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  /frameworks/native/libs/vr/libbufferhub/include/private/dvr/
native_buffer.h 16 // ANativeWindowBuffer is the abstraction Android HALs and frameworks use to
21 // An implementation of ANativeWindowBuffer backed by an IonBuffer.
23 : public android::ANativeObjectBase<ANativeWindowBuffer, NativeBuffer,
30 ANativeWindowBuffer::width = buffer->width();
31 ANativeWindowBuffer::height = buffer->height();
32 ANativeWindowBuffer::stride = buffer->stride();
33 ANativeWindowBuffer::format = buffer->format();
34 ANativeWindowBuffer::usage = buffer->usage();
55 // NativeBufferProducer is an implementation of ANativeWindowBuffer backed by a
58 ANativeWindowBuffer, NativeBufferProducer
    [all...]
  /frameworks/native/libs/nativewindow/include/private/android/
AHardwareBufferHelpers.h 31 struct ANativeWindowBuffer;
54 const ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(const AHardwareBuffer* buffer);
55 ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(AHardwareBuffer* buffer);
  /external/mesa3d/src/gallium/state_trackers/egl/common/
native_buffer.h 36 struct ANativeWindowBuffer;
56 struct ANativeWindowBuffer *android; /**< opaque native buffer */
  /frameworks/native/libs/nativewindow/include/vndk/
window.h 65 typedef struct ANativeWindowBuffer
68 ANativeWindowBuffer() {
70 common.version = sizeof(ANativeWindowBuffer);
74 // Implement the methods that sp<ANativeWindowBuffer> expects so that it
75 // can be used to automatically refcount ANativeWindowBuffer's.
100 typedef struct ANativeWindowBuffer ANativeWindowBuffer;
103 * Convert this ANativeWindowBuffer into a AHardwareBuffer
105 AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb);
273 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd)
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  /frameworks/av/services/camera/libcameraservice/device3/
Camera3SharedOutputStream.h 43 virtual status_t notifyBufferReleased(ANativeWindowBuffer *buffer);
71 ANativeWindowBuffer* buffer, int anwReleaseFence);
Camera3OutputStream.h 166 virtual status_t notifyBufferReleased(ANativeWindowBuffer *anwBuffer);
205 status_t getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd);
261 ANativeWindowBuffer* buffer, int anwReleaseFence);
Camera3SharedOutputStream.cpp 57 status_t Camera3SharedOutputStream::notifyBufferReleased(ANativeWindowBuffer *anwBuffer) {
105 ANativeWindowBuffer* anb;
144 ANativeWindowBuffer* buffer, int anwReleaseFence) {
Camera3OutputStream.cpp 159 ANativeWindowBuffer* anb;
179 ANativeWindowBuffer* buffer, int anwReleaseFence) {
225 ANativeWindowBuffer *anwBuffer = container_of(buffer.buffer, ANativeWindowBuffer, handle);
488 status_t Camera3OutputStream::getBufferLockedCommon(ANativeWindowBuffer** anb, int* fenceFd) {
781 status_t Camera3OutputStream::notifyBufferReleased(ANativeWindowBuffer* /*anwBuffer*/) {
Camera3InputStream.cpp 62 ANativeWindowBuffer* anb;
117 ANativeWindowBuffer *anb = tmp.mGraphicBuffer->getNativeBuffer();
  /frameworks/native/include/gui/
Surface.h 180 ANativeWindowBuffer* buffer, int fenceFd);
182 ANativeWindowBuffer** buffer, int* fenceFd);
186 ANativeWindowBuffer* buffer, int fenceFd);
190 ANativeWindowBuffer* buffer);
192 ANativeWindowBuffer** buffer);
194 ANativeWindowBuffer* buffer);
196 ANativeWindowBuffer* buffer);
228 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
229 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
230 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd)
    [all...]
  /external/swiftshader/src/Main/
FrameBufferAndroid.hpp 43 ANativeWindowBuffer* buffer;
FrameBufferAndroid.cpp 21 inline int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer)
30 inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd)
39 inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd)
  /system/core/libsystem/include/system/
window-deprecated.h 115 typedef struct ANativeWindowBuffer
118 ANativeWindowBuffer() {
120 common.version = sizeof(ANativeWindowBuffer);
124 // Implement the methods that sp<ANativeWindowBuffer> expects so that it
125 // can be used to automatically refcount ANativeWindowBuffer's.
