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Searched
refs:BindingPointer
(Results
1 - 15
of
15
) sorted by null
/external/swiftshader/src/OpenGL/common/
Object.hpp
68
class
BindingPointer
71
BindingPointer
() : object(nullptr) { }
73
BindingPointer
(const
BindingPointer
<ObjectType> &other) : object(nullptr)
78
~
BindingPointer
()
93
ObjectType *operator=(const
BindingPointer
<ObjectType> &other)
/external/swiftshader/src/OpenGL/libGL/
Framebuffer.h
73
BindingPointer
<Renderbuffer> mColorbufferPointer;
76
BindingPointer
<Renderbuffer> mDepthbufferPointer;
79
BindingPointer
<Renderbuffer> mStencilbufferPointer;
Renderbuffer.h
84
BindingPointer
<Texture2D> mTexture2D;
106
BindingPointer
<TextureCubeMap> mTextureCubeMap;
Context.h
410
BindingPointer
<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
489
BindingPointer
<Buffer> arrayBuffer;
490
BindingPointer
<Buffer> elementArrayBuffer;
493
BindingPointer
<Renderbuffer> renderbuffer;
497
BindingPointer
<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS];
498
BindingPointer
<Query> activeQuery[QUERY_TYPE_COUNT];
755
BindingPointer
<Texture2D> mTexture2DZero;
756
BindingPointer
<Texture2D> mProxyTexture2DZero;
757
BindingPointer
<TextureCubeMap> mTextureCubeMapZero;
/external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.h
74
gl::
BindingPointer
<Renderbuffer> mColorbufferPointer;
77
gl::
BindingPointer
<Renderbuffer> mDepthbufferPointer;
80
gl::
BindingPointer
<Renderbuffer> mStencilbufferPointer;
Context.h
189
gl::
BindingPointer
<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
280
gl::
BindingPointer
<Buffer> arrayBuffer;
281
gl::
BindingPointer
<Buffer> elementArrayBuffer;
283
gl::
BindingPointer
<Renderbuffer> renderbuffer;
286
gl::
BindingPointer
<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_TEXTURE_UNITS];
598
gl::
BindingPointer
<Texture2D> mTexture2DZero;
599
gl::
BindingPointer
<TextureExternal> mTextureExternalZero;
Renderbuffer.h
84
gl::
BindingPointer
<Texture2D> mTexture2D;
Context.cpp
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all
...]
/external/swiftshader/src/OpenGL/libGLESv2/
VertexArray.h
48
gl::
BindingPointer
<Buffer> mElementArrayBuffer;
Buffer.h
80
const gl::
BindingPointer
<Buffer>& get() const { return buffer; }
83
gl::
BindingPointer
<Buffer> buffer;
Framebuffer.h
92
gl::
BindingPointer
<Renderbuffer> mColorbufferPointer[MAX_COLOR_ATTACHMENTS];
97
gl::
BindingPointer
<Renderbuffer> mDepthbufferPointer;
100
gl::
BindingPointer
<Renderbuffer> mStencilbufferPointer;
TransformFeedback.h
59
gl::
BindingPointer
<Buffer> mGenericBuffer;
Context.h
303
gl::
BindingPointer
<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
396
gl::
BindingPointer
<Buffer> arrayBuffer;
397
gl::
BindingPointer
<Buffer> copyReadBuffer;
398
gl::
BindingPointer
<Buffer> copyWriteBuffer;
399
gl::
BindingPointer
<Buffer> pixelPackBuffer;
400
gl::
BindingPointer
<Buffer> pixelUnpackBuffer;
401
gl::
BindingPointer
<Buffer> genericUniformBuffer;
406
gl::
BindingPointer
<Renderbuffer> renderbuffer;
410
gl::
BindingPointer
<Sampler> sampler[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
413
gl::
BindingPointer
<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS]
[
all
...]
Renderbuffer.h
95
gl::
BindingPointer
<Texture2D> mTexture2D;
126
gl::
BindingPointer
<Texture3D> mTexture3D;
155
gl::
BindingPointer
<TextureCubeMap> mTextureCubeMap;
Context.cpp
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all
...]
Completed in 307 milliseconds