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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_RECORDING_CANVAS_H
     18 #define ANDROID_HWUI_RECORDING_CANVAS_H
     19 
     20 #include "CanvasState.h"
     21 #include "DisplayList.h"
     22 #include "ResourceCache.h"
     23 #include "SkiaCanvasProxy.h"
     24 #include "Snapshot.h"
     25 #include "hwui/Canvas.h"
     26 #include "utils/LinearAllocator.h"
     27 #include "utils/Macros.h"
     28 #include "utils/NinePatch.h"
     29 
     30 #include <SkDrawFilter.h>
     31 #include <SkPaint.h>
     32 #include <SkTLazy.h>
     33 
     34 #include <vector>
     35 
     36 namespace android {
     37 namespace uirenderer {
     38 
     39 struct ClipBase;
     40 class DeferredLayerUpdater;
     41 struct RecordedOp;
     42 
     43 class ANDROID_API RecordingCanvas: public Canvas, public CanvasStateClient {
     44     enum class DeferredBarrierType {
     45         None,
     46         InOrder,
     47         OutOfOrder,
     48     };
     49 public:
     50     RecordingCanvas(size_t width, size_t height);
     51     virtual ~RecordingCanvas();
     52 
     53     virtual void resetRecording(int width, int height) override;
     54     virtual WARN_UNUSED_RESULT DisplayList* finishRecording() override;
     55 // ----------------------------------------------------------------------------
     56 // MISC HWUI OPERATIONS - TODO: CATEGORIZE
     57 // ----------------------------------------------------------------------------
     58     virtual void insertReorderBarrier(bool enableReorder) override;
     59 
     60     virtual void drawLayer(DeferredLayerUpdater* layerHandle) override;
     61     virtual void drawRenderNode(RenderNode* renderNode) override;
     62     virtual void callDrawGLFunction(Functor* functor,
     63             GlFunctorLifecycleListener* listener) override;
     64 
     65 // ----------------------------------------------------------------------------
     66 // CanvasStateClient interface
     67 // ----------------------------------------------------------------------------
     68     virtual void onViewportInitialized() override;
     69     virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override;
     70     virtual GLuint getTargetFbo() const override { return -1; }
     71 
     72 // ----------------------------------------------------------------------------
     73 // HWUI Canvas draw operations
     74 // ----------------------------------------------------------------------------
     75 
     76     virtual void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
     77             CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
     78             CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
     79             CanvasPropertyPaint* paint) override;
     80     virtual void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
     81             CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) override;
     82 
     83 // ----------------------------------------------------------------------------
     84 // android/graphics/Canvas interface
     85 // ----------------------------------------------------------------------------
     86     virtual SkCanvas* asSkCanvas() override;
     87 
     88     virtual void setBitmap(const SkBitmap& bitmap) override {
     89         LOG_ALWAYS_FATAL("RecordingCanvas is not backed by a bitmap.");
     90     }
     91 
     92     virtual bool isOpaque() override { return false; }
     93     virtual int width() override { return mState.getWidth(); }
     94     virtual int height() override { return mState.getHeight(); }
     95 
     96     virtual void setHighContrastText(bool highContrastText) override {
     97         mHighContrastText = highContrastText;
     98     }
     99     virtual bool isHighContrastText() override { return mHighContrastText; }
    100 
    101 // ----------------------------------------------------------------------------
    102 // android/graphics/Canvas state operations
    103 // ----------------------------------------------------------------------------
    104     // Save (layer)
    105     virtual int getSaveCount() const override { return mState.getSaveCount(); }
    106     virtual int save(SaveFlags::Flags flags) override;
    107     virtual void restore() override;
    108     virtual void restoreToCount(int saveCount) override;
    109 
    110     virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
    111         SaveFlags::Flags flags) override;
    112     virtual int saveLayerAlpha(float left, float top, float right, float bottom,
    113             int alpha, SaveFlags::Flags flags) override {
    114         SkPaint paint;
    115         paint.setAlpha(alpha);
    116         return saveLayer(left, top, right, bottom, &paint, flags);
    117     }
    118 
    119     // Matrix
    120     virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); }
    121     virtual void setMatrix(const SkMatrix& matrix) override { mState.setMatrix(matrix); }
    122 
    123     virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); }
    124     virtual void rotate(float degrees) override;
    125     virtual void scale(float sx, float sy) override;
    126     virtual void skew(float sx, float sy) override;
    127     virtual void translate(float dx, float dy) override;
    128 
    129     // Clip
    130     virtual bool getClipBounds(SkRect* outRect) const override;
    131     virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
