1 /* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 //#define LOG_NDEBUG 0 18 #define LOG_TAG "ToneGenerator" 19 20 #include <math.h> 21 #include <utils/Log.h> 22 #include <cutils/properties.h> 23 #include "media/ToneGenerator.h" 24 25 26 namespace android { 27 28 29 // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) 30 const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = { 31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0}, 32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 33 .repeatCnt = ToneGenerator::TONEGEN_INF, 34 .repeatSegment = 0 }, // TONE_DTMF_0 35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 }, 36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 37 .repeatCnt = ToneGenerator::TONEGEN_INF, 38 .repeatSegment = 0 }, // TONE_DTMF_1 39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 }, 40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 41 .repeatCnt = ToneGenerator::TONEGEN_INF, 42 .repeatSegment = 0 }, // TONE_DTMF_2 43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 }, 44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 45 .repeatCnt = ToneGenerator::TONEGEN_INF, 46 .repeatSegment = 0 }, // TONE_DTMF_3 47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 }, 48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 49 .repeatCnt = ToneGenerator::TONEGEN_INF, 50 .repeatSegment = 0 }, // TONE_DTMF_4 51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 }, 52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 53 .repeatCnt = ToneGenerator::TONEGEN_INF, 54 .repeatSegment = 0 }, // TONE_DTMF_5 55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 }, 56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 57 .repeatCnt = ToneGenerator::TONEGEN_INF, 58 .repeatSegment = 0 }, // TONE_DTMF_6 59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 }, 60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 61 .repeatCnt = ToneGenerator::TONEGEN_INF, 62 .repeatSegment = 0 }, // TONE_DTMF_7 63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 }, 64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 65 .repeatCnt = ToneGenerator::TONEGEN_INF, 66 .repeatSegment = 0 }, // TONE_DTMF_8 67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 }, 68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 69 .repeatCnt = ToneGenerator::TONEGEN_INF, 70 .repeatSegment = 0 }, // TONE_DTMF_9 71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 }, 72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 73 .repeatCnt = ToneGenerator::TONEGEN_INF, 74 .repeatSegment = 0 }, // TONE_DTMF_S 75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 }, 76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 77 .repeatCnt = ToneGenerator::TONEGEN_INF, 78 .repeatSegment = 0 }, // TONE_DTMF_P 79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 }, 80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 81 .repeatCnt = ToneGenerator::TONEGEN_INF, 82 .repeatSegment = 0 }, // TONE_DTMF_A 83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 }, 84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 85 .repeatCnt = ToneGenerator::TONEGEN_INF, 86 .repeatSegment = 0 }, // TONE_DTMF_B 87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 }, 88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 89 .repeatCnt = ToneGenerator::TONEGEN_INF, 90 .repeatSegment = 0 }, // TONE_DTMF_C 91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 }, 92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 93 .repeatCnt = ToneGenerator::TONEGEN_INF, 94 .repeatSegment = 0 }, // TONE_DTMF_D 95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 }, 96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 97 .repeatCnt = ToneGenerator::TONEGEN_INF, 98 .repeatSegment = 0 }, // TONE_SUP_DIAL 99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0}, 100 { .duration = 500, .waveFreq = { 0 }, 0, 0}, 101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 102 .repeatCnt = ToneGenerator::TONEGEN_INF, 103 .repeatSegment = 0 }, // TONE_SUP_BUSY 104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 105 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 107 .repeatCnt = ToneGenerator::TONEGEN_INF, 108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION 109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 111 .repeatCnt = 0, 112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK 113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0}, 114 { .duration = 200, .waveFreq = { 0 }, 0, 0}, 115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 116 .repeatCnt = 2, 117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL 118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0}, 119 { .duration = 1000, .waveFreq = { 0 }, 0, 0}, 120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 121 .repeatCnt = ToneGenerator::TONEGEN_INF, 122 .repeatSegment = 0 }, // TONE_SUP_ERROR 123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 124 { .duration = 600, .waveFreq = { 0 }, 0, 0 }, 125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 128 .repeatCnt = ToneGenerator::TONEGEN_INF, 129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING 130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 }, 131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 133 .repeatCnt = ToneGenerator::TONEGEN_INF, 134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE 135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 137 .repeatCnt = 0, 138 .repeatSegment = 0 }, // TONE_PROP_BEEP 139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 }, 140 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 142 .repeatCnt = 1, 143 .repeatSegment = 0 }, // TONE_PROP_ACK 144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 }, 145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 146 .repeatCnt = 0, 147 .repeatSegment = 0 }, // TONE_PROP_NACK 148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 150 .repeatCnt = 0, 151 .repeatSegment = 0 }, // TONE_PROP_PROMPT 152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 153 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 156 .repeatCnt = 0, 157 .repeatSegment = 0 }, // TONE_PROP_BEEP2 158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }}, 161 .repeatCnt = ToneGenerator::TONEGEN_INF, 162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT 163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 166 .repeatCnt = 7, 167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV 168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 169 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 171 .repeatCnt = 7, 