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      1 #include <stdlib.h>
      2 
      3 int main(void)
      4 {                                // All sizes are multiples of 16 -- no slop.
      5    int* x = realloc(NULL, 800);  // equivalent to malloc(800), and ends up
      6    int* y __attribute__((unused)); // calling Valgrind's (and Massif's) malloc
      7 
      8    x = realloc(x, 800);          // same size
      9 
     10    x = realloc(x, 400);          // smaller
     11 
     12    x = realloc(x, 1200);         // bigger
     13 
     14    y = realloc(x+10, 1600);      // bogus realloc
     15 
     16    x = realloc(x, 0);            // equivalent to free(x), and ends up
     17                                  // calling Valgrind's (and Massif's) free
     18    return 0;
     19 }
     20