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      1 // Copyright 2013 Google Inc. All Rights Reserved.
      2 //
      3 // Use of this source code is governed by a BSD-style license
      4 // that can be found in the COPYING file in the root of the source
      5 // tree. An additional intellectual property rights grant can be found
      6 // in the file PATENTS. All contributing project authors may
      7 // be found in the AUTHORS file in the root of the source tree.
      8 // -----------------------------------------------------------------------------
      9 //
     10 // Multi-threaded worker
     11 //
     12 // Original source:
     13 //  http://git.chromium.org/webm/libwebp.git
     14 //  100644 blob 13a61a4c84194c3374080cbf03d881d3cd6af40d  src/utils/thread.h
     15 
     16 
     17 #ifndef VP9_DECODER_VP9_THREAD_H_
     18 #define VP9_DECODER_VP9_THREAD_H_
     19 
     20 #include "./vpx_config.h"
     21 
     22 #ifdef __cplusplus
     23 extern "C" {
     24 #endif
     25 
     26 #if CONFIG_MULTITHREAD
     27 
     28 #if defined(_WIN32)
     29 #include <errno.h>  // NOLINT
     30 #include <process.h>  // NOLINT
     31 #include <windows.h>  // NOLINT
     32 typedef HANDLE pthread_t;
     33 typedef CRITICAL_SECTION pthread_mutex_t;
     34 typedef struct {
     35   HANDLE waiting_sem_;
     36   HANDLE received_sem_;
     37   HANDLE signal_event_;
     38 } pthread_cond_t;
     39 
     40 //------------------------------------------------------------------------------
     41 // simplistic pthread emulation layer
     42 
     43 // _beginthreadex requires __stdcall
     44 #define THREADFN unsigned int __stdcall
     45 #define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val)
     46 
     47 static INLINE int pthread_create(pthread_t* const thread, const void* attr,
     48                                  unsigned int (__stdcall *start)(void*),
     49                                  void* arg) {
     50   (void)attr;
     51   *thread = (pthread_t)_beginthreadex(NULL,   /* void *security */
     52                                       0,      /* unsigned stack_size */
     53                                       start,
     54                                       arg,
     55                                       0,      /* unsigned initflag */
     56                                       NULL);  /* unsigned *thrdaddr */
     57   if (*thread == NULL) return 1;
     58   SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL);
     59   return 0;
     60 }
     61 
     62 static INLINE int pthread_join(pthread_t thread, void** value_ptr) {
     63   (void)value_ptr;
     64   return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 ||
     65           CloseHandle(thread) == 0);
     66 }
     67 
     68 // Mutex
     69 static INLINE int pthread_mutex_init(pthread_mutex_t *const mutex,
     70                                      void* mutexattr) {
     71   (void)mutexattr;
     72   InitializeCriticalSection(mutex);
     73   return 0;
     74 }
     75 
     76 static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) {
     77   return TryEnterCriticalSection(mutex) ? 0 : EBUSY;
     78 }
     79 
     80 static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) {
     81   EnterCriticalSection(mutex);
     82   return 0;
     83 }
     84 
     85 static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) {
     86   LeaveCriticalSection(mutex);
     87   return 0;
     88 }
     89 
     90 static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) {
     91   DeleteCriticalSection(mutex);
     92   return 0;
     93 }
     94 
     95 // Condition
     96 static INLINE int pthread_cond_destroy(pthread_cond_t *const condition) {
     97   int ok = 1;
     98   ok &= (CloseHandle(condition->waiting_sem_) != 0);
     99   ok &= (CloseHandle(condition->received_sem_) != 0);
    100   ok &= (CloseHandle(condition->signal_event_) != 0);
    101   return !ok;
    102 }
    103 
    104 static INLINE int pthread_cond_init(pthread_cond_t *const condition,
    105                                     void* cond_attr) {
    106   (void)cond_attr;
    107   condition->waiting_sem_ = CreateSemaphore(NULL, 0, 1, NULL);
    108   condition->received_sem_ = CreateSemaphore(NULL, 0, 1, NULL);
    109   condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL);
    110   if (condition->waiting_sem_ == NULL ||
    111       condition->received_sem_ == NULL ||
    112       condition->signal_event_ == NULL) {
    113     pthread_cond_destroy(condition);
    114     return 1;
    115   }
    116   return 0;
    117 }
    118 
    119 static INLINE int pthread_cond_signal(pthread_cond_t *const condition) {
    120   int ok = 1;
    121   if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) {
    122     // a thread is waiting in pthread_cond_wait: allow it to be notified
    123     ok = SetEvent(condition->signal_event_);
    124     // wait until the event is consumed so the signaler cannot consume
    125     // the event via its own pthread_cond_wait.
