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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef SK_CONVOLVER_H
      6 #define SK_CONVOLVER_H
      7 
      8 #include "SkSize.h"
      9 #include "SkTDArray.h"
     10 
     11 // avoid confusion with Mac OS X's math library (Carbon)
     12 #if defined(__APPLE__)
     13 #undef FloatToConvolutionFixed
     14 #undef ConvolutionFixedToFloat
     15 #undef FloatToFixed
     16 #undef FixedToFloat
     17 #endif
     18 
     19 // Represents a filter in one dimension. Each output pixel has one entry in this
     20 // object for the filter values contributing to it. You build up the filter
     21 // list by calling AddFilter for each output pixel (in order).
     22 //
     23 // We do 2-dimensional convolution by first convolving each row by one
     24 // SkConvolutionFilter1D, then convolving each column by another one.
     25 //
     26 // Entries are stored in ConvolutionFixed point, shifted left by kShiftBits.
     27 class SkConvolutionFilter1D {
     28 public:
     29     typedef short ConvolutionFixed;
     30 
     31     // The number of bits that ConvolutionFixed point values are shifted by.
     32     enum { kShiftBits = 14 };
     33 
     34     SK_API SkConvolutionFilter1D();
     35     SK_API ~SkConvolutionFilter1D();
     36 
     37     // Convert between floating point and our ConvolutionFixed point representation.
     38     static ConvolutionFixed FloatToFixed(float f) {
     39         return static_cast<ConvolutionFixed>(f * (1 << kShiftBits));
     40     }
     41     static unsigned char FixedToChar(ConvolutionFixed x) {
     42         return static_cast<unsigned char>(x >> kShiftBits);
     43     }
     44     static float FixedToFloat(ConvolutionFixed x) {
     45         // The cast relies on ConvolutionFixed being a short, implying that on
     46         // the platforms we care about all (16) bits will fit into
     47         // the mantissa of a (32-bit) float.
     48         static_assert(sizeof(ConvolutionFixed) == 2, "ConvolutionFixed_type_should_fit_in_float_mantissa");
     49         float raw = static_cast<float>(x);
     50         return ldexpf(raw, -kShiftBits);
     51     }
     52 
     53     // Returns the maximum pixel span of a filter.
     54     int maxFilter() const { return fMaxFilter; }
     55 
     56     // Returns the number of filters in this filter. This is the dimension of the
     57     // output image.
     58     int numValues() const { return static_cast<int>(fFilters.count()); }
     59 
     60     void reserveAdditional(int filterCount, int filterValueCount) {
     61         fFilters.setReserve(fFilters.count() + filterCount);
     62         fFilterValues.setReserve(fFilterValues.count() + filterValueCount);
     63     }
     64 
     65     // Appends the given list of scaling values for generating a given output
     66     // pixel. |filterOffset| is the distance from the edge of the image to where
     67     // the scaling factors start. The scaling factors apply to the source pixels
     68     // starting from this position, and going for the next |filterLength| pixels.
     69     //
     70     // You will probably want to make sure your input is normalized (that is,
     71     // all entries in |filterValuesg| sub to one) to prevent affecting the overall
     72     // brighness of the image.
     73     //
     74     // The filterLength must be > 0.
     75     void AddFilter(int filterOffset,
     76                    const ConvolutionFixed* filterValues,
     77                    int filterLength);
     78 
     79     // Retrieves a filter for the given |valueOffset|, a position in the output
     80     // image in the direction we're convolving. The offset and length of the
     81     // filter values are put into the corresponding out arguments (see AddFilter
     82     // above for what these mean), and a pointer to the first scaling factor is
     83     // returned. There will be |filterLength| values in this array.
     84     inline const ConvolutionFixed* FilterForValue(int valueOffset,
     85                                        int* filterOffset,
     86                                        int* filterLength) const {
     87         const FilterInstance& filter = fFilters[valueOffset];
     88         *filterOffset = filter.fOffset;
     89         *filterLength = filter.fTrimmedLength;
     90         if (filter.fTrimmedLength == 0) {
     91             return nullptr;
     92         }
     93         return &fFilterValues[filter.fDataLocation];
     94     }
     95 
     96   // Retrieves the filter for the offset 0, presumed to be the one and only.
     97   // The offset and length of the filter values are put into the corresponding
     98   // out arguments (see AddFilter). Note that |filterLegth| and
     99   // |specifiedFilterLength| may be different if leading/trailing zeros of the
    100   // original floating point form were clipped.
