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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkScalerContext_DEFINED
      9 #define SkScalerContext_DEFINED
     10 
     11 #include "SkGlyph.h"
     12 #include "SkMask.h"
     13 #include "SkMaskGamma.h"
     14 #include "SkMatrix.h"
     15 #include "SkPaint.h"
     16 #include "SkTypeface.h"
     17 
     18 class SkDescriptor;
     19 class SkMaskFilter;
     20 class SkPathEffect;
     21 class SkRasterizer;
     22 
     23 struct SkScalerContextEffects {
     24     SkScalerContextEffects() : fPathEffect(nullptr), fMaskFilter(nullptr), fRasterizer(nullptr) {}
     25     SkScalerContextEffects(SkPathEffect* pe, SkMaskFilter* mf, SkRasterizer* ra)
     26         : fPathEffect(pe), fMaskFilter(mf), fRasterizer(ra) {}
     27 
     28     SkPathEffect*   fPathEffect;
     29     SkMaskFilter*   fMaskFilter;
     30     SkRasterizer*   fRasterizer;
     31 };
     32 
     33 enum SkAxisAlignment {
     34     kNone_SkAxisAlignment,
     35     kX_SkAxisAlignment,
     36     kY_SkAxisAlignment
     37 };
     38 
     39 /*
     40  *  To allow this to be forward-declared, it must be its own typename, rather
     41  *  than a nested struct inside SkScalerContext (where it started).
     42  */
     43 struct SkScalerContextRec {
     44     uint32_t    fFontID;
     45     SkScalar    fTextSize, fPreScaleX, fPreSkewX;
     46     SkScalar    fPost2x2[2][2];
     47     SkScalar    fFrameWidth, fMiterLimit;
     48 
     49     //These describe the parameters to create (uniquely identify) the pre-blend.
     50     uint32_t    fLumBits;
     51     uint8_t     fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
     52     uint8_t     fPaintGamma;  //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
     53     uint8_t     fContrast;    //0.8+1, [0.0, 1.0] artificial contrast
     54     uint8_t     fReservedAlign;
     55 
     56     SkScalar getDeviceGamma() const {
     57         return SkIntToScalar(fDeviceGamma) / (1 << 6);
     58     }
     59     void setDeviceGamma(SkScalar dg) {
     60         SkASSERT(0 <= dg && dg < SkIntToScalar(4));
     61         fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6));
     62     }
     63 
     64     SkScalar getPaintGamma() const {
     65         return SkIntToScalar(fPaintGamma) / (1 << 6);
     66     }
     67     void setPaintGamma(SkScalar pg) {
     68         SkASSERT(0 <= pg && pg < SkIntToScalar(4));
     69         fPaintGamma = SkScalarFloorToInt(pg * (1 << 6));
     70     }
     71 
     72     SkScalar getContrast() const {
     73         return SkIntToScalar(fContrast) / ((1 << 8) - 1);
     74     }
     75     void setContrast(SkScalar c) {
     76         SkASSERT(0 <= c && c <= SK_Scalar1);
     77         fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1));
     78     }
     79 
     80     /**
     81      *  Causes the luminance color to be ignored, and the paint and device
     82      *  gamma to be effectively 1.0
     83      */
     84     void ignoreGamma() {
     85         setLuminanceColor(SK_ColorTRANSPARENT);
     86         setPaintGamma(SK_Scalar1);
     87         setDeviceGamma(SK_Scalar1);
     88     }
     89 
     90     /**
     91      *  Causes the luminance color and contrast to be ignored, and the
     92      *  paint and device gamma to be effectively 1.0.
     93      */
     94     void ignorePreBlend() {
     95         ignoreGamma();
     96         setContrast(0);
     97     }
     98 
     99     uint8_t     fMaskFormat;
    100     uint8_t     fStrokeJoin : 4;
    101     uint8_t     fStrokeCap : 4;
    102     uint16_t    fFlags;
    103     // Warning: when adding members note that the size of this structure
    104     // must be a multiple of 4. SkDescriptor requires that its arguments be
    105     // multiples of four and this structure is put in an SkDescriptor in
    106     // SkPaint::MakeRec.
