1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in 12 * the documentation and/or other materials provided with the 13 * distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 16 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 17 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 18 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 19 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 21 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS 22 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 23 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 24 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 25 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26 * SUCH DAMAGE. 27 */ 28 29 #include "socket.h" 30 31 #include <android-base/errors.h> 32 #include <android-base/stringprintf.h> 33 34 Socket::Socket(cutils_socket_t sock) : sock_(sock) {} 35 36 Socket::~Socket() { 37 Close(); 38 } 39 40 int Socket::Close() { 41 int ret = 0; 42 43 if (sock_ != INVALID_SOCKET) { 44 ret = socket_close(sock_); 45 sock_ = INVALID_SOCKET; 46 } 47 48 return ret; 49 } 50 51 ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) { 52 size_t total = 0; 53 54 while (total < length) { 55 ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms); 56 57 if (bytes == -1) { 58 if (total == 0) { 59 return -1; 60 } 61 break; 62 } 63 total += bytes; 64 } 65 66 return total; 67 } 68 69 int Socket::GetLocalPort() { 70 return socket_get_local_port(sock_); 71 } 72 73 // According to Windows setsockopt() documentation, if a Windows socket times out during send() or 74 // recv() the state is indeterminate and should not be used. Our UDP protocol relies on being able 75 // to re-send after a timeout, so we must use select() rather than SO_RCVTIMEO. 76 // See https://msdn.microsoft.com/en-us/library/windows/desktop/ms740476(v=vs.85).aspx. 77 bool Socket::WaitForRecv(int timeout_ms) { 78 receive_timed_out_ = false; 79 80 // In our usage |timeout_ms| <= 0 means block forever, so just return true immediately and let 81 // the subsequent recv() do the blocking. 82 if (timeout_ms <= 0) { 83 return true; 84 } 85 86 // select() doesn't always check this case and will block for |timeout_ms| if we let it. 87 if (sock_ == INVALID_SOCKET) { 88 return false; 89 } 90 91 fd_set read_set; 92 FD_ZERO(&read_set); 93 FD_SET(sock_, &read_set); 94 95 timeval timeout; 96 timeout.tv_sec = timeout_ms / 1000; 97 timeout.tv_usec = (timeout_ms % 1000) * 1000; 98 99 int result = TEMP_FAILURE_RETRY(select(sock_ + 1, &read_set, nullptr, nullptr, &timeout)); 100 101 if (result == 0) { 102 receive_timed_out_ = true; 103 } 104 return result == 1; 105 } 106 107 // Implements the Socket interface for UDP. 108 class UdpSocket : public Socket { 109 public: 110 enum class Type { kClient, kServer }; 111 112 UdpSocket(Type type, cutils_socket_t sock); 113 114 bool Send(const void* data, size_t length) override; 115 bool Send(std::vector<cutils_socket_buffer_t> buffers) override; 116 ssize_t Receive(void* data, size_t length, int timeout_ms) override; 117 118 private: 119 std::unique_ptr<sockaddr_storage> addr_; 120 socklen_t addr_size_ = 0; 121 122 DISALLOW_COPY_AND_ASSIGN(UdpSocket); 123 }; 124 125 UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) { 126 // Only servers need to remember addresses; clients are connected to a server in NewClient() 127 // so will send to that server without needing to specify the address again. 128 if (type == Type::kServer) { 129 addr_.reset(new sockaddr_storage); 130 addr_size_ = sizeof(*addr_); 131 memset(addr_.get(), 0, addr_size_); 132 } 133 } 134 135 bool UdpSocket::Send(const void* data, size_t length) { 136 return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0, 137 reinterpret_cast<sockaddr*>(addr_.get()), addr_size_)) == 138 static_cast<ssize_t>(length); 139 } 140 141 bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { 142 size_t total_length = 0; 143 for (const auto& buffer : buffers) { 144 total_length += buffer.length; 145 } 146 147 return TEMP_FAILURE_RETRY(socket_send_buffers_function_( 148 sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length); 149 } 150 151 ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) { 152 if (!WaitForRecv(timeout_ms)) { 153 return -1; 154 } 155 156 socklen_t* addr_size_ptr = nullptr; 157 if (addr_ != nullptr) { 158 // Reset addr_size as it may have been modified by previous recvfrom() calls. 