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  /external/skia/src/opts/
SkBitmapProcState_opts_SSSE3.h 15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
21 int count, uint32_t* colors);
24 int count, uint32_t* colors);
SkBitmapProcState_opts_SSE2.h 15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
  /external/skia/gm/
verylargebitmap.cpp 15 static void draw(SkCanvas* canvas, int width, int height, SkColor colors[2]) {
19 paint.setShader(SkGradientShader::MakeRadial(center, radius, colors, nullptr, 2,
25 static sk_sp<SkImage> make_raster_image(int width, int height, SkColor colors[2]) {
27 draw(surface->getCanvas(), width, height, colors);
31 static sk_sp<SkImage> make_picture_image(int width, int height, SkColor colors[2]) {
33 draw(recorder.beginRecording(SkRect::MakeIWH(width, height)), width, height, colors);
40 typedef sk_sp<SkImage> (*ImageMakerProc)(int width, int height, SkColor colors[2]);
42 static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2],
44 sk_sp<SkImage> image(proc(width, height, colors));
95 SkColor colors[2] variable
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shallowgradient.cpp 14 static sk_sp<SkShader> shader_linear(const SkColor colors[], int count, const SkSize& size) {
16 return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkShader::kClamp_TileMode);
19 static sk_sp<SkShader> shader_radial(const SkColor colors[], int count, const SkSize& size) {
21 return SkGradientShader::MakeRadial(center, size.width()/2, colors, nullptr, count,
25 static sk_sp<SkShader> shader_conical(const SkColor colors[], int count, const SkSize& size) {
28 colors, nullptr, count, SkShader::kClamp_TileMode);
31 static sk_sp<SkShader> shader_sweep(const SkColor colors[], int count, const SkSize& size) {
32 return SkGradientShader::MakeSweep(size.width()/2, size.height()/2, colors, nullptr, count);
54 const SkColor colors[] = { sk_tool_utils::color_to_565(0xFF555555), variable
56 const int colorCount = SK_ARRAY_COUNT(colors);
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  /external/skia/src/core/
SkColorTable.cpp 15 void SkColorTable::init(const SkPMColor colors[], int count) {
21 memcpy(fColors, colors, count * sizeof(SkPMColor));
24 SkColorTable::SkColorTable(const SkPMColor colors[], int count) {
25 SkASSERT(0 == count || colors);
31 this->init(colors, count);
34 SkColorTable::SkColorTable(SkPMColor* colors, int count, AllocatedWithMalloc)
35 : fColors(colors)
39 SkASSERT(colors);
104 std::unique_ptr<SkPMColor> colors((SkPMColor*)sk_malloc_throw(allocSize));
105 if (!buffer.readColorArray(colors.get(), count))
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SkBitmapProcState_sample.h 13 int count, SkPMColor* SK_RESTRICT colors);
16 int count, SkPMColor* SK_RESTRICT colors);
19 int count, SkPMColor* SK_RESTRICT colors);
22 int count, SkPMColor* SK_RESTRICT colors);
26 int count, SkPMColor* SK_RESTRICT colors) {
27 SkASSERT(count > 0 && colors != nullptr);
45 *colors++ = RETURNDST(src);
51 *colors++ = RETURNDST(src);
58 *colors++ = RETURNDST(src);
68 int count, SkPMColor* SK_RESTRICT colors) {
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  /external/selinux/mcstrans/share/util/
mlscolor-test 26 rc, colors = selinux_raw_context_to_color(raw)
28 print "Unable to get colors for '%s'" % (context)
31 colors = colors.rstrip()
32 if colors != expected:
33 print "For '%s' got\n\t'%s' expected\n\t'%s'" % (context, colors, expected)
  /external/skia/tests/
ShaderOpacityTest.cpp 53 SkColor colors[2]; local
59 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
60 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
61 auto grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
66 colors[0] = SkColorSetARGB(0, 0, 0, 0);
67 colors[1] = SkColorSetARGB(0, 0, 0, 0);
68 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode);
73 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
74 colors[1] = SkColorSetARGB(0x40, 0, 0, 0);
75 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode)
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VerticesTest.cpp 25 if (!!v0->colors() != !!v1->colors()) {
38 if (v0->colors()) {
39 if (v0->colors()[i] != v1->colors()[i]) {
