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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
      4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
      5  *
      6  * This code is free software; you can redistribute it and/or modify it
      7  * under the terms of the GNU General Public License version 2 only, as
      8  * published by the Free Software Foundation.  Oracle designates this
      9  * particular file as subject to the "Classpath" exception as provided
     10  * by Oracle in the LICENSE file that accompanied this code.
     11  *
     12  * This code is distributed in the hope that it will be useful, but WITHOUT
     13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
     14  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
     15  * version 2 for more details (a copy is included in the LICENSE file that
     16  * accompanied this code).
     17  *
     18  * You should have received a copy of the GNU General Public License version
     19  * 2 along with this work; if not, write to the Free Software Foundation,
     20  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
     21  *
     22  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
     23  * or visit www.oracle.com if you need additional information or have any
     24  * questions.
     25  */
     26 
     27 package java.lang;
     28 
     29 /**
     30  * Class {@code Object} is the root of the class hierarchy.
     31  * Every class has {@code Object} as a superclass. All objects,
     32  * including arrays, implement the methods of this class.
     33  *
     34  * @author  unascribed
     35  * @see     java.lang.Class
     36  * @since   JDK1.0
     37  */
     38 public class Object {
     39 
     40     private transient Class<?> shadow$_klass_;
     41     private transient int shadow$_monitor_;
     42 
     43     /**
     44      * Returns the runtime class of this {@code Object}. The returned
     45      * {@code Class} object is the object that is locked by {@code
     46      * static synchronized} methods of the represented class.
     47      *
     48      * <p><b>The actual result type is {@code Class<? extends |X|>}
     49      * where {@code |X|} is the erasure of the static type of the
     50      * expression on which {@code getClass} is called.</b> For
     51      * example, no cast is required in this code fragment:</p>
     52      *
     53      * <p>
     54      * {@code Number n = 0;                             }<br>
     55      * {@code Class<? extends Number> c = n.getClass(); }
     56      * </p>
     57      *
     58      * @return The {@code Class} object that represents the runtime
     59      *         class of this object.
     60      * @see    Class Literals, section 15.8.2 of
     61      *         <cite>The Java&trade; Language Specification</cite>.
     62      */
     63     public final Class<?> getClass() {
     64       return shadow$_klass_;
     65     }
     66 
     67     /**
     68      * Returns a hash code value for the object. This method is
     69      * supported for the benefit of hash tables such as those provided by
     70      * {@link java.util.HashMap}.
     71      * <p>
     72      * The general contract of {@code hashCode} is:
     73      * <ul>
     74      * <li>Whenever it is invoked on the same object more than once during
     75      *     an execution of a Java application, the {@code hashCode} method
     76      *     must consistently return the same integer, provided no information
     77      *     used in {@code equals} comparisons on the object is modified.
     78      *     This integer need not remain consistent from one execution of an
     79      *     application to another execution of the same application.
     80      * <li>If two objects are equal according to the {@code equals(Object)}
     81      *     method, then calling the {@code hashCode} method on each of
     82      *     the two objects must produce the same integer result.
     83      * <li>It is <em>not</em> required that if two objects are unequal
     84      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
     85      *     method, then calling the {@code hashCode} method on each of the
     86      *     two objects must produce distinct integer results.  However, the
     87      *     programmer should be aware that producing distinct integer results
     88      *     for unequal objects may improve the performance of hash tables.
     89      * </ul>
     90      * <p>
     91      * As much as is reasonably practical, the hashCode method defined by
     92      * class {@code Object} does return distinct integers for distinct
     93      * objects. (This is typically implemented by converting the internal
     94      * address of the object into an integer, but this implementation
     95      * technique is not required by the
     96      * Java<font size="-2"><sup>TM</sup></font> programming language.)
     97      *
     98      * @return  a hash code value for this object.
     99      * @see     java.lang.Object#equals(java.lang.Object)
    100      * @see     java.lang.System#identityHashCode
    101      */
    102     public int hashCode() {
    103         int lockWord = shadow$_monitor_;
    104         final int lockWordStateMask = 0xC0000000;  // Top 2 bits.
