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      1 page.title=Location Strategies
      2 excludeFromSuggestions=true
      3 @jd:body
      4 
      5 <div id="tb-wrapper">
      6 <div id="tb">
      7   <h2>In this document</h2>
      8   <ol>
      9     <li><a href="#Challenges">Challenges in Determining User Location</a></li>
     10     <li><a href="#Updates">Requesting Location Updates</a>
     11       <ol>
     12         <li><a href="#Permission">Requesting User Permissions</a></li>
     13       </ol>
     14     </li>
     15     <li><a href="#BestPerformance">Defining a Model for the Best Performance</a>
     16       <ol>
     17         <li><a href="#Flow">Flow for obtaining user location</a></li>
     18         <li><a href="#StartListening">Deciding when to start listening for updates</a></li>
     19         <li><a href="#FastFix">Getting a fast fix with the last known location</a></li>
     20         <li><a href="#StopListening">Deciding when to stop listening for updates</a></li>
     21         <li><a href="#BestEstimate">Maintaining a current best estimate</a></li>
     22         <li><a href="#Adjusting">Adjusting the model to save battery and data exchange</a></li>
     23       </ol>
     24     </li>
     25     <li><a href="#MockData">Providing Mock Location Data</a></li>
     26   </ol>
     27   <h2>Key classes</h2>
     28   <ol>
     29     <li>{@link android.location.LocationManager}</li>
     30     <li>{@link android.location.LocationListener}</li>
     31   </ol>
     32 </div>
     33 </div>
     34 <div class="note">
     35 <p>
     36     <strong>Note:</strong> The strategies described in this guide apply to the platform location
     37     API in {@link android.location}. The Google Location Services API, part of Google Play
     38     Services, provides a more powerful, high-level framework that automatically handles location
     39     providers, user movement, and location accuracy. It also handles
     40     location update scheduling based on power consumption parameters you provide. In most cases,
     41     you'll get better battery performance, as well as more appropriate accuracy, by using the
     42     Location Services API.
     43 </p>
     44 <p>
     45     To learn more about the Location Services API, see
     46     <a href="{@docRoot}google/play-services/location.html">Google Location Services for Android</a>.
     47 </p>
     48 </div>
     49   <p>Knowing where the user is allows your application to be smarter and deliver
     50 better information to the user. When developing a location-aware application for Android, you can
     51 utilize GPS and Android's Network Location Provider to acquire the user location. Although
     52 GPS is most accurate, it only works outdoors, it quickly consumes battery power, and doesn't return
     53 the location as quickly as users want. Android's Network Location Provider determines user location
     54 using cell tower and Wi-Fi signals, providing location information in a way that
     55 works indoors and outdoors, responds faster, and uses less battery power. To obtain the user
     56 location in your application, you can use both GPS and the Network Location Provider, or just
     57 one.</p>
     58 
     59 
     60 <h2 id="Challenges">Challenges in Determining User Location</h2>
     61 
     62 <p>Obtaining user location from a mobile device can be complicated. There are several reasons
     63 why a location reading (regardless of the source) can contain errors and be inaccurate.