172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV 173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 174 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 176 .repeatCnt = 2, 177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM 178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 179 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 181 .repeatCnt = 3, 182 .repeatSegment = 0 }, // TONE_SUP_PIP 183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0}, 184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 185 .repeatCnt = ToneGenerator::TONEGEN_INF, 186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE 187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 190 .repeatCnt = ToneGenerator::TONEGEN_INF, 191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK 192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 195 .repeatCnt = ToneGenerator::TONEGEN_INF, 196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT 197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 200 .repeatCnt = 0, 201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT 202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 203 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 205 .repeatCnt = ToneGenerator::TONEGEN_INF, 206 .repeatSegment = 0 }, // TONE_CDMA_REORDER 207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 208 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 210 .repeatCnt = 7, 211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER 212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 213 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 215 .repeatCnt = ToneGenerator::TONEGEN_INF, 216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY 217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 218 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 220 .repeatCnt = 2, 221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM 222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 }, 223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 224 .repeatCnt = 0, 225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER 226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 228 .repeatCnt = 0, 229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING 230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 231 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 233 .repeatCnt = 3, 234 .repeatSegment = 0 }, // TONE_CDMA_PIP 235 236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0}, 238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0}, 239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0}, 240 { .duration = 4000, .waveFreq = { 0 }, 0, 0}, 241 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 242 .repeatCnt = 0, 243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL 244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 }, 246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 247 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 }, 250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 253 .repeatCnt = 0, 254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP 255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 }, 257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 258 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 }, 261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 262 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 264 .repeatCnt = 0, 265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI 266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 267 .repeatCnt = 0, 268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 }, 270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 }, 271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 }, 272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } }, 273 .repeatCnt = 0, 274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING 275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 276 .repeatCnt = 0, 277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 279 .repeatCnt = 0, 280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 282 .repeatCnt = 0, 283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 284 285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 }, 287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 289 .repeatCnt = ToneGenerator::TONEGEN_INF, 290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L 291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 }, 293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 295 .repeatCnt = ToneGenerator::TONEGEN_INF, 296 .repeatSegment = 0 }, // TONE_CDMA_MED_L 297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 }, 299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 301 .repeatCnt = ToneGenerator::TONEGEN_INF, 302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L 303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 }, 305 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 307 .repeatCnt = ToneGenerator::TONEGEN_INF, 308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS 309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 }, 311 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 313 .repeatCnt = ToneGenerator::TONEGEN_INF, 314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS 315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 }, 317 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 319 .repeatCnt = ToneGenerator::TONEGEN_INF, 320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS 321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 323 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 326 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 331 .repeatCnt = ToneGenerator::TONEGEN_INF, 332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL 333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 335 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 338 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 343 .repeatCnt = ToneGenerator::TONEGEN_INF, 344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL 345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 347 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 350 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 355 .repeatCnt = ToneGenerator::TONEGEN_INF, 356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL 357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 364 .repeatCnt = ToneGenerator::TONEGEN_INF, 365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2 366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 373 .repeatCnt = ToneGenerator::TONEGEN_INF, 374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2 