    105         final int lockWordStateHash = 0x80000000;  // Top 2 bits are value 2 (kStateHash).
    106         final int lockWordHashMask = 0x0FFFFFFF;  // Low 28 bits.
    107         if ((lockWord & lockWordStateMask) == lockWordStateHash) {
    108             return lockWord & lockWordHashMask;
    109         }
    110         return System.identityHashCode(this);
    111     }
    112 
    113     /**
    114      * Indicates whether some other object is "equal to" this one.
    115      * <p>
    116      * The {@code equals} method implements an equivalence relation
    117      * on non-null object references:
    118      * <ul>
    119      * <li>It is <i>reflexive</i>: for any non-null reference value
    120      *     {@code x}, {@code x.equals(x)} should return
    121      *     {@code true}.
    122      * <li>It is <i>symmetric</i>: for any non-null reference values
    123      *     {@code x} and {@code y}, {@code x.equals(y)}
    124      *     should return {@code true} if and only if
    125      *     {@code y.equals(x)} returns {@code true}.
    126      * <li>It is <i>transitive</i>: for any non-null reference values
    127      *     {@code x}, {@code y}, and {@code z}, if
    128      *     {@code x.equals(y)} returns {@code true} and
    129      *     {@code y.equals(z)} returns {@code true}, then
    130      *     {@code x.equals(z)} should return {@code true}.
    131      * <li>It is <i>consistent</i>: for any non-null reference values
    132      *     {@code x} and {@code y}, multiple invocations of
    133      *     {@code x.equals(y)} consistently return {@code true}
    134      *     or consistently return {@code false}, provided no
    135      *     information used in {@code equals} comparisons on the
    136      *     objects is modified.
    137      * <li>For any non-null reference value {@code x},
    138      *     {@code x.equals(null)} should return {@code false}.
    139      * </ul>
    140      * <p>
    141      * The {@code equals} method for class {@code Object} implements
    142      * the most discriminating possible equivalence relation on objects;
    143      * that is, for any non-null reference values {@code x} and
    144      * {@code y}, this method returns {@code true} if and only
    145      * if {@code x} and {@code y} refer to the same object
    146      * ({@code x == y} has the value {@code true}).
    147      * <p>
    148      * Note that it is generally necessary to override the {@code hashCode}
    149      * method whenever this method is overridden, so as to maintain the
    150      * general contract for the {@code hashCode} method, which states
    151      * that equal objects must have equal hash codes.
    152      *
    153      * @param   obj   the reference object with which to compare.
    154      * @return  {@code true} if this object is the same as the obj
    155      *          argument; {@code false} otherwise.
    156      * @see     #hashCode()
    157      * @see     java.util.HashMap
    158      */
    159     public boolean equals(Object obj) {
    160         return (this == obj);
    161     }
    162 
    163     /**
    164      * Creates and returns a copy of this object.  The precise meaning
    165      * of "copy" may depend on the class of the object. The general
    166      * intent is that, for any object {@code x}, the expression:
    167      * <blockquote>
    168      * <pre>
    169      * x.clone() != x</pre></blockquote>
    170      * will be true, and that the expression:
    171      * <blockquote>
    172      * <pre>
    173      * x.clone().getClass() == x.getClass()</pre></blockquote>
    174      * will be {@code true}, but these are not absolute requirements.
    175      * While it is typically the case that:
    176      * <blockquote>
    177      * <pre>
    178      * x.clone().equals(x)</pre></blockquote>
    179      * will be {@code true}, this is not an absolute requirement.
    180      * <p>
    181      * By convention, the returned object should be obtained by calling
    182      * {@code super.clone}.  If a class and all of its superclasses (except
    183      * {@code Object}) obey this convention, it will be the case that
    184      * {@code x.clone().getClass() == x.getClass()}.
    185      * <p>
    186      * By convention, the object returned by this method should be independent
    187      * of this object (which is being cloned).  To achieve this independence,
    188      * it may be necessary to modify one or more fields of the object returned
    189      * by {@code super.clone} before returning it.  Typically, this means
    190      * copying any mutable objects that comprise the internal "deep structure"
    191      * of the object being cloned and replacing the references to these
    192      * objects with references to the copies.  If a class contains only
    193      * primitive fields or references to immutable objects, then it is usually
    194      * the case that no fields in the object returned by {@code super.clone}
    195      * need to be modified.
