1 // Copyright 2016 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_INTERPRETER_BYTECODE_DEAD_CODE_OPTIMIZER_H_ 6 #define V8_INTERPRETER_BYTECODE_DEAD_CODE_OPTIMIZER_H_ 7 8 #include "src/interpreter/bytecode-pipeline.h" 9 10 namespace v8 { 11 namespace internal { 12 namespace interpreter { 13 14 // An optimization stage for eliminating obviously dead code in bytecode 15 // generation. 16 class BytecodeDeadCodeOptimizer final : public BytecodePipelineStage, 17 public ZoneObject { 18 public: 19 explicit BytecodeDeadCodeOptimizer(BytecodePipelineStage* next_stage); 20 21 // BytecodePipelineStage interface. 22 void Write(BytecodeNode* node) override; 23 void WriteJump(BytecodeNode* node, BytecodeLabel* label) override; 24 void BindLabel(BytecodeLabel* label) override; 25 void BindLabel(const BytecodeLabel& target, BytecodeLabel* label) override; 26 Handle<BytecodeArray> ToBytecodeArray( 27 int fixed_register_count, int parameter_count, 28 Handle<FixedArray> handler_table) override; 29 30 private: 31 BytecodePipelineStage* next_stage_; 32 bool exit_seen_in_block_; 33 34 DISALLOW_COPY_AND_ASSIGN(BytecodeDeadCodeOptimizer); 35 }; 36 37 } // namespace interpreter 38 } // namespace internal 39 } // namespace v8 40 41 #endif // V8_INTERPRETER_BYTECODE_DEAD_CODE_OPTIMIZER_H_ 42