/toolchain/binutils/binutils-2.25/gas/testsuite/gas/i386/ |
ifunc.s | 11 jmp normal@PLT 12 .type normal, @function 13 normal: label
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/external/clang/test/SemaCXX/ |
warn-unused-attribute.cpp | 15 TestNormal normal; local
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/cts/hostsidetests/incident/src/com/android/server/cts/ |
FingerprintIncidentTest.java | 52 final FingerprintActionStatsProto normal = userStats.getNormal(); local 53 assertEquals(0, normal.getAccept()); 54 assertEquals(0, normal.getReject()); 55 assertEquals(0, normal.getAcquire()); 56 assertEquals(0, normal.getLockout());
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/external/iproute2/netem/ |
normal.c | 2 * Normal distribution table generator 18 normal(double x, double mu, double sigma) function 32 i = rint(TABLESIZE * normal(x, 0.0, 1.0)); 37 printf("# This is the distribution table for the normal distribution.\n");
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paretonormal.c | 4 * This distribution is simply .25*normal + .75*pareto; a combination 27 normal(double x, double mu, double sigma) function 57 i = rint(TABLESIZE*normal(x, 0.0, 1.0));
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/external/mesa3d/src/mesa/tnl/ |
t_vb_normals.c | 43 GLvector4f normal; member in struct:normal_stage_data 59 /* We can only use the display list's saved normal lengths if we've 71 &store->normal ); /* resulting normals */ 74 store->normal.stride = 4 * sizeof(GLfloat); 77 store->normal.stride = 0; 80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal; 89 * to point to the appropriate normal transformation routine. 128 * transform normal vectors (just leave them in object coordinates) 159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 ); 172 _mesa_vector4f_free( &store->normal ); [all...] |
t_vb_lighttmp.h | 60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 89 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) { 159 /* Compute dot product or normal and vector from V to light pos */ 160 n_dot_VP = DOT3( normal, VP ); 204 n_dot_h = correction * DOT3(normal, h); 243 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 267 for (j = 0; j < nr; j++,STRIDE_F(vertex,vstride),STRIDE_F(normal,nstride)) { 337 /* Compute dot product or normal and vector from V to light pos */ 338 n_dot_VP = DOT3( normal, VP ); 383 n_dot_h = correction * DOT3(normal, h) 418 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local 523 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; local [all...] |
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
shader.h | 19 GLint normal; member in struct:__anon13167
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/external/mesa3d/src/mesa/vbo/ |
vbo_exec_eval.c | 223 GLfloat normal[4]; local 241 CROSS3(normal, du, dv); 242 NORMALIZE_3FV(normal); 243 normal[3] = 1.0; 247 normal );
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/external/mesa3d/src/gallium/state_trackers/vega/ |
api_path.c | 349 VGfloat point[2], normal[2]; local 351 point, normal); 357 *tangentX = -normal[1]; 359 *tangentY = normal[0];
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/external/skia/src/effects/ |
SkDiscretePathEffect.cpp | 28 SkVector normal = tangent; local 29 normal.rotateCCW(); 30 normal.setLength(scale); 31 *p += normal;
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/external/skia/src/pathops/ |
SkLineParameters.h | 126 double normal = sqrt(normalSquared()); local 127 if (approximately_zero(normal)) { 131 double reciprocal = 1 / normal;
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/external/webrtc/webrtc/modules/audio_processing/beamformer/ |
array_util.cc | 108 const rtc::Optional<Point> normal = GetNormalIfPlanar(array_geometry); local 109 if (normal && normal->z() < kMaxDotProduct) { 110 return normal;
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/bootable/recovery/tests/component/ |
imgdiff_test.cpp | 48 size_t normal = 0; local 60 normal++; 77 if (num_normal != nullptr) *num_normal = normal;
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/external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/interpolation/ |
MicrosphereInterpolatingFunction.java | 66 /** Normal vector characterizing a surface element. */ 67 private final RealVector normal; field in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement 76 * @param n Normal vector characterizing a surface element 80 normal = new ArrayRealVector(n); 84 * Return the normal vector. 85 * @return the normal vector 87 RealVector normal() { method in class:MicrosphereInterpolatingFunction.MicrosphereSurfaceElement 88 return normal; 212 md.store(cosAngle(diff, md.normal()) * w, sd);
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/external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/ |
PoissonDistributionImpl.java | 51 /** Distribution used to compute normal approximation. */ 52 private NormalDistribution normal; field in class:PoissonDistributionImpl 128 * @param z a normal distribution used to compute normal approximations. 159 setNormalAndMeanInternal(normal, p); 176 normal = z; 177 normal.setMean(p); 178 normal.setStandardDeviation(FastMath.sqrt(p)); 223 * Calculates the Poisson distribution function using a normal 227 * The computation uses "half-correction" -- evaluating the normal [all...] |
/external/eigen/Eigen/src/Geometry/ |
Hyperplane.h | 30 * \f$ n \cdot x + d = 0 \f$ where \f$ n \f$ is a unit normal vector of the plane (linear part) 64 /** Construct a plane from its normal \a n and a point \a e onto the plane. 65 * \warning the vector normal is assumed to be normalized. 70 normal() = n; 74 /** Constructs a plane from its normal \a n and distance to the origin \a d 76 * \warning the vector normal is assumed to be normalized. 81 normal() = n; 91 result.normal() = (p1 - p0).unitOrthogonal(); 92 result.offset() = -p0.dot(result.normal()); 104 result.normal() = v0.cross(v1) 157 EIGEN_DEVICE_FUNC inline ConstNormalReturnType normal() const { return ConstNormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane 162 EIGEN_DEVICE_FUNC inline NormalReturnType normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); } function in class:Eigen::Hyperplane [all...] |
/frameworks/support/design/tests/src/android/support/design/widget/ |
FloatingActionButtonTest.java | 110 final int normal = ContextCompat.getColor(activity, R.color.sand_default); local 120 .check(matches(withFabBackgroundFill(normal))) 124 .check(matches(withFabBackgroundFill(normal))); 131 final int normal = ContextCompat.getColor(activity, R.color.sand_default); local 137 .check(matches(withFabBackgroundFill(normal)))
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/bionic/libc/kernel/uapi/linux/ |
atmlec.h | 84 } normal; member in union:atmlec_msg::__anon411
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/development/ndk/platforms/android-21/include/linux/ |
atmlec.h | 84 } normal; member in union:atmlec_msg::__anon1704
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/external/freetype/src/pshinter/ |
pshglob.c | 390 /* However, for normal Type 1 fonts, EM_Size is 1000! */ 477 PSH_Blue_Table normal, family; local 483 normal = &blues->normal_top; 488 normal = &blues->normal_bottom; 492 zone1 = normal->zones; 493 count1 = normal->count;
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/external/icu/android_icu4j/src/main/java/android/icu/impl/locale/ |
LocaleValidityChecker.java | 121 normal, anything, reorder, codepoints, subdivision, rgKey; enum constant in enum:LocaleValidityChecker.SpecialCase 134 return normal;
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/locale/ |
LocaleValidityChecker.java | 119 normal, anything, reorder, codepoints, subdivision, rgKey; enum constant in enum:LocaleValidityChecker.SpecialCase 132 return normal;
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/external/kernel-headers/original/uapi/linux/ |
atmlec.h | 72 } normal; member in union:atmlec_msg::__anon21060
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/external/mesa3d/src/mesa/main/ |
eval.c | 33 * compute surface normal vectors properly. Bernd and Volker applied 1012 static GLfloat normal[3] = { 0.0, 0.0, 1.0 }; local 1022 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal ); 1034 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
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