     64 Some sources of error in the user location include:</p>
     65 
     66 <ul>
     67   <li><b>Multitude of location sources</b>
     68     <p>GPS, Cell-ID, and Wi-Fi can each provide a clue to users location. Determining which to use
     69 and trust is a matter of trade-offs in accuracy, speed, and battery-efficiency.</p>
     70   </li>
     71   <li><b>User movement</b>
     72     <p>Because the user location changes, you must account for movement by re-estimating user
     73 location every so often.</p>
     74   </li>
     75   <li><b>Varying accuracy</b>
     76     <p>Location estimates coming from each location source are not consistent in their
     77 accuracy. A location obtained 10 seconds ago from one source might be more accurate than the newest
     78 location from another or same source.</p>
     79   </li>
     80 </ul>
     81 
     82   <p>These problems can make it difficult to obtain a reliable user location reading. This
     83 document provides information to help you meet these challenges to obtain a reliable location
     84 reading. It also provides ideas that you can use in your
     85 application to provide the user with an accurate and responsive geo-location experience.</p>
     86 
     87 
     88 <h2 id="Updates">Requesting Location Updates</h2>
     89 
     90   <p>Before addressing some of the location errors described above, here is an introduction to
     91 how you can obtain user location on Android.</p>
     92 
     93   <p>Getting user location in Android works by means of callback. You indicate that you'd
     94 like to receive location updates from the {@link android.location.LocationManager} ("Location
     95 Manager") by calling {@link android.location.LocationManager#requestLocationUpdates
     96 requestLocationUpdates()}, passing it a
     97 {@link android.location.LocationListener}. Your {@link android.location.LocationListener} must
     98 implement several callback methods that the Location Manager calls when the user location
     99 changes or when the status of the service changes.</p>
    100 
    101 <p>For example, the following code shows how to define a {@link android.location.LocationListener}
    102 and request location updates:
    103   </p>
    104 
    105 <pre>
    106 // Acquire a reference to the system Location Manager
    107 LocationManager locationManager = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE);
    108 
    109 // Define a listener that responds to location updates
    110 LocationListener locationListener = new LocationListener() {
    111     public void onLocationChanged(Location location) {
    112       // Called when a new location is found by the network location provider.
    113       makeUseOfNewLocation(location);
    114     }
    115 
    116     public void onStatusChanged(String provider, int status, Bundle extras) {}
    117 
    118     public void onProviderEnabled(String provider) {}
    119 
    120     public void onProviderDisabled(String provider) {}
    121   };
    122 
    123 // Register the listener with the Location Manager to receive location updates
    124 locationManager.requestLocationUpdates(LocationManager.NETWORK_PROVIDER, 0, 0, locationListener);
    125 </pre>
    126 
    127   <p>The first parameter in {@link
    128 android.location.LocationManager#requestLocationUpdates requestLocationUpdates()} is the type of
    129 location provider to use (in this case, the Network Location Provider for cell tower and Wi-Fi
    130 based location). You can control the frequency at which your listener receives updates
    131 with the second and third parameter&mdash;the second is the minimum time interval between
    132 notifications and the third is the minimum change in distance between notifications&mdash;setting
    133 both to zero requests location notifications as frequently as possible. The last parameter is your
    134 {@link android.location.LocationListener}, which receives callbacks for location updates.</p>
    135 
    136 <p>To request location updates from the GPS provider, use {@link
    137 android.location.LocationManager#GPS_PROVIDER} instead of {@link
    138 android.location.LocationManager#NETWORK_PROVIDER}. You can also request
    139 location updates from both the GPS and the Network Location Provider by calling
    140 {@link android.location.LocationManager#requestLocationUpdates
    141 requestLocationUpdates()} twice&mdash;once for {@link
    142 android.location.LocationManager#NETWORK_PROVIDER} and once for {@link
    143 android.location.LocationManager#GPS_PROVIDER}.</p>
    144 
    145 
    146 <h3 id="Permission">Requesting User Permissions</h3>
    147 
    148 <p>
    149   In order to receive location updates from {@link
    150   android.location.LocationManager#NETWORK_PROVIDER} or {@link
    151   android.location.LocationManager#GPS_PROVIDER}, you must request the user's
    152   permission by declaring either the {@code ACCESS_COARSE_LOCATION} or {@code
    153   ACCESS_FINE_LOCATION} permission, respectively, in your Android manifest file.
    154   Without these permissions, your application will fail at runtime when
    155   requesting location updates.
    156 </p>
    157 
    158 <p>
    159   If you are using both {@link
    160   android.location.LocationManager#NETWORK_PROVIDER} and {@link
    161   android.location.LocationManager#GPS_PROVIDER}, then you need to request only
    162   the {@code ACCESS_FINE_LOCATION} permission, because it includes permission
    163   for both providers. Permission for {@code ACCESS_COARSE_LOCATION} allows
    164   access only to {@link android.location.LocationManager#NETWORK_PROVIDER}.