375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 382 .repeatCnt = ToneGenerator::TONEGEN_INF, 383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2 384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 386 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 389 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 394 .repeatCnt = ToneGenerator::TONEGEN_INF, 395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS 396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 398 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 401 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 406 .repeatCnt = ToneGenerator::TONEGEN_INF, 407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS 408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 410 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 413 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 418 .repeatCnt = ToneGenerator::TONEGEN_INF, 419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS 420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 422 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 }, 425 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 428 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 }, 431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 433 .repeatCnt = ToneGenerator::TONEGEN_INF, 434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4 435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 437 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 }, 440 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 443 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 }, 446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 448 .repeatCnt = ToneGenerator::TONEGEN_INF, 449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4 450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 452 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 }, 455 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 458 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 }, 461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 463 .repeatCnt = ToneGenerator::TONEGEN_INF, 464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4 465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 469 .repeatCnt = ToneGenerator::TONEGEN_INF, 470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L 471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 475 .repeatCnt = ToneGenerator::TONEGEN_INF, 476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L 477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 481 .repeatCnt = ToneGenerator::TONEGEN_INF, 482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L 483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 485 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 490 .repeatCnt = ToneGenerator::TONEGEN_INF, 491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS 492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 494 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 499 .repeatCnt = ToneGenerator::TONEGEN_INF, 500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS 501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 503 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 508 .repeatCnt = ToneGenerator::TONEGEN_INF, 509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS 510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 512 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 515 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 520 .repeatCnt = ToneGenerator::TONEGEN_INF, 521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL 522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 524 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 527 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 532 .repeatCnt = ToneGenerator::TONEGEN_INF, 533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL 534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 536 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 539 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 544 .repeatCnt = ToneGenerator::TONEGEN_INF, 545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL 546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 548 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 }, 551 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 556 .repeatCnt = ToneGenerator::TONEGEN_INF, 557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS 558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 560 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 }, 563 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 568 .repeatCnt = ToneGenerator::TONEGEN_INF, 569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS 570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 572 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 }, 575 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 580 .repeatCnt = ToneGenerator::TONEGEN_INF, 581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS 582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 584 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 587 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 590 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 }, 593 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 595 .repeatCnt = ToneGenerator::TONEGEN_INF, 596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4 597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 599 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 602 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 605 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 }, 608 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 610 .repeatCnt = ToneGenerator::TONEGEN_INF, 611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4 612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 614 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 617 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 620 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 }, 623 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 625 .repeatCnt = ToneGenerator::TONEGEN_INF, 626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4 627 628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 }, 631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 }, 632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 634 .repeatCnt = 0, 635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE 636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 }, 638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 640 .repeatCnt = 0, 641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE 642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 }, 643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 644 .repeatCnt = 0, 645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP 646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 }, 647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 648 .repeatCnt = 0, 649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE 650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 }, 651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 }, 652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 653 .repeatCnt = 0, 654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE 655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 }, 656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 664 .repeatCnt = 0, 665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE 666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 }, 667 { .duration = 10, .waveFreq = { 0 }, 2, 0 }, 668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 }, 669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 670 .repeatCnt = ToneGenerator::TONEGEN_INF, 671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK 672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 }, 673 { .duration = 125, .waveFreq = { 0 }, 0, 0 }, 674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 675 .repeatCnt = 2, 676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD 677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 }, 678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 }, 679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 680 .repeatCnt = 0, 681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE 682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 }, 683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 }, 684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 }, 685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 686 .repeatCnt = 0, 687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE 688 689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 }, 690 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 692 .repeatCnt = 0, 693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT 694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 }, 695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 696 .repeatCnt = 0, 697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT 698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 699 .repeatCnt = 0, 700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF 701 702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 }, 703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 704 .repeatCnt = ToneGenerator::TONEGEN_INF, 705 .repeatSegment = 0 }, // TONE_ANSI_DIAL 706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 707 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 709 .repeatCnt = ToneGenerator::TONEGEN_INF, 710 .repeatSegment = 0 }, // TONE_ANSI_BUSY 711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 712 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 714 .repeatCnt = ToneGenerator::TONEGEN_INF, 715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION 716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 }, 718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 719 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 722 .repeatCnt = ToneGenerator::TONEGEN_INF, 723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING 724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 727 .repeatCnt = ToneGenerator::TONEGEN_INF, 728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE 729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 }, 730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 731 .repeatCnt = ToneGenerator::TONEGEN_INF, 732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL 733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 }, 734 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 736 .repeatCnt = ToneGenerator::TONEGEN_INF, 737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY 738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 }, 739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 741 .repeatCnt = ToneGenerator::TONEGEN_INF, 742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK 743 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 744 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 745 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 746 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 747 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 748 .repeatCnt = ToneGenerator::TONEGEN_INF, 749 .repeatSegment = 0 }, // TONE_GB_RINGTONE 750 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 751 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 752 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 753 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 754 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 755 .repeatCnt = ToneGenerator::TONEGEN_INF, 756 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE 757 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 758 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 759 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 760 .repeatCnt = ToneGenerator::TONEGEN_INF, 761 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY 762 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 763 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 764 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 765 { .duration = 4400, .waveFreq = { 0 }, 0, 0 }, 766 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 767 .repeatCnt = ToneGenerator::TONEGEN_INF, 768 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING 769 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 770 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 771 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 772 .repeatCnt = ToneGenerator::TONEGEN_INF, 773 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION 774 }; 775 776 // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type 777 // to actual tone for current region. 