1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // This file is used in both client and server processes. 18 // This is needed to make sense of the logs more easily. 19 #define LOG_TAG (mInService ? "AAudioService" : "AAudio") 20 //#define LOG_NDEBUG 0 21 #include <utils/Log.h> 22 23 #define ATRACE_TAG ATRACE_TAG_AUDIO 24 25 #include <stdint.h> 26 #include <assert.h> 27 28 #include <binder/IServiceManager.h> 29 30 #include <aaudio/AAudio.h> 31 #include <utils/String16.h> 32 #include <utils/Trace.h> 33 34 #include "AudioClock.h" 35 #include "AudioEndpointParcelable.h" 36 #include "binding/AAudioStreamRequest.h" 37 #include "binding/AAudioStreamConfiguration.h" 38 #include "binding/IAAudioService.h" 39 #include "binding/AAudioServiceMessage.h" 40 #include "core/AudioStreamBuilder.h" 41 #include "fifo/FifoBuffer.h" 42 #include "utility/LinearRamp.h" 43 44 #include "AudioStreamInternal.h" 45 46 using android::String16; 47 using android::Mutex; 48 using android::WrappingBuffer; 49 50 using namespace aaudio; 51 52 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND) 53 54 // Wait at least this many times longer than the operation should take. 55 #define MIN_TIMEOUT_OPERATIONS 4 56 57 #define LOG_TIMESTAMPS 0 58 59 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService) 60 : AudioStream() 61 , mClockModel() 62 , mAudioEndpoint() 63 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID) 64 , mFramesPerBurst(16) 65 , mServiceInterface(serviceInterface) 66 , mInService(inService) { 67 } 68 69 AudioStreamInternal::~AudioStreamInternal() { 70 } 71 72 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) { 73 74 aaudio_result_t result = AAUDIO_OK; 75 AAudioStreamRequest request; 76 AAudioStreamConfiguration configuration; 77 78 result = AudioStream::open(builder); 79 if (result < 0) { 80 return result; 81 } 82 83 // We have to do volume scaling. So we prefer FLOAT format. 84 if (getFormat() == AAUDIO_FORMAT_UNSPECIFIED) { 85 setFormat(AAUDIO_FORMAT_PCM_FLOAT); 86 } 87 // Request FLOAT for the shared mixer. 88 request.getConfiguration().setAudioFormat(AAUDIO_FORMAT_PCM_FLOAT); 89 90 // Build the request to send to the server. 91 request.setUserId(getuid()); 92 request.setProcessId(getpid()); 93 request.setDirection(getDirection()); 94 request.setSharingModeMatchRequired(isSharingModeMatchRequired()); 95 96 request.getConfiguration().setDeviceId(getDeviceId()); 97 request.getConfiguration().setSampleRate(getSampleRate()); 98 request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame()); 99 request.getConfiguration().setSharingMode(getSharingMode()); 100 101 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity()); 102 103 mServiceStreamHandle = mServiceInterface.openStream(request, configuration); 104 if (mServiceStreamHandle < 0) { 105 result = mServiceStreamHandle; 106 ALOGE("AudioStreamInternal.open(): openStream() returned %d", result); 107 } else { 108 result = configuration.validate(); 109 if (result != AAUDIO_OK) { 110 close(); 111 return result; 112 } 113 // Save results of the open. 114 setSampleRate(configuration.getSampleRate()); 115 setSamplesPerFrame(configuration.getSamplesPerFrame()); 116 setDeviceId(configuration.getDeviceId()); 117 118 // Save device format so we can do format conversion and volume scaling together. 119 mDeviceFormat = configuration.getAudioFormat(); 120 121 result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable); 122 if (result != AAUDIO_OK) { 123 mServiceInterface.closeStream(mServiceStreamHandle); 124 return result; 125 } 126 127 // resolve parcelable into a descriptor 128 result = mEndPointParcelable.resolve(&mEndpointDescriptor); 129 if (result != AAUDIO_OK) { 130 mServiceInterface.closeStream(mServiceStreamHandle); 131 return result; 132 } 133 134 // Configure endpoint based on descriptor. 135 mAudioEndpoint.configure(&mEndpointDescriptor); 136 137 mFramesPerBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst; 138 int32_t capacity = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames; 139 140 // Validate result from server. 