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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "DecodeFile.h"
      9 #include "SampleCode.h"
     10 #include "SkAnimTimer.h"
     11 #include "SkView.h"
     12 #include "SkCanvas.h"
     13 #include "SkGradientShader.h"
     14 #include "SkGraphics.h"
     15 #include "SkPath.h"
     16 #include "SkRandom.h"
     17 #include "SkRegion.h"
     18 #include "SkShader.h"
     19 #include "SkUtils.h"
     20 #include "SkColorPriv.h"
     21 #include "SkColorFilter.h"
     22 #include "SkTime.h"
     23 #include "SkTypeface.h"
     24 
     25 #include "SkOSFile.h"
     26 #include "SkStream.h"
     27 
     28 #include "SkGeometry.h" // private include :(
     29 
     30 static sk_sp<SkShader> make_shader0(SkIPoint* size) {
     31     SkBitmap    bm;
     32 
     33 //    decode_file("/skimages/progressivejpg.jpg", &bm);
     34     decode_file("/skimages/logo.png", &bm);
     35     size->set(bm.width(), bm.height());
     36     return SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode,
     37                                        SkShader::kClamp_TileMode);
     38 }
     39 
     40 static sk_sp<SkShader> make_shader1(const SkIPoint& size) {
     41     SkPoint pts[] = { { 0, 0, },
     42                       { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } };
     43     SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
     44     return SkGradientShader::MakeLinear(pts, colors, nullptr,
     45                     SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode);
     46 }
     47 
     48 ///////////////////////////////////////////////////////////////////////////////
     49 
     50 class Patch {
     51 public:
     52     Patch() { sk_bzero(fPts, sizeof(fPts)); }
     53     ~Patch() {}
     54 
     55     void setPatch(const SkPoint pts[12]) {
     56         memcpy(fPts, pts, 12 * sizeof(SkPoint));
     57         fPts[12] = pts[0];  // the last shall be first
     58     }
     59     void setBounds(int w, int h) { fW = w; fH = h; }
     60 
     61     void draw(SkCanvas*, const SkPaint&, int segsU, int segsV,
     62               bool doTextures, bool doColors);
     63 
     64 private:
     65     SkPoint fPts[13];
     66     int     fW, fH;
     67 };
     68 
     69 static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) {
     70     SkScalar t = 0;
     71     SkScalar dt = SK_Scalar1 / segs;
     72 
     73     samples[0] = cubic[0];
     74     for (int i = 1; i < segs; i++) {
     75         t += dt;
     76         SkEvalCubicAt(cubic, t, &samples[i], nullptr, nullptr);
     77     }
     78 }
     79 
     80 static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv,
     81                        SkPoint* pt) {
     82     const int TL = 0;
     83     const int TR = nu;
     84     const int BR = TR + nv;
     85     const int BL = BR + nu;
     86 
     87     SkScalar u = SkIntToScalar(iu) / nu;
     88     SkScalar v = SkIntToScalar(iv) / nv;
     89 
     90     SkScalar uv = u * v;
     91     SkScalar Uv = (1 - u) * v;
     92     SkScalar uV = u * (1 - v);
     93     SkScalar UV = (1 - u) * (1 - v);
     94 
     95     SkScalar x0 = UV * edge[TL].fX + uV * edge[TR].fX + Uv * edge[BL].fX + uv * edge[BR].fX;
     96     SkScalar y0 = UV * edge[TL].fY + uV * edge[TR].fY + Uv * edge[BL].fY + uv * edge[BR].fY;
     97 
     98     SkScalar x = (1 - v) * edge[TL+iu].fX + u * edge[TR+iv].fX +
     99                  v * edge[BR+nu-iu].fX + (1 - u) * edge[BL+nv-iv].fX - x0;
    100     SkScalar y = (1 - v) * edge[TL+iu].fY + u * edge[TR+iv].fY +
    101                  v * edge[BR+nu-iu].fY + (1 - u) * edge[BL+nv-iv].fY - y0;
    102     pt->set(x, y);
    103 }
    104 
    105 static SkColor make_color(SkScalar s, SkScalar t) {
    106     return SkColorSetARGB(0xFF, SkUnitScalarClampToByte(s), SkUnitScalarClampToByte(t), 0);
    107 }
    108 
    109 void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
    110                  bool doTextures, bool doColors) {
    111     if (nu < 1 || nv < 1) {
    112         return;
    113     }
    114 
