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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef HW_EMULATOR_CAMERA_EMULATED_FAKE_CAMERA_DEVICE_H
     18 #define HW_EMULATOR_CAMERA_EMULATED_FAKE_CAMERA_DEVICE_H
     19 
     20 /*
     21  * Contains declaration of a class EmulatedFakeCameraDevice that encapsulates
     22  * a fake camera device.
     23  */
     24 
     25 #include "Converters.h"
     26 #include "EmulatedCameraDevice.h"
     27 
     28 /* This is used for debugging format / conversion issues. If EFCD_ROTATE_FRAME is
     29  * set to 0, the frame content will be always the "checkerboard". Otherwise, if
     30  * EFCD_ROTATE_FRAME is set to a non-zero value, the frame content will "rotate"
     31  * from a "checkerboard" frame to a "white/red/green/blue stripes" frame, to a
     32  * "white/red/green/blue" frame. Frame content rotation helps finding bugs in
     33  * format conversions.
     34  */
     35 #define EFCD_ROTATE_FRAME   0
     36 
     37 namespace android {
     38 
     39 class EmulatedFakeCamera;
     40 
     41 /* Encapsulates a fake camera device.
     42  * Fake camera device emulates a camera device by providing frames containing
     43  * a black and white checker board, moving diagonally towards the 0,0 corner.
     44  * There is also a green, or red square that bounces inside the frame, changing
     45  * its color when bouncing off the 0,0 corner.
     46  */
     47 class EmulatedFakeCameraDevice : public EmulatedCameraDevice {
     48 public:
     49     /* Constructs EmulatedFakeCameraDevice instance. */
     50     explicit EmulatedFakeCameraDevice(EmulatedFakeCamera* camera_hal);
     51 
     52     /* Destructs EmulatedFakeCameraDevice instance. */
     53     ~EmulatedFakeCameraDevice();
     54 
     55     /***************************************************************************
     56      * Emulated camera device abstract interface implementation.
     57      * See declarations of these methods in EmulatedCameraDevice class for
     58      * information on each of these methods.
     59      **************************************************************************/
     60 
     61 public:
     62     /* Connects to the camera device.
     63      * Since there is no real device to connect to, this method does nothing,
     64      * but changes the state.
     65      */
     66     status_t connectDevice();
     67 
     68     /* Disconnects from the camera device.
     69      * Since there is no real device to disconnect from, this method does
     70      * nothing, but changes the state.
     71      */
     72     status_t disconnectDevice();
     73 
     74     /* Starts the camera device. */
     75     status_t startDevice(int width, int height, uint32_t pix_fmt);
     76 
     77     /* Stops the camera device. */
     78     status_t stopDevice();
     79 
     80     /***************************************************************************
     81      * Worker thread management overrides.
     82      * See declarations of these methods in EmulatedCameraDevice class for
     83      * information on each of these methods.
     84      **************************************************************************/
     85 
     86 protected:
     87     /* Implementation of the frame production routine. */
     88     bool produceFrame(void* buffer) override;
     89 
     90     /****************************************************************************
     91      * Fake camera device private API
     92      ***************************************************************************/
     93 
     94 private:
     95 
     96     /* Draws a black and white checker board in |buffer| with the assumption
     97      * that the size of buffer matches the current frame buffer size. */
     98     void drawCheckerboard(void* buffer);
     99 
    100     /* Draws a square of the given color in the current frame buffer.
    101      * Param:
    102      *  x, y - Coordinates of the top left corner of the square in the buffer.
    103      *  size - Size of the square's side.
    104      *  color - Square's color.
    105      */
    106     void drawSquare(void* buffer, int x, int y, int size, const YUVPixel* color);
    107 
    108 #if EFCD_ROTATE_FRAME
    109     void drawSolid(void* buffer, YUVPixel* color);
    110     void drawStripes(void* buffer);
    111     int rotateFrame();
    112 #endif  // EFCD_ROTATE_FRAME
    113 
    114     /****************************************************************************
    115      * Fake camera device data members
    116      ***************************************************************************/
    117 
    118 private:
    119     /*
    120      * Pixel colors in YUV format used when drawing the checker board.
    121      */
    122 
    123     YUVPixel    mBlackYUV;
    124     YUVPixel    mWhiteYUV;
    125     YUVPixel    mRedYUV;
    126     YUVPixel    mGreenYUV;
    127     YUVPixel    mBlueYUV;
    128     YUVPixel*   mSquareColor;
    129 
    130     /* Last time the frame has been redrawn. */
    131     nsecs_t     mLastRedrawn;
    132 
    133     /*
    134      * Precalculated values related to U/V panes.
    135      */
    136 
    137     /* U pane inside the framebuffer. */
    138     ptrdiff_t   mFrameUOffset;
    139 
    140     /* V pane inside the framebuffer. */
    141     ptrdiff_t   mFrameVOffset;
    142 
    143     /* Defines byte distance between adjacent U, and V values. */
    144     int         mUVStep;
    145 
    146     /* Defines number of Us and Vs in a row inside the U/V panes.
    147      * Note that if U/V panes are interleaved, this value reflects the total
    148      * number of both, Us and Vs in a single row in the interleaved UV pane. */
    149     int         mUVInRow;
    150 
    151     /*
    152      * Checkerboard drawing related stuff
    153      */
    154     nsecs_t     mLastColorChange;
    155 
    156     double      mCheckX;
    157     double      mCheckY;
    158     double      mSquareX;
    159     double      mSquareY;
    160     double      mSquareXSpeed;
    161     double      mSquareYSpeed;
    162 
    163 #if EFCD_ROTATE_FRAME
    164     /* Frame rotation frequency in nanosec (currently - 3 sec) */
    165     static const nsecs_t    mRotateFreq = 3000000000LL;
    166 
    167     /* Last time the frame has rotated. */
    168     nsecs_t     mLastRotatedAt;
    169 
    170     /* Type of the frame to display in the current rotation:
    171      *  0 - Checkerboard.
    172      *  1 - White/Red/Green/Blue horisontal stripes
    173      *  2 - Solid color. */
    174     int         mCurrentFrameType;
    175 
    176     /* Color to use to paint the solid color frame. Colors will rotate between
    177      * white, red, gree, and blue each time rotation comes to the solid color
    178      * frame. */
    179     YUVPixel*   mCurrentColor;
    180 #endif  // EFCD_ROTATE_FRAME
    181 };
    182 
    183 }; /* namespace android */
    184 
    185 #endif  /* HW_EMULATOR_CAMERA_EMULATED_FAKE_CAMERA_DEVICE_H */
    186