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  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/i386/
ifunc.s 11 jmp normal@PLT
12 .type normal, @function
13 normal: label
  /external/clang/test/SemaCXX/
warn-unused-attribute.cpp 15 TestNormal normal; local
  /cts/hostsidetests/incident/src/com/android/server/cts/
FingerprintIncidentTest.java 52 final FingerprintActionStatsProto normal = userStats.getNormal(); local
53 assertEquals(0, normal.getAccept());
54 assertEquals(0, normal.getReject());
55 assertEquals(0, normal.getAcquire());
56 assertEquals(0, normal.getLockout());
  /external/iproute2/netem/
normal.c 2 * Normal distribution table generator
18 normal(double x, double mu, double sigma) function
32 i = rint(TABLESIZE * normal(x, 0.0, 1.0));
37 printf("# This is the distribution table for the normal distribution.\n");
paretonormal.c 4 * This distribution is simply .25*normal + .75*pareto; a combination
27 normal(double x, double mu, double sigma) function
57 i = rint(TABLESIZE*normal(x, 0.0, 1.0));
  /external/mesa3d/src/mesa/tnl/
t_vb_normals.c 43 GLvector4f normal; member in struct:normal_stage_data
59 /* We can only use the display list's saved normal lengths if we've
71 &store->normal ); /* resulting normals */
74 store->normal.stride = 4 * sizeof(GLfloat);
77 store->normal.stride = 0;
80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
89 * to point to the appropriate normal transformation routine.
128 * transform normal vectors (just leave them in object coordinates)
159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
172 _mesa_vector4f_free( &store->normal );
    [all...]
t_vb_lighttmp.h 60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local
89 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) {
159 /* Compute dot product or normal and vector from V to light pos */
160 n_dot_VP = DOT3( normal, VP );
204 n_dot_h = correction * DOT3(normal, h);
243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local
267 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) {
337 /* Compute dot product or normal and vector from V to light pos */
338 n_dot_VP = DOT3( normal, VP );
383 n_dot_h = correction * DOT3(normal, h)
418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local
523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local
    [all...]
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
shader.h 19 GLint normal; member in struct:__anon13167
  /external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c 223 GLfloat normal[4]; local
241 CROSS3(normal, du, dv);
242 NORMALIZE_3FV(normal);
243 normal[3] = 1.0;
247 normal );
  /external/mesa3d/src/gallium/state_trackers/vega/
api_path.c 349 VGfloat point[2], normal[2]; local
351 point, normal);
357 *tangentX = -normal[1];
359 *tangentY = normal[0];
  /external/skia/src/effects/
SkDiscretePathEffect.cpp 28 SkVector normal = tangent; local
29 normal.rotateCCW();
30 normal.setLength(scale);
31 *p += normal;
  /external/skia/src/pathops/
SkLineParameters.h 126 double normal = sqrt(normalSquared()); local
127 if (approximately_zero(normal)) {
131 double reciprocal = 1 / normal;
  /external/webrtc/webrtc/modules/audio_processing/beamformer/
array_util.cc 108 const rtc::Optional<Point> normal = GetNormalIfPlanar(array_geometry); local
109 if (normal && normal->z() < kMaxDotProduct) {
110 return normal;
  /bootable/recovery/tests/component/
imgdiff_test.cpp 48 size_t normal = 0; local
60 normal++;
77 if (num_normal != nullptr) *num_normal = normal;
  /external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/
MicrosphereInterpolatingFunction.java 66 /** Normal vector characterizing a surface element. */
67 private final RealVector normal; field in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement
76 * @param n Normal vector characterizing a surface element
80 normal = new ArrayRealVector(n);
84 * Return the normal vector.
85 * @return the normal vector
87 RealVector normal() { method in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement
88 return normal;
212 md.store(cosAngle(diff, md.normal()) * w, sd);
  /external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/
PoissonDistributionImpl.java 51 /** Distribution used to compute normal approximation. */
52 private NormalDistribution normal; field in class:PoissonDistributionImpl
128 * @param z a normal distribution used to compute normal approximations.
159 setNormalAndMeanInternal(normal, p);
176 normal = z;
177 normal.setMean(p);
178 normal.setStandardDeviation(FastMath.sqrt(p));
223 * Calculates the Poisson distribution function using a normal
227 * The computation uses "half-correction" -- evaluating the normal
    [all...]
  /external/eigen/Eigen/src/Geometry/
Hyperplane.h 30 * \f$ n \cdot x + d = 0 \f$ where \f$ n \f$ is a unit normal vector of the plane (linear part)
64 /** Construct a plane from its normal \a n and a point \a e onto the plane.
65 * \warning the vector normal is assumed to be normalized.
70 normal() = n;
74 /** Constructs a plane from its normal \a n and distance to the origin \a d
76 * \warning the vector normal is assumed to be normalized.
81 normal() = n;
91 result.normal() = (p1 - p0).unitOrthogonal();
92 result.offset() = -p0.dot(result.normal());
104 result.normal() = v0.cross(v1)
157 EIGEN_DEVICE_FUNC inline ConstNormalReturnType normal() const { return ConstNormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane
162 EIGEN_DEVICE_FUNC inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane
    [all...]
  /frameworks/support/design/tests/src/android/support/design/widget/
FloatingActionButtonTest.java 110 final int normal = ContextCompat.getColor(activity, R.color.sand_default); local
120 .check(matches(withFabBackgroundFill(normal)))
124 .check(matches(withFabBackgroundFill(normal)));
131 final int normal = ContextCompat.getColor(activity, R.color.sand_default); local
137 .check(matches(withFabBackgroundFill(normal)))
  /bionic/libc/kernel/uapi/linux/
atmlec.h 84 } normal; member in union:atmlec_msg::__anon411
  /development/ndk/platforms/android-21/include/linux/
atmlec.h 84 } normal; member in union:atmlec_msg::__anon1704
  /external/freetype/src/pshinter/
pshglob.c 390 /* However, for normal Type 1 fonts, EM_Size is 1000! */
477 PSH_Blue_Table normal, family; local
483 normal = &blues->normal_top;
488 normal = &blues->normal_bottom;
492 zone1 = normal->zones;
493 count1 = normal->count;
  /external/icu/android_icu4j/src/main/java/android/icu/impl/locale/
LocaleValidityChecker.java 121 normal, anything, reorder, codepoints, subdivision, rgKey; enum constant in enum:LocaleValidityChecker.SpecialCase
134 return normal;
  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/locale/
LocaleValidityChecker.java 119 normal, anything, reorder, codepoints, subdivision, rgKey; enum constant in enum:LocaleValidityChecker.SpecialCase
132 return normal;
  /external/kernel-headers/original/uapi/linux/
atmlec.h 72 } normal; member in union:atmlec_msg::__anon21060
  /external/mesa3d/src/mesa/main/
eval.c 33 * compute surface normal vectors properly. Bernd and Volker applied
1012 static GLfloat normal[3] = { 0.0, 0.0, 1.0 }; local
1022 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1034 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );

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