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      1 #SNG: from basn3p01.png
      2 IHDR {
      3     width: 32; height: 32; bitdepth: 1;
      4     using color palette;
      5 }
      6 gAMA {1.0000}
      7 PLTE {
      8     (238,255, 34)     # rgb = (0xee,0xff,0x22)
      9     ( 34,102,255)     # rgb = (0x22,0x66,0xff)
     10 }
     11 IMAGE {
     12     pixels hex
     13 0f0f0f0f
     14 0f0f0f0f
     15 0f0f0f0f
     16 0f0f0f0f
     17 f0f0f0f0
     18 f0f0f0f0
     19 f0f0f0f0
     20 f0f0f0f0
     21 0f0f0f0f
     22 0f0f0f0f
     23 0f0f0f0f
     24 0f0f0f0f
     25 f0f0f0f0
     26 f0f0f0f0
     27 f0f0f0f0
     28 f0f0f0f0
     29 0f0f0f0f
     30 0f0f0f0f
     31 0f0f0f0f
     32 0f0f0f0f
     33 f0f0f0f0
     34 f0f0f0f0
     35 f0f0f0f0
     36 f0f0f0f0
     37 0f0f0f0f
     38 0f0f0f0f
     39 0f0f0f0f
     40 0f0f0f0f
     41 f0f0f0f0
     42 f0f0f0f0
     43 f0f0f0f0
     44 f0f0f0f0
     45 }
     46