Home | History | Annotate | Download | only in core
      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkColor.h"
      9 #include "SkColorPriv.h"
     10 #include "SkFixed.h"
     11 
     12 SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
     13     return SkPremultiplyARGBInline(a, r, g, b);
     14 }
     15 
     16 SkPMColor SkPreMultiplyColor(SkColor c) {
     17     return SkPremultiplyARGBInline(SkColorGetA(c), SkColorGetR(c),
     18                                    SkColorGetG(c), SkColorGetB(c));
     19 }
     20 
     21 ///////////////////////////////////////////////////////////////////////////////
     22 
     23 static inline SkScalar ByteToScalar(U8CPU x) {
     24     SkASSERT(x <= 255);
     25     return SkIntToScalar(x) / 255;
     26 }
     27 
     28 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) {
     29     // cast to keep the answer signed
     30     return SkIntToScalar(numer) / (int)denom;
     31 }
     32 
     33 void SkRGBToHSV(U8CPU r, U8CPU g, U8CPU b, SkScalar hsv[3]) {
     34     SkASSERT(hsv);
     35 
     36     unsigned min = SkMin32(r, SkMin32(g, b));
     37     unsigned max = SkMax32(r, SkMax32(g, b));
     38     unsigned delta = max - min;
     39 
     40     SkScalar v = ByteToScalar(max);
     41     SkASSERT(v >= 0 && v <= SK_Scalar1);
     42 
     43     if (0 == delta) { // we're a shade of gray
     44         hsv[0] = 0;
     45         hsv[1] = 0;
     46         hsv[2] = v;
     47         return;
     48     }
     49 
     50     SkScalar s = ByteDivToScalar(delta, max);
     51     SkASSERT(s >= 0 && s <= SK_Scalar1);
     52 
     53     SkScalar h;
     54     if (r == max) {
     55         h = ByteDivToScalar(g - b, delta);
     56     } else if (g == max) {
     57         h = SkIntToScalar(2) + ByteDivToScalar(b - r, delta);
     58     } else { // b == max
     59         h = SkIntToScalar(4) + ByteDivToScalar(r - g, delta);
     60     }
     61 
     62     h *= 60;
     63     if (h < 0) {
     64         h += SkIntToScalar(360);
     65     }
     66     SkASSERT(h >= 0 && h < SkIntToScalar(360));
     67 
     68     hsv[0] = h;
     69     hsv[1] = s;
     70     hsv[2] = v;
     71 }
     72 
     73 SkColor SkHSVToColor(U8CPU a, const SkScalar hsv[3]) {
     74     SkASSERT(hsv);
     75 
     76     U8CPU s = SkUnitScalarClampToByte(hsv[1]);
     77     U8CPU v = SkUnitScalarClampToByte(hsv[2]);
     78 
     79     if (0 == s) { // shade of gray
     80         return SkColorSetARGB(a, v, v, v);
     81     }
     82     SkFixed hx = (hsv[0] < 0 || hsv[0] >= SkIntToScalar(360)) ? 0 : SkScalarToFixed(hsv[0]/60);
     83     SkFixed f = hx & 0xFFFF;
     84 
     85     unsigned v_scale = SkAlpha255To256(v);
     86     unsigned p = SkAlphaMul(255 - s, v_scale);
     87     unsigned q = SkAlphaMul(255 - (s * f >> 16), v_scale);
     88     unsigned t = SkAlphaMul(255 - (s * (SK_Fixed1 - f) >> 16), v_scale);
     89 
     90     unsigned r, g, b;
     91 
     92     SkASSERT((unsigned)(hx >> 16) < 6);
     93     switch (hx >> 16) {
     94         case 0: r = v; g = t; b = p; break;
     95         case 1: r = q; g = v; b = p; break;
     96         case 2: r = p; g = v; b = t; break;
     97         case 3: r = p; g = q; b = v; break;
     98         case 4: r = t;  g = p; b = v; break;
     99         default: r = v; g = p; b = q; break;
    100     }
    101     return SkColorSetARGB(a, r, g, b);
    102 }
    103 
    104 ///////////////////////////////////////////////////////////////////////////////////////////////////
    105 #include "SkPM4f.h"
    106 #include "SkNx.h"
    107 #include "SkHalf.h"
    108 
    109 SkPM4f SkPM4f::FromPMColor(SkPMColor c) {
    110     Sk4f value = SkNx_cast<float>(Sk4b::Load(&c));
    111     SkPM4f c4;
    112     (value * Sk4f(1.0f / 255)).store(&c4);
    113     return c4;
    114 }
    115 
    116 SkColor4f SkPM4f::unpremul() const {
    117     float alpha = fVec[A];
    118     if (0 == alpha) {
    119         return { 0, 0, 0, 0 };
    120     } else {
    121         float invAlpha = 1 / alpha;
    122         return { alpha, fVec[R] * invAlpha, fVec[G] * invAlpha, fVec[B] * invAlpha };
    123     }
    124 }
    125 
    126 void SkPM4f::toF16(uint16_t half[4]) const {
    127     for (int i = 0; i < 4; ++i) {
    128         half[i] = SkFloatToHalf(fVec[i]);
    129     }
    130 }
    131 
    132 uint64_t SkPM4f::toF16() const {
    133     uint64_t value;
    134     this->toF16(reinterpret_cast<uint16_t*>(&value));
    135     return value;
    136 }
    137 
    138 SkPM4f SkPM4f::FromF16(const uint16_t half[4]) {
    139     return {{
    140         SkHalfToFloat(half[0]),
    141         SkHalfToFloat(half[1]),
    142         SkHalfToFloat(half[2]),
    143         SkHalfToFloat(half[3])
    144     }};
    145 }
    146 
    147 #ifdef SK_DEBUG
    148 void SkPM4f::assertIsUnit() const {
    149     auto c4 = Sk4f::Load(fVec);
    150     SkASSERT((c4 >= Sk4f(0)).allTrue() && (c4 <= Sk4f(1)).allTrue());
    151 }
    152 #endif
    153 
    154 ///////////////////////////////////////////////////////////////////////////////////////////////////
    155 
    156 SkColor4f SkColor4f::FromColor(SkColor c) {
    157     Sk4f value = SkNx_shuffle<3,2,1,0>(SkNx_cast<float>(Sk4b::Load(&c)));
    158     SkColor4f c4;
    159     (value * Sk4f(1.0f / 255)).store(&c4);
    160     return c4;
    161 }
    162 
    163 SkColor4f SkColor4f::Pin(float a, float r, float g, float b) {
    164     SkColor4f c4;
    165     Sk4f::Min(Sk4f::Max(Sk4f(a, r, g, b), Sk4f(0)), Sk4f(1)).store(c4.vec());
    166     return c4;
    167 }
    168 
    169 SkPM4f SkColor4f::premul() const {
    170     auto src = Sk4f::Load(this->pin().vec());
    171     float srcAlpha = src[0];  // need the pinned version of our alpha
    172     src = src * Sk4f(1, srcAlpha, srcAlpha, srcAlpha);
    173 
    174 #ifdef SK_PMCOLOR_IS_BGRA
    175     // ARGB -> BGRA
    176     Sk4f dst = SkNx_shuffle<3,2,1,0>(src);
    177 #else
    178     // ARGB -> RGBA
    179     Sk4f dst = SkNx_shuffle<1,2,3,0>(src);
    180 #endif
    181 
    182     SkPM4f pm4;
    183     dst.store(&pm4);
    184     return pm4;
    185 }
    186