    126     ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) !=
    127            WAIT_OBJECT_0);
    128   }
    129   return !ok;
    130 }
    131 
    132 static INLINE int pthread_cond_wait(pthread_cond_t *const condition,
    133                                     pthread_mutex_t *const mutex) {
    134   int ok;
    135   // note that there is a consumer available so the signal isn't dropped in
    136   // pthread_cond_signal
    137   if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL))
    138     return 1;
    139   // now unlock the mutex so pthread_cond_signal may be issued
    140   pthread_mutex_unlock(mutex);
    141   ok = (WaitForSingleObject(condition->signal_event_, INFINITE) ==
    142         WAIT_OBJECT_0);
    143   ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL);
    144   pthread_mutex_lock(mutex);
    145   return !ok;
    146 }
    147 #else  // _WIN32
    148 #include <pthread.h> // NOLINT
    149 # define THREADFN void*
    150 # define THREAD_RETURN(val) val
    151 #endif
    152 
    153 #endif  // CONFIG_MULTITHREAD
    154 
    155 // State of the worker thread object
    156 typedef enum {
    157   NOT_OK = 0,   // object is unusable
    158   OK,           // ready to work
    159   WORK          // busy finishing the current task
    160 } VP9WorkerStatus;
    161 
    162 // Function to be called by the worker thread. Takes two opaque pointers as
    163 // arguments (data1 and data2), and should return false in case of error.
    164 typedef int (*VP9WorkerHook)(void*, void*);
    165 
    166 // Synchronize object used to launch job in the worker thread
    167 typedef struct {
    168 #if CONFIG_MULTITHREAD
    169   pthread_mutex_t mutex_;
    170   pthread_cond_t  condition_;
    171   pthread_t       thread_;
    172 #endif
    173   VP9WorkerStatus status_;
    174   VP9WorkerHook hook;     // hook to call
    175   void* data1;            // first argument passed to 'hook'
    176   void* data2;            // second argument passed to 'hook'
    177   int had_error;          // return value of the last call to 'hook'
    178 } VP9Worker;
    179 
    180 // Must be called first, before any other method.
    181 void vp9_worker_init(VP9Worker* const worker);
    182 // Must be called to initialize the object and spawn the thread. Re-entrant.
    183 // Will potentially launch the thread. Returns false in case of error.
    184 int vp9_worker_reset(VP9Worker* const worker);
    185 // Makes sure the previous work is finished. Returns true if worker->had_error
    186 // was not set and no error condition was triggered by the working thread.
    187 int vp9_worker_sync(VP9Worker* const worker);
    188 // Triggers the thread to call hook() with data1 and data2 argument. These
    189 // hook/data1/data2 can be changed at any time before calling this function,
    190 // but not be changed afterward until the next call to vp9_worker_sync().
    191 void vp9_worker_launch(VP9Worker* const worker);
    192 // This function is similar to vp9_worker_launch() except that it calls the
    193 // hook directly instead of using a thread. Convenient to bypass the thread
    194 // mechanism while still using the VP9Worker structs. vp9_worker_sync() must
    195 // still be called afterward (for error reporting).
    196 void vp9_worker_execute(VP9Worker* const worker);
    197 // Kill the thread and terminate the object. To use the object again, one
    198 // must call vp9_worker_reset() again.
    199 void vp9_worker_end(VP9Worker* const worker);
    200 
    201 //------------------------------------------------------------------------------
    202 
    203 #ifdef __cplusplus
    204 }    // extern "C"
    205 #endif
    206 
    207 #endif  // VP9_DECODER_VP9_THREAD_H_
    208