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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "SkConvolver.h"
      6 #include "SkTArray.h"
      7 
      8 namespace {
      9 
     10     // Converts the argument to an 8-bit unsigned value by clamping to the range
     11     // 0-255.
     12     inline unsigned char ClampTo8(int a) {
     13         if (static_cast<unsigned>(a) < 256) {
     14             return a;  // Avoid the extra check in the common case.
     15         }
     16         if (a < 0) {
     17             return 0;
     18         }
     19         return 255;
     20     }
     21 
     22     // Stores a list of rows in a circular buffer. The usage is you write into it
     23     // by calling AdvanceRow. It will keep track of which row in the buffer it
     24     // should use next, and the total number of rows added.
     25     class CircularRowBuffer {
     26     public:
     27         // The number of pixels in each row is given in |sourceRowPixelWidth|.
     28         // The maximum number of rows needed in the buffer is |maxYFilterSize|
     29         // (we only need to store enough rows for the biggest filter).
     30         //
     31         // We use the |firstInputRow| to compute the coordinates of all of the
     32         // following rows returned by Advance().
     33         CircularRowBuffer(int destRowPixelWidth, int maxYFilterSize,
     34                           int firstInputRow)
     35             : fRowByteWidth(destRowPixelWidth * 4),
     36               fNumRows(maxYFilterSize),
     37               fNextRow(0),
     38               fNextRowCoordinate(firstInputRow) {
     39             fBuffer.reset(fRowByteWidth * maxYFilterSize);
     40             fRowAddresses.reset(fNumRows);
     41         }
     42 
     43         // Moves to the next row in the buffer, returning a pointer to the beginning
     44         // of it.
     45         unsigned char* advanceRow() {
     46             unsigned char* row = &fBuffer[fNextRow * fRowByteWidth];
     47             fNextRowCoordinate++;
     48 
     49             // Set the pointer to the next row to use, wrapping around if necessary.
     50             fNextRow++;
     51             if (fNextRow == fNumRows) {
     52                 fNextRow = 0;
     53             }
     54             return row;
     55         }
     56 
     57         // Returns a pointer to an "unrolled" array of rows. These rows will start
     58         // at the y coordinate placed into |*firstRowIndex| and will continue in
     59         // order for the maximum number of rows in this circular buffer.
     60         //
     61         // The |firstRowIndex_| may be negative. This means the circular buffer
     62         // starts before the top of the image (it hasn't been filled yet).
     63         unsigned char* const* GetRowAddresses(int* firstRowIndex) {
     64             // Example for a 4-element circular buffer holding coords 6-9.
     65             //   Row 0   Coord 8
     66             //   Row 1   Coord 9
     67             //   Row 2   Coord 6  <- fNextRow = 2, fNextRowCoordinate = 10.
     68             //   Row 3   Coord 7
     69             //
     70             // The "next" row is also the first (lowest) coordinate. This computation
     71             // may yield a negative value, but that's OK, the math will work out
     72             // since the user of this buffer will compute the offset relative
     73             // to the firstRowIndex and the negative rows will never be used.
     74             *firstRowIndex = fNextRowCoordinate - fNumRows;
     75 
     76             int curRow = fNextRow;
     77             for (int i = 0; i < fNumRows; i++) {
     78                 fRowAddresses[i] = &fBuffer[curRow * fRowByteWidth];
     79 
     80                 // Advance to the next row, wrapping if necessary.
     81                 curRow++;
     82                 if (curRow == fNumRows) {
     83                     curRow = 0;
     84                 }
     85             }
     86             return &fRowAddresses[0];
     87         }
     88 
     89     private:
     90         // The buffer storing the rows. They are packed, each one fRowByteWidth.
     91         SkTArray<unsigned char> fBuffer;
     92 
     93         // Number of bytes per row in the |buffer|.
     94         int fRowByteWidth;
     95 
     96         // The number of rows available in the buffer.
     97         int fNumRows;
     98 
     99         // The next row index we should write into. This wraps around as the
    100         // circular buffer is used.
    101         int fNextRow;
    102 
    103         // The y coordinate of the |fNextRow|. This is incremented each time a
    104         // new row is appended and does not wrap.
    105         int fNextRowCoordinate;
    106 
    107         // Buffer used by GetRowAddresses().
    108         SkTArray<unsigned char*> fRowAddresses;
    109     };
    110 
    111 // Convolves horizontally along a single row. The row data is given in
    112 // |srcData| and continues for the numValues() of the filter.
