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      1 page.title=Playlab Increases Juice Cubes Conversions by 25% with Store Listing Experiments
      2 page.metaDescription=Playlab uses store listing experiments to refresh their Juice Cubes icon.
      3 page.tags="developerstory", "apps", "googleplay"
      4 page.image=images/cards/distribute/stories/playlab.jpg
      5 page.timestamp=1468901832
      6 
      7 @jd:body
      8 
      9 <div class="figure">
     10   <img src="{@docRoot}images/distribute/stories/playlab-icon.png" />
     11 </div>
     12 
     13 <h3>
     14   Background
     15 </h3>
     16 
     17 <p>
     18   <a class="external-link" href=
     19   "https://play.google.com/store/apps/dev?id=9190927840679184784&e=-EnableAppDetailsPageRedesign">
     20   Playlab</a> is a game developer and publisher based in Hong Kong, with
     21   production studios in Bangkok and Manila. Playlab apps include
     22   <a class="external-link" href=
     23   "https://play.google.com/store/apps/details?id=ppl.unity.JuiceCubesBeta">
     24   Juice Cubes</a>, <a class="external-link" href=
     25   "https://play.google.com/store/apps/details?id=ppl.unity.junglecubes">
     26   Jungle Cubes</a>, and <a class="external-link" href=
     27   "https://play.google.com/store/apps/details?id=ppl.cocos2dx.ranchrun&hl=en">
     28   Ranch Run</a>.
     29 
     30   Released in 2013, <a class="external-link" href=
     31   "https://play.google.com/store/apps/details?id=ppl.unity.JuiceCubesBeta">
     32   Juice Cubes</a> is a strategy puzzle game with over 25 million downloads
     33   worldwide and over 100,000 five-star reviews on Google Play. The game has
     34   gained success in Southeast Asian markets such as Indonesia and Thailand,
     35   and in Western markets such as the US, Australia, the UK, and Canada.
     36 </p>
     37 
     38 <h3>
     39   What they did
     40 </h3>
     41 
     42 <p>
     43   As part of Juice Cubes content update in April 2016, Playlab decided to
     44   refresh its Play Store icon and test whether different icons could increase
     45   their conversion rate.
     46 </p>
     47 
     48 <p>
     49   Playlab used the <em>Store Listing Experiments</em> feature on the Google
     50   Play Developer Console to test three variations of their new game icon.
     51 </p>
     52 
     53 <h3>
     54   Results
     55 </h3>
     56 
     57 <p>
     58   Within three days of running the store listing experiment, Playlab saw
     59   positive results which led them to make an informed decision to change the
     60   current icon to the best-performing version. Variant C outperformed the
     61   initial control icon and the two other variants, with a <strong>25% increase
     62   in installs</strong>. One month after applying the best-performing icon,
     63   Juice Cubes continued to see a 25% increase in the number of conversions
     64   from store visitors who made organic installs.
     65 </p>
     66 
     67 <img src="{@docRoot}images/distribute/stories/playlab-screenshot.png">
     68 
     69 <p>
     70   <em>"Google Play Store Listing Experiments offer a fast, easy, and free way
     71   to do A/B testing on an icon. The data provided after each test helped us
     72   to make a decision really quickly. The best part is the team no longer needs
     73   so many resources to decide which icon to use because we can let the
     74   users decide."</em> said Jakob Lykkegaard, CEO and co-founder of Playlab.
     75 </p>
     76 
     77 <h3>
     78   Get started
     79 </h3>
     80 
     81 <p>
     82   Learn how to use <a class="external-link" href=
     83   "https://support.google.com/googleplay/android-developer/answer/6227309">
     84   A/B testing</a> and find out more about how to run
     85   <a href="{@docRoot}distribute/users/experiments.html">
     86   store listing experiments</a> on Google Play.
     87 </p>