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  /tools/tradefederation/core/prod-tests/src/com/android/framework/tests/
FrameworkPerfTest.java 57 private static final String BITMAP = "frameworkfg_perf_bitmap";
69 .put("CreateRecycleBitmap",BITMAP)
70 .put("LoadLargeScaledBitmap",BITMAP)
71 .put("LoadSmallScaledBitmap",BITMAP)
72 .put("LoadRecycleSmallBitmap",BITMAP)
73 .put("LoadLargeBitmap",BITMAP)
74 .put("CreateBitmap",BITMAP)
75 .put("LoadSmallBitmap",BITMAP)
  /hardware/qcom/display/msm8996/sdm/include/private/
color_params.h 43 // Bitmap Pending action to indicate to the caller what's pending to be taken care of.
45 kInvalidating = BITMAP(0),
46 kApplySolidFill = BITMAP(1),
47 kDisableSolidFill = BITMAP(2),
48 kEnterQDCMMode = BITMAP(3),
49 kExitQDCMMode = BITMAP(4),
50 kSetPanelBrightness = BITMAP(5),
51 kEnableFrameCapture = BITMAP(6),
52 kDisableFrameCapture = BITMAP(7),
53 kNoAction = BITMAP(31)
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/lib/gcc/x86_64-w64-mingw32/4.8.3/plugin/include/
sbitmap.h 23 /* Implementation of sets using simple bitmap vectors.
68 Allocating a bitmap is done with sbitmap_alloc, and resizing is
71 The storage requirements for simple bitmap sets is O(U) where U is the
72 size of the set universe (colloquially the number of bits in the bitmap).
77 so that even sparse simple bitmap sets outperform dedicated sparse set
79 overhead of simple bitmap sets gets too high and other set representations
96 /* Return the number of bits in BITMAP. */
97 #define SBITMAP_SIZE(BITMAP) ((BITMAP)->n_bits)
99 /* Test if bit number bitno in the bitmap is set. *
    [all...]
bitmap.h 111 SparseSet or simple bitmap representations may be more efficient than a
134 /* Fundamental storage type for bitmap. */
147 /* Number of bits in each actual element of a bitmap. */
158 /* Bitmap set element. We use a linked list to hold only the bits that
177 /* Head of bitmap linked list. The 'current' member points to something
183 site of this bitmap, for detailed
192 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
193 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
195 /* Clear a bitmap by freeing up the linked list. */
196 extern void bitmap_clear (bitmap);
    [all...]
  /hardware/qcom/display/msm8998/sdm/include/private/
color_params.h 43 // Bitmap Pending action to indicate to the caller what's pending to be taken care of.
45 kInvalidating = BITMAP(0),
46 kApplySolidFill = BITMAP(1),
47 kDisableSolidFill = BITMAP(2),
48 kEnterQDCMMode = BITMAP(3),
49 kExitQDCMMode = BITMAP(4),
50 kSetPanelBrightness = BITMAP(5),
51 kEnableFrameCapture = BITMAP(6),
52 kDisableFrameCapture = BITMAP(7),
53 kConfigureDetailedEnhancer = BITMAP(8)
    [all...]
  /external/libvncserver/utils/
bdf2c.pl 34 $searchfor="BITMAP";
35 } elsif(/^BITMAP/) {
  /hardware/qcom/display/msm8996/sdm/include/utils/
constants.h 45 #define BITMAP(bit) (1 << (bit))
  /hardware/qcom/display/msm8998/sdm/include/utils/
constants.h 45 #define BITMAP(bit) (1 << (bit))
  /external/webrtc/webrtc/modules/desktop_capture/win/
cursor_unittest.cc 56 BITMAP bitmap_info;
cursor.cc 94 // Scans a 32bpp bitmap looking for any pixels with non-zero alpha component.
129 BITMAP bitmap_info;
131 LOG_F(LS_ERROR) << "Unable to get bitmap info. Error = "
145 bmi.bV5Height = -height; // request a top-down bitmap.
159 LOG_F(LS_ERROR) << "Unable to get bitmap bits. Error = "
171 // Get the pixels from the color bitmap.
179 LOG_F(LS_ERROR) << "Unable to get bitmap bits. Error = "
184 // GetDIBits() does not provide any indication whether the bitmap has alpha
196 // The XOR mask becomes the color bitmap.
  /external/ImageMagick/coders/
clipboard.c 151 BITMAP
152 bitmap;
169 GetObject(bitmapH,sizeof(BITMAP),(LPSTR) &bitmap);
172 image->columns=bitmap.bmWidth;
173 image->rows=bitmap.bmHeight;
179 Initialize the bitmap header info.
149 bitmap; local
  /frameworks/base/libs/hwui/font/
Font.h 111 BITMAP,
118 int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap,
131 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
134 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
137 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
140 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
  /external/ImageMagick/MagickCore/
nt-feature.c 105 BITMAP
106 bitmap;
168 bitmap.bmType = 0;
169 bitmap.bmWidth = (LONG) page.width;
170 bitmap.bmHeight = (LONG) page.height;
171 bitmap.bmWidthBytes = bitmap.bmWidth * 4;
172 bitmap.bmPlanes = 1;
173 bitmap.bmBitsPixel = 32;
174 bitmap.bmBits = NULL
104 bitmap; local
576 bitmap; local
    [all...]
