1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "DecodeFile.h" 9 #include "SampleCode.h" 10 #include "SkAnimTimer.h" 11 #include "SkView.h" 12 #include "SkCanvas.h" 13 #include "SkGradientShader.h" 14 #include "SkGraphics.h" 15 #include "SkPath.h" 16 #include "SkRandom.h" 17 #include "SkRegion.h" 18 #include "SkShader.h" 19 #include "SkUtils.h" 20 #include "SkColorPriv.h" 21 #include "SkColorFilter.h" 22 #include "SkTime.h" 23 #include "SkTypeface.h" 24 25 #include "SkOSFile.h" 26 #include "SkStream.h" 27 28 #include "SkGeometry.h" // private include :( 29 30 static sk_sp<SkShader> make_shader0(SkIPoint* size) { 31 SkBitmap bm; 32 33 // decode_file("/skimages/progressivejpg.jpg", &bm); 34 decode_file("/skimages/logo.png", &bm); 35 size->set(bm.width(), bm.height()); 36 return SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode, 37 SkShader::kClamp_TileMode); 38 } 39 40 static sk_sp<SkShader> make_shader1(const SkIPoint& size) { 41 SkPoint pts[] = { { 0, 0, }, 42 { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } }; 43 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }; 44 return SkGradientShader::MakeLinear(pts, colors, nullptr, 45 SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode); 46 } 47 48 /////////////////////////////////////////////////////////////////////////////// 49 50 class Patch { 51 public: 52 Patch() { sk_bzero(fPts, sizeof(fPts)); } 53 ~Patch() {} 54 55 void setPatch(const SkPoint pts[12]) { 56 memcpy(fPts, pts, 12 * sizeof(SkPoint)); 57 fPts[12] = pts[0]; // the last shall be first 58 } 59 void setBounds(int w, int h) { fW = w; fH = h; } 60 61 void draw(SkCanvas*, const SkPaint&, int segsU, int segsV, 62 bool doTextures, bool doColors); 63 64 private: 65 SkPoint fPts[13]; 66 int fW, fH; 67 }; 68 69 static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) { 70 SkScalar t = 0; 71 SkScalar dt = SK_Scalar1 / segs; 72 73 samples[0] = cubic[0]; 74 for (int i = 1; i < segs; i++) { 75 t += dt; 76 SkEvalCubicAt(cubic, t, &samples[i], nullptr, nullptr); 77 } 78 } 79 80 static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv, 81 SkPoint* pt) { 82 const int TL = 0; 83 const int TR = nu; 84 const int BR = TR + nv; 85 const int BL = BR + nu; 86 87 SkScalar u = SkIntToScalar(iu) / nu; 88 SkScalar v = SkIntToScalar(iv) / nv; 89 90 SkScalar uv = u * v; 91 SkScalar Uv = (1 - u) * v; 92 SkScalar uV = u * (1 - v); 93 SkScalar UV = (1 - u) * (1 - v); 94 95 SkScalar x0 = UV * edge[TL].fX + uV * edge[TR].fX + Uv * edge[BL].fX + uv * edge[BR].fX; 96 SkScalar y0 = UV * edge[TL].fY + uV * edge[TR].fY + Uv * edge[BL].fY + uv * edge[BR].fY; 97 98 SkScalar x = (1 - v) * edge[TL+iu].fX + u * edge[TR+iv].fX + 99 v * edge[BR+nu-iu].fX + (1 - u) * edge[BL+nv-iv].fX - x0; 100 SkScalar y = (1 - v) * edge[TL+iu].fY + u * edge[TR+iv].fY + 101 v * edge[BR+nu-iu].fY + (1 - u) * edge[BL+nv-iv].fY - y0; 102 pt->set(x, y); 103 } 104 105 static SkColor make_color(SkScalar s, SkScalar t) { 106 return SkColorSetARGB(0xFF, SkUnitScalarClampToByte(s), SkUnitScalarClampToByte(t), 0); 107 } 108 109 void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv, 110 bool