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      1 page.title=Storage Options
      2 page.tags=database,sharedpreferences,sdcard
      3 @jd:body
      4 
      5 
      6 <div id="qv-wrapper">
      7 <div id="qv">
      8 
      9   <h2>Storage quickview</h2>
     10   <ul>
     11     <li>Use Shared Preferences for primitive data</li>
     12     <li>Use internal device storage for private data</li>
     13     <li>Use external storage for large data sets that are not private</li>
     14     <li>Use SQLite databases for structured storage</li>
     15   </ul>
     16 
     17   <h2>In this document</h2>
     18   <ol>
     19     <li><a href="#pref">Using Shared Preferences</a></li>
     20     <li><a href="#filesInternal">Using the Internal Storage</a></li>
     21     <li><a href="#filesExternal">Using the External Storage</a></li>
     22     <li><a href="#db">Using Databases</a></li>
     23     <li><a href="#netw">Using a Network Connection</a></li>
     24   </ol>
     25 
     26   <h2>See also</h2>
     27   <ol>
     28     <li><a href="#pref">Content Providers and Content Resolvers</a></li>
     29   </ol>
     30 
     31 </div>
     32 </div>
     33 
     34 <p>Android provides several options for you to save persistent application data. The solution you
     35 choose depends on your specific needs, such as whether the data should be private to your
     36 application or accessible to other applications (and the user) and how much space your data
     37 requires.
     38 </p>
     39 
     40 <p>Your data storage options are the following:</p>
     41 
     42 <dl>
     43   <dt><a href="#pref">Shared Preferences</a></dt>
     44     <dd>Store private primitive data in key-value pairs.</dd>
     45   <dt><a href="#filesInternal">Internal Storage</a></dt>
     46     <dd>Store private data on the device memory.</dd>
     47   <dt><a href="#filesExternal">External Storage</a></dt>
     48     <dd>Store public data on the shared external storage.</dd>
     49   <dt><a href="#db">SQLite Databases</a></dt>
     50     <dd>Store structured data in a private database.</dd>
     51   <dt><a href="#netw">Network Connection</a></dt>
     52     <dd>Store data on the web with your own network server.</dd>
     53 </dl>
     54 
     55 <p>Android provides a way for you to expose even your private data to other applications
     56 &mdash; with a <a href="{@docRoot}guide/topics/providers/content-providers.html">content
     57 provider</a>. A content provider is an optional component that exposes read/write access to
     58 your application data, subject to whatever restrictions you want to impose. For more information
     59 about using content providers, see the
     60 <a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>
     61 documentation.
     62 </p>
     63 
     64 
     65 
     66 
     67 <h2 id="pref">Using Shared Preferences</h2>
     68 
     69 <p>The {@link android.content.SharedPreferences} class provides a general framework that allows you
     70 to save and retrieve persistent key-value pairs of primitive data types. You can use {@link
     71 android.content.SharedPreferences} to save any primitive data: booleans, floats, ints, longs, and
     72 strings. This data will persist across user sessions (even if your application is killed).</p>
     73 
     74 <div class="sidebox-wrapper">
     75 <div class="sidebox">
     76 <h3>User Preferences</h3>
     77 <p>Shared preferences are not strictly for saving "user preferences," such as what ringtone a
     78 user has chosen. If you're interested in creating user preferences for your application, see {@link
     79 android.preference.PreferenceActivity}, which provides an Activity framework for you to create
     80 user preferences, which will be automatically persisted (using shared preferences).</p>
     81 </div>
     82 </div>
     83 
     84 <p>To get a {@link android.content.SharedPreferences} object for your application, use one of
     85 two methods:</p>
     86 <ul>
     87   <li>{@link android.content.Context#getSharedPreferences(String,int)
     88 getSharedPreferences()} - Use this if you need multiple preferences files identified by name,
     89 which you specify with the first parameter.</li>
     90   <li>{@link android.app.Activity#getPreferences(int) getPreferences()} - Use this if you need
     91 only one preferences file for your Activity. Because this will be the only preferences file
     92 for your Activity, you don't supply a name.</li>
     93 </ul>
     94 
     95 <p>To write values:</p>
     96 <ol>
     97   <li>Call {@link android.content.SharedPreferences#edit()} to get a {@link
     98 android.content.SharedPreferences.Editor}.</li>
     99   <li>Add values with methods such as {@link
    100 android.content.SharedPreferences.Editor#putBoolean(String,boolean) putBoolean()} and {@link
    101 android.content.SharedPreferences.Editor#putString(String,String) putString()}.</li>
    102   <li>Commit the new values with {@link android.content.SharedPreferences.Editor#commit()}</li>
    103 </ol>
    104 
    105 <p>To read values, use {@link android.content.SharedPreferences} methods such as {@link
    106 android.content.SharedPreferences#getBoolean(String,boolean) getBoolean()} and {@link
    107 android.content.SharedPreferences#getString(String,String) getString()}.</p>
    108 
    109 <p>
    110 Here is an example that saves a preference for silent keypress mode in a
    111 calculator:
    112 </p>
    113 
    114 <pre>
    115 public class Calc extends Activity {
    116     public static final String PREFS_NAME = "MyPrefsFile";
    117 
    118     &#64;Override
    119     protected void onCreate(Bundle state){
    120        super.onCreate(state);
    121        . . .