    107 
    108     void    getMatrixFrom2x2(SkMatrix*) const;
    109     void    getLocalMatrix(SkMatrix*) const;
    110     void    getSingleMatrix(SkMatrix*) const;
    111 
    112     /** The kind of scale which will be applied by the underlying port (pre-matrix). */
    113     enum PreMatrixScale {
    114         kFull_PreMatrixScale,  // The underlying port can apply both x and y scale.
    115         kVertical_PreMatrixScale,  // The underlying port can only apply a y scale.
    116         kVerticalInteger_PreMatrixScale  // The underlying port can only apply an integer y scale.
    117     };
    118     /**
    119      *  Compute useful matrices for use with sizing in underlying libraries.
    120      *
    121      *  There are two kinds of text size, a 'requested/logical size' which is like asking for size
    122      *  '12' and a 'real' size which is the size after the matrix is applied. The matrices produced
    123      *  by this method are based on the 'real' size. This method effectively finds the total device
    124      *  matrix and decomposes it in various ways.
    125      *
    126      *  The most useful decomposition is into 'scale' and 'remaining'. The 'scale' is applied first
    127      *  and then the 'remaining' to fully apply the total matrix. This decomposition is useful when
    128      *  the text size ('scale') may have meaning apart from the total matrix. This is true when
    129      *  hinting, and sometimes true for other properties as well.
    130      *
    131      *  The second (optional) decomposition is of 'remaining' into a non-rotational part
    132      *  'remainingWithoutRotation' and a rotational part 'remainingRotation'. The 'scale' is applied
    133      *  first, then 'remainingWithoutRotation', then 'remainingRotation' to fully apply the total
    134      *  matrix. This decomposition is helpful when only horizontal metrics can be trusted, so the
    135      *  'scale' and 'remainingWithoutRotation' will be handled by the underlying library, but
    136      *  the final rotation 'remainingRotation' will be handled manually.
    137      *
    138      *  The 'total' matrix is also (optionally) available. This is useful in cases where the
    139      *  underlying library will not be used, often when working directly with font data.
    140      *
    141      *  The parameters 'scale' and 'remaining' are required, the other pointers may be nullptr.
    142      *
    143      *  @param preMatrixScale the kind of scale to extract from the total matrix.
    144      *  @param scale the scale extracted from the total matrix (both values positive).
    145      *  @param remaining apply after scale to apply the total matrix.
    146      *  @param remainingWithoutRotation apply after scale to apply the total matrix sans rotation.
    147      *  @param remainingRotation apply after remainingWithoutRotation to apply the total matrix.
    148      *  @param total the total matrix.
    149      *  @return false if the matrix was singular. The output will be valid but not invertible.
    150      */
    151     bool computeMatrices(PreMatrixScale preMatrixScale,
    152                          SkVector* scale, SkMatrix* remaining,
    153                          SkMatrix* remainingWithoutRotation = nullptr,
    154                          SkMatrix* remainingRotation = nullptr,
    155                          SkMatrix* total = nullptr);
    156 
    157     inline SkPaint::Hinting getHinting() const;
    158     inline void setHinting(SkPaint::Hinting);
    159 
    160     SkMask::Format getFormat() const {
    161         return static_cast<SkMask::Format>(fMaskFormat);
    162     }
    163 
    164     SkColor getLuminanceColor() const {
    165         return fLumBits;
    166     }
    167 
    168     void setLuminanceColor(SkColor c) {
    169         fLumBits = c;
    170     }
    171 };
    172 
    173 //The following typedef hides from the rest of the implementation the number of
    174 //most significant bits to consider when creating mask gamma tables. Two bits
    175 //per channel was chosen as a balance between fidelity (more bits) and cache
    176 //sizes (fewer bits). Three bits per channel was chosen when #303942; (used by
    177 //the Chrome UI) turned out too green.
    178 typedef SkTMaskGamma<3, 3, 3> SkMaskGamma;
    179 
    180 class SkScalerContext {
    181 public:
    182     typedef SkScalerContextRec Rec;
    183 
    184     enum Flags {
    185         kFrameAndFill_Flag        = 0x0001,
    186         kDevKernText_Flag         = 0x0002,
    187         kEmbeddedBitmapText_Flag  = 0x0004,
    188         kEmbolden_Flag            = 0x0008,
    189         kSubpixelPositioning_Flag = 0x0010,
    190         kForceAutohinting_Flag    = 0x0020,  // Use auto instead of bytcode hinting if hinting.
