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      1 /*
      2 Redistribution and use in source and binary forms, with or without
      3 modification, are permitted provided that the following conditions are met:
      4 
      5     * Redistributions of source code must retain the above copyright
      6     notice, this list of conditions and the following disclaimer.
      7 
      8     * Redistributions in binary form must reproduce the above copyright
      9     notice, this list of conditions and the following disclaimer in the
     10     documentation and/or other materials provided with the distribution.
     11 
     12     * Neither the name of "The Computer Language Benchmarks Game" nor the
     13     name of "The Computer Language Shootout Benchmarks" nor the names of
     14     its contributors may be used to endorse or promote products derived
     15     from this software without specific prior written permission.
     16 
     17 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
     18 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     19 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     20 ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
     21 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     22 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     23 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     24 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     25 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     26 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     27 POSSIBILITY OF SUCH DAMAGE.
     28 */
     29 
     30 /* The Computer Language Benchmarks Game
     31  * http://shootout.alioth.debian.org/
     32  *
     33  * contributed by The Go Authors.
     34  * based on C program by Christoph Bauer
     35  */
     36 
     37 package main
     38 
     39 import (
     40 	"flag"
     41 	"fmt"
     42 	"math"
     43 )
     44 
     45 var n = flag.Int("n", 1000, "number of iterations")
     46 
     47 type Body struct {
     48 	x, y, z, vx, vy, vz, mass float64
     49 }
     50 
     51 const (
     52 	solarMass   = 4 * math.Pi * math.Pi
     53 	daysPerYear = 365.24
     54 )
     55 
     56 func (b *Body) offsetMomentum(px, py, pz float64) {
     57 	b.vx = -px / solarMass
     58 	b.vy = -py / solarMass
     59 	b.vz = -pz / solarMass
     60 }
     61 
     62 type System []*Body
     63 
     64 func NewSystem(body []Body) System {
     65 	n := make(System, len(body))
     66 	for i := 0; i < len(body); i++ {
     67 		n[i] = new(Body) // copy to avoid overwriting the inputs
     68 		*n[i] = body[i]
     69 	}
     70 	var px, py, pz float64
     71 	for _, body := range n {
     72 		px += body.vx * body.mass
     73 		py += body.vy * body.mass
     74 		pz += body.vz * body.mass
     75 	}
     76 	n[0].offsetMomentum(px, py, pz)
     77 	return n
     78 }
     79 
     80 func (sys System) energy() float64 {
     81 	var e float64
     82 	for i, body := range sys {
     83 		e += 0.5 * body.mass *
     84 			(body.vx*body.vx + body.vy*body.vy + body.vz*body.vz)
     85 		for j := i + 1; j < len(sys); j++ {
     86 			body2 := sys[j]
     87 			dx := body.x - body2.x
     88 			dy := body.y - body2.y
     89 			dz := body.z - body2.z
     90 			distance := math.Sqrt(dx*dx + dy*dy + dz*dz)
     91 			e -= (body.mass * body2.mass) / distance
     92 		}
     93 	}
     94 	return e
     95 }
     96 
     97 func (sys System) advance(dt float64) {
     98 	for i, body := range sys {
     99 		for j := i + 1; j < len(sys); j++ {
    100 			body2 := sys[j]
    101 			dx := body.x - body2.x
    102 			dy := body.y - body2.y
    103 			dz := body.z - body2.z
    104 
    105 			dSquared := dx*dx + dy*dy + dz*dz
    106 			distance := math.Sqrt(dSquared)
    107 			mag := dt / (dSquared * distance)
    108 
    109 			body.vx -= dx * body2.mass * mag
    110 			body.vy -= dy * body2.mass * mag
    111 			body.vz -= dz * body2.mass * mag
    112 
    113 			body2.vx += dx * body.mass * mag
    114 			body2.vy += dy * body.mass * mag
    115 			body2.vz += dz * body.mass * mag
    116 		}
    117 	}
    118 
    119 	for _, body := range sys {
    120 		body.x += dt * body.vx
    121 		body.y += dt * body.vy
    122 		body.z += dt * body.vz
    123 	}
    124 }
    125 
    126 var (
    127 	jupiter = Body{
    128 		x:    4.84143144246472090e+00,
    129 		y:    -1.16032004402742839e+00,
    130 		z:    -1.03622044471123109e-01,
    131 		vx:   1.66007664274403694e-03 * daysPerYear,
    132 		vy:   7.69901118419740425e-03 * daysPerYear,
    133 		vz:   -6.90460016972063023e-05 * daysPerYear,
    134 		mass: 9.54791938424326609e-04 * solarMass,
    135 	}
    136 	saturn = Body{
    137 		x:    8.34336671824457987e+00,
    138 		y:    4.12479856412430479e+00,
    139 		z:    -4.03523417114321381e-01,
    140 		vx:   -2.76742510726862411e-03 * daysPerYear,
    141 		vy:   4.99852801234917238e-03 * daysPerYear,
    142 		vz:   2.30417297573763929e-05 * daysPerYear,
    143 		mass: 2.85885980666130812e-04 * solarMass,
    144 	}
    145 	uranus = Body{
    146 		x:    1.28943695621391310e+01,
    147 		y:    -1.51111514016986312e+01,
    148 		z:    -2.23307578892655734e-01,
    149 		vx:   2.96460137564761618e-03 * daysPerYear,
    150 		vy:   2.37847173959480950e-03 * daysPerYear,
    151 		vz:   -2.96589568540237556e-05 * daysPerYear,
    152 		mass: 4.36624404335156298e-05 * solarMass,
    153 	}
    154 	neptune = Body{
    155 		x:    1.53796971148509165e+01,
    156 		y:    -2.59193146099879641e+01,
    157 		z:    1.79258772950371181e-01,
    158 		vx:   2.68067772490389322e-03 * daysPerYear,
    159 		vy:   1.62824170038242295e-03 * daysPerYear,
    160 		vz:   -9.51592254519715870e-05 * daysPerYear,
    161 		mass: 5.15138902046611451e-05 * solarMass,
    162 	}
    163 	sun = Body{
    164 		mass: solarMass,
    165 	}
    166 )
    167 
    168 func main() {
    169 	flag.Parse()
    170 
    171 	system := NewSystem([]Body{sun, jupiter, saturn, uranus, neptune})
    172 	fmt.Printf("%.9f\n", system.energy())
    173 	for i := 0; i < *n; i++ {
    174 		system.advance(0.01)
    175 	}
    176 	fmt.Printf("%.9f\n", system.energy())
    177 }
    178