    132     virtual bool quickRejectPath(const SkPath& path) const override;
    133 
    134     virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override;
    135     virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
    136     virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
    137 
    138     // Misc
    139     virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); }
    140     virtual void setDrawFilter(SkDrawFilter* filter) override {
    141         mDrawFilter.reset(SkSafeRef(filter));
    142     }
    143 
    144 // ----------------------------------------------------------------------------
    145 // android/graphics/Canvas draw operations
    146 // ----------------------------------------------------------------------------
    147     virtual void drawColor(int color, SkXfermode::Mode mode) override;
    148     virtual void drawPaint(const SkPaint& paint) override;
    149 
    150     // Geometry
    151     virtual void drawPoint(float x, float y, const SkPaint& paint) override {
    152         float points[2] = { x, y };
    153         drawPoints(points, 2, paint);
    154     }
    155     virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) override;
    156     virtual void drawLine(float startX, float startY, float stopX, float stopY,
    157             const SkPaint& paint) override {
    158         float points[4] = { startX, startY, stopX, stopY };
    159         drawLines(points, 4, paint);
    160     }
    161     virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) override;
    162     virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override;
    163     virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
    164     virtual void drawRoundRect(float left, float top, float right, float bottom,
    165             float rx, float ry, const SkPaint& paint) override;
    166     virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
    167     virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override;
    168     virtual void drawArc(float left, float top, float right, float bottom,
    169             float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
    170     virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
    171     virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
    172             const float* verts, const float* tex, const int* colors,
    173             const uint16_t* indices, int indexCount, const SkPaint& paint) override
    174         { /* RecordingCanvas does not support drawVertices(); ignore */ }
    175 
    176     virtual void drawVectorDrawable(VectorDrawableRoot* tree) override;
    177 
    178     // Bitmap-based
    179     virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
    180     virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
    181                             const SkPaint* paint) override;
    182     virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
    183             float srcRight, float srcBottom, float dstLeft, float dstTop,
    184             float dstRight, float dstBottom, const SkPaint* paint) override;
    185     virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
    186             const float* vertices, const int* colors, const SkPaint* paint) override;
    187     virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
    188             float dstLeft, float dstTop, float dstRight, float dstBottom,
    189             const SkPaint* paint) override;
    190 
    191     // Text
    192     virtual bool drawTextAbsolutePos() const override { return false; }
    193 
    194 protected:
    195     virtual void drawGlyphs(const uint16_t* text, const float* positions, int count,
    196             const SkPaint& paint, float x, float y,
    197             float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
    198             float totalAdvance) override;
    199     virtual void drawGlyphsOnPath(const uint16_t* glyphs, int count, const SkPath& path,
    200             float hOffset, float vOffset, const SkPaint& paint) override;
    201 
    202 private:
    203     const ClipBase* getRecordedClip() {
    204         return mState.writableSnapshot()->mutateClipArea().serializeClip(alloc());
    205     }
    206 
    207     void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
    208     void drawSimpleRects(const float* rects, int vertexCount, const SkPaint* paint);
    209 
    210 
    211     int addOp(RecordedOp* op);
    212 // ----------------------------------------------------------------------------
    213 // lazy object copy
    214 // ----------------------------------------------------------------------------
    215     LinearAllocator& alloc() { return mDisplayList->allocator; }
    216 
    217     void refBitmapsInShader(const SkShader* shader);
    218 
    219     template<class T>
    220     inline const T* refBuffer(const T* srcBuffer, int32_t count) {
    221         if (!srcBuffer) return nullptr;
    222 
    223         T* dstBuffer = (T*) mDisplayList->allocator.alloc<T>(count * sizeof(T));
    224         memcpy(dstBuffer, srcBuffer, count * sizeof(T));
    225         return dstBuffer;
    226     }
    227 
    228     inline const SkPath* refPath(const SkPath* path) {
    229         if (!path) return nullptr;
    230 
    231         // The points/verbs within the path are refcounted so this copy operation
    232         // is inexpensive and maintains the generationID of the original path.