doTextures, bool doColors) { 111 if (nu < 1 || nv < 1) { 112 return; 113 } 114 115 int i, npts = (nu + nv) * 2; 116 SkAutoSTMalloc<16, SkPoint> storage(npts + 1); 117 SkPoint* edge0 = storage.get(); 118 SkPoint* edge1 = edge0 + nu; 119 SkPoint* edge2 = edge1 + nv; 120 SkPoint* edge3 = edge2 + nu; 121 122 // evaluate the edge points 123 eval_patch_edge(fPts + 0, edge0, nu); 124 eval_patch_edge(fPts + 3, edge1, nv); 125 eval_patch_edge(fPts + 6, edge2, nu); 126 eval_patch_edge(fPts + 9, edge3, nv); 127 edge3[nv] = edge0[0]; // the last shall be first 128 129 for (i = 0; i < npts; i++) { 130 // canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint); 131 } 132 133 int row, vertCount = (nu + 1) * (nv + 1); 134 SkAutoTMalloc<SkPoint> vertStorage(vertCount); 135 SkPoint* verts = vertStorage.get(); 136 137 // first row 138 memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint)); 139 // rows 140 SkPoint* r = verts; 141 for (row = 1; row < nv; row++) { 142 r += nu + 1; 143 r[0] = edge3[nv - row]; 144 for (int col = 1; col < nu; col++) { 145 eval_sheet(edge0, nu, nv, col, row, &r[col]); 146 } 147 r[nu] = edge1[row]; 148 } 149 // last row 150 SkPoint* last = verts + nv * (nu + 1); 151 for (i = 0; i <= nu; i++) { 152 last[i] = edge2[nu - i]; 153 } 154 155 // canvas->drawPoints(verts, vertCount, paint); 156 157 int stripCount = (nu + 1) * 2; 158 SkAutoTMalloc<SkPoint> stripStorage(stripCount * 2); 159 SkAutoTMalloc<SkColor> colorStorage(stripCount); 160 SkPoint* strip = stripStorage.get(); 161 SkPoint* tex = strip + stripCount; 162 SkColor* colors = colorStorage.get(); 163 SkScalar t = 0; 164 const SkScalar ds = SK_Scalar1 * fW / nu; 165 const SkScalar dt = SK_Scalar1 * fH / nv; 166 r = verts; 167 for (row = 0; row < nv; row++) { 168 SkPoint* upper = r; 169 SkPoint* lower = r + nu + 1; 170 r = lower; 171 SkScalar s = 0; 172 for (i = 0; i <= nu; i++) { 173 strip[i*2 + 0] = *upper++; 174 strip[i*2 + 1] = *lower++; 175 tex[i*2 + 0].set(s, t); 176 tex[i*2 + 1].set(s, t + dt); 177 colors[i*2 + 0] = make_color(s/fW, t/fH); 178 colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH); 179 s += ds; 180 } 181 t += dt; 182 canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount, 183 strip, doTextures ? tex : nullptr, 184 doColors ? colors : nullptr, nullptr, 0, paint); 185 } 186 } 187 188 static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv, 189 Patch* patch) { 190 SkAutoCanvasRestore ar(canvas, true); 191 192 patch->draw(canvas, paint, nu, nv, false, false); 193 canvas->translate(SkIntToScalar(180), 0); 194 patch->draw(canvas, paint, nu, nv, true, false); 195 canvas->translate(SkIntToScalar(180), 0); 196 patch->draw(canvas, paint, nu, nv, false, true); 197 canvas->translate(SkIntToScalar(180), 0); 198 patch->draw(canvas, paint, nu, nv, true, true); 199 } 200 201 const SkScalar DX = 20; 202 const SkScalar DY = 0; 203 204 class PatchView : public SampleView { 205 SkScalar fAngle; 206 sk_sp<SkShader> fShader0; 207 sk_sp<SkShader> fShader1; 208 SkIPoint fSize0, fSize1; 209 SkPoint fPts[12]; 210 211 public: 212 PatchView() : fAngle(0) { 213 fShader0 = make_shader0(&fSize0); 