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    Searched refs:BindingPointer (Results 1 - 15 of 15) sorted by null

  /external/swiftshader/src/OpenGL/common/
Object.hpp 68 class BindingPointer
71 BindingPointer() : object(nullptr) { }
73 BindingPointer(const BindingPointer<ObjectType> &other) : object(nullptr)
78 ~BindingPointer()
93 ObjectType *operator=(const BindingPointer<ObjectType> &other)
  /external/swiftshader/src/OpenGL/libGL/
Framebuffer.h 73 BindingPointer<Renderbuffer> mColorbufferPointer;
76 BindingPointer<Renderbuffer> mDepthbufferPointer;
79 BindingPointer<Renderbuffer> mStencilbufferPointer;
Renderbuffer.h 84 BindingPointer<Texture2D> mTexture2D;
106 BindingPointer<TextureCubeMap> mTextureCubeMap;
Context.h 410 BindingPointer<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
489 BindingPointer<Buffer> arrayBuffer;
490 BindingPointer<Buffer> elementArrayBuffer;
493 BindingPointer<Renderbuffer> renderbuffer;
497 BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS];
498 BindingPointer<Query> activeQuery[QUERY_TYPE_COUNT];
755 BindingPointer<Texture2D> mTexture2DZero;
756 BindingPointer<Texture2D> mProxyTexture2DZero;
757 BindingPointer<TextureCubeMap> mTextureCubeMapZero;
  /external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.h 74 gl::BindingPointer<Renderbuffer> mColorbufferPointer;
77 gl::BindingPointer<Renderbuffer> mDepthbufferPointer;
80 gl::BindingPointer<Renderbuffer> mStencilbufferPointer;
Context.h 189 gl::BindingPointer<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
280 gl::BindingPointer<Buffer> arrayBuffer;
281 gl::BindingPointer<Buffer> elementArrayBuffer;
283 gl::BindingPointer<Renderbuffer> renderbuffer;
286 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_TEXTURE_UNITS];
598 gl::BindingPointer<Texture2D> mTexture2DZero;
599 gl::BindingPointer<TextureExternal> mTextureExternalZero;
Renderbuffer.h 84 gl::BindingPointer<Texture2D> mTexture2D;
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
VertexArray.h 48 gl::BindingPointer<Buffer> mElementArrayBuffer;
Buffer.h 80 const gl::BindingPointer<Buffer>& get() const { return buffer; }
83 gl::BindingPointer<Buffer> buffer;
Framebuffer.h 92 gl::BindingPointer<Renderbuffer> mColorbufferPointer[MAX_COLOR_ATTACHMENTS];
97 gl::BindingPointer<Renderbuffer> mDepthbufferPointer;
100 gl::BindingPointer<Renderbuffer> mStencilbufferPointer;
TransformFeedback.h 59 gl::BindingPointer<Buffer> mGenericBuffer;
Context.h 303 gl::BindingPointer<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
396 gl::BindingPointer<Buffer> arrayBuffer;
397 gl::BindingPointer<Buffer> copyReadBuffer;
398 gl::BindingPointer<Buffer> copyWriteBuffer;
399 gl::BindingPointer<Buffer> pixelPackBuffer;
400 gl::BindingPointer<Buffer> pixelUnpackBuffer;
401 gl::BindingPointer<Buffer> genericUniformBuffer;
406 gl::BindingPointer<Renderbuffer> renderbuffer;
410 gl::BindingPointer<Sampler> sampler[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
413 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS]
    [all...]
Renderbuffer.h 95 gl::BindingPointer<Texture2D> mTexture2D;
126 gl::BindingPointer<Texture3D> mTexture3D;
155 gl::BindingPointer<TextureCubeMap> mTextureCubeMap;
Context.cpp     [all...]

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