    196      * <p>
    197      * The method {@code clone} for class {@code Object} performs a
    198      * specific cloning operation. First, if the class of this object does
    199      * not implement the interface {@code Cloneable}, then a
    200      * {@code CloneNotSupportedException} is thrown. Note that all arrays
    201      * are considered to implement the interface {@code Cloneable} and that
    202      * the return type of the {@code clone} method of an array type {@code T[]}
    203      * is {@code T[]} where T is any reference or primitive type.
    204      * Otherwise, this method creates a new instance of the class of this
    205      * object and initializes all its fields with exactly the contents of
    206      * the corresponding fields of this object, as if by assignment; the
    207      * contents of the fields are not themselves cloned. Thus, this method
    208      * performs a "shallow copy" of this object, not a "deep copy" operation.
    209      * <p>
    210      * The class {@code Object} does not itself implement the interface
    211      * {@code Cloneable}, so calling the {@code clone} method on an object
    212      * whose class is {@code Object} will result in throwing an
    213      * exception at run time.
    214      *
    215      * @return     a clone of this instance.
    216      * @exception  CloneNotSupportedException  if the object's class does not
    217      *               support the {@code Cloneable} interface. Subclasses
    218      *               that override the {@code clone} method can also
    219      *               throw this exception to indicate that an instance cannot
    220      *               be cloned.
    221      * @see java.lang.Cloneable
    222      */
    223     protected Object clone() throws CloneNotSupportedException {
    224         if (!(this instanceof Cloneable)) {
    225             throw new CloneNotSupportedException("Class " + getClass().getName() +
    226                                                  " doesn't implement Cloneable");
    227         }
    228 
    229         return internalClone();
    230     }
    231 
    232     /*
    233      * Native helper method for cloning.
    234      */
    235     private native Object internalClone();
    236 
    237 
    238     /**
    239      * Returns a string representation of the object. In general, the
    240      * {@code toString} method returns a string that
    241      * "textually represents" this object. The result should
    242      * be a concise but informative representation that is easy for a
    243      * person to read.
    244      * It is recommended that all subclasses override this method.
    245      * <p>
    246      * The {@code toString} method for class {@code Object}
    247      * returns a string consisting of the name of the class of which the
    248      * object is an instance, the at-sign character `{@code @}', and
    249      * the unsigned hexadecimal representation of the hash code of the
    250      * object. In other words, this method returns a string equal to the
    251      * value of:
    252      * <blockquote>
    253      * <pre>
    254      * getClass().getName() + '@' + Integer.toHexString(hashCode())
    255      * </pre></blockquote>
    256      *
    257      * @return  a string representation of the object.
    258      */
    259     public String toString() {
    260         return getClass().getName() + "@" + Integer.toHexString(hashCode());
    261     }
    262 
    263     /**
    264      * Wakes up a single thread that is waiting on this object's
    265      * monitor. If any threads are waiting on this object, one of them
    266      * is chosen to be awakened. The choice is arbitrary and occurs at
    267      * the discretion of the implementation. A thread waits on an object's
    268      * monitor by calling one of the {@code wait} methods.
    269      * <p>
    270      * The awakened thread will not be able to proceed until the current
    271      * thread relinquishes the lock on this object. The awakened thread will
    272      * compete in the usual manner with any other threads that might be
    273      * actively competing to synchronize on this object; for example, the
    274      * awakened thread enjoys no reliable privilege or disadvantage in being
    275      * the next thread to lock this object.
    276      * <p>
    277      * This method should only be called by a thread that is the owner
    278      * of this object's monitor. A thread becomes the owner of the
    279      * object's monitor in one of three ways:
    280      * <ul>
    281      * <li>By executing a synchronized instance method of that object.
    282      * <li>By executing the body of a {@code synchronized} statement
    283      *     that synchronizes on the object.
    284      * <li>For objects of type {@code Class,} by executing a
    285      *     synchronized static method of that class.