214 fSize1 = fSize0; 215 if (fSize0.fX == 0 || fSize0.fY == 0) { 216 fSize1.set(2, 2); 217 } 218 fShader1 = make_shader1(fSize1); 219 220 const SkScalar S = SkIntToScalar(50); 221 const SkScalar T = SkIntToScalar(40); 222 fPts[0].set(S*0, T); 223 fPts[1].set(S*1, T); 224 fPts[2].set(S*2, T); 225 fPts[3].set(S*3, T); 226 fPts[4].set(S*3, T*2); 227 fPts[5].set(S*3, T*3); 228 fPts[6].set(S*3, T*4); 229 fPts[7].set(S*2, T*4); 230 fPts[8].set(S*1, T*4); 231 fPts[9].set(S*0, T*4); 232 fPts[10].set(S*0, T*3); 233 fPts[11].set(S*0, T*2); 234 235 this->setBGColor(SK_ColorGRAY); 236 } 237 238 protected: 239 // overrides from SkEventSink 240 bool onQuery(SkEvent* evt) override { 241 if (SampleCode::TitleQ(*evt)) { 242 SampleCode::TitleR(evt, "Patch"); 243 return true; 244 } 245 return this->INHERITED::onQuery(evt); 246 } 247 248 void onDrawContent(SkCanvas* canvas) override { 249 const int nu = 10; 250 const int nv = 10; 251 252 SkPaint paint; 253 paint.setDither(true); 254 paint.setFilterQuality(kLow_SkFilterQuality); 255 256 canvas->translate(DX, DY); 257 258 Patch patch; 259 260 paint.setShader(fShader0); 261 if (fSize0.fX == 0) { 262 fSize0.fX = 1; 263 } 264 if (fSize0.fY == 0) { 265 fSize0.fY = 1; 266 } 267 patch.setBounds(fSize0.fX, fSize0.fY); 268 269 patch.setPatch(fPts); 270 drawpatches(canvas, paint, nu, nv, &patch); 271 272 paint.setShader(nullptr); 273 paint.setAntiAlias(true); 274 paint.setStrokeWidth(SkIntToScalar(5)); 275 canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint); 276 277 canvas->translate(0, SkIntToScalar(300)); 278 279 paint.setAntiAlias(false); 280 paint.setShader(fShader1); 281 if (true) { 282 SkMatrix m; 283 m.setSkew(1, 0); 284 paint.setShader(paint.getShader()->makeWithLocalMatrix(m)); 285 } 286 if (true) { 287 SkMatrix m; 288 m.setRotate(fAngle); 289 paint.setShader(paint.getShader()->makeWithLocalMatrix(m)); 290 } 291 patch.setBounds(fSize1.fX, fSize1.fY); 292 drawpatches(canvas, paint, nu, nv, &patch); 293 } 294 295 bool onAnimate(const SkAnimTimer& timer) override { 296 fAngle = timer.scaled(60, 360); 297 return true; 298 } 299 300 class PtClick : public Click { 301 public: 302 int fIndex; 303 PtClick(SkView* view, int index) : Click(view), fIndex(index) {} 304 }; 305 306 static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) { 307 return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5); 308 } 309 310 SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override { 311 x -= DX; 312 y -= DY; 313 for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) { 314 if (hittest(fPts[i], x, y)) { 315 return new PtClick(this, (int)i); 316 } 317 } 318 return this->INHERITED::onFindClickHandler(x, y, modi); 319 } 320 321 bool onClick(Click* click) override { 322 fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX - DX, click->fCurr.fY - DY); 323 this->inval(nullptr); 324 return true; 325 } 326 327 private: 328 typedef SampleView INHERITED; 329 }; 330 331 ////////////////////////////////////////////////////////////////////////////// 332 333 static SkView* MyFactory() { return new PatchView; } 334 static SkViewRegister reg(MyFactory); 335