70 if (builder.colors()) {
71 builder.colors()[i] = SkColorSetARGB(0xFF, i, 0x80, 0);
  /external/skia/include/c/
sk_shader.h 32 @param colors The array[count] of colors, to be distributed between
36 in the colors array. If this is NULL, the the
37 colors are distributed evenly between the start
41 @param colorCount Must be >=2. The number of colors (and pos if not
46 const sk_color_t colors[],
60 @param colors The array[count] of colors, to be distributed
63 position of each corresponding color in the colors
64 array. If this is NULL, the the colors ar
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  /external/skia/src/effects/
SkOverdrawColorFilter.h 26 static sk_sp<SkOverdrawColorFilter> Make(const SkPMColor colors[kNumColors]) {
27 return sk_sp<SkOverdrawColorFilter>(new SkOverdrawColorFilter(colors));
45 SkOverdrawColorFilter(const SkPMColor colors[kNumColors]) {
46 memcpy(fColors, colors, kNumColors * sizeof(SkPMColor));
SkOverdrawColorFilter.cpp 34 SkPMColor colors[kNumColors]; local
36 if (!buffer.validate(size == sizeof(colors))) {
39 if (!buffer.readByteArray(colors, sizeof(colors))) {
43 return SkOverdrawColorFilter::Make(colors);
58 static sk_sp<GrFragmentProcessor> Make(const SkPMColor* colors);
66 OverdrawFragmentProcessor(const GrColor4f* colors);
75 GLOverdrawFragmentProcessor(const GrColor4f* colors);
93 sk_sp<GrFragmentProcessor> OverdrawFragmentProcessor::Make(const SkPMColor* colors) {
96 grColors[i] = GrColor4f::FromGrColor(GrColorPackRGBA(SkGetPackedR32(colors[i])
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  /external/skia/samplecode/
SampleShaders.cpp 25 SkColor colors[2]; local
29 colors[0] = SK_ColorBLACK;
30 colors[1] = SkColorSetARGB(0, 0, 0, 0);
31 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
48 SkColor colors[2]; local
52 colors[0] = SK_ColorRED;
53 colors[1] = SK_ColorBLUE;
54 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
58 colors[0] = SK_ColorBLACK;
59 colors[1] = SkColorSetARGB(0x80, 0, 0, 0)
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  /external/skia/include/effects/
SkGradientShader.h 21 /** By default gradients will interpolate their colors in unpremul space
23 * gradients will premultiply their colors first, and then interpolate
32 @param colors The array[count] of colors, to be distributed between the two points
34 each corresponding color in the colors array. If this is NULL,
35 the the colors are distributed evenly between the start and end point.
38 @param count Must be >=2. The number of colors (and pos if not NULL) entries.
42 const SkColor colors[], const SkScalar pos[], int count,
46 const SkColor colors[], const SkScalar pos[], int count,
48 return MakeLinear(pts, colors, pos, count, mode, 0, NULL)
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  /packages/apps/Settings/src/com/android/settings/applications/
LinearColorPreference.java 68 LinearColorBar colors = (LinearColorBar)view.findViewById( local
70 colors.setShowIndicator(false);
71 colors.setColors(mRedColor, mYellowColor, mGreenColor);
72 colors.setRatios(mRedRatio, mYellowRatio, mGreenRatio);
73 colors.setColoredRegions(mColoredRegions);
74 colors.setOnRegionTappedListener(mOnRegionTappedListener);
  /frameworks/base/libs/hwui/
GradientCache.h 39 colors = nullptr;
43 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) {
44 copy(colors, positions, count);
48 copy(entry.colors.get(), entry.positions.get(), entry.count);
53 copy(entry.colors.get(), entry.positions.get(), entry.count);
71 std::unique_ptr<uint32_t[]> colors; member in struct:android::uirenderer::GradientCacheEntry
76 void copy(uint32_t* colors, float* positions, uint32_t count) {
78 this->colors.reset(new uint32_t[count]);
81 memcpy(this->colors.get(), colors, count * sizeof(uint32_t))
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  /cts/tests/tests/graphics/src/android/graphics/cts/
SweepGradientTest.java 63 final int[] colors = new int[] { Color.GREEN, Color.RED }; local
65 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]);
68 verifyColors(colors, positions, TOLERANCE);
73 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE }; local