141 if (mFramesPerBurst < 16 || mFramesPerBurst > 16 * 1024) { 142 ALOGE("AudioStream::open(): framesPerBurst out of range = %d", mFramesPerBurst); 143 return AAUDIO_ERROR_OUT_OF_RANGE; 144 } 145 if (capacity < mFramesPerBurst || capacity > 32 * 1024) { 146 ALOGE("AudioStream::open(): bufferCapacity out of range = %d", capacity); 147 return AAUDIO_ERROR_OUT_OF_RANGE; 148 } 149 150 mClockModel.setSampleRate(getSampleRate()); 151 mClockModel.setFramesPerBurst(mFramesPerBurst); 152 153 if (getDataCallbackProc()) { 154 mCallbackFrames = builder.getFramesPerDataCallback(); 155 if (mCallbackFrames > getBufferCapacity() / 2) { 156 ALOGE("AudioStreamInternal.open(): framesPerCallback too large = %d, capacity = %d", 157 mCallbackFrames, getBufferCapacity()); 158 mServiceInterface.closeStream(mServiceStreamHandle); 159 return AAUDIO_ERROR_OUT_OF_RANGE; 160 161 } else if (mCallbackFrames < 0) { 162 ALOGE("AudioStreamInternal.open(): framesPerCallback negative"); 163 mServiceInterface.closeStream(mServiceStreamHandle); 164 return AAUDIO_ERROR_OUT_OF_RANGE; 165 166 } 167 if (mCallbackFrames == AAUDIO_UNSPECIFIED) { 168 mCallbackFrames = mFramesPerBurst; 169 } 170 171 int32_t bytesPerFrame = getSamplesPerFrame() 172 * AAudioConvert_formatToSizeInBytes(getFormat()); 173 int32_t callbackBufferSize = mCallbackFrames * bytesPerFrame; 174 mCallbackBuffer = new uint8_t[callbackBufferSize]; 175 } 176 177 setState(AAUDIO_STREAM_STATE_OPEN); 178 } 179 return result; 180 } 181 182 aaudio_result_t AudioStreamInternal::close() { 183 ALOGD("AudioStreamInternal.close(): mServiceStreamHandle = 0x%08X", 184 mServiceStreamHandle); 185 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) { 186 // Don't close a stream while it is running. 187 aaudio_stream_state_t currentState = getState(); 188 if (isActive()) { 189 requestStop(); 190 aaudio_stream_state_t nextState; 191 int64_t timeoutNanoseconds = MIN_TIMEOUT_NANOS; 192 aaudio_result_t result = waitForStateChange(currentState, &nextState, 193 timeoutNanoseconds); 194 if (result != AAUDIO_OK) { 195 ALOGE("AudioStreamInternal::close() waitForStateChange() returned %d %s", 196 result, AAudio_convertResultToText(result)); 197 } 198 } 199 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle; 200 mServiceStreamHandle = AAUDIO_HANDLE_INVALID; 201 202 mServiceInterface.closeStream(serviceStreamHandle); 203 delete[] mCallbackBuffer; 204 mCallbackBuffer = nullptr; 205 return mEndPointParcelable.close(); 206 } else { 207 return AAUDIO_ERROR_INVALID_HANDLE; 208 } 209 } 210 211 212 static void *aaudio_callback_thread_proc(void *context) 213 { 214 AudioStreamInternal *stream = (AudioStreamInternal *)context; 215 //LOGD("AudioStreamInternal(): oboe_callback_thread, stream = %p", stream); 216 if (stream != NULL) { 217 return stream->callbackLoop(); 218 } else { 219 return NULL; 220 } 221 } 222 223 aaudio_result_t AudioStreamInternal::requestStart() 224 { 225 int64_t startTime; 226 ALOGD("AudioStreamInternal(): start()"); 227 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 228 return AAUDIO_ERROR_INVALID_STATE; 229 } 230 231 startTime = AudioClock::getNanoseconds(); 232 mClockModel.start(startTime); 233 setState(AAUDIO_STREAM_STATE_STARTING); 234 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);; 235 236 if (result == AAUDIO_OK && getDataCallbackProc() != nullptr) { 237 // Launch the callback loop thread. 238 int64_t periodNanos = mCallbackFrames 239 * AAUDIO_NANOS_PER_SECOND 240 / getSampleRate(); 241 mCallbackEnabled.store(true); 242 result = createThread(periodNanos, aaudio_callback_thread_proc, this); 243 } 244 return result; 245 } 246 247 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) { 248 249 // Wait for at least a second or some number of callbacks to join the thread. 