    286      * </ul>
    287      * <p>
    288      * Only one thread at a time can own an object's monitor.
    289      *
    290      * @exception  IllegalMonitorStateException  if the current thread is not
    291      *               the owner of this object's monitor.
    292      * @see        java.lang.Object#notifyAll()
    293      * @see        java.lang.Object#wait()
    294      */
    295     public final native void notify();
    296 
    297     /**
    298      * Wakes up all threads that are waiting on this object's monitor. A
    299      * thread waits on an object's monitor by calling one of the
    300      * {@code wait} methods.
    301      * <p>
    302      * The awakened threads will not be able to proceed until the current
    303      * thread relinquishes the lock on this object. The awakened threads
    304      * will compete in the usual manner with any other threads that might
    305      * be actively competing to synchronize on this object; for example,
    306      * the awakened threads enjoy no reliable privilege or disadvantage in
    307      * being the next thread to lock this object.
    308      * <p>
    309      * This method should only be called by a thread that is the owner
    310      * of this object's monitor. See the {@code notify} method for a
    311      * description of the ways in which a thread can become the owner of
    312      * a monitor.
    313      *
    314      * @exception  IllegalMonitorStateException  if the current thread is not
    315      *               the owner of this object's monitor.
    316      * @see        java.lang.Object#notify()
    317      * @see        java.lang.Object#wait()
    318      */
    319     public final native void notifyAll();
    320 
    321     /**
    322      * Causes the current thread to wait until either another thread invokes the
    323      * {@link java.lang.Object#notify()} method or the
    324      * {@link java.lang.Object#notifyAll()} method for this object, or a
    325      * specified amount of time has elapsed.
    326      * <p>
    327      * The current thread must own this object's monitor.
    328      * <p>
    329      * This method causes the current thread (call it <var>T</var>) to
    330      * place itself in the wait set for this object and then to relinquish
    331      * any and all synchronization claims on this object. Thread <var>T</var>
    332      * becomes disabled for thread scheduling purposes and lies dormant
    333      * until one of four things happens:
    334      * <ul>
    335      * <li>Some other thread invokes the {@code notify} method for this
    336      * object and thread <var>T</var> happens to be arbitrarily chosen as
    337      * the thread to be awakened.
    338      * <li>Some other thread invokes the {@code notifyAll} method for this
    339      * object.
    340      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
    341      * thread <var>T</var>.
    342      * <li>The specified amount of real time has elapsed, more or less.  If
    343      * {@code timeout} is zero, however, then real time is not taken into
    344      * consideration and the thread simply waits until notified.
    345      * </ul>
    346      * The thread <var>T</var> is then removed from the wait set for this
    347      * object and re-enabled for thread scheduling. It then competes in the
    348      * usual manner with other threads for the right to synchronize on the
    349      * object; once it has gained control of the object, all its
    350      * synchronization claims on the object are restored to the status quo
    351      * ante - that is, to the situation as of the time that the {@code wait}
    352      * method was invoked. Thread <var>T</var> then returns from the
    353      * invocation of the {@code wait} method. Thus, on return from the
    354      * {@code wait} method, the synchronization state of the object and of
    355      * thread {@code T} is exactly as it was when the {@code wait} method
    356      * was invoked.
    357      * <p>
    358      * A thread can also wake up without being notified, interrupted, or
    359      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
    360      * occur in practice, applications must guard against it by testing for
    361      * the condition that should have caused the thread to be awakened, and
    362      * continuing to wait if the condition is not satisfied.  In other words,
    363      * waits should always occur in loops, like this one:
    364      * <pre>
    365      *     synchronized (obj) {
    366      *         while (&lt;condition does not hold&gt;)
    367      *             obj.wait(timeout);
    368      *         ... // Perform action appropriate to condition
    369      *     }
    370      * </pre>
    371      * (For more information on this topic, see Section 3.2.3 in Doug Lea's
    372      * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
    373      * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
    374      * Language Guide" (Addison-Wesley, 2001).