778 const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = { 779 { // ANSI 780 TONE_ANSI_DIAL, // TONE_SUP_DIAL 781 TONE_ANSI_BUSY, // TONE_SUP_BUSY 782 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION 783 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 784 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 785 TONE_SUP_ERROR, // TONE_SUP_ERROR 786 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING 787 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE 788 }, 789 { // JAPAN 790 TONE_JAPAN_DIAL, // TONE_SUP_DIAL 791 TONE_JAPAN_BUSY, // TONE_SUP_BUSY 792 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 793 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK 794 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 795 TONE_SUP_ERROR, // TONE_SUP_ERROR 796 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 797 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE 798 }, 799 { // GB 800 TONE_SUP_DIAL, // TONE_SUP_DIAL 801 TONE_SUP_BUSY, // TONE_SUP_BUSY 802 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 803 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 804 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 805 TONE_SUP_ERROR, // TONE_SUP_ERROR 806 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 807 TONE_GB_RINGTONE // TONE_SUP_RINGTONE 808 }, 809 { // AUSTRALIA 810 TONE_ANSI_DIAL, // TONE_SUP_DIAL 811 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY 812 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION 813 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 814 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 815 TONE_SUP_ERROR, // TONE_SUP_ERROR 816 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING 817 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE 818 } 819 }; 820 821 822 //////////////////////////////////////////////////////////////////////////////// 823 // ToneGenerator class Implementation 824 //////////////////////////////////////////////////////////////////////////////// 825 826 827 //---------------------------------- public methods ---------------------------- 828 829 830 //////////////////////////////////////////////////////////////////////////////// 831 // 832 // Method: ToneGenerator::ToneGenerator() 833 // 834 // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave 835 // generators, instantiates output audio track. 836 // 837 // Input: 838 // streamType: Type of stream used for tone playback 839 // volume: volume applied to tone (0.0 to 1.0) 840 // 841 // Output: 842 // none 843 // 844 //////////////////////////////////////////////////////////////////////////////// 845 ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) { 846 847 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume); 848 849 mState = TONE_IDLE; 850 851 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { 852 ALOGE("Unable to marshal AudioFlinger"); 853 return; 854 } 855 mThreadCanCallJava = threadCanCallJava; 856 mStreamType = streamType; 857 mVolume = volume; 858 mpToneDesc = NULL; 859 mpNewToneDesc = NULL; 860 // Generate tone by chunks of 20 ms to keep cadencing precision 861 mProcessSize = (mSamplingRate * 20) / 1000; 862 863 char value[PROPERTY_VALUE_MAX]; 864 if (property_get("gsm.operator.iso-country", value, "") == 0) { 865 property_get("gsm.sim.operator.iso-country", value, ""); 866 } 867 if (strstr(value, "us") != NULL || 868 strstr(value, "ca") != NULL) { 869 mRegion = ANSI; 870 } else if (strstr(value, "jp") != NULL) { 871 mRegion = JAPAN; 872 } else if (strstr(value, "gb") != NULL) { 873 mRegion = GB; 874 } else if (strstr(value, "au") != NULL) { 875 mRegion = AUSTRALIA; 876 } else { 877 mRegion = CEPT; 878 } 879 880 if (initAudioTrack()) { 881 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000)); 882 } else { 883 ALOGV("!!!ToneGenerator INIT FAILED!!!"); 884 } 885 } 886 887 888 889 890 //////////////////////////////////////////////////////////////////////////////// 891 // 892 // Method: ToneGenerator::~ToneGenerator() 893 // 894 // Description: Destructor. Stop sound playback and delete audio track if 895 // needed and delete sine wave generators. 896 // 897 // Input: 898 // none 899 // 900 // Output: 901 // none 902 // 903 //////////////////////////////////////////////////////////////////////////////// 904 ToneGenerator::~ToneGenerator() { 905 ALOGV("ToneGenerator destructor"); 906 907 if (mpAudioTrack != 0) { 908 stopTone(); 909 ALOGV("Delete Track: %p", mpAudioTrack.get()); 910 mpAudioTrack.clear(); 911 } 912 clearWaveGens(); 913 } 914 915 //////////////////////////////////////////////////////////////////////////////// 916 // 917 // Method: ToneGenerator::startTone() 918 // 919 // Description: Starts tone playback. 920 // 921 // Input: 922 // toneType: Type of tone generated (values in enum tone_type) 923 // durationMs: The tone duration in milliseconds. If the tone is limited in time by definition, 924 // the actual duration will be the minimum of durationMs and the defined tone duration. 925 // Ommiting or setting durationMs to -1 does not limit tone duration. 926 // 927 // Output: 928 // none 929 // 930 //////////////////////////////////////////////////////////////////////////////// 931 bool ToneGenerator::startTone(tone_type toneType, int durationMs) { 932 bool lResult = false; 933 status_t lStatus; 934 935 if ((toneType < 0) || (toneType >= NUM_TONES)) 936 return lResult; 937 938 toneType = getToneForRegion(toneType); 939 if (toneType == TONE_CDMA_SIGNAL_OFF) { 940 return true; 941 } 942 943 if (mState == TONE_IDLE) { 944 ALOGV("startTone: try to re-init AudioTrack"); 945 if (!initAudioTrack()) { 946 return lResult; 947 } 948 } 949 950 ALOGV("startTone"); 951 952 mLock.lock(); 953 954 // Get descriptor for requested tone 955 mpNewToneDesc = &sToneDescriptors[toneType]; 956 957 mDurationMs = durationMs; 958 959 if (mState == TONE_STOPPED) { 960 ALOGV("Start waiting for previous tone to stop"); 961 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 962 if (lStatus != NO_ERROR) { 963 ALOGE("--- start wait for stop timed out, status %d", lStatus); 964 mState = TONE_IDLE; 965 mLock.unlock(); 966 return lResult; 967 } 968 } 969 970 if (mState == TONE_INIT) { 971 if (prepareWave()) { 972 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000)); 973 lResult = true; 974 mState = TONE_STARTING; 975 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) { 976 mStartTime.tv_sec = 0; 977 } 978 mLock.unlock(); 979 mpAudioTrack->start(); 980 mLock.lock(); 981 if (mState == TONE_STARTING) { 982 ALOGV("Wait for start callback"); 983 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 984 if (lStatus != NO_ERROR) { 985 ALOGE("--- Immediate start timed out, status %d", lStatus); 986 mState = TONE_IDLE; 987 lResult = false; 988 } 989 } 990 } else { 991 mState = TONE_IDLE; 992 } 993 } else { 994 ALOGV("Delayed start"); 995 mState = TONE_RESTARTING; 996 mStartTime.tv_sec = 0; 997 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 998 if (lStatus == NO_ERROR) { 999 if (mState != TONE_IDLE) { 1000 lResult = true; 1001 } 1002 ALOGV("cond received"); 1003 } else { 1004 ALOGE("--- Delayed start timed out, status %d", lStatus); 1005 mState = TONE_IDLE; 1006 } 1007 } 1008 mLock.unlock(); 1009 1010 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000)); 1011 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000)); 1012 1013 return lResult; 1014 } 1015 1016 //////////////////////////////////////////////////////////////////////////////// 1017 // 1018 // Method: ToneGenerator::stopTone() 1019 // 1020 // Description: Stops tone playback. 