  /frameworks/rs/
rsFont.h 48 BITMAP,
88 uint8_t *bitmap = nullptr, uint32_t bitmapW = 0, uint32_t bitmapH = 0);
95 // Location of the cached glyph in the bitmap
110 // Values below contain a glyph's origin in the bitmap
135 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH);
152 uint8_t *bitmap = nullptr, uint32_t bitmapW = 0, uint32_t bitmapH = 0);
178 bool fitBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY);
224 bool cacheBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY);
rsFont.cpp 113 uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH) {
133 bitmap[bY * bitmapW + bX] = tempCol;
163 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) {
206 case BITMAP:
207 drawCachedGlyph(cachedGlyph, penX, penY, bitmap, bitmapW, bitmapH);
251 FT_Bitmap *bitmap = &mFace->glyph->bitmap; local
253 // Now copy the bitmap into the cache texture
257 // Let the font state figure out where to put the bitmap
259 glyph->mIsValid = state->cacheBitmap(bitmap, &startX, &startY)
    [all...]
  /external/pdfium/core/fxge/win32/
fx_win32_dib.cpp 113 BITMAP bmp;
fx_win32_dwrite.cpp 427 BITMAP bitmap; local
428 GetObject(hBitmap, sizeof bitmap, &bitmap);
430 dib.Create(bitmap.bmWidth, bitmap.bmHeight,
431 bitmap.bmBitsPixel == 24 ? FXDIB_Rgb : FXDIB_Rgb32,
432 (uint8_t*)bitmap.bmBits);
  /external/skia/fuzz/
FilterFuzz.cpp 224 static void rand_bitmap_for_canvas(SkBitmap* bitmap) {
227 if (!bitmap->tryAllocPixels(info)){
228 SkDebugf("Bitmap not allocated\n");
232 static void make_g_bitmap(SkBitmap& bitmap) {
233 rand_bitmap_for_canvas(&bitmap);
235 SkCanvas canvas(bitmap);
246 static void make_checkerboard_bitmap(SkBitmap& bitmap) {
247 rand_bitmap_for_canvas(&bitmap);
249 SkCanvas canvas(bitmap);
271 static SkBitmap bitmap[2] local
866 SkBitmap bitmap; local
    [all...]
  /external/skia/samplecode/
SampleFilterFuzz.cpp 242 static void rand_bitmap_for_canvas(SkBitmap* bitmap) {
247 } while (!valid_for_raster_canvas(info) || !bitmap->tryAllocPixels(info));
250 static void make_g_bitmap(SkBitmap& bitmap) {
251 rand_bitmap_for_canvas(&bitmap);
253 SkCanvas canvas(bitmap);
264 static void make_checkerboard_bitmap(SkBitmap& bitmap) {
265 rand_bitmap_for_canvas(&bitmap);
267 SkCanvas canvas(bitmap);
289 static SkBitmap bitmap[2]; local
292 make_g_bitmap(bitmap[0])
    [all...]
  /toolchain/binutils/binutils-2.25/binutils/
rclex.c 83 K(BEDIT), { "BEGIN", BEG }, K(BITMAP), K(BLOCK), K(BUTTON),
rcparse.y 116 %token BITMAP
181 | input bitmap
325 /* Bitmap resources. */
327 bitmap: label
328 id BITMAP memflags_move file_name
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_formats.c 331 F1B(R1_UNORM, BITMAP, C0, xx, xx, xx, UNORM, BITMAP, T),
  /frameworks/base/core/java/android/widget/
RemoteViews.java 38 import android.graphics.Bitmap;
126 * Maps bitmaps to unique indicies to avoid Bitmap duplication.
303 // We currently only calculate Bitmap memory usage, so by default,
377 // reference the bitmap cache. We don't want to modify the object as it may need to
410 // Because pruning can remove the need for bitmaps, we reconstruct the bitmap cache
1176 Bitmap bitmap; field in class:RemoteViews.BitmapReflectionAction
    [all...]
  /external/webrtc/webrtc/modules/video_render/windows/
video_render_direct3d9.cc 974 int32_t VideoRenderDirect3D9::SetBitmap(const void* bitMap,
980 if (!bitMap)
987 WEBRTC_TRACE(kTraceInfo, kTraceVideo, -1, "Remove bitmap.");
1014 BITMAP bmap;
1017 // Fill out the BITMAP structure.
1018 GetObject((HBITMAP)bitMap, sizeof(bmap), &bmap);
1019 //Select the bitmap handle into the new device context.
1020 oldhand = SelectObject(hdcNew, (HGDIOBJ) bitMap);
1032 int pixelHeight = GetDIBits(hdcNew, (HBITMAP)bitMap, 0, bmap.bmHeight, srcPtr, &pbi,
    [all...]
  /frameworks/base/libs/hwui/
FontRenderer.cpp 212 // If the glyph bitmap is empty let's assum the glyph is valid
248 // Now copy the bitmap into the cache texture
608 Font::BITMAP, dataBuffer, paddedWidth, paddedHeight, nullptr, positions);

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