    113 template<bool hasAlpha>
    114     void ConvolveHorizontally(const unsigned char* srcData,
    115                               const SkConvolutionFilter1D& filter,
    116                               unsigned char* outRow) {
    117         // Loop over each pixel on this row in the output image.
    118         int numValues = filter.numValues();
    119         for (int outX = 0; outX < numValues; outX++) {
    120             // Get the filter that determines the current output pixel.
    121             int filterOffset, filterLength;
    122             const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
    123                 filter.FilterForValue(outX, &filterOffset, &filterLength);
    124 
    125             // Compute the first pixel in this row that the filter affects. It will
    126             // touch |filterLength| pixels (4 bytes each) after this.
    127             const unsigned char* rowToFilter = &srcData[filterOffset * 4];
    128 
    129             // Apply the filter to the row to get the destination pixel in |accum|.
    130             int accum[4] = {0};
    131             for (int filterX = 0; filterX < filterLength; filterX++) {
    132                 SkConvolutionFilter1D::ConvolutionFixed curFilter = filterValues[filterX];
    133                 accum[0] += curFilter * rowToFilter[filterX * 4 + 0];
    134                 accum[1] += curFilter * rowToFilter[filterX * 4 + 1];
    135                 accum[2] += curFilter * rowToFilter[filterX * 4 + 2];
    136                 if (hasAlpha) {
    137                     accum[3] += curFilter * rowToFilter[filterX * 4 + 3];
    138                 }
    139             }
    140 
    141             // Bring this value back in range. All of the filter scaling factors
    142             // are in fixed point with kShiftBits bits of fractional part.
    143             accum[0] >>= SkConvolutionFilter1D::kShiftBits;
    144             accum[1] >>= SkConvolutionFilter1D::kShiftBits;
    145             accum[2] >>= SkConvolutionFilter1D::kShiftBits;
    146             if (hasAlpha) {
    147                 accum[3] >>= SkConvolutionFilter1D::kShiftBits;
    148             }
    149 
    150             // Store the new pixel.
    151             outRow[outX * 4 + 0] = ClampTo8(accum[0]);
    152             outRow[outX * 4 + 1] = ClampTo8(accum[1]);
    153             outRow[outX * 4 + 2] = ClampTo8(accum[2]);
    154             if (hasAlpha) {
    155                 outRow[outX * 4 + 3] = ClampTo8(accum[3]);
    156             }
    157         }
    158     }
    159 
    160     // There's a bug somewhere here with GCC autovectorization (-ftree-vectorize).  We originally
    161     // thought this was 32 bit only, but subsequent tests show that some 64 bit gcc compiles
    162     // suffer here too.
    163     //
    164     // Dropping to -O2 disables -ftree-vectorize.  GCC 4.6 needs noinline.  https://bug.skia.org/2575
    165     #if SK_HAS_ATTRIBUTE(optimize) && defined(SK_RELEASE)
    166         #define SK_MAYBE_DISABLE_VECTORIZATION __attribute__((optimize("O2"), noinline))
    167     #else
    168         #define SK_MAYBE_DISABLE_VECTORIZATION
    169     #endif
    170 
    171     SK_MAYBE_DISABLE_VECTORIZATION
    172     static void ConvolveHorizontallyAlpha(const unsigned char* srcData,
    173                                           const SkConvolutionFilter1D& filter,
    174                                           unsigned char* outRow) {
    175         return ConvolveHorizontally<true>(srcData, filter, outRow);
    176     }
    177 
    178     SK_MAYBE_DISABLE_VECTORIZATION
    179     static void ConvolveHorizontallyNoAlpha(const unsigned char* srcData,
    180                                             const SkConvolutionFilter1D& filter,
    181                                             unsigned char* outRow) {
    182         return ConvolveHorizontally<false>(srcData, filter, outRow);
    183     }
    184 
    185     #undef SK_MAYBE_DISABLE_VECTORIZATION
    186 
    187 
    188 // Does vertical convolution to produce one output row. The filter values and
    189 // length are given in the first two parameters. These are applied to each
    190 // of the rows pointed to in the |sourceDataRows| array, with each row
    191 // being |pixelWidth| wide.
    192 //
    193 // The output must have room for |pixelWidth * 4| bytes.
    194 template<bool hasAlpha>
    195     void ConvolveVertically(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
    196                             int filterLength,
    197                             unsigned char* const* sourceDataRows,
    198                             int pixelWidth,
    199                             unsigned char* outRow) {
    200         // We go through each column in the output and do a vertical convolution,
    201         // generating one output pixel each time.