250 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS 251 * framesPerOperation 252 * AAUDIO_NANOS_PER_SECOND) 253 / getSampleRate(); 254 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds 255 timeoutNanoseconds = MIN_TIMEOUT_NANOS; 256 } 257 return timeoutNanoseconds; 258 } 259 260 int64_t AudioStreamInternal::calculateReasonableTimeout() { 261 return calculateReasonableTimeout(getFramesPerBurst()); 262 } 263 264 aaudio_result_t AudioStreamInternal::stopCallback() 265 { 266 if (isDataCallbackActive()) { 267 mCallbackEnabled.store(false); 268 return joinThread(NULL); 269 } else { 270 return AAUDIO_OK; 271 } 272 } 273 274 aaudio_result_t AudioStreamInternal::requestPauseInternal() 275 { 276 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 277 ALOGE("AudioStreamInternal(): requestPauseInternal() mServiceStreamHandle invalid = 0x%08X", 278 mServiceStreamHandle); 279 return AAUDIO_ERROR_INVALID_STATE; 280 } 281 282 mClockModel.stop(AudioClock::getNanoseconds()); 283 setState(AAUDIO_STREAM_STATE_PAUSING); 284 return mServiceInterface.pauseStream(mServiceStreamHandle); 285 } 286 287 aaudio_result_t AudioStreamInternal::requestPause() 288 { 289 aaudio_result_t result = stopCallback(); 290 if (result != AAUDIO_OK) { 291 return result; 292 } 293 result = requestPauseInternal(); 294 return result; 295 } 296 297 aaudio_result_t AudioStreamInternal::requestFlush() { 298 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 299 ALOGE("AudioStreamInternal(): requestFlush() mServiceStreamHandle invalid = 0x%08X", 300 mServiceStreamHandle); 301 return AAUDIO_ERROR_INVALID_STATE; 302 } 303 304 setState(AAUDIO_STREAM_STATE_FLUSHING); 305 return mServiceInterface.flushStream(mServiceStreamHandle); 306 } 307 308 // TODO for Play only 309 void AudioStreamInternal::onFlushFromServer() { 310 ALOGD("AudioStreamInternal(): onFlushFromServer()"); 311 int64_t readCounter = mAudioEndpoint.getDataReadCounter(); 312 int64_t writeCounter = mAudioEndpoint.getDataWriteCounter(); 313 314 // Bump offset so caller does not see the retrograde motion in getFramesRead(). 315 int64_t framesFlushed = writeCounter - readCounter; 316 mFramesOffsetFromService += framesFlushed; 317 318 // Flush written frames by forcing writeCounter to readCounter. 319 // This is because we cannot move the read counter in the hardware. 320 mAudioEndpoint.setDataWriteCounter(readCounter); 321 } 322 323 aaudio_result_t AudioStreamInternal::requestStopInternal() 324 { 325 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 326 ALOGE("AudioStreamInternal(): requestStopInternal() mServiceStreamHandle invalid = 0x%08X", 327 mServiceStreamHandle); 328 return AAUDIO_ERROR_INVALID_STATE; 329 } 330 331 mClockModel.stop(AudioClock::getNanoseconds()); 332 setState(AAUDIO_STREAM_STATE_STOPPING); 333 return mServiceInterface.stopStream(mServiceStreamHandle); 334 } 335 336 aaudio_result_t AudioStreamInternal::requestStop() 337 { 338 aaudio_result_t result = stopCallback(); 339 if (result != AAUDIO_OK) { 340 return result; 341 } 342 result = requestStopInternal(); 343 return result; 344 } 345 346 aaudio_result_t AudioStreamInternal::registerThread() { 347 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 348 return AAUDIO_ERROR_INVALID_STATE; 349 } 350 return mServiceInterface.registerAudioThread(mServiceStreamHandle, 351 getpid(), 352 gettid(), 353 getPeriodNanoseconds()); 354 } 355 356 aaudio_result_t AudioStreamInternal::unregisterThread() { 357 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) { 358 return AAUDIO_ERROR_INVALID_STATE; 359 } 360 return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, getpid(), gettid()); 361 } 362 363 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId, 364 int64_t *framePosition, 365 int64_t *timeNanoseconds) { 366 // TODO Generate in server and pass to client. Return latest. 367 int64_t time = AudioClock::getNanoseconds(); 368 *framePosition = mClockModel.convertTimeToPosition(time); 369 // TODO Get a more accurate timestamp from the service. This code just adds a fudge factor. 