535 struct ANativeWindowBuffer** buffer);
549 struct ANativeWindowBuffer* buffer);
571 struct ANativeWindowBuffer* buffer);
616 struct ANativeWindowBuffer* buffer);
638 struct ANativeWindowBuffer** buffer, int* fenceFd)
    [all...]
  /external/deqp/framework/platform/android/
tcuAndroidInternals.hpp 33 struct ANativeWindowBuffer;
103 typedef ANativeWindowBuffer* (*getNativeBufferFunc) (const android::GraphicBuffer* buffer);
176 ANativeWindowBuffer* getNativeBuffer (void) const;
  /frameworks/native/libs/nativewindow/include/system/
window.h 393 struct ANativeWindowBuffer** buffer);
407 struct ANativeWindowBuffer* buffer);
429 struct ANativeWindowBuffer* buffer);
474 struct ANativeWindowBuffer* buffer);
496 struct ANativeWindowBuffer** buffer, int* fenceFd);
518 struct ANativeWindowBuffer* buffer, int fenceFd);
546 struct ANativeWindowBuffer* buffer, int fenceFd);
    [all...]
  /frameworks/native/opengl/libagl/
TextureObjectManager.h 51 status_t setImage(ANativeWindowBuffer* buffer);
83 ANativeWindowBuffer* buffer;
  /frameworks/native/include/media/hardware/
HardwareAPI.h 146 struct ANativeWindowBuffer* pBuffer;
198 const sp<ANativeWindowBuffer>& nativeBuffer;
  /frameworks/native/include/ui/
GraphicBuffer.h 33 struct ANativeWindowBuffer;
44 : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
75 static sp<GraphicBuffer> from(ANativeWindowBuffer *);
182 ANativeWindowBuffer* getNativeBuffer() const;
  /frameworks/native/libs/nativewindow/
ANativeWindow.cpp 110 AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb) {
182 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) {
186 int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
190 int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
  /frameworks/native/libs/gui/tests/
SurfaceTextureGL_test.cpp 40 ANativeWindowBuffer* anb;
90 ANativeWindowBuffer* anb;
155 ANativeWindowBuffer* anb;
232 ANativeWindowBuffer* anb;
448 ANativeWindowBuffer* anb;
509 ANativeWindowBuffer *anb;
549 ANativeWindowBuffer *anb;
580 ANativeWindowBuffer *anb;
633 ANativeWindowBuffer* anb;
702 ANativeWindowBuffer* anb
    [all...]
  /frameworks/native/libs/ui/
GraphicBuffer.cpp 32 // Buffer and implementation of ANativeWindowBuffer
42 sp<GraphicBuffer> GraphicBuffer::from(ANativeWindowBuffer* anwb) {
124 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
127 return static_cast<ANativeWindowBuffer*>(
190 ANativeWindowBuffer::width = static_cast<int>(width);
191 ANativeWindowBuffer::height = static_cast<int>(height);
192 ANativeWindowBuffer::stride = static_cast<int>(stride);
193 ANativeWindowBuffer::format = format;
194 ANativeWindowBuffer::usage = static_cast<int>(usage);
196 ANativeWindowBuffer::layerCount = layerCount
    [all...]
  /external/mesa3d/src/egl/drivers/dri2/
egl_dri2.h 57 # define android_native_buffer_t ANativeWindowBuffer
197 struct ANativeWindowBuffer *buffer;
  /frameworks/av/media/libstagefright/include/
FrameRenderTracker.h 108 Info *updateInfoForDequeuedBuffer(ANativeWindowBuffer *buf, int fenceFd, int index);
SurfaceMediaSource.h 239 void passMetadataBuffer_l(MediaBuffer **buffer, ANativeWindowBuffer *bufferHandle) const;
  /hardware/intel/common/utils/ISV/include/
isv_bufmanager.h 157 status_t useBuffer(const sp<ANativeWindowBuffer> nativeBuffer);

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