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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkRecord_DEFINED
      9 #define SkRecord_DEFINED
     10 
     11 #include "SkRecords.h"
     12 #include "SkTLogic.h"
     13 #include "SkTemplates.h"
     14 #include "SkVarAlloc.h"
     15 
     16 // SkRecord represents a sequence of SkCanvas calls, saved for future use.
     17 // These future uses may include: replay, optimization, serialization, or combinations of those.
     18 //
     19 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to
     20 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface
     21 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas.
     22 //
     23 // SkRecord often looks like it's compatible with any type T, but really it's compatible with any
     24 // type T which has a static const SkRecords::Type kType.  That is to say, SkRecord is compatible
     25 // only with SkRecords::* structs defined in SkRecords.h.  Your compiler will helpfully yell if you
     26 // get this wrong.
     27 
     28 class SkRecord : public SkNVRefCnt<SkRecord> {
     29     enum {
     30         // TODO: tune these two constants.
     31         kInlineRecords      = 4, // Ideally our lower limit on recorded ops per picture.
     32         kInlineAllocLgBytes = 8, // 1<<8 == 256 bytes inline, then SkVarAlloc starting at 512 bytes.
     33     };
     34 public:
     35     SkRecord()
     36         : fCount(0)
     37         , fReserved(kInlineRecords)
     38         , fAlloc(kInlineAllocLgBytes+1,  // First malloc'd block is 2x as large as fInlineAlloc.
     39                  fInlineAlloc, sizeof(fInlineAlloc)) {}
     40     ~SkRecord();
     41 
     42     // Returns the number of canvas commands in this SkRecord.
     43     int count() const { return fCount; }
     44 
     45     // Visit the i-th canvas command with a functor matching this interface:
     46     //   template <typename T>
     47     //   R operator()(const T& record) { ... }
     48     // This operator() must be defined for at least all SkRecords::*.
     49     template <typename R, typename F>
     50     R visit(int i, F& f) const {
     51         SkASSERT(i < this->count());
     52         return fRecords[i].visit<R>(f);
     53     }
     54 
     55     // Mutate the i-th canvas command with a functor matching this interface:
     56     //   template <typename T>
     57     //   R operator()(T* record) { ... }
     58     // This operator() must be defined for at least all SkRecords::*.
     59     template <typename R, typename F>
     60     R mutate(int i, F& f) {
     61         SkASSERT(i < this->count());
     62         return fRecords[i].mutate<R>(f);
     63     }
     64 
     65     // TODO: It'd be nice to infer R from F for visit and mutate.
     66 
     67     // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed.
     68     // Here T can be any class, not just those from SkRecords.  Throws on failure.
     69     template <typename T>
     70     T* alloc(size_t count = 1) {
     71         return (T*)fAlloc.alloc(sizeof(T) * count);
     72     }
     73 
     74     // Add a new command of type T to the end of this SkRecord.
     75     // You are expected to placement new an object of type T onto this pointer.
     76     template <typename T>
     77     T* append() {
     78         if (fCount == fReserved) {
     79             this->grow();
     80         }
     81         return fRecords[fCount++].set(this->allocCommand<T>());
     82     }
     83 
     84     // Replace the i-th command with a new command of type T.
     85     // You are expected to placement new an object of type T onto this pointer.
     86     // References to the original command are invalidated.
     87     template <typename T>
     88     T* replace(int i) {
     89         SkASSERT(i < this->count());
     90 
     91         Destroyer destroyer;
     92         this->mutate<void>(i, destroyer);
     93 
     94         return fRecords[i].set(this->allocCommand<T>());
     95     }
     96 
     97     // Replace the i-th command with a new command of type T.
     98     // You are expected to placement new an object of type T onto this pointer.
     99     // You must show proof that you've already adopted the existing command.
    100     template <typename T, typename Existing>
    101     T* replace(int i, const SkRecords::Adopted<Existing>& proofOfAdoption) {
    102         SkASSERT(i < this->count());
    103 
    104         SkASSERT(Existing::kType == fRecords[i].type());
    105         SkASSERT(proofOfAdoption == fRecords[i].ptr());
    106 
    107         return fRecords[i].set(this->allocCommand<T>());
    108     }
    109 
    110     // Does not return the bytes in any pointers embedded in the Records; callers
    111     // need to iterate with a visitor to measure those they care for.