1021 // 1022 // Input: 1023 // none 1024 // 1025 // Output: 1026 // none 1027 // 1028 //////////////////////////////////////////////////////////////////////////////// 1029 void ToneGenerator::stopTone() { 1030 ALOGV("stopTone"); 1031 1032 mLock.lock(); 1033 if (mState != TONE_IDLE && mState != TONE_INIT) { 1034 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { 1035 struct timespec stopTime; 1036 // If the start time is valid, make sure that the number of audio samples produced 1037 // corresponds at least to the time between the start and stop commands. 1038 // This is needed in case of cold start of the output stream. 1039 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) { 1040 time_t sec = stopTime.tv_sec - mStartTime.tv_sec; 1041 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec; 1042 if (nsec < 0) { 1043 --sec; 1044 nsec += 1000000000; 1045 } 1046 1047 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) { 1048 mMaxSmp = sec * mSamplingRate; 1049 } else { 1050 // mSamplingRate is always > 1000 1051 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds 1052 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000); 1053 } 1054 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp); 1055 } else { 1056 mState = TONE_STOPPING; 1057 } 1058 } 1059 ALOGV("waiting cond"); 1060 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1061 if (lStatus == NO_ERROR) { 1062 // If the tone was restarted exit now before calling clearWaveGens(); 1063 if (mState != TONE_INIT) { 1064 mLock.unlock(); 1065 return; 1066 } 1067 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); 1068 } else { 1069 ALOGE("--- Stop timed out"); 1070 mState = TONE_IDLE; 1071 mpAudioTrack->stop(); 1072 } 1073 clearWaveGens(); 1074 } 1075 1076 mLock.unlock(); 1077 } 1078 1079 //---------------------------------- private methods --------------------------- 1080 1081 1082 1083 1084 //////////////////////////////////////////////////////////////////////////////// 1085 // 1086 // Method: ToneGenerator::initAudioTrack() 1087 // 1088 // Description: Allocates and configures AudioTrack used for PCM output. 1089 // 1090 // Input: 1091 // none 1092 // 1093 // Output: 1094 // none 1095 // 1096 //////////////////////////////////////////////////////////////////////////////// 1097 bool ToneGenerator::initAudioTrack() { 1098 // Open audio track in mono, PCM 16bit, default sampling rate. 1099 mpAudioTrack = new AudioTrack(); 1100 ALOGV("AudioTrack(%p) created", mpAudioTrack.get()); 1101 1102 const size_t frameCount = mProcessSize; 1103 status_t status = mpAudioTrack->set( 1104 mStreamType, 1105 0, // sampleRate 1106 AUDIO_FORMAT_PCM_16_BIT, 1107 AUDIO_CHANNEL_OUT_MONO, 1108 frameCount, 1109 AUDIO_OUTPUT_FLAG_FAST, 1110 audioCallback, 1111 this, // user 1112 0, // notificationFrames 1113 0, // sharedBuffer 1114 mThreadCanCallJava, 1115 AUDIO_SESSION_ALLOCATE, 1116 AudioTrack::TRANSFER_CALLBACK); 1117 1118 if (status != NO_ERROR) { 1119 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status); 1120 mpAudioTrack.clear(); 1121 return false; 1122 } 1123 1124 mpAudioTrack->setVolume(mVolume); 1125 mState = TONE_INIT; 1126 return true; 1127 } 1128 1129 //////////////////////////////////////////////////////////////////////////////// 1130 // 1131 // Method: ToneGenerator::audioCallback() 1132 // 1133 // Description: AudioTrack callback implementation. Generates a block of 1134 // PCM samples 1135 // and manages tone generator sequencer: tones pulses, tone duration... 1136 // 1137 // Input: 1138 // user reference (pointer to our ToneGenerator) 1139 // info audio buffer descriptor 1140 // 1141 // Output: 1142 // returned value: always true. 1143 // 1144 //////////////////////////////////////////////////////////////////////////////// 1145 void ToneGenerator::audioCallback(int event, void* user, void *info) { 1146 1147 if (event != AudioTrack::EVENT_MORE_DATA) return; 1148 1149 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info); 1150 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); 1151 short *lpOut = buffer->i16; 1152 unsigned int lNumSmp = buffer->size/sizeof(short); 1153 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc; 1154 1155 if (buffer->size == 0) return; 1156 1157 1158 // Clear output buffer: WaveGenerator accumulates into lpOut buffer 1159 memset(lpOut, 0, buffer->size); 1160 1161 while (lNumSmp) { 1162 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; 1163 unsigned int lGenSmp; 1164 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1165 bool lSignal = false; 1166 1167 lpToneGen->mLock.lock(); 1168 1169 1170 // Update pcm frame count and end time (current time at the end of this process) 1171 lpToneGen->mTotalSmp += lReqSmp; 1172 1173 // Update tone gen state machine and select wave gen command 1174 switch (lpToneGen->mState) { 1175 case TONE_PLAYING: 1176 lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1177 break; 1178 case TONE_STARTING: 1179 ALOGV("Starting Cbk"); 1180 1181 lWaveCmd = WaveGenerator::WAVEGEN_START; 1182 break; 1183 case TONE_STOPPING: 1184 case TONE_RESTARTING: 1185 ALOGV("Stop/restart Cbk"); 1186 1187 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1188 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1189 break; 1190 case TONE_STOPPED: 1191 ALOGV("Stopped Cbk"); 1192 goto audioCallback_EndLoop; 1193 default: 1194 ALOGV("Extra Cbk"); 1195 goto audioCallback_EndLoop; 1196 } 1197 1198 // Exit if tone sequence is over 1199 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 || 1200 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { 1201 if (lpToneGen->mState == TONE_PLAYING) { 1202 lpToneGen->mState = TONE_STOPPING; 1203 } 1204 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1205 goto audioCallback_EndLoop; 1206 } 1207 // fade out before stopping if maximum duration reached 1208 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1209 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1210 } 1211 1212 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { 1213 // Time to go to next sequence segment 1214 1215 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000)); 1216 1217 lGenSmp = lReqSmp; 1218 1219 // If segment, ON -> OFF transition : ramp volume down 1220 