    191         kVertical_Flag            = 0x0040,
    192 
    193         // together, these two flags resulting in a two bit value which matches
    194         // up with the SkPaint::Hinting enum.
    195         kHinting_Shift            = 7, // to shift into the other flags above
    196         kHintingBit1_Flag         = 0x0080,
    197         kHintingBit2_Flag         = 0x0100,
    198 
    199         // Pixel geometry information.
    200         // only meaningful if fMaskFormat is kLCD16
    201         kLCD_Vertical_Flag        = 0x0200,    // else Horizontal
    202         kLCD_BGROrder_Flag        = 0x0400,    // else RGB order
    203 
    204         // Generate A8 from LCD source (for GDI and CoreGraphics).
    205         // only meaningful if fMaskFormat is kA8
    206         kGenA8FromLCD_Flag        = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat)
    207     };
    208 
    209     // computed values
    210     enum {
    211         kHinting_Mask   = kHintingBit1_Flag | kHintingBit2_Flag,
    212     };
    213 
    214     SkScalerContext(sk_sp<SkTypeface>, const SkScalerContextEffects&, const SkDescriptor*);
    215     virtual ~SkScalerContext();
    216 
    217     SkTypeface* getTypeface() const { return fTypeface.get(); }
    218 
    219     SkMask::Format getMaskFormat() const {
    220         return (SkMask::Format)fRec.fMaskFormat;
    221     }
    222 
    223     bool isSubpixel() const {
    224         return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag);
    225     }
    226 
    227     bool isVertical() const {
    228         return SkToBool(fRec.fFlags & kVertical_Flag);
    229     }
    230 
    231     /** Return the corresponding glyph for the specified unichar. Since contexts
    232         may be chained (under the hood), the glyphID that is returned may in
    233         fact correspond to a different font/context. In that case, we use the
    234         base-glyph-count to know how to translate back into local glyph space.
    235      */
    236     uint16_t charToGlyphID(SkUnichar uni) {
    237         return generateCharToGlyph(uni);
    238     }
    239 
    240     /** Map the glyphID to its glyph index, and then to its char code. Unmapped
    241         glyphs return zero.
    242     */
    243     SkUnichar glyphIDToChar(uint16_t glyphID) {
    244         return (glyphID < getGlyphCount()) ? generateGlyphToChar(glyphID) : 0;
    245     }
    246 
    247     unsigned    getGlyphCount() { return this->generateGlyphCount(); }
    248     void        getAdvance(SkGlyph*);
    249     void        getMetrics(SkGlyph*);
    250     void        getImage(const SkGlyph&);
    251     void        getPath(SkPackedGlyphID, SkPath*);
    252     void        getFontMetrics(SkPaint::FontMetrics*);
    253 
    254     /** Return the size in bytes of the associated gamma lookup table
    255      */
    256     static size_t GetGammaLUTSize(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
    257                                   int* width, int* height);
    258 
    259     /** Get the associated gamma lookup table. The 'data' pointer must point to pre-allocated
    260         memory, with size in bytes greater than or equal to the return value of getGammaLUTSize().
    261      */
    262     static void   GetGammaLUTData(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
    263                                   void* data);
    264 
    265     static void MakeRec(const SkPaint&, const SkSurfaceProps* surfaceProps,
    266                         const SkMatrix*, Rec* rec);
    267     static inline void PostMakeRec(const SkPaint&, Rec*);
    268 
    269     static SkMaskGamma::PreBlend GetMaskPreBlend(const Rec& rec);
    270 
    271     const Rec& getRec() const { return fRec; }
    272 
    273     SkScalerContextEffects getEffects() const {
    274         return { fPathEffect.get(), fMaskFilter.get(), fRasterizer.get() };
    275     }
    276 
    277     /**
    278     *  Return the axis (if any) that the baseline for horizontal text should land on.
    279     *  As an example, the identity matrix will return kX_SkAxisAlignment
    280     */
    281     SkAxisAlignment computeAxisAlignmentForHText();
    282 
    283 protected:
    284     Rec         fRec;
    285 
    286     /** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY.
    287      *  May call getMetrics if that would be just as fast.
    288      */
    289     virtual void generateAdvance(SkGlyph* glyph) = 0;
    290 
    291     /** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft,
    292      *  as well as fAdvanceX and fAdvanceY if not already set.
