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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 // playback track
     23 class Track : public TrackBase, public VolumeProvider {
     24 public:
     25                         Track(  PlaybackThread *thread,
     26                                 const sp<Client>& client,
     27                                 audio_stream_type_t streamType,
     28                                 uint32_t sampleRate,
     29                                 audio_format_t format,
     30                                 audio_channel_mask_t channelMask,
     31                                 size_t frameCount,
     32                                 void *buffer,
     33                                 const sp<IMemory>& sharedBuffer,
     34                                 audio_session_t sessionId,
     35                                 int uid,
     36                                 audio_output_flags_t flags,
     37                                 track_type type);
     38     virtual             ~Track();
     39     virtual status_t    initCheck() const;
     40 
     41     static  void        appendDumpHeader(String8& result);
     42             void        dump(char* buffer, size_t size, bool active);
     43     virtual status_t    start(AudioSystem::sync_event_t event =
     44                                     AudioSystem::SYNC_EVENT_NONE,
     45                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
     46     virtual void        stop();
     47             void        pause();
     48 
     49             void        flush();
     50             void        destroy();
     51             int         name() const { return mName; }
     52 
     53     virtual uint32_t    sampleRate() const;
     54 
     55             audio_stream_type_t streamType() const {
     56                 return mStreamType;
     57             }
     58             bool        isOffloaded() const
     59                                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
     60             bool        isDirect() const { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
     61             status_t    setParameters(const String8& keyValuePairs);
     62             status_t    attachAuxEffect(int EffectId);
     63             void        setAuxBuffer(int EffectId, int32_t *buffer);
     64             int32_t     *auxBuffer() const { return mAuxBuffer; }
     65             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
     66             int16_t     *mainBuffer() const { return mMainBuffer; }
     67             int         auxEffectId() const { return mAuxEffectId; }
     68     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
     69             void        signal();
     70 
     71 // implement FastMixerState::VolumeProvider interface
     72     virtual gain_minifloat_packed_t getVolumeLR();
     73 
     74     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
     75 
     76     virtual bool        isFastTrack() const { return (mFlags & AUDIO_OUTPUT_FLAG_FAST) != 0; }
     77 
     78 protected:
     79     // for numerous
     80     friend class PlaybackThread;
     81     friend class MixerThread;
     82     friend class DirectOutputThread;
     83     friend class OffloadThread;
     84 
     85                         Track(const Track&);
     86                         Track& operator = (const Track&);
     87 
     88     // AudioBufferProvider interface
     89     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
     90     // releaseBuffer() not overridden
     91 
     92     // ExtendedAudioBufferProvider interface
     93     virtual size_t framesReady() const;
     94     virtual int64_t framesReleased() const;
     95     virtual void onTimestamp(const ExtendedTimestamp &timestamp);
     96 
     97     bool isPausing() const { return mState == PAUSING; }
     98     bool isPaused() const { return mState == PAUSED; }
     99     bool isResuming() const { return mState == RESUMING; }
    100     bool isReady() const;
    101     void setPaused() { mState = PAUSED; }
    102     void reset();
    103     bool isFlushPending() const { return mFlushHwPending; }
    104     void flushAck();
    105     bool isResumePending();
    106     void resumeAck();
    107     void updateTrackFrameInfo(int64_t trackFramesReleased, int64_t sinkFramesWritten,
    108             const ExtendedTimestamp &timeStamp);
    109 
    110     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
    111 
    112     // framesWritten is cumulative, never reset, and is shared all tracks
    113     // audioHalFrames is derived from output latency
    114     // FIXME parameters not needed, could get them from the thread
    115     bool presentationComplete(int64_t framesWritten, size_t audioHalFrames);
    116     void signalClientFlag(int32_t flag);
    117 
    118 public:
    119     void triggerEvents(AudioSystem::sync_event_t type);
    120     void invalidate();
    121     void disable();
    122 
    123     bool isInvalid() const { return mIsInvalid; }
    124     int fastIndex() const { return mFastIndex; }
    125 
    126 protected:
    127 
    128     // FILLED state is used for suppressing volume ramp at begin of playing
    129     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
    130     mutable uint8_t     mFillingUpStatus;
    131     int8_t              mRetryCount;
    132 
    133     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
    134     sp<IMemory>         mSharedBuffer;
    135 
    136     bool                mResetDone;
    137     const audio_stream_type_t mStreamType;
    138     int                 mName;      // track name on the normal mixer,
    139                                     // allocated statically at track creation time,
    140                                     // and is even allocated (though unused) for fast tracks
    141                                     // FIXME don't allocate track name for fast tracks
    142     int16_t             *mMainBuffer;
    143     int32_t             *mAuxBuffer;
    144     int                 mAuxEffectId;
    145     bool                mHasVolumeController;
    146     size_t              mPresentationCompleteFrames; // number of frames written to the
    147                                     // audio HAL when this track will be fully rendered
    148                                     // zero means not monitoring
    149 
    150     // access these three variables only when holding thread lock.