    112     size_t bytesUsed() const;
    113 
    114     // Rearrange and resize this record to eliminate any NoOps.
    115     // May change count() and the indices of ops, but preserves their order.
    116     void defrag();
    117 
    118 private:
    119     // An SkRecord is structured as an array of pointers into a big chunk of memory where
    120     // records representing each canvas draw call are stored:
    121     //
    122     // fRecords:  [*][*][*]...
    123     //             |  |  |
    124     //             |  |  |
    125     //             |  |  +---------------------------------------+
    126     //             |  +-----------------+                        |
    127     //             |                    |                        |
    128     //             v                    v                        v
    129     //   fAlloc:  [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]...
    130     //
    131     // We store the types of each of the pointers alongside the pointer.
    132     // The cost to append a T to this structure is 8 + sizeof(T) bytes.
    133 
    134     // A mutator that can be used with replace to destroy canvas commands.
    135     struct Destroyer {
    136         template <typename T>
    137         void operator()(T* record) { record->~T(); }
    138     };
    139 
    140     template <typename T>
    141     SK_WHEN(std::is_empty<T>::value, T*) allocCommand() {
    142         static T singleton = {};
    143         return &singleton;
    144     }
    145 
    146     template <typename T>
    147     SK_WHEN(!std::is_empty<T>::value, T*) allocCommand() { return this->alloc<T>(); }
    148 
    149     void grow();
    150 
    151     // A typed pointer to some bytes in fAlloc.  visit() and mutate() allow polymorphic dispatch.
    152     struct Record {
    153         // On 32-bit machines we store type in 4 bytes, followed by a pointer.  Simple.
    154         // On 64-bit machines we store a pointer with the type slotted into two top (unused) bytes.
    155         // FWIW, SkRecords::Type is tiny.  It can easily fit in one byte.
    156         uint64_t fTypeAndPtr;
    157         static const int kTypeShift = sizeof(void*) == 4 ? 32 : 48;
    158 
    159         // Point this record to its data in fAlloc.  Returns ptr for convenience.
    160         template <typename T>
    161         T* set(T* ptr) {
    162             fTypeAndPtr = ((uint64_t)T::kType) << kTypeShift | (uintptr_t)ptr;
    163             SkASSERT(this->ptr() == ptr && this->type() == T::kType);
    164             return ptr;
    165         }
    166 
    167         SkRecords::Type type() const { return (SkRecords::Type)(fTypeAndPtr >> kTypeShift); }
    168         void* ptr() const { return (void*)(fTypeAndPtr & ((1ull<<kTypeShift)-1)); }
    169 
    170         // Visit this record with functor F (see public API above).
    171         template <typename R, typename F>
    172         R visit(F& f) const {
    173         #define CASE(T) case SkRecords::T##_Type: return f(*(const SkRecords::T*)this->ptr());
    174             switch(this->type()) { SK_RECORD_TYPES(CASE) }
    175         #undef CASE
    176             SkDEBUGFAIL("Unreachable");
    177             return R();
    178         }
    179 
    180         // Mutate this record with functor F (see public API above).
    181         template <typename R, typename F>
    182         R mutate(F& f) {
    183         #define CASE(T) case SkRecords::T##_Type: return f((SkRecords::T*)this->ptr());
    184             switch(this->type()) { SK_RECORD_TYPES(CASE) }
    185         #undef CASE
    186             SkDEBUGFAIL("Unreachable");
    187             return R();
    188         }
    189     };
    190 
    191     // fRecords needs to be a data structure that can append fixed length data, and need to
    192     // support efficient random access and forward iteration.  (It doesn't need to be contiguous.)
    193     int fCount, fReserved;
    194     SkAutoSTMalloc<kInlineRecords, Record> fRecords;
    195 
    196     // fAlloc needs to be a data structure which can append variable length data in contiguous
    197     // chunks, returning a stable handle to that data for later retrieval.
    198     SkVarAlloc fAlloc;
    199     char fInlineAlloc[1 << kInlineAllocLgBytes];
    200 };
    201 
    202 #endif//SkRecord_DEFINED
    203