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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "gm.h"
      9 #include "SkBlurMaskFilter.h"
     10 #include "SkColorFilter.h"
     11 #include "SkPath.h"
     12 
     13 /**
     14  * This test exercises bug 1719. An anti-aliased blurred path is rendered through a soft clip. On
     15  * the GPU a scratch texture was used to hold the original path mask as well as the blurred path
     16  * result. The same texture is then incorrectly used to generate the soft clip mask for the draw.
     17  * Thus the same texture is used for both the blur mask and soft mask in a single draw.
     18  *
     19  * The correct image should look like a thin stroked round rect.
     20  */
     21 DEF_SIMPLE_GM_BG(skbug1719, canvas, 300, 100,
     22                  sk_tool_utils::color_to_565(0xFF303030)) {
     23         canvas->translate(SkIntToScalar(-800), SkIntToScalar(-650));
     24 
     25         // The data is lifted from an SKP that exhibited the bug.
     26 
     27         // This is a round rect.
     28         SkPath clipPath;
     29         clipPath.moveTo(832.f, 654.f);
     30         clipPath.lineTo(1034.f, 654.f);
     31         clipPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
     32         clipPath.lineTo(1042.f, 724.f);
     33         clipPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
     34         clipPath.lineTo(832.f, 732.f);
     35         clipPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
     36         clipPath.lineTo(824.f, 662.f);
     37         clipPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
     38         clipPath.close();
     39 
     40         // This is a round rect nested inside a rect.
     41         SkPath drawPath;
     42         drawPath.moveTo(823.f, 653.f);
     43         drawPath.lineTo(1043.f, 653.f);
     44         drawPath.lineTo(1043.f, 733.f);
     45         drawPath.lineTo(823.f, 733.f);
     46         drawPath.lineTo(823.f, 653.f);
     47         drawPath.close();
     48         drawPath.moveTo(832.f, 654.f);
     49         drawPath.lineTo(1034.f, 654.f);
     50         drawPath.cubicTo(1038.4183f, 654.f, 1042.f, 657.58173f, 1042.f, 662.f);
     51         drawPath.lineTo(1042.f, 724.f);
     52         drawPath.cubicTo(1042.f, 728.41827f, 1038.4183f, 732.f, 1034.f, 732.f);
     53         drawPath.lineTo(832.f, 732.f);
     54         drawPath.cubicTo(827.58173f, 732.f, 824.f, 728.41827f, 824.f, 724.f);
     55         drawPath.lineTo(824.f, 662.f);
     56         drawPath.cubicTo(824.f, 657.58173f, 827.58173f, 654.f, 832.f, 654.f);
     57         drawPath.close();
     58         drawPath.setFillType(SkPath::kEvenOdd_FillType);
     59 
     60         SkPaint paint;
     61         paint.setAntiAlias(true);
     62         paint.setColor(0xFF000000);
     63         paint.setMaskFilter(
     64             SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
     65                                      0.78867501f,
     66                                      SkBlurMaskFilter::kHighQuality_BlurFlag))->unref();
     67         paint.setColorFilter(
     68             SkColorFilter::CreateModeFilter(0xBFFFFFFF, SkXfermode::kSrcIn_Mode))->unref();
     69 
     70         canvas->clipPath(clipPath, SkRegion::kIntersect_Op, true);
     71         canvas->drawPath(drawPath, paint);
     72 }
     73