    202         for (int outX = 0; outX < pixelWidth; outX++) {
    203             // Compute the number of bytes over in each row that the current column
    204             // we're convolving starts at. The pixel will cover the next 4 bytes.
    205             int byteOffset = outX * 4;
    206 
    207             // Apply the filter to one column of pixels.
    208             int accum[4] = {0};
    209             for (int filterY = 0; filterY < filterLength; filterY++) {
    210                 SkConvolutionFilter1D::ConvolutionFixed curFilter = filterValues[filterY];
    211                 accum[0] += curFilter * sourceDataRows[filterY][byteOffset + 0];
    212                 accum[1] += curFilter * sourceDataRows[filterY][byteOffset + 1];
    213                 accum[2] += curFilter * sourceDataRows[filterY][byteOffset + 2];
    214                 if (hasAlpha) {
    215                     accum[3] += curFilter * sourceDataRows[filterY][byteOffset + 3];
    216                 }
    217             }
    218 
    219             // Bring this value back in range. All of the filter scaling factors
    220             // are in fixed point with kShiftBits bits of precision.
    221             accum[0] >>= SkConvolutionFilter1D::kShiftBits;
    222             accum[1] >>= SkConvolutionFilter1D::kShiftBits;
    223             accum[2] >>= SkConvolutionFilter1D::kShiftBits;
    224             if (hasAlpha) {
    225                 accum[3] >>= SkConvolutionFilter1D::kShiftBits;
    226             }
    227 
    228             // Store the new pixel.
    229             outRow[byteOffset + 0] = ClampTo8(accum[0]);
    230             outRow[byteOffset + 1] = ClampTo8(accum[1]);
    231             outRow[byteOffset + 2] = ClampTo8(accum[2]);
    232             if (hasAlpha) {
    233                 unsigned char alpha = ClampTo8(accum[3]);
    234 
    235                 // Make sure the alpha channel doesn't come out smaller than any of the
    236                 // color channels. We use premultipled alpha channels, so this should
    237                 // never happen, but rounding errors will cause this from time to time.
    238                 // These "impossible" colors will cause overflows (and hence random pixel
    239                 // values) when the resulting bitmap is drawn to the screen.
    240                 //
    241                 // We only need to do this when generating the final output row (here).
    242                 int maxColorChannel = SkTMax(outRow[byteOffset + 0],
    243                                                SkTMax(outRow[byteOffset + 1],
    244                                                       outRow[byteOffset + 2]));
    245                 if (alpha < maxColorChannel) {
    246                     outRow[byteOffset + 3] = maxColorChannel;
    247                 } else {
    248                     outRow[byteOffset + 3] = alpha;
    249                 }
    250             } else {
    251                 // No alpha channel, the image is opaque.
    252                 outRow[byteOffset + 3] = 0xff;
    253             }
    254         }
    255     }
    256 
    257     void ConvolveVertically(const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
    258                             int filterLength,
    259                             unsigned char* const* sourceDataRows,
    260                             int pixelWidth,
    261                             unsigned char* outRow,
    262                             bool sourceHasAlpha) {
    263         if (sourceHasAlpha) {
    264             ConvolveVertically<true>(filterValues, filterLength,
    265                                      sourceDataRows, pixelWidth,
    266                                      outRow);
    267         } else {
    268             ConvolveVertically<false>(filterValues, filterLength,
    269                                       sourceDataRows, pixelWidth,
    270                                       outRow);
    271         }
    272     }
    273 
    274 }  // namespace
    275 
    276 // SkConvolutionFilter1D ---------------------------------------------------------
    277 
    278 SkConvolutionFilter1D::SkConvolutionFilter1D()
    279 : fMaxFilter(0) {
    280 }
    281 
    282 SkConvolutionFilter1D::~SkConvolutionFilter1D() {
    283 }
    284 
    285 void SkConvolutionFilter1D::AddFilter(int filterOffset,
    286                                       const ConvolutionFixed* filterValues,
    287                                       int filterLength) {
    288     // It is common for leading/trailing filter values to be zeros. In such
    289     // cases it is beneficial to only store the central factors.
    290     // For a scaling to 1/4th in each dimension using a Lanczos-2 filter on
    291     // a 1080p image this optimization gives a ~10% speed improvement.
    292     int filterSize = filterLength;
    293     int firstNonZero = 0;
    294     while (firstNonZero < filterLength && filterValues[firstNonZero] == 0) {
    295         firstNonZero++;
    296     }
    297 
    298     if (firstNonZero < filterLength) {
    299         // Here we have at least one non-zero factor.