    115     int i, npts = (nu + nv) * 2;
    116     SkAutoSTMalloc<16, SkPoint> storage(npts + 1);
    117     SkPoint* edge0 = storage.get();
    118     SkPoint* edge1 = edge0 + nu;
    119     SkPoint* edge2 = edge1 + nv;
    120     SkPoint* edge3 = edge2 + nu;
    121 
    122     // evaluate the edge points
    123     eval_patch_edge(fPts + 0, edge0, nu);
    124     eval_patch_edge(fPts + 3, edge1, nv);
    125     eval_patch_edge(fPts + 6, edge2, nu);
    126     eval_patch_edge(fPts + 9, edge3, nv);
    127     edge3[nv] = edge0[0];   // the last shall be first
    128 
    129     for (i = 0; i < npts; i++) {
    130 //        canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint);
    131     }
    132 
    133     int row, vertCount = (nu + 1) * (nv + 1);
    134     SkAutoTMalloc<SkPoint>  vertStorage(vertCount);
    135     SkPoint* verts = vertStorage.get();
    136 
    137     // first row
    138     memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint));
    139     // rows
    140     SkPoint* r = verts;
    141     for (row = 1; row < nv; row++) {
    142         r += nu + 1;
    143         r[0] = edge3[nv - row];
    144         for (int col = 1; col < nu; col++) {
    145             eval_sheet(edge0, nu, nv, col, row, &r[col]);
    146         }
    147         r[nu] = edge1[row];
    148     }
    149     // last row
    150     SkPoint* last = verts + nv * (nu + 1);
    151     for (i = 0; i <= nu; i++) {
    152         last[i] = edge2[nu - i];
    153     }
    154 
    155 //    canvas->drawPoints(verts, vertCount, paint);
    156 
    157     int stripCount = (nu + 1) * 2;
    158     SkAutoTMalloc<SkPoint>  stripStorage(stripCount * 2);
    159     SkAutoTMalloc<SkColor>  colorStorage(stripCount);
    160     SkPoint* strip = stripStorage.get();
    161     SkPoint* tex = strip + stripCount;
    162     SkColor* colors = colorStorage.get();
    163     SkScalar t = 0;
    164     const SkScalar ds = SK_Scalar1 * fW / nu;
    165     const SkScalar dt = SK_Scalar1 * fH / nv;
    166     r = verts;
    167     for (row = 0; row < nv; row++) {
    168         SkPoint* upper = r;
    169         SkPoint* lower = r + nu + 1;
    170         r = lower;
    171         SkScalar s = 0;
    172         for (i = 0; i <= nu; i++)  {
    173             strip[i*2 + 0] = *upper++;
    174             strip[i*2 + 1] = *lower++;
    175             tex[i*2 + 0].set(s, t);
    176             tex[i*2 + 1].set(s, t + dt);
    177             colors[i*2 + 0] = make_color(s/fW, t/fH);
    178             colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH);
    179             s += ds;
    180         }
    181         t += dt;
    182         canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount,
    183                              strip, doTextures ? tex : nullptr,
    184                              doColors ? colors : nullptr, nullptr, 0, paint);
    185     }
    186 }
    187 
    188 static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
    189                         Patch* patch) {
    190     SkAutoCanvasRestore ar(canvas, true);
    191 
    192     patch->draw(canvas, paint, nu, nv, false, false);
    193     canvas->translate(SkIntToScalar(180), 0);
    194     patch->draw(canvas, paint, nu, nv, true, false);
    195     canvas->translate(SkIntToScalar(180), 0);
    196     patch->draw(canvas, paint, nu, nv, false, true);
    197     canvas->translate(SkIntToScalar(180), 0);
    198     patch->draw(canvas, paint, nu, nv, true, true);
    199 }
    200 
    201 const SkScalar DX = 20;
    202 const SkScalar DY = 0;
    203 
    204 class PatchView : public SampleView {
    205     SkScalar    fAngle;
    206     sk_sp<SkShader> fShader0;
    207     sk_sp<SkShader> fShader1;
    208     SkIPoint    fSize0, fSize1;
    209     SkPoint     fPts[12];
    210 
    211 public:
    212     PatchView() : fAngle(0) {
    213         fShader0 = make_shader0(&fSize0);
    214         fSize1 = fSize0;
    215         if (fSize0.fX == 0 || fSize0.fY == 0) {
    216             fSize1.set(2, 2);
    217         }
    218         fShader1 = make_shader1(fSize1);
    219 
