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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GRAPHIC_BUFFER_H
     18 #define ANDROID_GRAPHIC_BUFFER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <string>
     24 
     25 #include <ui/ANativeObjectBase.h>
     26 #include <ui/PixelFormat.h>
     27 #include <ui/Rect.h>
     28 #include <utils/Flattenable.h>
     29 #include <utils/RefBase.h>
     30 
     31 #include <hardware/gralloc.h>
     32 
     33 struct ANativeWindowBuffer;
     34 
     35 namespace android {
     36 
     37 class GraphicBufferMapper;
     38 
     39 // ===========================================================================
     40 // GraphicBuffer
     41 // ===========================================================================
     42 
     43 class GraphicBuffer
     44     : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
     45       public Flattenable<GraphicBuffer>
     46 {
     47     friend class Flattenable<GraphicBuffer>;
     48 public:
     49 
     50     enum {
     51         USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
     52         USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
     53         USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
     54         USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
     55 
     56         USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
     57         USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
     58         USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
     59         USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
     60 
     61         USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
     62 
     63         USAGE_PROTECTED         = GRALLOC_USAGE_PROTECTED,
     64 
     65         USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
     66         USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
     67         USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
     68         USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER,
     69         USAGE_HW_VIDEO_ENCODER  = GRALLOC_USAGE_HW_VIDEO_ENCODER,
     70         USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK,
     71 
     72         USAGE_CURSOR            = GRALLOC_USAGE_CURSOR,
     73     };
     74 
     75     static sp<GraphicBuffer> from(ANativeWindowBuffer *);
     76 
     77 
     78     // Create a GraphicBuffer to be unflatten'ed into or be reallocated.
     79     GraphicBuffer();
     80 
     81     // Create a GraphicBuffer by allocating and managing a buffer internally.
     82     // This function is privileged.  See reallocate for details.
     83     GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
     84             uint32_t inLayerCount, uint64_t inUsage,
     85             std::string requestorName = "<Unknown>");
     86 
     87     // Create a GraphicBuffer from an existing handle.
     88     enum HandleWrapMethod : uint8_t {
     89         // Wrap and use the handle directly.  It assumes the handle has been
     90         // registered and never fails.  The handle must have a longer lifetime
     91         // than this wrapping GraphicBuffer.
     92         //
     93         // This can be used when, for example, you want to wrap a handle that
     94         // is already managed by another GraphicBuffer.
     95         WRAP_HANDLE,
     96 
     97         // Take ownership of the handle and use it directly.  It assumes the
     98         // handle has been registered and never fails.
     99         //
    100         // This can be used to manage an already registered handle with
    101         // GraphicBuffer.
    102         TAKE_HANDLE,
    103 
    104         // Take onwership of an unregistered handle and use it directly.  It
    105         // can fail when the buffer does not register.  There is no ownership
    106         // transfer on failures.
    107         //
    108         // This can be used to, for example, create a GraphicBuffer from a
    109         // handle returned by Parcel::readNativeHandle.
    110         TAKE_UNREGISTERED_HANDLE,
    111 
    112         // Make a clone of the handle and use the cloned handle.  It can fail
    113         // when cloning fails or when the buffer does not register.  There is
    114         // never ownership transfer.
    115         //
    116         // This can be used to create a GraphicBuffer from a handle that
    117         // cannot be used directly, such as one from hidl_handle.