75 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
79 verifyColors(colors, positions, TOLERANCE);
84 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE, Color.GREEN }; local
87 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
91 verifyColors(colors, positions, TOLERANCE)
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  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GradientStopsActivity.java 45 int[] colors = new int[] { 0xffff0000, 0xff0000ff }; local
48 colors, positions, Shader.TileMode.CLAMP);
55 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
58 colors, positions, Shader.TileMode.CLAMP);
65 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
68 colors, positions, Shader.TileMode.CLAMP);
75 colors = new int[] { 0xff000000, 0xffffffff };
77 colors, null, Shader.TileMode.CLAMP);
85 colors, null, Shader.TileMode.REPEAT);
93 colors, null, Shader.TileMode.MIRROR)
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  /external/skia/fuzz/
FuzzGradients.cpp 26 void initGradientParams(Fuzz* fuzz, std::vector<SkColor>* colors,
37 colors->clear();
43 colors->push_back(c);
67 const std::vector<SkColor>& colors,
80 SkDebugf(" colors:\t[ ");
81 for (auto color : colors) {
112 std::vector<SkColor> colors; local
115 initGradientParams(fuzz, &colors, &pos, &mode);
125 p.setShader(SkGradientShader::MakeLinear(pts, colors.data(), pos.data(),
126 colors.size(), mode, flags, localMatrix.getMaybeNull()))
150 std::vector<SkColor> colors; local
188 std::vector<SkColor> colors; local
222 std::vector<SkColor> colors; local
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  /external/skia/include/core/
SkColorTable.h 20 SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by
27 /** Copy up to 256 colors into a new SkColorTable.
29 SkColorTable(const SkPMColor colors[], int count);
32 /** Returns the number of colors in the table.
44 /** Return the array of colors for reading.
48 /** read16BitCache() returns the array of RGB16 colors that mirror the 32bit colors.
61 // assumes ownership of colors (assumes it was allocated w/ malloc)
62 SkColorTable(SkPMColor* colors, int count, AllocatedWithMalloc);
69 void init(const SkPMColor* colors, int count)
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SkVertices.h 24 * Create a vertices by copying the specified arrays. texs and colors may be nullptr,
30 const SkColor colors[],
37 const SkColor colors[]) {
38 return MakeCopy(mode, vertexCount, positions, texs, colors, 0, nullptr);
58 SkColor* colors(); // returns null if there are no colors
79 bool hasColors() const { return SkToBool(this->colors()); }
86 const SkColor* colors() const { return fColors; } function in class:SkVertices
  /external/ImageMagick/MagickCore/
colormap-private.h 32 if ((index < 0) || (index >= (ssize_t) image->colors))
44 if ((index < 0) || (index >= (ssize_t) image->colors))
  /frameworks/base/libs/hwui/tests/unit/
GradientCacheTests.cpp 31 SkColor colors[] = { 0xFF00FF00, 0xFFFF0000, 0xFF0000FF }; local
33 Texture* texture = cache.get(colors, positions, 3);
  /frameworks/base/core/tests/coretests/src/android/graphics/
BitmapTest.java 82 int[] colors = new int[100]; local
84 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
87 Bitmap bm = Bitmap.createBitmap(colors, 10, 10,
99 assertEquals("getPixel", p, colors[i]);
108 int[] colors = new int[100]; local
110 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
113 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, Bitmap.Config.RGB_565);
125 int[] colors = new int[100]; local
127 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
131 Bitmap bm1 = Bitmap.createBitmap(colors, 10, 10, config)
151 int[] colors = new int[100]; local
181 int[] colors = new int[256]; local
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  /external/smali/smalidea/src/main/java/org/jf/smalidea/
SmaliColorsPage.java 34 import com.intellij.openapi.editor.colors.TextAttributesKey;
36 import com.intellij.openapi.options.colors.AttributesDescriptor;
37 import com.intellij.openapi.options.colors.ColorDescriptor;
38 import com.intellij.openapi.options.colors.ColorSettingsPage;

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