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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include <sys/types.h>
     20 
     21 #include "AudioPort.h"
     22 #include <RoutingStrategy.h>
     23 #include <utils/Errors.h>
     24 #include <utils/Timers.h>
     25 #include <utils/KeyedVector.h>
     26 #include <system/audio.h>
     27 #include "AudioSourceDescriptor.h"
     28 
     29 namespace android {
     30 
     31 class IOProfile;
     32 class AudioMix;
     33 class AudioPolicyClientInterface;
     34 class DeviceDescriptor;
     35 
     36 // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
     37 // and keep track of the usage of this output by each audio stream type.
     38 class AudioOutputDescriptor: public AudioPortConfig
     39 {
     40 public:
     41     AudioOutputDescriptor(const sp<AudioPort>& port,
     42                           AudioPolicyClientInterface *clientInterface);
     43     virtual ~AudioOutputDescriptor() {}
     44 
     45     status_t    dump(int fd);
     46     void        log(const char* indent);
     47 
     48     audio_port_handle_t getId() const;
     49     virtual audio_devices_t device() const;
     50     virtual bool sharesHwModuleWith(const sp<AudioOutputDescriptor>& outputDesc);
     51     virtual audio_devices_t supportedDevices();
     52     virtual bool isDuplicated() const { return false; }
     53     virtual uint32_t latency() { return 0; }
     54     virtual bool isFixedVolume(audio_devices_t device);
     55     virtual sp<AudioOutputDescriptor> subOutput1() { return 0; }
     56     virtual sp<AudioOutputDescriptor> subOutput2() { return 0; }
     57     virtual bool setVolume(float volume,
     58                            audio_stream_type_t stream,
     59                            audio_devices_t device,
     60                            uint32_t delayMs,
     61                            bool force);
     62     virtual void changeRefCount(audio_stream_type_t stream, int delta);
     63 
     64     bool isActive(uint32_t inPastMs = 0) const;
     65     bool isStreamActive(audio_stream_type_t stream,
     66                         uint32_t inPastMs = 0,
     67                         nsecs_t sysTime = 0) const;
     68 
     69     virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
     70                            const struct audio_port_config *srcConfig = NULL) const;
     71     virtual sp<AudioPort> getAudioPort() const { return mPort; }
     72     virtual void toAudioPort(struct audio_port *port) const;
     73 
     74     audio_module_handle_t getModuleHandle() const;
     75 
     76     audio_patch_handle_t getPatchHandle() const { return mPatchHandle; };
     77     void setPatchHandle(audio_patch_handle_t handle) { mPatchHandle = handle; };
     78 
     79     sp<AudioPort>       mPort;
     80     audio_devices_t mDevice;                   // current device this output is routed to
     81     uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
     82     nsecs_t mStopTime[AUDIO_STREAM_CNT];
     83     float mCurVolume[AUDIO_STREAM_CNT];   // current stream volume in dB
     84     int mMuteCount[AUDIO_STREAM_CNT];     // mute request counter
     85     bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
     86                                         // device selection. See checkDeviceMuteStrategies()
     87     AudioPolicyClientInterface *mClientInterface;
     88 
     89 protected:
     90     audio_patch_handle_t mPatchHandle;
     91     audio_port_handle_t mId;
     92 };
     93 
     94 // Audio output driven by a software mixer in audio flinger.
