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Lines Matching full:allocation

30 void rsrAllocationSyncAll(Context *, Script *, Allocation *);
33 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
34 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
35 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
41 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
42 void rsrBindFrameBufferObjectDepthTarget(Context *, Allocation *);
79 void rsrAllocationCopy1DRange(Context *, Allocation *dstAlloc,
83 Allocation *srcAlloc,
85 void rsrAllocationCopy2DRange(Context *, Allocation *dstAlloc,
89 Allocation *srcAlloc,
97 void rsrDrawTextAlloc(Context *, Allocation *, int x, int y);
101 void rsrMeasureTextAlloc(Context *, Allocation *,
110 void rsrAllocationIoSend(Context *, Allocation *);
111 void rsrAllocationIoReceive(Context *, Allocation *);
144 void rsrAllocationIncRefs(const Context *, const Allocation *, void *ptr,
146 void rsrAllocationDecRefs(const Context *, const Allocation *, void *ptr,
150 void rsrAllocationSyncAll(Context *, Allocation *a, RsAllocationUsageType source);
156 Allocation **in,
157 Allocation *out,