    165 </p>
    166 
    167 <p id="location-feature-caution" class="caution">
    168   <strong>Caution:</strong> If your app targets Android 5.0 (API level 21) or
    169   higher, you <em>must</em> declare that your app uses the
    170   <code>android.hardware.location.network</code> or
    171   <code>android.hardware.location.gps</code> hardware feature in the manifest
    172   file, depending on whether your app receives location updates from {@link
    173   android.location.LocationManager#NETWORK_PROVIDER} or from {@link
    174   android.location.LocationManager#GPS_PROVIDER}. If your app receives location
    175   information from either of these location provider sources, you need to
    176   declare that the app uses these hardware features in your app manifest.
    177   On devices running verions prior to Android 5.0 (API 21), requesting the
    178   {@code ACCESS_FINE_LOCATION} or {@code ACCESS_COARSE_LOCATION} permission
    179   includes an implied request for location hardware features. However,
    180   requesting those permissions <em>does not</em> automatically request location
    181   hardware features on Android 5.0 (API level 21) and higher.
    182 </p>
    183 
    184 <p>
    185    The following code sample demonstrates how to declare the permission and
    186    hardware feature in the manifest file of an app that reads data from the
    187    device's GPS:
    188 </p>
    189 <pre>
    190 &lt;manifest ... &gt;
    191     &lt;uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /&gt;
    192     ...
    193     &lt;!-- Needed only if your app targets Android 5.0 (API level 21) or higher. --&gt;
    194     &lt;uses-feature android:name="android.hardware.location.gps" /&gt;
    195     ...
    196 &lt;/manifest&gt;
    197 </pre>
    198 
    199 <h2 id="BestPerformance">Defining a Model for the Best Performance</h2>
    200 
    201   <p>Location-based applications are now commonplace, but due to the less than optimal
    202 accuracy, user movement, the multitude of methods to obtain the location, and the desire to conserve
    203 battery, getting user location is complicated. To overcome the obstacles of obtaining a good user
    204 location while preserving battery power, you must define a consistent model that specifies how your
    205 application obtains the user location. This model includes when you start and stop listening for
    206 updates and when to use cached location data.</p>
    207 
    208 
    209   <h3 id="Flow">Flow for obtaining user location</h3>
    210 
    211   <p>Here's the typical flow of procedures for obtaining the user location:</p>
    212 
    213   <ol>
    214     <li>Start application.</li>
    215     <li>Sometime later, start listening for updates from desired location providers.</li>
    216     <li>Maintain a "current best estimate" of location by filtering out new, but less accurate
    217 fixes.</li>
    218     <li>Stop listening for location updates.</li>
    219     <li>Take advantage of the last best location estimate.</li>
    220   </ol>
    221 
    222   <p>Figure 1 demonstrates this model in a timeline that visualizes the period in which an
    223 application is listening for location updates and the events that occur during that time.</p>
    224 
    225 <img src="{@docRoot}images/location/getting-location.png" alt="" />
    226 <p class="img-caption"><strong>Figure 1.</strong> A timeline representing the window in which an
    227 application listens for location updates.</p>
    228 
    229   <p>This model of a window&mdash;during which location updates are received&mdash;frames many of
    230 the decisions you need to make when adding location-based services to your application.</p>
    231 
    232 
    233   <h3 id="StartListening">Deciding when to start listening for updates</h3>
    234 
    235   <p>You might want to start listening for location updates as soon as your application starts, or
    236 only after users activate a certain feature. Be aware that long windows of listening for location
    237 fixes can consume a lot of battery power, but short periods might not allow for sufficient
    238 accuracy.</p>
    239 
    240   <p>As demonstrated above, you can begin listening for updates by calling {@link
    241 android.location.LocationManager#requestLocationUpdates requestLocationUpdates()}:</p>
    242 
    243 <pre>
    244 String locationProvider = LocationManager.NETWORK_PROVIDER;