    122 
    123        // Restore preferences
    124        SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
    125        boolean silent = settings.getBoolean("silentMode", false);
    126        setSilent(silent);
    127     }
    128 
    129     &#64;Override
    130     protected void onStop(){
    131        super.onStop();
    132 
    133       // We need an Editor object to make preference changes.
    134       // All objects are from android.context.Context
    135       SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
    136       SharedPreferences.Editor editor = settings.edit();
    137       editor.putBoolean("silentMode", mSilentMode);
    138 
    139       // Commit the edits!
    140       editor.commit();
    141     }
    142 }
    143 </pre>
    144 
    145 
    146 
    147 
    148 <a name="files"></a>
    149 <h2 id="filesInternal">Using the Internal Storage</h2>
    150 
    151 <p>You can save files directly on the device's internal storage. By default, files saved
    152 to the internal storage are private to your application and other applications cannot access
    153 them (nor can the user). When the user uninstalls your application, these files are removed.</p>
    154 
    155 <p>To create and write a private file to the internal storage:</p>
    156 
    157 <ol>
    158   <li>Call {@link android.content.Context#openFileOutput(String,int) openFileOutput()} with the
    159 name of the file and the operating mode. This returns a {@link java.io.FileOutputStream}.</li>
    160   <li>Write to the file with {@link java.io.FileOutputStream#write(byte[]) write()}.</li>
    161   <li>Close the stream with {@link java.io.FileOutputStream#close()}.</li>
    162 </ol>
    163 
    164 <p>For example:</p>
    165 
    166 <pre>
    167 String FILENAME = "hello_file";
    168 String string = "hello world!";
    169 
    170 FileOutputStream fos = openFileOutput(FILENAME, Context.MODE_PRIVATE);
    171 fos.write(string.getBytes());
    172 fos.close();
    173 </pre>
    174 
    175 <p>{@link android.content.Context#MODE_PRIVATE} will create the file (or replace a file of
    176 the same name) and make it private to your application. Other modes available are: {@link
    177 android.content.Context#MODE_APPEND}, {@link
    178 android.content.Context#MODE_WORLD_READABLE}, and {@link
    179 android.content.Context#MODE_WORLD_WRITEABLE}.</p>
    180 
    181 <p class="note"><strong>Note:</strong> The constants {@link
    182 android.content.Context#MODE_WORLD_READABLE} and {@link
    183 android.content.Context#MODE_WORLD_WRITEABLE} have been deprecated since API level 17.
    184 Starting from Android N their use will result in a {@link java.lang.SecurityException}
    185 to be thrown.
    186 This means that apps targeting Android N and higher
    187 cannot share private files by name, and attempts to share a "file://" URI will result in a
    188 {@link android.os.FileUriExposedException} to be thrown. If your app needs to share private
    189 files with other apps, it may use a {@link android.support.v4.content.FileProvider} with
    190 the {@link android.content.Intent#FLAG_GRANT_READ_URI_PERMISSION}.
    191 See also <a
    192 href="{@docRoot}training/secure-file-sharing/index.html">Sharing Files</a>.