    375      *
    376      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
    377      * interrupted} by any thread before or while it is waiting, then an
    378      * {@code InterruptedException} is thrown.  This exception is not
    379      * thrown until the lock status of this object has been restored as
    380      * described above.
    381      *
    382      * <p>
    383      * Note that the {@code wait} method, as it places the current thread
    384      * into the wait set for this object, unlocks only this object; any
    385      * other objects on which the current thread may be synchronized remain
    386      * locked while the thread waits.
    387      * <p>
    388      * This method should only be called by a thread that is the owner
    389      * of this object's monitor. See the {@code notify} method for a
    390      * description of the ways in which a thread can become the owner of
    391      * a monitor.
    392      *
    393      * @param      millis   the maximum time to wait in milliseconds.
    394      * @exception  IllegalArgumentException      if the value of timeout is
    395      *               negative.
    396      * @exception  IllegalMonitorStateException  if the current thread is not
    397      *               the owner of the object's monitor.
    398      * @exception  InterruptedException if any thread interrupted the
    399      *             current thread before or while the current thread
    400      *             was waiting for a notification.  The <i>interrupted
    401      *             status</i> of the current thread is cleared when
    402      *             this exception is thrown.
    403      * @see        java.lang.Object#notify()
    404      * @see        java.lang.Object#notifyAll()
    405      */
    406     public final void wait(long millis) throws InterruptedException {
    407         wait(millis, 0);
    408     }
    409 
    410     /**
    411      * Causes the current thread to wait until another thread invokes the
    412      * {@link java.lang.Object#notify()} method or the
    413      * {@link java.lang.Object#notifyAll()} method for this object, or
    414      * some other thread interrupts the current thread, or a certain
    415      * amount of real time has elapsed.
    416      * <p>
    417      * This method is similar to the {@code wait} method of one
    418      * argument, but it allows finer control over the amount of time to
    419      * wait for a notification before giving up. The amount of real time,
    420      * measured in nanoseconds, is given by:
    421      * <blockquote>
    422      * <pre>
    423      * 1000000*timeout+nanos</pre></blockquote>
    424      * <p>
    425      * In all other respects, this method does the same thing as the
    426      * method {@link #wait(long)} of one argument. In particular,
    427      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
    428      * <p>
    429      * The current thread must own this object's monitor. The thread
    430      * releases ownership of this monitor and waits until either of the
    431      * following two conditions has occurred:
    432      * <ul>
    433      * <li>Another thread notifies threads waiting on this object's monitor
    434      *     to wake up either through a call to the {@code notify} method
    435      *     or the {@code notifyAll} method.
    436      * <li>The timeout period, specified by {@code timeout}
    437      *     milliseconds plus {@code nanos} nanoseconds arguments, has
    438      *     elapsed.
    439      * </ul>
    440      * <p>
    441      * The thread then waits until it can re-obtain ownership of the
    442      * monitor and resumes execution.
    443      * <p>
    444      * As in the one argument version, interrupts and spurious wakeups are
    445      * possible, and this method should always be used in a loop:
    446      * <pre>
    447      *     synchronized (obj) {
    448      *         while (&lt;condition does not hold&gt;)
    449      *             obj.wait(timeout, nanos);
    450      *         ... // Perform action appropriate to condition
    451      *     }
    452      * </pre>
    453      * This method should only be called by a thread that is the owner
    454      * of this object's monitor. See the {@code notify} method for a
    455      * description of the ways in which a thread can become the owner of
    456      * a monitor.
    457      *
    458      * @param      millis   the maximum time to wait in milliseconds.
    459      * @param      nanos      additional time, in nanoseconds range
    460      *                       0-999999.
    461      * @exception  IllegalArgumentException      if the value of timeout is
    462      *                      negative or the value of nanos is
    463      *                      not in the range 0-999999.
    464      * @exception  IllegalMonitorStateException  if the current thread is not
    465      *               the owner of this object's monitor.
    466      * @exception  InterruptedException if any thread interrupted the
    467      *             current thread before or while the current thread
    468      *             was waiting for a notification.  The <i>interrupted
    469      *             status</i> of the current thread is cleared when
    470      *             this exception is thrown.
