         this->createYUVTextures(context, yuvHandles);
    136 
    137         static const SkScalar kPad = 10.f;
    138 
    139         SkISize sizes[] = {
    140             { fYUVBmps[0].width(), fYUVBmps[0].height()},
    141             { fYUVBmps[1].width(), fYUVBmps[1].height()},
    142             { fYUVBmps[2].width(), fYUVBmps[2].height()},
    143         };
    144         SkTArray<SkImage*> images;
    145         images.push_back(SkRef(fRGBImage.get()));
    146         for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) {
    147             images.push_back(SkImage::NewFromYUVTexturesCopy(context,
    148                                                              static_cast<SkYUVColorSpace>(space),
    149                                                              yuvHandles, sizes,
    150                                                              kTopLeft_GrSurfaceOrigin));
    151         }
    152         this->deleteYUVTextures(context, yuvHandles);
    153         for (int i = 0; i < images.count(); ++ i) {
    154             SkScalar y = (i + 1) * kPad + i * fYUVBmps[0].height();
    155             SkScalar x = kPad;
    156 
    157             canvas->drawImage(images[i], x, y);
    158             images[i]->unref();
    159             images[i] = nullptr;
    160         }
    161      }
    162 
    163 private:
    164     SkAutoTUnref<SkImage>  fRGBImage;
    165     SkBitmap               fYUVBmps[3];
    166 
    167     static const int kBmpSize = 32;
    168 
    169     typedef GM INHERITED;
    170 };
    171 
    172 DEF_GM(return new ImageFromYUVTextures;)
    173 }
    174 
    175 #endif
    176