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      1 /*
      2  * Copyright (c) 2015-2016 The Khronos Group Inc.
      3  * Copyright (c) 2015-2016 Valve Corporation
      4  * Copyright (c) 2015-2016 LunarG, Inc.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a copy
      7  * of this software and/or associated documentation files (the "Materials"), to
      8  * deal in the Materials without restriction, including without limitation the
      9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
     10  * sell copies of the Materials, and to permit persons to whom the Materials are
     11  * furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice(s) and this permission notice shall be included in
     14  * all copies or substantial portions of the Materials.
     15  *
     16  * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     19  *
     20  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
     21  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     22  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
     23  * USE OR OTHER DEALINGS IN THE MATERIALS.
     24  *
     25  * Author: Courtney Goeltzenleuchter <courtney (at) LunarG.com>
     26  * Author: Tony Barbour <tony (at) LunarG.com>
     27  */
     28 
     29 #ifndef VKTESTFRAMEWORK_H
     30 #define VKTESTFRAMEWORK_H
     31 
     32 //#include "gtest-1.7.0/include/gtest/gtest.h"
     33 #include "glslang/Public/ShaderLang.h"
     34 #include "SPIRV/GLSL.std.450.h"
     35 #include "icd-spv.h"
     36 #include "test_common.h"
     37 #include "vktestbinding.h"
     38 #include "test_environment.h"
     39 
     40 #include <stdlib.h>
     41 #include <stdio.h>
     42 #include <stdbool.h>
     43 #include <string.h>
     44 #include <iostream>
     45 #include <fstream>
     46 #include <list>
     47 
     48 #ifdef _WIN32
     49 #ifndef WIN32_LEAN_AND_MEAN
     50 #define WIN32_LEAN_AND_MEAN
     51 #endif
     52 #include <windows.h>
     53 #endif
     54 
     55 #if defined(NDEBUG) && defined(__GNUC__)
     56 #define U_ASSERT_ONLY __attribute__((unused))
     57 #else
     58 #define U_ASSERT_ONLY
     59 #endif
     60 
     61 // Can be used by tests to record additional details / description of test
     62 #define TEST_DESCRIPTION(desc) RecordProperty("description", desc)
     63 
     64 using namespace std;
     65 
     66 class VkImageObj;
     67 
     68 class VkTestFramework : public ::testing::Test {
     69   public:
     70     VkTestFramework();
     71     ~VkTestFramework();
     72 
     73     VkFormat GetFormat(VkInstance instance, vk_testing::Device *device);
     74     static bool optionMatch(const char *option, char *optionLine);
     75     static void InitArgs(int *argc, char *argv[]);
     76     static void Finish();
     77 
     78     bool GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader,
     79                    std::vector<unsigned int> &spv);
     80     static bool m_use_glsl;
     81     static bool m_canonicalize_spv;
     82     static bool m_strip_spv;
     83     static bool m_do_everything_spv;
     84 
     85     char **ReadFileData(const char *fileName);
     86     void FreeFileData(char **data);
     87 
     88   private:
     89     int m_compile_options;
     90     int m_num_shader_strings;
     91     TBuiltInResource Resources;
     92     void SetMessageOptions(EShMessages &messages);
     93     void ProcessConfigFile();
     94     EShLanguage FindLanguage(const std::string &name);
     95     EShLanguage FindLanguage(const VkShaderStageFlagBits shader_type);
     96     std::string ConfigFile;
     97     bool SetConfigFile(const std::string &name);
     98     static int m_width;
     99     static int m_height;
    100     string m_testName;
    101 };
    102 
    103 class TestEnvironment : public ::testing::Environment {
    104   public:
    105     void SetUp();
    106 
    107     void TearDown();
    108 };
    109 
    110 #endif // VKTESTFRAMEWORK_H
    111