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      1 // Copyright (c) 2013 Google Inc. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include <windows.h>
      6 #include <wrl.h>
      7 #include <wrl/wrappers/corewrappers.h>
      8 #include <windows.graphics.display.h>
      9 
     10 using namespace Microsoft::WRL;
     11 using namespace Microsoft::WRL::Wrappers;
     12 using namespace ABI::Windows::Foundation;
     13 using namespace ABI::Windows::Graphics::Display;
     14 
     15 bool TryToUseSomeWinRT() {
     16   ComPtr<IDisplayPropertiesStatics> dp;
     17   HStringReference s(RuntimeClass_Windows_Graphics_Display_DisplayProperties);
     18   HRESULT hr = GetActivationFactory(s.Get(), dp.GetAddressOf());
     19   if (SUCCEEDED(hr)) {
     20     float dpi = 96.0f;
     21     if (SUCCEEDED(dp->get_LogicalDpi(&dpi))) {
     22       return true;
     23     }
     24   }
     25   return false;
     26 }
     27 
     28 BOOL WINAPI DllMain(HINSTANCE hinstance, DWORD reason, LPVOID reserved) {
     29   return TRUE;
     30 }
     31