    245 // Or, use GPS location data:
    246 // String locationProvider = LocationManager.GPS_PROVIDER;
    247 
    248 locationManager.requestLocationUpdates(locationProvider, 0, 0, locationListener);
    249 </pre>
    250 
    251 
    252   <h3 id="FastFix">Getting a fast fix with the last known location</h3>
    253 
    254   <p>The time it takes for your location listener to receive the first location fix is often too
    255 long for users wait. Until a more accurate location is provided to your location listener, you
    256 should utilize a cached location by calling {@link
    257 android.location.LocationManager#getLastKnownLocation}:</p>
    258 <pre>
    259 String locationProvider = LocationManager.NETWORK_PROVIDER;
    260 // Or use LocationManager.GPS_PROVIDER
    261 
    262 Location lastKnownLocation = locationManager.getLastKnownLocation(locationProvider);
    263 </pre>
    264 
    265 
    266   <h3 id="StopListening">Deciding when to stop listening for updates</h3>
    267 
    268   <p>The logic of deciding when new fixes are no longer necessary might range from very simple to
    269 very complex depending on your application. A short gap between when the location is acquired and
    270 when the location is used, improves the accuracy of the estimate. Always beware that listening for a
    271 long time consumes a lot of battery power, so as soon as you have the information you need, you
    272 should stop
    273 listening for updates by calling {@link android.location.LocationManager#removeUpdates}:</p>
    274 <pre>
    275 // Remove the listener you previously added
    276 locationManager.removeUpdates(locationListener);
    277 </pre>
    278 
    279 
    280   <h3 id="BestEstimate">Maintaining a current best estimate</h3>
    281 
    282   <p>You might expect that the most recent location fix is the most accurate.
    283 However, because the accuracy of a location fix varies, the most recent fix is not always the best.
    284 You should include logic for choosing location fixes based on several criteria. The criteria also
    285 varies depending on the use-cases of the application and field testing.</p>
    286 
    287   <p>Here are a few steps you can take to validate the accuracy of a location fix:</p>
    288   <ul>
    289     <li>Check if the location retrieved is significantly newer than the previous estimate.</li>
    290     <li>Check if the accuracy claimed by the location is better or worse than the previous
    291 estimate.</li>
    292     <li>Check which provider the new location is from and determine if you trust it more.</li>
    293   </ul>
    294 
    295   <p>An elaborate example of this logic can look something like this:</p>
    296 
    297 <pre>
    298 private static final int TWO_MINUTES = 1000 * 60 * 2;
    299 
    300 /** Determines whether one Location reading is better than the current Location fix
    301   * @param location  The new Location that you want to evaluate
    302   * @param currentBestLocation  The current Location fix, to which you want to compare the new one
    303   */
    304 protected boolean isBetterLocation(Location location, Location currentBestLocation) {
    305     if (currentBestLocation == null) {
    306         // A new location is always better than no location
    307         return true;
    308     }
    309 
    310     // Check whether the new location fix is newer or older
    311     long timeDelta = location.getTime() - currentBestLocation.getTime();
    312     boolean isSignificantlyNewer = timeDelta &gt; TWO_MINUTES;
    313     boolean isSignificantlyOlder = timeDelta &lt; -TWO_MINUTES;
    314     boolean isNewer = timeDelta > 0;
    315 
    316     // If it's been more than two minutes since the current location, use the new location
    317     // because the user has likely moved
    318     if (isSignificantlyNewer) {
    319         return true;
    320     // If the new location is more than two minutes older, it must be worse
    321     } else if (isSignificantlyOlder) {
    322         return false;
    323     }
    324 
    325     // Check whether the new location fix is more or less accurate
    326     int accuracyDelta = (int) (location.getAccuracy() - currentBestLocation.getAccuracy());
    327     boolean isLessAccurate = accuracyDelta &gt; 0;
    328     boolean isMoreAccurate = accuracyDelta &lt; 0;
    329     boolean isSignificantlyLessAccurate = accuracyDelta &gt; 200;
    330 