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1221 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1222 unsigned int lFreqIdx = 0; 1223 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1224 1225 while (lFrequency != 0) { 1226 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1227 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1228 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1229 } 1230 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1231 } 1232 1233 // check if we need to loop and loop for the reqd times 1234 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1235 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1236 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1237 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1238 lpToneGen->mLoopCounter, 1239 lpToneGen->mCurSegment); 1240 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx; 1241 ++lpToneGen->mLoopCounter; 1242 } else { 1243 // completed loop. go to next segment 1244 lpToneGen->mLoopCounter = 0; 1245 lpToneGen->mCurSegment++; 1246 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1247 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1248 lpToneGen->mLoopCounter, 1249 lpToneGen->mCurSegment); 1250 } 1251 } else { 1252 lpToneGen->mCurSegment++; 1253 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)", 1254 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1255 lpToneGen->mLoopCounter, 1256 lpToneGen->mCurSegment); 1257 1258 } 1259 1260 // Handle loop if last segment reached 1261 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1262 ALOGV("Last Seg: %d", lpToneGen->mCurSegment); 1263 1264 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise 1265 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) { 1266 ALOGV("Repeating Count: %d", lpToneGen->mCurCount); 1267 1268 lpToneGen->mCurSegment = lpToneDesc->repeatSegment; 1269 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) { 1270 lWaveCmd = WaveGenerator::WAVEGEN_START; 1271 } 1272 1273 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1274 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1275 1276 } else { 1277 lGenSmp = 0; 1278 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000)); 1279 } 1280 } else { 1281 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1282 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1283 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1284 // If next segment is not silent, OFF -> ON transition : reset wave generator 1285 lWaveCmd = WaveGenerator::WAVEGEN_START; 1286 1287 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1288 } else { 1289 lGenSmp = 0; 1290 } 1291 } 1292 1293 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more 1294 lpToneGen->mNextSegSmp 1295 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000; 1296 1297 } else { 1298 // Inside a segment keep tone ON or OFF 1299 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) { 1300 lGenSmp = 0; // If odd segment, tone is currently OFF 1301 } else { 1302 lGenSmp = lReqSmp; // If event segment, tone is currently ON 1303 } 1304 } 1305 1306 if (lGenSmp) { 1307 // If samples must be generated, call all active wave generators and acumulate waves in lpOut 1308 unsigned int lFreqIdx = 0; 1309 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1310 1311 while (lFrequency != 0) { 1312 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1313 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1314 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1315 } 1316 } 1317 1318 lNumSmp -= lReqSmp; 1319 lpOut += lReqSmp; 1320 1321 audioCallback_EndLoop: 1322 1323 switch (lpToneGen->mState) { 1324 case TONE_RESTARTING: 1325 ALOGV("Cbk restarting track"); 1326 if (lpToneGen->prepareWave()) { 1327 lpToneGen->mState = TONE_STARTING; 1328 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) { 1329 lpToneGen->mStartTime.tv_sec = 0; 1330 } 1331 // must reload lpToneDesc as prepareWave() may change mpToneDesc 1332 lpToneDesc = lpToneGen->mpToneDesc; 1333 } else { 1334 ALOGW("Cbk restarting prepareWave() failed"); 1335 lpToneGen->mState = TONE_IDLE; 1336 lpToneGen->mpAudioTrack->stop(); 1337 // Force loop exit 1338 lNumSmp = 0; 1339 } 1340 lSignal = true; 1341 break; 1342 case TONE_STOPPING: 1343 ALOGV("Cbk Stopping"); 1344 lpToneGen->mState = TONE_STOPPED; 1345 // Force loop exit 1346 lNumSmp = 0; 1347 break; 1348 case TONE_STOPPED: 1349 lpToneGen->mState = TONE_INIT; 1350 ALOGV("Cbk Stopped track"); 1351 lpToneGen->mpAudioTrack->stop(); 1352 // Force loop exit 1353 lNumSmp = 0; 1354 buffer->size = 0; 1355 lSignal = true; 1356 break; 1357 case TONE_STARTING: 1358 ALOGV("Cbk starting track"); 1359 lpToneGen->mState = TONE_PLAYING; 1360 lSignal = true; 1361 break; 1362 case TONE_PLAYING: 1363 break; 1364 default: 1365 // Force loop exit 1366 lNumSmp = 0; 1367 buffer->size = 0; 1368 break; 1369 } 1370 1371 if (lSignal) 1372 lpToneGen->mWaitCbkCond.broadcast(); 1373 lpToneGen->mLock.unlock(); 1374 } 1375 } 1376 1377 1378 //////////////////////////////////////////////////////////////////////////////// 1379 // 1380 // Method: ToneGenerator::prepareWave() 1381 // 1382 // Description: Prepare wave generators and reset tone sequencer state machine. 1383 // mpNewToneDesc must have been initialized before calling this function. 1384 // Input: 1385 // none 1386 // 1387 // Output: 1388 // returned value: true if wave generators have been created, false otherwise 1389 // 1390 //////////////////////////////////////////////////////////////////////////////// 1391 bool ToneGenerator::prepareWave() { 1392 unsigned int segmentIdx = 0; 1393 1394 if (mpNewToneDesc == NULL) { 1395 return false; 1396 } 1397 1398 // Remove existing wave generators if any 1399 clearWaveGens(); 1400 1401 mpToneDesc = mpNewToneDesc; 1402 1403 if (mDurationMs == -1) { 1404 mMaxSmp = TONEGEN_INF; 1405 } else { 1406 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) { 1407 mMaxSmp = (mDurationMs / 1000) * mSamplingRate; 1408 } else { 1409 mMaxSmp = (mDurationMs * mSamplingRate) / 1000; 1410 } 1411 ALOGV("prepareWave, duration limited to %d ms", mDurationMs); 1412 } 1413 1414 while (mpToneDesc->segments[segmentIdx].duration) { 1415 // Get total number of sine waves: needed to adapt sine wave gain. 1416 unsigned int lNumWaves = numWaves(segmentIdx); 1417 unsigned int freqIdx = 0; 1418 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx]; 1419 while (frequency) { 1420 // Instantiate a wave generator if ot already done for this frequency 1421 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) { 1422 ToneGenerator::WaveGenerator *lpWaveGen = 1423 new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate, 1424 frequency, 1425 TONEGEN_GAIN/lNumWaves); 1426 mWaveGens.add(frequency, lpWaveGen); 1427 } 1428 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx]; 1429 } 1430 segmentIdx++; 1431 } 1432 1433 // Initialize tone sequencer 1434 mTotalSmp = 0; 1435 mCurSegment = 0; 1436 mCurCount = 0; 1437 mLoopCounter = 0; 1438 if (mpToneDesc->segments[0].duration == TONEGEN_INF) { 1439 mNextSegSmp = TONEGEN_INF; 1440 } else{ 1441 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000; 1442 } 1443 1444 return true; 1445 } 1446 1447 1448 //////////////////////////////////////////////////////////////////////////////// 1449 // 1450 // Method: ToneGenerator::numWaves() 1451 // 1452 // Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF). 