    233         const SkPath* cachedPath = new SkPath(*path);
    234         mDisplayList->pathResources.push_back(cachedPath);
    235         return cachedPath;
    236     }
    237 
    238     /**
    239      * Returns a RenderThread-safe, const copy of the SkPaint parameter passed in
    240      * (with deduping based on paint hash / equality check)
    241      */
    242     inline const SkPaint* refPaint(const SkPaint* paint) {
    243         if (!paint) return nullptr;
    244 
    245         // If there is a draw filter apply it here and store the modified paint
    246         // so that we don't need to modify the paint every time we access it.
    247         SkTLazy<SkPaint> filteredPaint;
    248         if (mDrawFilter.get()) {
    249             filteredPaint.set(*paint);
    250             mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type);
    251             paint = filteredPaint.get();
    252         }
    253 
    254         // compute the hash key for the paint and check the cache.
    255         const uint32_t key = paint->getHash();
    256         const SkPaint* cachedPaint = mPaintMap.valueFor(key);
    257         // In the unlikely event that 2 unique paints have the same hash we do a
    258         // object equality check to ensure we don't erroneously dedup them.
    259         if (cachedPaint == nullptr || *cachedPaint != *paint) {
    260             cachedPaint = new SkPaint(*paint);
    261             mDisplayList->paints.emplace_back(cachedPaint);
    262             // replaceValueFor() performs an add if the entry doesn't exist
    263             mPaintMap.replaceValueFor(key, cachedPaint);
    264             refBitmapsInShader(cachedPaint->getShader());
    265         }
    266 
    267         return cachedPaint;
    268     }
    269 
    270     inline const SkRegion* refRegion(const SkRegion* region) {
    271         if (!region) {
    272             return region;
    273         }
    274 
    275         const SkRegion* cachedRegion = mRegionMap.valueFor(region);
    276         // TODO: Add generation ID to SkRegion
    277         if (cachedRegion == nullptr) {
    278             std::unique_ptr<const SkRegion> copy(new SkRegion(*region));
    279             cachedRegion = copy.get();
    280             mDisplayList->regions.push_back(std::move(copy));
    281 
    282             // replaceValueFor() performs an add if the entry doesn't exist
    283             mRegionMap.replaceValueFor(region, cachedRegion);
    284         }
    285 
    286         return cachedRegion;
    287     }
    288 
    289     inline const SkBitmap* refBitmap(const SkBitmap& bitmap) {
    290         // Note that this assumes the bitmap is immutable. There are cases this won't handle
    291         // correctly, such as creating the bitmap from scratch, drawing with it, changing its
    292         // contents, and drawing again. The only fix would be to always copy it the first time,
    293         // which doesn't seem worth the extra cycles for this unlikely case.
    294         SkBitmap* localBitmap = alloc().create<SkBitmap>(bitmap);
    295         mDisplayList->bitmapResources.push_back(localBitmap);
    296         return localBitmap;
    297     }
    298 
    299     inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
    300         mDisplayList->patchResources.push_back(patch);
    301         mResourceCache.incrementRefcount(patch);
    302         return patch;
    303     }
    304 
    305     DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap;
    306     DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
    307     DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
    308 
    309     CanvasState mState;
    310     std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
    311     ResourceCache& mResourceCache;
    312     DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None;
    313     const ClipBase* mDeferredBarrierClip = nullptr;
    314     DisplayList* mDisplayList = nullptr;
    315     bool mHighContrastText = false;
    316     SkAutoTUnref<SkDrawFilter> mDrawFilter;
    317 }; // class RecordingCanvas
    318 
    319 }; // namespace uirenderer
    320 }; // namespace android
    321 
    322 #endif // ANDROID_HWUI_RECORDING_CANVAS_H
    323