    331     // Check if the old and new location are from the same provider
    332     boolean isFromSameProvider = isSameProvider(location.getProvider(),
    333             currentBestLocation.getProvider());
    334 
    335     // Determine location quality using a combination of timeliness and accuracy
    336     if (isMoreAccurate) {
    337         return true;
    338     } else if (isNewer &amp;&amp; !isLessAccurate) {
    339         return true;
    340     } else if (isNewer &amp;&amp; !isSignificantlyLessAccurate &amp;&amp; isFromSameProvider) {
    341         return true;
    342     }
    343     return false;
    344 }
    345 
    346 /** Checks whether two providers are the same */
    347 private boolean isSameProvider(String provider1, String provider2) {
    348     if (provider1 == null) {
    349       return provider2 == null;
    350     }
    351     return provider1.equals(provider2);
    352 }
    353 </pre>
    354 
    355 
    356   <h3 id="Adjusting">Adjusting the model to save battery and data exchange</h3>
    357 
    358   <p>As you test your application, you might find that your model for providing good location and
    359 good performance needs some adjustment. Here are some things you might change to find a good
    360 balance between the two.</p>
    361 
    362   <h4>Reduce the size of the window</h4>
    363 
    364   <p>A smaller window in which you listen for location updates means less interaction with GPS and
    365 network location services, thus, preserving battery life. But it also allows for fewer locations
    366 from which to choose a best estimate.</p>
    367 
    368   <h4>Set the location providers to return updates less frequently</h4>
    369 
    370   <p>Reducing the rate at which new updates appear during the window can also improve battery
    371 efficiency, but at the cost of accuracy. The value of the trade-off depends on how your
    372 application is used. You can reduce the rate of updates by increasing the parameters in {@link
    373 android.location.LocationManager#requestLocationUpdates requestLocationUpdates()} that specify the
    374 interval time and minimum distance change.</p>
    375 
    376   <h4>Restrict a set of providers</h4>
    377 
    378   <p>Depending on the environment where your application is used or the desired level of accuracy,
    379 you might choose to use only the Network Location Provider or only GPS, instead of both. Interacting
    380 with only one of the services reduces battery usage at a potential cost of accuracy.</p>
    381 
    382 
    383   <h2>Common application cases</h2>
    384 
    385   <p>There are many reasons you might want to obtain the user location in your application. Below
    386 are a couple scenarios in which you can use the user location to enrich your application. Each
    387 scenario also describes good practices for when you should start and stop listening for the
    388 location, in order to get a good reading and help preserve battery life.</p>
    389 
    390 
    391   <h3>Tagging user-created content with a location</h3>
    392 
    393   <p>You might be creating an application where user-created content is tagged with a location.
    394 Think of users sharing their local experiences, posting a review for a restaurant, or recording some
    395 content that can be augmented with their current location. A model of how this
    396 interaction might happen, with respect to the location services, is visualized in figure 2.</p>
    397 
    398   <img src="{@docRoot}images/location/content-tagging.png" alt="" />
    399 <p class="img-caption"><strong>Figure 2.</strong> A timeline representing the window in which
    400 the user location is obtained and listening stops when the user consumes the current location.</p>
    401 
    402   <p>This lines up with the previous model of how user location is obtained in code (figure 1). For
    403 best location accuracy, you might choose to start listening for location updates when users begin
    404 creating
    405 the content or even when the application starts, then stop listening for updates when content is
    406 ready to be posted or recorded. You might need to consider how long a typical task of creating the
    407 content takes and judge if this duration allows for efficient collection of a location estimate.</p>
    408 
    409 
    410   <h3>Helping the user decide on where to go</h3>
    411 