    300         int lastNonZero = filterLength - 1;
    301         while (lastNonZero >= 0 && filterValues[lastNonZero] == 0) {
    302             lastNonZero--;
    303         }
    304 
    305         filterOffset += firstNonZero;
    306         filterLength = lastNonZero + 1 - firstNonZero;
    307         SkASSERT(filterLength > 0);
    308 
    309         fFilterValues.append(filterLength, &filterValues[firstNonZero]);
    310     } else {
    311         // Here all the factors were zeroes.
    312         filterLength = 0;
    313     }
    314 
    315     FilterInstance instance;
    316 
    317     // We pushed filterLength elements onto fFilterValues
    318     instance.fDataLocation = (static_cast<int>(fFilterValues.count()) -
    319                                                filterLength);
    320     instance.fOffset = filterOffset;
    321     instance.fTrimmedLength = filterLength;
    322     instance.fLength = filterSize;
    323     fFilters.push(instance);
    324 
    325     fMaxFilter = SkTMax(fMaxFilter, filterLength);
    326 }
    327 
    328 const SkConvolutionFilter1D::ConvolutionFixed* SkConvolutionFilter1D::GetSingleFilter(
    329                                         int* specifiedFilterlength,
    330                                         int* filterOffset,
    331                                         int* filterLength) const {
    332     const FilterInstance& filter = fFilters[0];
    333     *filterOffset = filter.fOffset;
    334     *filterLength = filter.fTrimmedLength;
    335     *specifiedFilterlength = filter.fLength;
    336     if (filter.fTrimmedLength == 0) {
    337         return nullptr;
    338     }
    339 
    340     return &fFilterValues[filter.fDataLocation];
    341 }
    342 
    343 bool BGRAConvolve2D(const unsigned char* sourceData,
    344                     int sourceByteRowStride,
    345                     bool sourceHasAlpha,
    346                     const SkConvolutionFilter1D& filterX,
    347                     const SkConvolutionFilter1D& filterY,
    348                     int outputByteRowStride,
    349                     unsigned char* output,
    350                     const SkConvolutionProcs& convolveProcs,
    351                     bool useSimdIfPossible) {
    352 
    353     int maxYFilterSize = filterY.maxFilter();
    354 
    355     // The next row in the input that we will generate a horizontally
    356     // convolved row for. If the filter doesn't start at the beginning of the
    357     // image (this is the case when we are only resizing a subset), then we
    358     // don't want to generate any output rows before that. Compute the starting
    359     // row for convolution as the first pixel for the first vertical filter.
    360     int filterOffset, filterLength;
    361     const SkConvolutionFilter1D::ConvolutionFixed* filterValues =
    362         filterY.FilterForValue(0, &filterOffset, &filterLength);
    363     int nextXRow = filterOffset;
    364 
    365     // We loop over each row in the input doing a horizontal convolution. This
    366     // will result in a horizontally convolved image. We write the results into
    367     // a circular buffer of convolved rows and do vertical convolution as rows
    368     // are available. This prevents us from having to store the entire
    369     // intermediate image and helps cache coherency.
    370     // We will need four extra rows to allow horizontal convolution could be done
    371     // simultaneously. We also pad each row in row buffer to be aligned-up to
    372     // 16 bytes.
    373     // TODO(jiesun): We do not use aligned load from row buffer in vertical
    374     // convolution pass yet. Somehow Windows does not like it.
    375     int rowBufferWidth = (filterX.numValues() + 15) & ~0xF;
    376     int rowBufferHeight = maxYFilterSize +
    377                           (convolveProcs.fConvolve4RowsHorizontally ? 4 : 0);
    378 
    379     // check for too-big allocation requests : crbug.com/528628
    380     {
    381         int64_t size = sk_64_mul(rowBufferWidth, rowBufferHeight);
    382         // need some limit, to avoid over-committing success from malloc, but then
    383         // crashing when we try to actually use the memory.
    384         // 100meg seems big enough to allow "normal" zoom factors and image sizes through
    385         // while avoiding the crash seen by the bug (crbug.com/528628)
    386         if (size > 100 * 1024 * 1024) {
    387 //            SkDebugf("BGRAConvolve2D: tmp allocation [%lld] too big\n", size);
    388             return false;
    389         }
    390     }
    391 
    392     CircularRowBuffer rowBuffer(rowBufferWidth,
    393                                 rowBufferHeight,
    394                                 filterOffset);
    395 
    396     // Loop over every possible output row, processing just enough horizontal
    397     // convolutions to run each subsequent vertical convolution.