370 *timeNanoseconds = time + (6 * AAUDIO_NANOS_PER_MILLISECOND); 371 return AAUDIO_OK; 372 } 373 374 aaudio_result_t AudioStreamInternal::updateStateWhileWaiting() { 375 if (isDataCallbackActive()) { 376 return AAUDIO_OK; // state is getting updated by the callback thread read/write call 377 } 378 return processCommands(); 379 } 380 381 #if LOG_TIMESTAMPS 382 static void AudioStreamInternal_logTimestamp(AAudioServiceMessage &command) { 383 static int64_t oldPosition = 0; 384 static int64_t oldTime = 0; 385 int64_t framePosition = command.timestamp.position; 386 int64_t nanoTime = command.timestamp.timestamp; 387 ALOGD("AudioStreamInternal() timestamp says framePosition = %08lld at nanoTime %lld", 388 (long long) framePosition, 389 (long long) nanoTime); 390 int64_t nanosDelta = nanoTime - oldTime; 391 if (nanosDelta > 0 && oldTime > 0) { 392 int64_t framesDelta = framePosition - oldPosition; 393 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta; 394 ALOGD("AudioStreamInternal() - framesDelta = %08lld", (long long) framesDelta); 395 ALOGD("AudioStreamInternal() - nanosDelta = %08lld", (long long) nanosDelta); 396 ALOGD("AudioStreamInternal() - measured rate = %lld", (long long) rate); 397 } 398 oldPosition = framePosition; 399 oldTime = nanoTime; 400 } 401 #endif 402 403 aaudio_result_t AudioStreamInternal::onTimestampFromServer(AAudioServiceMessage *message) { 404 #if LOG_TIMESTAMPS 405 AudioStreamInternal_logTimestamp(*message); 406 #endif 407 processTimestamp(message->timestamp.position, message->timestamp.timestamp); 408 return AAUDIO_OK; 409 } 410 411 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) { 412 aaudio_result_t result = AAUDIO_OK; 413 switch (message->event.event) { 414 case AAUDIO_SERVICE_EVENT_STARTED: 415 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_STARTED"); 416 if (getState() == AAUDIO_STREAM_STATE_STARTING) { 417 setState(AAUDIO_STREAM_STATE_STARTED); 418 } 419 break; 420 case AAUDIO_SERVICE_EVENT_PAUSED: 421 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_PAUSED"); 422 if (getState() == AAUDIO_STREAM_STATE_PAUSING) { 423 setState(AAUDIO_STREAM_STATE_PAUSED); 424 } 425 break; 426 case AAUDIO_SERVICE_EVENT_STOPPED: 427 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_STOPPED"); 428 if (getState() == AAUDIO_STREAM_STATE_STOPPING) { 429 setState(AAUDIO_STREAM_STATE_STOPPED); 430 } 431 break; 432 case AAUDIO_SERVICE_EVENT_FLUSHED: 433 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_FLUSHED"); 434 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) { 435 setState(AAUDIO_STREAM_STATE_FLUSHED); 436 onFlushFromServer(); 437 } 438 break; 439 case AAUDIO_SERVICE_EVENT_CLOSED: 440 ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_CLOSED"); 441 setState(AAUDIO_STREAM_STATE_CLOSED); 442 break; 443 case AAUDIO_SERVICE_EVENT_DISCONNECTED: 444 result = AAUDIO_ERROR_DISCONNECTED; 445 setState(AAUDIO_STREAM_STATE_DISCONNECTED); 446 ALOGW("WARNING - processCommands() AAUDIO_SERVICE_EVENT_DISCONNECTED"); 447 break; 448 case AAUDIO_SERVICE_EVENT_VOLUME: 449 mVolumeRamp.setTarget((float) message->event.dataDouble); 450 ALOGD("processCommands() AAUDIO_SERVICE_EVENT_VOLUME %lf", 451 message->event.dataDouble); 452 break; 453 default: 454 ALOGW("WARNING - processCommands() Unrecognized event = %d", 455 (int) message->event.event); 456 break; 457 } 458 return result; 459 } 460 461 // Process all the commands coming from the server. 462 aaudio_result_t AudioStreamInternal::processCommands() { 463 aaudio_result_t result = AAUDIO_OK; 464 465 while (result == AAUDIO_OK) { 466 //ALOGD("AudioStreamInternal::processCommands() - looping, %d", result); 467 AAudioServiceMessage message; 468 if (mAudioEndpoint.readUpCommand(&message) != 1) { 469 break; // no command this time, no problem 470 } 471 switch (message.what) { 472 case AAudioServiceMessage::code::TIMESTAMP: 473 result = onTimestampFromServer(&message); 474 break; 475 476 case AAudioServiceMessage::code::EVENT: 477 result = onEventFromServer(&message); 478 break; 479 480 default: 