    151     LinearMap<int64_t> mFrameMap;           // track frame to server frame mapping
    152 
    153     ExtendedTimestamp  mSinkTimestamp;
    154 
    155 private:
    156     // The following fields are only for fast tracks, and should be in a subclass
    157     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
    158                                     // either mFastIndex == -1 if not isFastTrack()
    159                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
    160                                     // index 0 is reserved for normal mixer's submix;
    161                                     // index is allocated statically at track creation time
    162                                     // but the slot is only used if track is active
    163     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
    164                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
    165     volatile float      mCachedVolume;  // combined master volume and stream type volume;
    166                                         // 'volatile' means accessed without lock or
    167                                         // barrier, but is read/written atomically
    168     bool                mIsInvalid; // non-resettable latch, set by invalidate()
    169     AudioTrackServerProxy*  mAudioTrackServerProxy;
    170     bool                mResumeToStopping; // track was paused in stopping state.
    171     bool                mFlushHwPending; // track requests for thread flush
    172     audio_output_flags_t mFlags;
    173 };  // end of Track
    174 
    175 
    176 // playback track, used by DuplicatingThread
    177 class OutputTrack : public Track {
    178 public:
    179 
    180     class Buffer : public AudioBufferProvider::Buffer {
    181     public:
    182         void *mBuffer;
    183     };
    184 
    185                         OutputTrack(PlaybackThread *thread,
    186                                 DuplicatingThread *sourceThread,
    187                                 uint32_t sampleRate,
    188                                 audio_format_t format,
    189                                 audio_channel_mask_t channelMask,
    190                                 size_t frameCount,
    191                                 int uid);
    192     virtual             ~OutputTrack();
    193 
    194     virtual status_t    start(AudioSystem::sync_event_t event =
    195                                     AudioSystem::SYNC_EVENT_NONE,
    196                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
    197     virtual void        stop();
    198             bool        write(void* data, uint32_t frames);
    199             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
    200             bool        isActive() const { return mActive; }
    201     const wp<ThreadBase>& thread() const { return mThread; }
    202 
    203 private:
    204 
    205     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
    206                                      uint32_t waitTimeMs);
    207     void                clearBufferQueue();
    208 
    209     void                restartIfDisabled();
    210 
    211     // Maximum number of pending buffers allocated by OutputTrack::write()
    212     static const uint8_t kMaxOverFlowBuffers = 10;
    213 
    214     Vector < Buffer* >          mBufferQueue;
    215     AudioBufferProvider::Buffer mOutBuffer;
    216     bool                        mActive;
    217     DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
    218     AudioTrackClientProxy*      mClientProxy;
    219 };  // end of OutputTrack
    220 
    221 // playback track, used by PatchPanel
    222 class PatchTrack : public Track, public PatchProxyBufferProvider {
    223 public:
    224 
    225                         PatchTrack(PlaybackThread *playbackThread,
    226                                    audio_stream_type_t streamType,
    227                                    uint32_t sampleRate,
    228                                    audio_channel_mask_t channelMask,
    229                                    audio_format_t format,
    230                                    size_t frameCount,
    231                                    void *buffer,
    232                                    audio_output_flags_t flags);
    233     virtual             ~PatchTrack();
    234 
    235     virtual status_t    start(AudioSystem::sync_event_t event =
    236                                     AudioSystem::SYNC_EVENT_NONE,
    237                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
    238 
    239     // AudioBufferProvider interface
    240     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
    241     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    242 
    243     // PatchProxyBufferProvider interface
    244     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
    245                                      const struct timespec *timeOut = NULL);
    246     virtual void        releaseBuffer(Proxy::Buffer* buffer);
    247 
    248             void setPeerProxy(PatchProxyBufferProvider *proxy) { mPeerProxy = proxy; }
    249 
    250 private:
    251             void restartIfDisabled();
    252 
    253     sp<ClientProxy>             mProxy;
    254     PatchProxyBufferProvider*   mPeerProxy;
    255     struct timespec             mPeerTimeout;
    256 };  // end of PatchTrack
    257