    193 </p>
    194 
    195 <p>To read a file from internal storage:</p>
    196 
    197 <ol>
    198   <li>Call {@link android.content.Context#openFileInput openFileInput()} and pass it the
    199 name of the file to read. This returns a {@link java.io.FileInputStream}.</li>
    200   <li>Read bytes from the file with {@link java.io.FileInputStream#read(byte[],int,int)
    201 read()}.</li>
    202   <li>Then close the stream with  {@link java.io.FileInputStream#close()}.</li>
    203 </ol>
    204 
    205 <p class="note"><strong>Tip:</strong> If you want to save a static file in your application at
    206 compile time, save the file in your project <code>res/raw/</code> directory. You can open it with
    207 {@link android.content.res.Resources#openRawResource(int) openRawResource()}, passing the
    208 <code>R.raw.<em>&lt;filename&gt;</em></code> resource ID. This method returns an {@link java.io.InputStream}
    209 that you can use to read the file (but you cannot write to the original file).
    210 </p>
    211 
    212 
    213 <h3 id="InternalCache">Saving cache files</h3>
    214 
    215 <p>If you'd like to cache some data, rather than store it persistently, you should use {@link
    216 android.content.Context#getCacheDir()} to open a {@link
    217 java.io.File} that represents the internal directory where your application should save
    218 temporary cache files.</p>
    219 
    220 <p>When the device is
    221 low on internal storage space, Android may delete these cache files to recover space. However, you
    222 should not rely on the system to clean up these files for you. You should always maintain the cache
    223 files yourself and stay within a reasonable limit of space consumed, such as 1MB. When the user
    224 uninstalls your application, these files are removed.</p>
    225 
    226 
    227 <h3 id="InternalMethods">Other useful methods</h3>
    228 
    229 <dl>
    230   <dt>{@link android.content.Context#getFilesDir()}</dt>
    231     <dd>Gets the absolute path to the filesystem directory where your internal files are saved.</dd>
    232   <dt>{@link android.content.Context#getDir(String,int) getDir()}</dt>
    233     <dd>Creates (or opens an existing) directory within your internal storage space.</dd>
    234   <dt>{@link android.content.Context#deleteFile(String) deleteFile()}</dt>
    235     <dd>Deletes a file saved on the internal storage.</dd>
    236   <dt>{@link android.content.Context#fileList()}</dt>
    237     <dd>Returns an array of files currently saved by your application.</dd>
    238 </dl>
    239 
    240 
    241 
    242 
    243 <h2 id="filesExternal">Using the External Storage</h2>
    244 
    245 <p>Every Android-compatible device supports a shared "external storage" that you can use to
    246 save files. This can be a removable storage media (such as an SD card) or an internal
    247 (non-removable) storage. Files saved to the external storage are world-readable and can
    248 be modified by the user when they enable USB mass storage to transfer files on a computer.</p>
    249 
    250 <p class="caution"><strong>Caution:</strong> External storage can become unavailable if the user mounts the
    251 external storage on a computer or removes the media, and there's no security enforced upon files you
    252 save to the external storage. All applications can read and write files placed on the external
    253 storage and the user can remove them.</p>
    254 
    255 <h3 id="ScopedDirAccess">Using Scoped Directory Access</h3>
    256 
    257 On Android 7.0 or later, if you need access to a specific directory on
    258 external storage, use scoped directory access. Scoped directory access
    259 simplifies how your application accesses standard external storage directories,
    260 such as the <code>Pictures</code> directory, and provides a simple
    261 permissions UI that clearly details what directory the application is
    262 requesting access to. For more details on scoped directory access, see
    263 <a href="{@docRoot}training/articles/scoped-directory-access.html">Using
    264 Scoped Directory Access</a>.
    265 
    266 <h3 id="ExternalPermissions">Getting access to external storage</h3>
    267 
    268 <p>In order to read or write files on the external storage, your app must acquire the
    269 {@link android.Manifest.permission#READ_EXTERNAL_STORAGE}
    270 or {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} system
    271 permissions. For example:</p>
    272 <pre>
    273 &lt;manifest ...>
    274     &lt;uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    275     ...