159 addr_size_ = sizeof(*addr_); 160 addr_size_ptr = &addr_size_; 161 } 162 163 return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0, 164 reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr)); 165 } 166 167 // Implements the Socket interface for TCP. 168 class TcpSocket : public Socket { 169 public: 170 TcpSocket(cutils_socket_t sock) : Socket(sock) {} 171 172 bool Send(const void* data, size_t length) override; 173 bool Send(std::vector<cutils_socket_buffer_t> buffers) override; 174 ssize_t Receive(void* data, size_t length, int timeout_ms) override; 175 176 std::unique_ptr<Socket> Accept() override; 177 178 private: 179 DISALLOW_COPY_AND_ASSIGN(TcpSocket); 180 }; 181 182 bool TcpSocket::Send(const void* data, size_t length) { 183 while (length > 0) { 184 ssize_t sent = 185 TEMP_FAILURE_RETRY(send(sock_, reinterpret_cast<const char*>(data), length, 0)); 186 187 if (sent == -1) { 188 return false; 189 } 190 length -= sent; 191 } 192 193 return true; 194 } 195 196 bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { 197 while (!buffers.empty()) { 198 ssize_t sent = TEMP_FAILURE_RETRY( 199 socket_send_buffers_function_(sock_, buffers.data(), buffers.size())); 200 201 if (sent == -1) { 202 return false; 203 } 204 205 // Adjust the buffers to skip past the bytes we've just sent. 206 auto iter = buffers.begin(); 207 while (sent > 0) { 208 if (iter->length > static_cast<size_t>(sent)) { 209 // Incomplete buffer write; adjust the buffer to point to the next byte to send. 210 iter->length -= sent; 211 iter->data = reinterpret_cast<const char*>(iter->data) + sent; 212 break; 213 } 214 215 // Complete buffer write; move on to the next buffer. 216 sent -= iter->length; 217 ++iter; 218 } 219 220 // Shortcut the common case: we've written everything remaining. 221 if (iter == buffers.end()) { 222 break; 223 } 224 buffers.erase(buffers.begin(), iter); 225 } 226 227 return true; 228 } 229 230 ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) { 231 if (!WaitForRecv(timeout_ms)) { 232 return -1; 233 } 234 235 return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0)); 236 } 237 238 std::unique_ptr<Socket> TcpSocket::Accept() { 239 cutils_socket_t handler = accept(sock_, nullptr, nullptr); 240 if (handler == INVALID_SOCKET) { 241 return nullptr; 242 } 243 return std::unique_ptr<TcpSocket>(new TcpSocket(handler)); 244 } 245 246 std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port, 247 std::string* error) { 248 if (protocol == Protocol::kUdp) { 249 cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM); 250 if (sock != INVALID_SOCKET) { 251 return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock)); 252 } 253 } else { 254 cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM); 255 if (sock != INVALID_SOCKET) { 256 return std::unique_ptr<TcpSocket>(new TcpSocket(sock)); 257 } 258 } 259 260 if (error) { 261 *error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port); 262 } 263 return nullptr; 264 } 265 266 // This functionality is currently only used by tests so we don't need any error messages. 267 std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) { 268 if (protocol == Protocol::kUdp) { 269 cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM); 270 if (sock != INVALID_SOCKET) { 271 return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock)); 272 } 273 } else { 274 cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM); 275 if (sock != INVALID_SOCKET) { 276 return std::unique_ptr<TcpSocket>(new TcpSocket(sock)); 277 } 278 } 279 280 return nullptr; 281 } 282 283 std::string Socket::GetErrorMessage() { 284 #if defined(_WIN32) 285 DWORD error_code = WSAGetLastError(); 286 #else 287 int error_code = errno; 288 #endif 289 return android::base::SystemErrorCodeToString(error_code); 290 } 291