    471      */
    472     public final native void wait(long millis, int nanos) throws InterruptedException;
    473 
    474     /**
    475      * Causes the current thread to wait until another thread invokes the
    476      * {@link java.lang.Object#notify()} method or the
    477      * {@link java.lang.Object#notifyAll()} method for this object.
    478      * In other words, this method behaves exactly as if it simply
    479      * performs the call {@code wait(0)}.
    480      * <p>
    481      * The current thread must own this object's monitor. The thread
    482      * releases ownership of this monitor and waits until another thread
    483      * notifies threads waiting on this object's monitor to wake up
    484      * either through a call to the {@code notify} method or the
    485      * {@code notifyAll} method. The thread then waits until it can
    486      * re-obtain ownership of the monitor and resumes execution.
    487      * <p>
    488      * As in the one argument version, interrupts and spurious wakeups are
    489      * possible, and this method should always be used in a loop:
    490      * <pre>
    491      *     synchronized (obj) {
    492      *         while (&lt;condition does not hold&gt;)
    493      *             obj.wait();
    494      *         ... // Perform action appropriate to condition
    495      *     }
    496      * </pre>
    497      * This method should only be called by a thread that is the owner
    498      * of this object's monitor. See the {@code notify} method for a
    499      * description of the ways in which a thread can become the owner of
    500      * a monitor.
    501      *
    502      * @exception  IllegalMonitorStateException  if the current thread is not
    503      *               the owner of the object's monitor.
    504      * @exception  InterruptedException if any thread interrupted the
    505      *             current thread before or while the current thread
    506      *             was waiting for a notification.  The <i>interrupted
    507      *             status</i> of the current thread is cleared when
    508      *             this exception is thrown.
    509      * @see        java.lang.Object#notify()
    510      * @see        java.lang.Object#notifyAll()
    511      */
    512     public final native void wait() throws InterruptedException;
    513 
    514     /**
    515      * Called by the garbage collector on an object when garbage collection
    516      * determines that there are no more references to the object.
    517      * A subclass overrides the {@code finalize} method to dispose of
    518      * system resources or to perform other cleanup.
    519      * <p>
    520      * The general contract of {@code finalize} is that it is invoked
    521      * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
    522      * machine has determined that there is no longer any
    523      * means by which this object can be accessed by any thread that has
    524      * not yet died, except as a result of an action taken by the
    525      * finalization of some other object or class which is ready to be
    526      * finalized. The {@code finalize} method may take any action, including
    527      * making this object available again to other threads; the usual purpose
    528      * of {@code finalize}, however, is to perform cleanup actions before
    529      * the object is irrevocably discarded. For example, the finalize method
    530      * for an object that represents an input/output connection might perform
    531      * explicit I/O transactions to break the connection before the object is
    532      * permanently discarded.
    533      * <p>
    534      * The {@code finalize} method of class {@code Object} performs no
    535      * special action; it simply returns normally. Subclasses of
    536      * {@code Object} may override this definition.
    537      * <p>
    538      * The Java programming language does not guarantee which thread will
    539      * invoke the {@code finalize} method for any given object. It is
    540      * guaranteed, however, that the thread that invokes finalize will not
    541      * be holding any user-visible synchronization locks when finalize is
    542      * invoked. If an uncaught exception is thrown by the finalize method,
    543      * the exception is ignored and finalization of that object terminates.
    544      * <p>
    545      * After the {@code finalize} method has been invoked for an object, no
    546      * further action is taken until the Java virtual machine has again
    547      * determined that there is no longer any means by which this object can
    548      * be accessed by any thread that has not yet died, including possible
    549      * actions by other objects or classes which are ready to be finalized,
    550      * at which point the object may be discarded.
    551      * <p>
    552      * The {@code finalize} method is never invoked more than once by a Java
    553      * virtual machine for any given object.
    554      * <p>
    555      * Any exception thrown by the {@code finalize} method causes
    556      * the finalization of this object to be halted, but is otherwise
    557      * ignored.
    558      *
    559      * @throws Throwable the {@code Exception} raised by this method
    560      */
    561     protected void finalize() throws Throwable { }
    562 }
    563