    276 &lt;/manifest>
    277 </pre>
    278 
    279 <p>If you need to both read and write files, then you need to request only the
    280 {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} permission, because it
    281 implicitly requires read access as well.</p>
    282 
    283 <p class="note"><strong>Note:</strong> Beginning with Android 4.4, these permissions are not
    284 required if you're reading or writing only files that are private to your app. For more
    285 information, see the section below about
    286 <a href="#AccessingExtFiles">saving files that are app-private</a>.</p>
    287 
    288 
    289 
    290 <h3 id="MediaAvail">Checking media availability</h3>
    291 
    292 <p>Before you do any work with the external storage, you should always call {@link
    293 android.os.Environment#getExternalStorageState()} to check whether the media is available. The
    294 media might be mounted to a computer, missing, read-only, or in some other state. For example,
    295 here are a couple methods you can use to check the availability:</p>
    296 
    297 <pre>
    298 /* Checks if external storage is available for read and write */
    299 public boolean isExternalStorageWritable() {
    300     String state = Environment.getExternalStorageState();
    301     if (Environment.MEDIA_MOUNTED.equals(state)) {
    302         return true;
    303     }
    304     return false;
    305 }
    306 
    307 /* Checks if external storage is available to at least read */
    308 public boolean isExternalStorageReadable() {
    309     String state = Environment.getExternalStorageState();
    310     if (Environment.MEDIA_MOUNTED.equals(state) ||
    311         Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) {
    312         return true;
    313     }
    314     return false;
    315 }
    316 </pre>
    317 
    318 <p>The {@link android.os.Environment#getExternalStorageState()} method returns other states that you
    319 might want to check, such as whether the media is being shared (connected to a computer), is missing
    320 entirely, has been removed badly, etc. You can use these to notify the user with more information
    321 when your application needs to access the media.</p>
    322 
    323 
    324 <h3 id="SavingSharedFiles">Saving files that can be shared with other apps</h3>
    325 
    326 <div class="sidebox-wrapper" >
    327 <div class="sidebox">
    328 
    329 <h4>Hiding your files from the Media Scanner</h4>
    330 
    331 <p>Include an empty file named {@code .nomedia} in your external files directory (note the dot
    332 prefix in the filename). This prevents media scanner from reading your media
    333 files and providing them to other apps through the {@link android.provider.MediaStore}
    334 content provider. However, if your files are truly private to your app, you should
    335 <a href="#AccessingExtFiles">save them in an app-private directory</a>.</p>
    336 
    337 </div>
    338 </div>
    339 
    340 <p>Generally, new files that the user may acquire through your app should be saved to a "public"
    341 location on the device where other apps can access them and the user can easily copy them from the
    342 device. When doing so, you should use to one of the shared public directories, such as {@code
    343 Music/}, {@code Pictures/}, and {@code Ringtones/}.</p>
    344 
    345 <p>To get a {@link java.io.File} representing the appropriate public directory, call {@link
    346 android.os.Environment#getExternalStoragePublicDirectory(String)
    347 getExternalStoragePublicDirectory()}, passing it the type of directory you want, such as
    348 {@link android.os.Environment#DIRECTORY_MUSIC}, {@link android.os.Environment#DIRECTORY_PICTURES},
    349 {@link android.os.Environment#DIRECTORY_RINGTONES}, or others. By saving your files to the
    350 corresponding media-type directory,
    351 the system's media scanner can properly categorize your files in the system (for
    352 instance, ringtones appear in system settings as ringtones, not as music).</p>
    353 
    354 
    355 <p>For example, here's a method that creates a directory for a new photo album in
    356 the public pictures directory:</p>
    357 
    358 <pre>
    359 public File getAlbumStorageDir(String albumName) {
    360     // Get the directory for the user's public pictures directory.
    361     File file = new File(Environment.getExternalStoragePublicDirectory(
    362             Environment.DIRECTORY_PICTURES), albumName);
    363     if (!file.mkdirs()) {
    364         Log.e(LOG_TAG, "Directory not created");
    365     }
    366     return file;
    367 }
    368 </pre>
    369 
    370 
    371 
    372 <h3 id="AccessingExtFiles">Saving files that are app-private</h3>
    373 
    374 <p>If you are handling files that are not intended for other apps to use
    375 (such as graphic textures or sound effects used by only your app), you should use
    376 a private storage directory on the external storage by calling {@link
    377 android.content.Context#getExternalFilesDir(String) getExternalFilesDir()}.