    118         CLONE_HANDLE,
    119     };
    120     GraphicBuffer(const native_handle_t* handle, HandleWrapMethod method,
    121             uint32_t width, uint32_t height,
    122             PixelFormat format, uint32_t layerCount,
    123             uint64_t usage, uint32_t stride);
    124 
    125     // These functions are deprecated because they only take 32 bits of usage
    126     GraphicBuffer(const native_handle_t* handle, HandleWrapMethod method,
    127             uint32_t width, uint32_t height,
    128             PixelFormat format, uint32_t layerCount,
    129             uint32_t usage, uint32_t stride)
    130         : GraphicBuffer(handle, method, width, height, format, layerCount,
    131                 static_cast<uint64_t>(usage), stride) {}
    132     GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
    133             uint32_t inLayerCount, uint32_t inUsage, uint32_t inStride,
    134             native_handle_t* inHandle, bool keepOwnership);
    135     GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
    136             uint32_t inUsage, std::string requestorName = "<Unknown>");
    137 
    138     // return status
    139     status_t initCheck() const;
    140 
    141     uint32_t getWidth() const           { return static_cast<uint32_t>(width); }
    142     uint32_t getHeight() const          { return static_cast<uint32_t>(height); }
    143     uint32_t getStride() const          { return static_cast<uint32_t>(stride); }
    144     uint32_t getUsage() const           { return static_cast<uint32_t>(usage); }
    145     PixelFormat getPixelFormat() const  { return format; }
    146     uint32_t getLayerCount() const      { return static_cast<uint32_t>(layerCount); }
    147     Rect getBounds() const              { return Rect(width, height); }
    148     uint64_t getId() const              { return mId; }
    149 
    150     uint32_t getGenerationNumber() const { return mGenerationNumber; }
    151     void setGenerationNumber(uint32_t generation) {
    152         mGenerationNumber = generation;
    153     }
    154 
    155     // This function is privileged.  It requires access to the allocator
    156     // device or service, which usually involves adding suitable selinux
    157     // rules.
    158     status_t reallocate(uint32_t inWidth, uint32_t inHeight,
    159             PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage);
    160 
    161     bool needsReallocation(uint32_t inWidth, uint32_t inHeight,
    162             PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage);
    163 
    164     status_t lock(uint32_t inUsage, void** vaddr);
    165     status_t lock(uint32_t inUsage, const Rect& rect, void** vaddr);
    166     // For HAL_PIXEL_FORMAT_YCbCr_420_888
    167     status_t lockYCbCr(uint32_t inUsage, android_ycbcr *ycbcr);
    168     status_t lockYCbCr(uint32_t inUsage, const Rect& rect,
    169             android_ycbcr *ycbcr);
    170     status_t unlock();
    171     status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd);
    172     status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr,
    173             int fenceFd);
    174     status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage,
    175             const Rect& rect, void** vaddr, int fenceFd);
    176     status_t lockAsyncYCbCr(uint32_t inUsage, android_ycbcr *ycbcr,
    177             int fenceFd);
    178     status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect,
    179             android_ycbcr *ycbcr, int fenceFd);
    180     status_t unlockAsync(int *fenceFd);
    181 
    182     ANativeWindowBuffer* getNativeBuffer() const;
    183 
    184     // for debugging
    185     static void dumpAllocationsToSystemLog();
    186 
    187     // Flattenable protocol
    188     size_t getFlattenedSize() const;
    189     size_t getFdCount() const;
    190     status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
    191     status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
    192 
    193 private:
    194     ~GraphicBuffer();
    195 
    196     enum {
    197         ownNone   = 0,
    198         ownHandle = 1,
    199         ownData   = 2,
    200     };
    201 
    202     inline const GraphicBufferMapper& getBufferMapper() const {
    203         return mBufferMapper;
    204     }
    205     inline GraphicBufferMapper& getBufferMapper() {
    206         return mBufferMapper;
    207     }
    208     uint8_t mOwner;
    209 
    210 private:
    211     friend class Surface;
    212     friend class BpSurface;
    213     friend class BnSurface;
    214     friend class LightRefBase<GraphicBuffer>;
    215     GraphicBuffer(const GraphicBuffer& rhs);
    216     GraphicBuffer& operator = (const GraphicBuffer& rhs);
    217     const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
    218 
    219     status_t initWithSize(uint32_t inWidth, uint32_t inHeight,
    220             PixelFormat inFormat, uint32_t inLayerCount,
    221             uint64_t inUsage, std::string requestorName);
    222 
    223     status_t initWithHandle(const native_handle_t* handle,
    224             HandleWrapMethod method, uint32_t width, uint32_t height,
    225             PixelFormat format, uint32_t layerCount,
    226             uint64_t usage, uint32_t stride);
    227 
    228     void free_handle();
    229 
    230     GraphicBufferMapper& mBufferMapper;
    231     ssize_t mInitCheck;
    232 
    233     uint64_t mId;
    234 
    235     // Stores the generation number of this buffer. If this number does not
    236     // match the BufferQueue's internal generation number (set through
    237     // IGBP::setGenerationNumber), attempts to attach the buffer will fail.
    238     uint32_t mGenerationNumber;
    239 };
    240 
    241 }; // namespace android
    242 
    243 #endif // ANDROID_GRAPHIC_BUFFER_H
    244