     95 class SwAudioOutputDescriptor: public AudioOutputDescriptor
     96 {
     97 public:
     98     SwAudioOutputDescriptor(const sp<IOProfile>& profile,
     99                             AudioPolicyClientInterface *clientInterface);
    100     virtual ~SwAudioOutputDescriptor() {}
    101 
    102     status_t    dump(int fd);
    103 
    104     void setIoHandle(audio_io_handle_t ioHandle);
    105 
    106     virtual audio_devices_t device() const;
    107     virtual bool sharesHwModuleWith(const sp<AudioOutputDescriptor>& outputDesc);
    108     virtual audio_devices_t supportedDevices();
    109     virtual uint32_t latency();
    110     virtual bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
    111     virtual bool isFixedVolume(audio_devices_t device);
    112     virtual sp<AudioOutputDescriptor> subOutput1() { return mOutput1; }
    113     virtual sp<AudioOutputDescriptor> subOutput2() { return mOutput2; }
    114     virtual void changeRefCount(audio_stream_type_t stream, int delta);
    115     virtual bool setVolume(float volume,
    116                            audio_stream_type_t stream,
    117                            audio_devices_t device,
    118                            uint32_t delayMs,
    119                            bool force);
    120 
    121     virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
    122                            const struct audio_port_config *srcConfig = NULL) const;
    123     virtual void toAudioPort(struct audio_port *port) const;
    124 
    125     const sp<IOProfile> mProfile;          // I/O profile this output derives from
    126     audio_io_handle_t mIoHandle;           // output handle
    127     uint32_t mLatency;                  //
    128     audio_output_flags_t mFlags;   //
    129     AudioMix *mPolicyMix;             // non NULL when used by a dynamic policy
    130     sp<SwAudioOutputDescriptor> mOutput1;    // used by duplicated outputs: first output
    131     sp<SwAudioOutputDescriptor> mOutput2;    // used by duplicated outputs: second output
    132     uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
    133     audio_session_t mDirectClientSession; // session id of the direct output client
    134     uint32_t mGlobalRefCount;  // non-stream-specific ref count
    135 };
    136 
    137 // Audio output driven by an input device directly.
    138 class HwAudioOutputDescriptor: public AudioOutputDescriptor
    139 {
    140 public:
    141     HwAudioOutputDescriptor(const sp<AudioSourceDescriptor>& source,
    142                             AudioPolicyClientInterface *clientInterface);
    143     virtual ~HwAudioOutputDescriptor() {}
    144 
    145     status_t    dump(int fd);
    146 
    147     virtual audio_devices_t supportedDevices();
    148     virtual bool setVolume(float volume,
    149                            audio_stream_type_t stream,
    150                            audio_devices_t device,
    151                            uint32_t delayMs,
    152                            bool force);
    153 
    154     virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
    155                            const struct audio_port_config *srcConfig = NULL) const;
    156     virtual void toAudioPort(struct audio_port *port) const;
    157 
    158     const sp<AudioSourceDescriptor> mSource;
    159 
    160 };
    161 
    162 class SwAudioOutputCollection :
    163         public DefaultKeyedVector< audio_io_handle_t, sp<SwAudioOutputDescriptor> >
    164 {
    165 public:
    166     bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
    167 
    168     /**
    169      * return whether a stream is playing remotely, override to change the definition of
    170      * local/remote playback, used for instance by notification manager to not make
    171      * media players lose audio focus when not playing locally
    172      * For the base implementation, "remotely" means playing during screen mirroring which
    173      * uses an output for playback with a non-empty, non "0" address.
    174      */
    175     bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
    176 
    177     /**
    178      * returns the A2DP output handle if it is open or 0 otherwise
    179      */
    180     audio_io_handle_t getA2dpOutput() const;
    181 
    182     sp<SwAudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
    183 
    184     sp<SwAudioOutputDescriptor> getPrimaryOutput() const;
    185 
    186     /**
    187      * return true if any output is playing anything besides the stream to ignore
    188      */
    189     bool isAnyOutputActive(audio_stream_type_t streamToIgnore) const;
    190 
    191     audio_devices_t getSupportedDevices(audio_io_handle_t handle) const;
    192 
    193     status_t dump(int fd) const;
    194 };
    195 
    196 class HwAudioOutputCollection :
    197         public DefaultKeyedVector< audio_io_handle_t, sp<HwAudioOutputDescriptor> >
    198 {
    199 public:
    200     bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
    201 
    202     /**
    203      * return true if any output is playing anything besides the stream to ignore
    204      */
    205     bool isAnyOutputActive(audio_stream_type_t streamToIgnore) const;
    206 
    207     status_t dump(int fd) const;
    208 };
    209 
    210 
    211 }; // namespace android
    212