    378 This method also takes a <code>type</code> argument to specify the type of subdirectory
    379 (such as {@link android.os.Environment#DIRECTORY_MOVIES}). If you don't need a specific
    380 media directory, pass <code>null</code> to receive
    381 the root directory of your app's private directory.</p>
    382 
    383 <p>Beginning with Android 4.4, reading or writing files in your app's private
    384 directories does not require the {@link android.Manifest.permission#READ_EXTERNAL_STORAGE}
    385 or {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE}
    386 permissions. So you can declare the permission should be requested only on the lower versions
    387 of Android by adding the <a
    388 href="{@docRoot}guide/topics/manifest/uses-permission-element.html#maxSdk">{@code maxSdkVersion}</a>
    389 attribute:</p>
    390 <pre>
    391 &lt;manifest ...>
    392     &lt;uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"
    393                      android:maxSdkVersion="18" />
    394     ...
    395 &lt;/manifest>
    396 </pre>
    397 
    398 <p class="note"><strong>Note:</strong>
    399 When the user uninstalls your application, this directory and all its contents are deleted.
    400 Also, the system media scanner does not read files in these directories, so they are not accessible
    401 from the {@link android.provider.MediaStore} content provider. As such, you <b>should not
    402 use these directories</b> for media that ultimately belongs to the user, such as photos
    403 captured or edited with your app, or music the user has purchased with your app&mdash;those
    404 files should be <a href="#SavingSharedFiles">saved in the public directories</a>.</p>
    405 
    406 <p>Sometimes, a device that has allocated a partition of the
    407 internal memory for use as the external storage may also offer an SD card slot.
    408 When such a device is running Android 4.3 and lower, the {@link
    409 android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} method provides
    410 access to only the internal partition and your app cannot read or write to the SD card.
    411 Beginning with Android 4.4, however, you can access both locations by calling
    412 {@link android.content.Context#getExternalFilesDirs getExternalFilesDirs()},
    413 which returns a {@link
    414 java.io.File} array with entries each location. The first entry in the array is considered
    415 the primary external storage and you should use that location unless it's full or
    416 unavailable. If you'd like to access both possible locations while also supporting Android
    417 4.3 and lower, use the <a href="{@docRoot}tools/support-library/index.html">support library's</a>
    418 static method, {@link android.support.v4.content.ContextCompat#getExternalFilesDirs
    419 ContextCompat.getExternalFilesDirs()}. This also returns a {@link
    420 java.io.File} array, but always includes only one entry on Android 4.3 and lower.</p>
    421 
    422 <p class="caution"><strong>Caution</strong> Although the directories provided by {@link
    423 android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} and {@link
    424 android.content.Context#getExternalFilesDirs getExternalFilesDirs()} are not accessible by the
    425 {@link android.provider.MediaStore} content provider, other apps with the {@link
    426 android.Manifest.permission#READ_EXTERNAL_STORAGE} permission can access all files on the external
    427 storage, including these. If you need to completely restrict access for your files, you should
    428 instead write your files to the <a href="#filesInternal">internal storage</a>.</p>
    429 
    430 
    431 
    432 
    433 
    434 <h3 id="ExternalCache">Saving cache files</h3>
    435 
    436 <p>To open a {@link java.io.File} that represents the
    437 external storage directory where you should save cache files, call {@link
    438 android.content.Context#getExternalCacheDir()}. If the user uninstalls your
    439 application, these files will be automatically deleted.</p>
    440 
    441 <p>Similar to {@link android.support.v4.content.ContextCompat#getExternalFilesDirs
    442 ContextCompat.getExternalFilesDirs()}, mentioned above, you can also access a cache directory on
    443 a secondary external storage (if available) by calling
    444 {@link android.support.v4.content.ContextCompat#getExternalCacheDirs
    445 ContextCompat.getExternalCacheDirs()}.</p>
    446 
    447 <p class="note"><strong>Tip:</strong>
    448 To preserve file space and maintain your app's performance,
    449 it's important that you carefully manage your cache files and remove those that aren't
    450 needed anymore throughout your app's lifecycle.</p>
    451 
    452 
    453 
    454 
    455 <h2 id="db">Using Databases</h2>
    456 
    457 <p>Android provides full support for <a href="http://www.sqlite.org/">SQLite</a> databases.