    220         const SkScalar S = SkIntToScalar(50);
    221         const SkScalar T = SkIntToScalar(40);
    222         fPts[0].set(S*0, T);
    223         fPts[1].set(S*1, T);
    224         fPts[2].set(S*2, T);
    225         fPts[3].set(S*3, T);
    226         fPts[4].set(S*3, T*2);
    227         fPts[5].set(S*3, T*3);
    228         fPts[6].set(S*3, T*4);
    229         fPts[7].set(S*2, T*4);
    230         fPts[8].set(S*1, T*4);
    231         fPts[9].set(S*0, T*4);
    232         fPts[10].set(S*0, T*3);
    233         fPts[11].set(S*0, T*2);
    234 
    235         this->setBGColor(SK_ColorGRAY);
    236     }
    237 
    238 protected:
    239     // overrides from SkEventSink
    240     bool onQuery(SkEvent* evt)  override {
    241         if (SampleCode::TitleQ(*evt)) {
    242             SampleCode::TitleR(evt, "Patch");
    243             return true;
    244         }
    245         return this->INHERITED::onQuery(evt);
    246     }
    247 
    248     void onDrawContent(SkCanvas* canvas) override {
    249         const int nu = 10;
    250         const int nv = 10;
    251 
    252         SkPaint paint;
    253         paint.setDither(true);
    254         paint.setFilterQuality(kLow_SkFilterQuality);
    255 
    256         canvas->translate(DX, DY);
    257 
    258         Patch   patch;
    259 
    260         paint.setShader(fShader0);
    261         if (fSize0.fX == 0) {
    262             fSize0.fX = 1;
    263         }
    264         if (fSize0.fY == 0) {
    265             fSize0.fY = 1;
    266         }
    267         patch.setBounds(fSize0.fX, fSize0.fY);
    268 
    269         patch.setPatch(fPts);
    270         drawpatches(canvas, paint, nu, nv, &patch);
    271 
    272         paint.setShader(nullptr);
    273         paint.setAntiAlias(true);
    274         paint.setStrokeWidth(SkIntToScalar(5));
    275         canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint);
    276 
    277         canvas->translate(0, SkIntToScalar(300));
    278 
    279         paint.setAntiAlias(false);
    280         paint.setShader(fShader1);
    281         if (true) {
    282             SkMatrix m;
    283             m.setSkew(1, 0);
    284             paint.setShader(paint.getShader()->makeWithLocalMatrix(m));
    285         }
    286         if (true) {
    287             SkMatrix m;
    288             m.setRotate(fAngle);
    289             paint.setShader(paint.getShader()->makeWithLocalMatrix(m));
    290         }
    291         patch.setBounds(fSize1.fX, fSize1.fY);
    292         drawpatches(canvas, paint, nu, nv, &patch);
    293     }
    294 
    295     bool onAnimate(const SkAnimTimer& timer) override {
    296         fAngle = timer.scaled(60, 360);
    297         return true;
    298     }
    299 
    300     class PtClick : public Click {
    301     public:
    302         int fIndex;
    303         PtClick(SkView* view, int index) : Click(view), fIndex(index) {}
    304     };
    305 
    306     static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) {
    307         return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5);
    308     }
    309 
    310     SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override {
    311         x -= DX;
    312         y -= DY;
    313         for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) {
    314             if (hittest(fPts[i], x, y)) {
    315                 return new PtClick(this, (int)i);
    316             }
    317         }
    318         return this->INHERITED::onFindClickHandler(x, y, modi);
    319     }
    320 
    321     bool onClick(Click* click) override {
    322         fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX - DX, click->fCurr.fY - DY);
    323         this->inval(nullptr);
    324         return true;
    325     }
    326 
    327 private:
    328     typedef SampleView INHERITED;
    329 };
    330 
    331 //////////////////////////////////////////////////////////////////////////////
    332 
    333 static SkView* MyFactory() { return new PatchView; }
    334 static SkViewRegister reg(MyFactory);
    335