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    Searched refs:AAUDIO_STREAM_STATE_FLUSHING (Results 1 - 6 of 6) sorted by null

  /cts/tests/tests/nativemedia/aaudio/src/
utils.h 53 AAUDIO_STREAM_STATE_FLUSHING, AAUDIO_STREAM_STATE_FLUSHED);
test_aaudio_misc.cpp 66 static_assert(7 == AAUDIO_STREAM_STATE_FLUSHING, ENUM_CANNOT_CHANGE);
  /frameworks/av/media/libaaudio/src/legacy/
AudioStreamTrack.cpp 278 setState(AAUDIO_STREAM_STATE_FLUSHING);
322 case AAUDIO_STREAM_STATE_FLUSHING:
  /frameworks/av/media/libaaudio/src/client/
AudioStreamInternal.cpp 304 setState(AAUDIO_STREAM_STATE_FLUSHING);
434 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
  /frameworks/av/media/libaaudio/include/aaudio/
AAudio.h 95 AAUDIO_STREAM_STATE_FLUSHING,
519 * After this call the state will be in AAUDIO_STREAM_STATE_FLUSHING or AAUDIO_STREAM_STATE_FLUSHED.
  /frameworks/av/media/libaaudio/src/core/
AAudioAudio.cpp 85 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_FLUSHING);

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