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Lines Matching refs:Uv

90     SkScalar uv = u * v;
91 SkScalar Uv = (1 - u) * v;
92 SkScalar uV = u * (1 - v);
93 SkScalar UV = (1 - u) * (1 - v);
95 SkScalar x0 = UV * edge[TL].fX + uV * edge[TR].fX + Uv * edge[BL].fX + uv * edge[BR].fX;
96 SkScalar y0 = UV * edge[TL].fY + uV * edge[TR].fY + Uv * edge[BL].fY + uv * edge[BR].fY;