    293      *
    294      *  TODO: fMaskFormat is set by getMetrics later; cannot be set here.
    295      */
    296     virtual void generateMetrics(SkGlyph* glyph) = 0;
    297 
    298     /** Generates the contents of glyph.fImage.
    299      *  When called, glyph.fImage will be pointing to a pre-allocated,
    300      *  uninitialized region of memory of size glyph.computeImageSize().
    301      *  This method may change glyph.fMaskFormat if the new image size is
    302      *  less than or equal to the old image size.
    303      *
    304      *  Because glyph.computeImageSize() will determine the size of fImage,
    305      *  generateMetrics will be called before generateImage.
    306      */
    307     virtual void generateImage(const SkGlyph& glyph) = 0;
    308 
    309     /** Sets the passed path to the glyph outline.
    310      *  If this cannot be done the path is set to empty;
    311      *  this is indistinguishable from a glyph with an empty path.
    312      */
    313     virtual void generatePath(SkGlyphID glyphId, SkPath* path) = 0;
    314 
    315     /** Retrieves font metrics. */
    316     virtual void generateFontMetrics(SkPaint::FontMetrics*) = 0;
    317 
    318     /** Returns the number of glyphs in the font. */
    319     virtual unsigned generateGlyphCount() = 0;
    320 
    321     /** Returns the glyph id for the given unichar.
    322      *  If there is no 1:1 mapping from the unichar to a glyph id, returns 0.
    323      */
    324     virtual uint16_t generateCharToGlyph(SkUnichar unichar) = 0;
    325 
    326     /** Returns the unichar for the given glyph id.
    327      *  If there is no 1:1 mapping from the glyph id to a unichar, returns 0.
    328      *  The default implementation always returns 0, indicating failure.
    329      */
    330     virtual SkUnichar generateGlyphToChar(uint16_t glyphId);
    331 
    332     void forceGenerateImageFromPath() { fGenerateImageFromPath = true; }
    333     void forceOffGenerateImageFromPath() { fGenerateImageFromPath = false; }
    334 
    335 private:
    336     friend class SkRandomScalerContext; // For debug purposes
    337 
    338     // never null
    339     sk_sp<SkTypeface> fTypeface;
    340 
    341     // optional objects, which may be null
    342     sk_sp<SkPathEffect> fPathEffect;
    343     sk_sp<SkMaskFilter> fMaskFilter;
    344     sk_sp<SkRasterizer> fRasterizer;
    345 
    346     // if this is set, we draw the image from a path, rather than
    347     // calling generateImage.
    348     bool fGenerateImageFromPath;
    349 
    350     void internalGetPath(SkPackedGlyphID id, SkPath* fillPath,
    351                          SkPath* devPath, SkMatrix* fillToDevMatrix);
    352 
    353     // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks.
    354 protected:
    355     // Visible to subclasses so that generateImage can apply the pre-blend directly.
    356     const SkMaskGamma::PreBlend fPreBlend;
    357 private:
    358     // When there is a filter, previous steps must create a linear mask
    359     // and the pre-blend applied as a final step.
    360     const SkMaskGamma::PreBlend fPreBlendForFilter;
    361 };
    362 
    363 #define kRec_SkDescriptorTag            SkSetFourByteTag('s', 'r', 'e', 'c')
    364 #define kPathEffect_SkDescriptorTag     SkSetFourByteTag('p', 't', 'h', 'e')
    365 #define kMaskFilter_SkDescriptorTag     SkSetFourByteTag('m', 's', 'k', 'f')
    366 #define kRasterizer_SkDescriptorTag     SkSetFourByteTag('r', 'a', 's', 't')
    367 
    368 ///////////////////////////////////////////////////////////////////////////////
    369 
    370 SkPaint::Hinting SkScalerContextRec::getHinting() const {
    371     unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >>
    372                                             SkScalerContext::kHinting_Shift;
    373     return static_cast<SkPaint::Hinting>(hint);
    374 }
    375 
    376 void SkScalerContextRec::setHinting(SkPaint::Hinting hinting) {
    377     fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) |
    378                                 (hinting << SkScalerContext::kHinting_Shift);
    379 }
    380 
    381 
    382 #endif
    383