    101   // There will be |filterLength| values in the return array.
    102   // Returns nullptr if the filter is 0-length (for instance when all floating
    103   // point values passed to AddFilter were clipped to 0).
    104     SK_API const ConvolutionFixed* GetSingleFilter(int* specifiedFilterLength,
    105         int* filterOffset,
    106         int* filterLength) const;
    107 
    108     // Add another value to the fFilterValues array -- useful for
    109     // SIMD padding which happens outside of this class.
    110 
    111     void addFilterValue( ConvolutionFixed val ) {
    112         fFilterValues.push( val );
    113     }
    114 private:
    115     struct FilterInstance {
    116         // Offset within filterValues for this instance of the filter.
    117         int fDataLocation;
    118 
    119         // Distance from the left of the filter to the center. IN PIXELS
    120         int fOffset;
    121 
    122         // Number of values in this filter instance.
    123         int fTrimmedLength;
    124 
    125         // Filter length as specified. Note that this may be different from
    126         // 'trimmed_length' if leading/trailing zeros of the original floating
    127         // point form were clipped differently on each tail.
    128         int fLength;
    129     };
    130 
    131     // Stores the information for each filter added to this class.
    132     SkTDArray<FilterInstance> fFilters;
    133 
    134     // We store all the filter values in this flat list, indexed by
    135     // |FilterInstance.data_location| to avoid the mallocs required for storing
    136     // each one separately.
    137     SkTDArray<ConvolutionFixed> fFilterValues;
    138 
    139     // The maximum size of any filter we've added.
    140     int fMaxFilter;
    141 };
    142 
    143 typedef void (*SkConvolveVertically_pointer)(
    144     const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
    145     int filterLength,
    146     unsigned char* const* sourceDataRows,
    147     int pixelWidth,
    148     unsigned char* outRow,
    149     bool hasAlpha);
    150 typedef void (*SkConvolve4RowsHorizontally_pointer)(
    151     const unsigned char* srcData[4],
    152     const SkConvolutionFilter1D& filter,
    153     unsigned char* outRow[4],
    154     size_t outRowBytes);
    155 typedef void (*SkConvolveHorizontally_pointer)(
    156     const unsigned char* srcData,
    157     const SkConvolutionFilter1D& filter,
    158     unsigned char* outRow,
    159     bool hasAlpha);
    160 typedef void (*SkConvolveFilterPadding_pointer)(
    161     SkConvolutionFilter1D* filter);
    162 
    163 struct SkConvolutionProcs {
    164   // This is how many extra pixels may be read by the
    165   // conolve*horizontally functions.
    166     int fExtraHorizontalReads;
    167     SkConvolveVertically_pointer fConvolveVertically;
    168     SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally;
    169     SkConvolveHorizontally_pointer fConvolveHorizontally;
    170     SkConvolveFilterPadding_pointer fApplySIMDPadding;
    171 };
    172 
    173 
    174 
    175 // Does a two-dimensional convolution on the given source image.
    176 //
    177 // It is assumed the source pixel offsets referenced in the input filters
    178 // reference only valid pixels, so the source image size is not required. Each
    179 // row of the source image starts |sourceByteRowStride| after the previous
    180 // one (this allows you to have rows with some padding at the end).
    181 //
    182 // The result will be put into the given output buffer. The destination image
    183 // size will be xfilter.numValues() * yfilter.numValues() pixels. It will be
    184 // in rows of exactly xfilter.numValues() * 4 bytes.
    185 //
    186 // |sourceHasAlpha| is a hint that allows us to avoid doing computations on
    187 // the alpha channel if the image is opaque. If you don't know, set this to
    188 // true and it will work properly, but setting this to false will be a few
    189 // percent faster if you know the image is opaque.
    190 //
    191 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
    192 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
    193 /**
    194  *  Returns false if it was unable to perform the convolution/rescale. in which case the output
    195  *  buffer is assumed to be undefined.
    196  */
    197 SK_API bool BGRAConvolve2D(const unsigned char* sourceData,
    198     int sourceByteRowStride,
    199     bool sourceHasAlpha,
    200     const SkConvolutionFilter1D& xfilter,
    201     const SkConvolutionFilter1D& yfilter,
    202     int outputByteRowStride,
    203     unsigned char* output,
    204     const SkConvolutionProcs&,
    205     bool useSimdIfPossible);
    206 
    207 #endif  // SK_CONVOLVER_H
    208