481 ALOGE("WARNING - AudioStreamInternal::processCommands() Unrecognized what = %d", 482 (int) message.what); 483 result = AAUDIO_ERROR_INTERNAL; 484 break; 485 } 486 } 487 return result; 488 } 489 490 // Read or write the data, block if needed and timeoutMillis > 0 491 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames, 492 int64_t timeoutNanoseconds) 493 { 494 const char * traceName = (mInService) ? "aaWrtS" : "aaWrtC"; 495 ATRACE_BEGIN(traceName); 496 aaudio_result_t result = AAUDIO_OK; 497 int32_t loopCount = 0; 498 uint8_t* audioData = (uint8_t*)buffer; 499 int64_t currentTimeNanos = AudioClock::getNanoseconds(); 500 int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds; 501 int32_t framesLeft = numFrames; 502 503 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable(); 504 if (ATRACE_ENABLED()) { 505 const char * traceName = (mInService) ? "aaFullS" : "aaFullC"; 506 ATRACE_INT(traceName, fullFrames); 507 } 508 509 // Loop until all the data has been processed or until a timeout occurs. 510 while (framesLeft > 0) { 511 // The call to processDataNow() will not block. It will just read as much as it can. 512 int64_t wakeTimeNanos = 0; 513 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft, 514 currentTimeNanos, &wakeTimeNanos); 515 if (framesProcessed < 0) { 516 ALOGE("AudioStreamInternal::processData() loop: framesProcessed = %d", framesProcessed); 517 result = framesProcessed; 518 break; 519 } 520 framesLeft -= (int32_t) framesProcessed; 521 audioData += framesProcessed * getBytesPerFrame(); 522 523 // Should we block? 524 if (timeoutNanoseconds == 0) { 525 break; // don't block 526 } else if (framesLeft > 0) { 527 // clip the wake time to something reasonable 528 if (wakeTimeNanos < currentTimeNanos) { 529 wakeTimeNanos = currentTimeNanos; 530 } 531 if (wakeTimeNanos > deadlineNanos) { 532 // If we time out, just return the framesWritten so far. 533 // TODO remove after we fix the deadline bug 534 ALOGE("AudioStreamInternal::processData(): timed out after %lld nanos", 535 (long long) timeoutNanoseconds); 536 ALOGE("AudioStreamInternal::processData(): wakeTime = %lld, deadline = %lld nanos", 537 (long long) wakeTimeNanos, (long long) deadlineNanos); 538 ALOGE("AudioStreamInternal::processData(): past deadline by %d micros", 539 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND)); 540 break; 541 } 542 543 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos; 544 AudioClock::sleepForNanos(sleepForNanos); 545 currentTimeNanos = AudioClock::getNanoseconds(); 546 } 547 } 548 549 // return error or framesProcessed 550 (void) loopCount; 551 ATRACE_END(); 552 return (result < 0) ? result : numFrames - framesLeft; 553 } 554 555 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) { 556 mClockModel.processTimestamp(position, time); 557 } 558 559 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) { 560 int32_t actualFrames = 0; 561 // Round to the next highest burst size. 562 if (getFramesPerBurst() > 0) { 563 int32_t numBursts = (requestedFrames + getFramesPerBurst() - 1) / getFramesPerBurst(); 564 requestedFrames = numBursts * getFramesPerBurst(); 565 } 566 567 aaudio_result_t result = mAudioEndpoint.setBufferSizeInFrames(requestedFrames, &actualFrames); 568 ALOGD("AudioStreamInternal::setBufferSize() req = %d => %d", requestedFrames, actualFrames); 569 if (result < 0) { 570 return result; 571 } else { 572 return (aaudio_result_t) actualFrames; 573 } 574 } 575 576 int32_t AudioStreamInternal::getBufferSize() const { 577 return mAudioEndpoint.getBufferSizeInFrames(); 578 } 579 580 int32_t AudioStreamInternal::getBufferCapacity() const { 581 return mAudioEndpoint.getBufferCapacityInFrames(); 582 } 583 584 int32_t AudioStreamInternal::getFramesPerBurst() const { 585 return mEndpointDescriptor.dataQueueDescriptor.framesPerBurst; 586 } 587 588 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) { 589 return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst())); 590 } 591