    398     SkASSERT(outputByteRowStride >= filterX.numValues() * 4);
    399     int numOutputRows = filterY.numValues();
    400 
    401     // We need to check which is the last line to convolve before we advance 4
    402     // lines in one iteration.
    403     int lastFilterOffset, lastFilterLength;
    404 
    405     // SSE2 can access up to 3 extra pixels past the end of the
    406     // buffer. At the bottom of the image, we have to be careful
    407     // not to access data past the end of the buffer. Normally
    408     // we fall back to the C++ implementation for the last row.
    409     // If the last row is less than 3 pixels wide, we may have to fall
    410     // back to the C++ version for more rows. Compute how many
    411     // rows we need to avoid the SSE implementation for here.
    412     filterX.FilterForValue(filterX.numValues() - 1, &lastFilterOffset,
    413                            &lastFilterLength);
    414     int avoidSimdRows = 1 + convolveProcs.fExtraHorizontalReads /
    415         (lastFilterOffset + lastFilterLength);
    416 
    417     filterY.FilterForValue(numOutputRows - 1, &lastFilterOffset,
    418                            &lastFilterLength);
    419 
    420     for (int outY = 0; outY < numOutputRows; outY++) {
    421         filterValues = filterY.FilterForValue(outY,
    422                                               &filterOffset, &filterLength);
    423 
    424         // Generate output rows until we have enough to run the current filter.
    425         while (nextXRow < filterOffset + filterLength) {
    426             if (convolveProcs.fConvolve4RowsHorizontally &&
    427                 nextXRow + 3 < lastFilterOffset + lastFilterLength -
    428                 avoidSimdRows) {
    429                 const unsigned char* src[4];
    430                 unsigned char* outRow[4];
    431                 for (int i = 0; i < 4; ++i) {
    432                     src[i] = &sourceData[(uint64_t)(nextXRow + i) * sourceByteRowStride];
    433                     outRow[i] = rowBuffer.advanceRow();
    434                 }
    435                 convolveProcs.fConvolve4RowsHorizontally(src, filterX, outRow, 4*rowBufferWidth);
    436                 nextXRow += 4;
    437             } else {
    438                 // Check if we need to avoid SSE2 for this row.
    439                 if (convolveProcs.fConvolveHorizontally &&
    440                     nextXRow < lastFilterOffset + lastFilterLength -
    441                     avoidSimdRows) {
    442                     convolveProcs.fConvolveHorizontally(
    443                         &sourceData[(uint64_t)nextXRow * sourceByteRowStride],
    444                         filterX, rowBuffer.advanceRow(), sourceHasAlpha);
    445                 } else {
    446                     if (sourceHasAlpha) {
    447                         ConvolveHorizontallyAlpha(
    448                             &sourceData[(uint64_t)nextXRow * sourceByteRowStride],
    449                             filterX, rowBuffer.advanceRow());
    450                     } else {
    451                         ConvolveHorizontallyNoAlpha(
    452                             &sourceData[(uint64_t)nextXRow * sourceByteRowStride],
    453                             filterX, rowBuffer.advanceRow());
    454                     }
    455                 }
    456                 nextXRow++;
    457             }
    458         }
    459 
    460         // Compute where in the output image this row of final data will go.
    461         unsigned char* curOutputRow = &output[(uint64_t)outY * outputByteRowStride];
    462 
    463         // Get the list of rows that the circular buffer has, in order.
    464         int firstRowInCircularBuffer;
    465         unsigned char* const* rowsToConvolve =
    466             rowBuffer.GetRowAddresses(&firstRowInCircularBuffer);
    467 
    468         // Now compute the start of the subset of those rows that the filter
    469         // needs.
    470         unsigned char* const* firstRowForFilter =
    471             &rowsToConvolve[filterOffset - firstRowInCircularBuffer];
    472 
    473         if (convolveProcs.fConvolveVertically) {
    474             convolveProcs.fConvolveVertically(filterValues, filterLength,
    475                                                firstRowForFilter,
    476                                                filterX.numValues(), curOutputRow,
    477                                                sourceHasAlpha);
    478         } else {
    479             ConvolveVertically(filterValues, filterLength,
    480                                firstRowForFilter,
    481                                filterX.numValues(), curOutputRow,
    482                                sourceHasAlpha);
    483         }
    484     }
    485     return true;
    486 }
    487