    412   <p>You might be creating an application that attempts to provide users with a set
    413 of options about where to go. For example, you're looking to provide a list of nearby restaurants,
    414 stores, and entertainment and the order of recommendations changes depending on the user
    415 location.</p>
    416 
    417   <p>To accommodate such a flow, you might choose to:</p>
    418   <ul>
    419     <li>Rearrange recommendations when a new best estimate is obtained</li>
    420     <li>Stop listening for updates if the order of recommendations has stabilized</li>
    421   </ul>
    422 
    423   <p>This kind of model is visualized in figure 3.</p>
    424 
    425   <img src="{@docRoot}images/location/where-to-go.png" alt="" />
    426 <p class="img-caption"><strong>Figure 3.</strong> A timeline representing the window in which a
    427 dynamic set of data is updated each time the user location updates.</p>
    428 
    429 
    430 
    431 
    432 <h2 id="MockData">Providing Mock Location Data</h2>
    433 
    434 <p>As you develop your application, you'll certainly need to test how well your model for obtaining
    435 user location works. This is most easily done using a real Android-powered device. If, however, you
    436 don't have a device, you can still test your location-based features by mocking location data in
    437 the Android emulator. There are three different ways to send your application mock location
    438 data: using Android Studio, DDMS, or the "geo" command in the emulator console.</p>
    439 
    440 <p class="note"><strong>Note:</strong> Providing mock location data is injected
    441 as GPS location data, so you must request location updates from {@link
    442 android.location.LocationManager#GPS_PROVIDER} in order for mock location data
    443 to work.</p>
    444 
    445 <h3 id="MockAVD">Using Android Studio</h3>
    446 
    447 <p>Select <b>Tools</b> &gt; <b>Android</b> &gt; <b>AVD Manager</b>. In the Android Virtual
    448 Device Manager window, choose your AVD and launch it in the emulator by selecting the green
    449 play arrow in the Actions column.</p>
    450 
    451 <p>Then, select <b>Tools</b> &gt; <b>Android</b> &gt; <b>Android Device Monitor</b>.
    452 Select the Emulator Control tab in the Android Device Monitor window, and enter GPS coordinates
    453 under Location Controls as individual lat/long coordinates, with a GPX file for route playback,
    454 or a KML file for multiple place marks.
    455 </p>
    456 
    457 
    458 <h3 id="MockDdms">Using DDMS</h3>
    459 
    460 <p>With the DDMS tool, you can simulate location data a few different ways:</p>
    461 <ul>
    462     <li>Manually send individual longitude/latitude coordinates to the device.</li>
    463     <li>Use a GPX file describing a route for playback to the device.</li>
    464     <li>Use a KML file describing individual place marks for sequenced playback to the device.</li>
    465 </ul>
    466 
    467 <p>For more information on using DDMS to spoof location data, see
    468 <a href="{@docRoot}tools/debugging/ddms.html">Using DDMS</a>.
    469 
    470 
    471 <h3 id="MockGeo">Using the "geo" command in the emulator console</h3>
    472 
    473 <p>To send mock location data from the command line:</p>
    474 
    475 <ol>
    476   <li>Launch your application in the Android emulator and open a terminal/console in your SDK's
    477 <code>/tools</code> directory.</li>
    478   <li>Connect to the emulator console:
    479 <pre>telnet localhost <em>&lt;console-port&gt;</em></pre></li>
    480   <li>Send the location data:</p>
    481     <ul><li><code>geo fix</code> to send a fixed geo-location.
    482     <p>This command accepts a longitude and latitude in decimal degrees, and
    483     an optional altitude in meters. For example:</p>
    484     <pre>geo fix -121.45356 46.51119 4392</pre>
    485       </li>
    486       <li><code>geo nmea</code> to send an NMEA 0183 sentence.
    487     <p>This command accepts a single NMEA sentence of type '$GPGGA' (fix data) or '$GPRMC' (transit
    488   data).
    489     For example:</p>
    490     <pre>geo nmea $GPRMC,081836,A,3751.65,S,14507.36,E,000.0,360.0,130998,011.3,E*62</pre>
    491       </li>
    492     </ul>
    493   </li>
    494 </ol>
    495 
    496 <p>For information about how to connect to the emulator console, see
    497 <a href="{@docRoot}tools/devices/emulator.html#console">Using the Emulator Console</a>.</p>
    498