1453 // 1454 // Input: 1455 // segmentIdx tone segment index 1456 // 1457 // Output: 1458 // returned value: nummber of sine waves 1459 // 1460 //////////////////////////////////////////////////////////////////////////////// 1461 unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) { 1462 unsigned int lCnt = 0; 1463 1464 if (mpToneDesc->segments[segmentIdx].duration) { 1465 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) { 1466 lCnt++; 1467 } 1468 lCnt++; 1469 } 1470 1471 return lCnt; 1472 } 1473 1474 1475 //////////////////////////////////////////////////////////////////////////////// 1476 // 1477 // Method: ToneGenerator::clearWaveGens() 1478 // 1479 // Description: Removes all wave generators. 1480 // 1481 // Input: 1482 // none 1483 // 1484 // Output: 1485 // none 1486 // 1487 //////////////////////////////////////////////////////////////////////////////// 1488 void ToneGenerator::clearWaveGens() { 1489 ALOGV("Clearing mWaveGens:"); 1490 1491 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) { 1492 delete mWaveGens.valueAt(lIdx); 1493 } 1494 mWaveGens.clear(); 1495 } 1496 1497 //////////////////////////////////////////////////////////////////////////////// 1498 // 1499 // Method: ToneGenerator::getToneForRegion() 1500 // 1501 // Description: Get correct ringtone type according to current region. 1502 // The corrected ring tone type is the tone descriptor index in sToneDescriptors[]. 1503 // 1504 // Input: 1505 // none 1506 // 1507 // Output: 1508 // none 1509 // 1510 //////////////////////////////////////////////////////////////////////////////// 1511 ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) { 1512 tone_type regionTone; 1513 1514 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) { 1515 regionTone = toneType; 1516 } else { 1517 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE]; 1518 } 1519 1520 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone); 1521 1522 return regionTone; 1523 } 1524 1525 1526 //////////////////////////////////////////////////////////////////////////////// 1527 // WaveGenerator::WaveGenerator class Implementation 1528 //////////////////////////////////////////////////////////////////////////////// 1529 1530 //---------------------------------- public methods ---------------------------- 1531 1532 //////////////////////////////////////////////////////////////////////////////// 1533 // 1534 // Method: WaveGenerator::WaveGenerator() 1535 // 1536 // Description: Constructor. 1537 // 1538 // Input: 1539 // samplingRate: Output sampling rate in Hz 1540 // frequency: Frequency of the sine wave to generate in Hz 1541 // volume: volume (0.0 to 1.0) 1542 // 1543 // Output: 1544 // none 1545 // 1546 //////////////////////////////////////////////////////////////////////////////// 1547 ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate, 1548 unsigned short frequency, float volume) { 1549 double d0; 1550 double F_div_Fs; // frequency / samplingRate 1551 1552 F_div_Fs = frequency / (double)samplingRate; 1553 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); 1554 mS2_0 = (short)d0; 1555 mS1 = 0; 1556 mS2 = mS2_0; 1557 1558 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); 1559 // take some margin for amplitude fluctuation 1560 if (mAmplitude_Q15 > 32500) 1561 mAmplitude_Q15 = 32500; 1562 1563 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() 1564 if (d0 > 32767) 1565 d0 = 32767; 1566 mA1_Q14 = (short) d0; 1567 1568 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d", 1569 mA1_Q14, mS2_0, mAmplitude_Q15); 1570 } 1571 1572 //////////////////////////////////////////////////////////////////////////////// 1573 // 1574 // Method: WaveGenerator::~WaveGenerator() 1575 // 1576 // Description: Destructor. 1577 // 1578 // Input: 1579 // none 1580 // 1581 // Output: 1582 // none 1583 // 1584 //////////////////////////////////////////////////////////////////////////////// 1585 ToneGenerator::WaveGenerator::~WaveGenerator() { 1586 } 1587 1588 //////////////////////////////////////////////////////////////////////////////// 1589 // 1590 // Method: WaveGenerator::getSamples() 1591 // 1592 // Description: Generates count samples of a sine wave and accumulates 1593 // result in outBuffer. 1594 // 1595 // Input: 1596 // outBuffer: Output buffer where to accumulate samples. 1597 // count: number of samples to produce. 1598 // command: special action requested (see enum gen_command). 1599 // 1600 // Output: 1601 // none 1602 // 1603 //////////////////////////////////////////////////////////////////////////////// 1604 void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, 1605 unsigned int count, unsigned int command) { 1606 long lS1, lS2; 1607 long lA1, lAmplitude; 1608 long Sample; // current sample 1609 1610 // init local 1611 if (command == WAVEGEN_START) { 1612 lS1 = (long)0; 1613 lS2 = (long)mS2_0; 1614 } else { 1615 lS1 = mS1; 1616 lS2 = mS2; 1617 } 1618 lA1 = (long)mA1_Q14; 1619 lAmplitude = (long)mAmplitude_Q15; 1620 1621 if (command == WAVEGEN_STOP) { 1622 lAmplitude <<= 16; 1623 if (count == 0) { 1624 return; 1625 } 1626 long dec = lAmplitude/count; 1627 // loop generation 1628 while (count) { 1629 count--; 1630 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1631 // shift delay 1632 lS2 = lS1; 1633 lS1 = Sample; 1634 Sample = ((lAmplitude>>16) * Sample) >> S_Q15; 1635 *(outBuffer++) += (short)Sample; // put result in buffer 1636 lAmplitude -= dec; 1637 } 1638 } else { 1639 // loop generation 1640 while (count) { 1641 count--; 1642 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1643 // shift delay 1644 lS2 = lS1; 1645 lS1 = Sample; 1646 Sample = (lAmplitude * Sample) >> S_Q15; 1647 *(outBuffer++) += (short)Sample; // put result in buffer 1648 } 1649 } 1650 1651 // save status 1652 mS1 = lS1; 1653 mS2 = lS2; 1654 } 1655 1656 } // end namespace android 1657