    458 Any databases you create will be accessible by name to any
    459 class in the application, but not outside the application.</p>
    460 
    461 <p>The recommended method to create a new SQLite database is to create a subclass of {@link
    462 android.database.sqlite.SQLiteOpenHelper} and override the {@link
    463 android.database.sqlite.SQLiteOpenHelper#onCreate(SQLiteDatabase) onCreate()} method, in which you
    464 can execute a SQLite command to create tables in the database. For example:</p>
    465 
    466 <pre>
    467 public class DictionaryOpenHelper extends SQLiteOpenHelper {
    468 
    469     private static final int DATABASE_VERSION = 2;
    470     private static final String DICTIONARY_TABLE_NAME = "dictionary";
    471     private static final String DICTIONARY_TABLE_CREATE =
    472                 "CREATE TABLE " + DICTIONARY_TABLE_NAME + " (" +
    473                 KEY_WORD + " TEXT, " +
    474                 KEY_DEFINITION + " TEXT);";
    475 
    476     DictionaryOpenHelper(Context context) {
    477         super(context, DATABASE_NAME, null, DATABASE_VERSION);
    478     }
    479 
    480     &#64;Override
    481     public void onCreate(SQLiteDatabase db) {
    482         db.execSQL(DICTIONARY_TABLE_CREATE);
    483     }
    484 }
    485 </pre>
    486 
    487 <p>You can then get an instance of your {@link android.database.sqlite.SQLiteOpenHelper}
    488 implementation using the constructor you've defined. To write to and read from the database, call
    489 {@link android.database.sqlite.SQLiteOpenHelper#getWritableDatabase()} and {@link
    490 android.database.sqlite.SQLiteOpenHelper#getReadableDatabase()}, respectively. These both return a
    491 {@link android.database.sqlite.SQLiteDatabase} object that represents the database and
    492 provides methods for SQLite operations.</p>
    493 
    494 <div class="sidebox-wrapper">
    495 <div class="sidebox">
    496 <p>Android does not impose any limitations beyond the standard SQLite concepts. We do recommend
    497 including an autoincrement value key field that can be used as a unique ID to
    498 quickly find a record.  This is not required for private data, but if you
    499 implement a <a href="{@docRoot}guide/topics/providers/content-providers.html">content provider</a>,
    500 you must include a unique ID using the {@link android.provider.BaseColumns#_ID BaseColumns._ID}
    501 constant.
    502 </p>
    503 </div>
    504 </div>
    505 
    506 <p>You can execute SQLite queries using the {@link android.database.sqlite.SQLiteDatabase}
    507 {@link
    508 android.database.sqlite.SQLiteDatabase#query(boolean,String,String[],String,String[],String,String,String,String)
    509 query()} methods, which accept various query parameters, such as the table to query,
    510 the projection, selection, columns, grouping, and others. For complex queries, such as
    511 those that require column aliases, you should use
    512 {@link android.database.sqlite.SQLiteQueryBuilder}, which provides
    513 several convienent methods for building queries.</p>
    514 
    515 <p>Every SQLite query will return a {@link android.database.Cursor} that points to all the rows
    516 found by the query. The {@link android.database.Cursor} is always the mechanism with which
    517 you can navigate results from a database query and read rows and columns.</p>
    518 
    519 <p>For sample apps that demonstrate how to use SQLite databases in Android, see the
    520 <a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> and
    521 <a href="{@docRoot}resources/samples/SearchableDictionary/index.html">Searchable Dictionary</a>
    522 applications.</p>
    523 
    524 
    525 <h3 id="dbDebugging">Database debugging</h3>
    526 
    527 <p>The Android SDK includes a {@code sqlite3} database tool that allows you to browse
    528 table contents, run SQL commands, and perform other useful functions on SQLite
    529 databases.  See <a href="{@docRoot}tools/help/adb.html#sqlite">Examining sqlite3
    530 databases from a remote shell</a> to learn how to run this tool.
    531 </p>
    532 
    533 
    534 
    535 
    536 
    537 <h2 id="netw">Using a Network Connection</h2>
    538 
    539 <!-- TODO MAKE THIS USEFUL!! -->
    540 
    541 <p>You can use the network (when it's available) to store and retrieve data on your own web-based
    542 services. To do network operations, use classes in the following packages:</p>
    543 
    544 <ul class="no-style">
    545   <li><code>{@link java.net java.net.*}</code></li>
    546   <li><code>{@link android.net android.net.*}</code></li>
    547 </ul>
    548